Reversal of Fortune

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Disambig icon.png "RoF" redirects here. For the Prophecies mission, see Ring of Fire.

Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15...67...80.

Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15...67...80.

Concise description
Enchantment Spell. (8 seconds.) Converts the next incoming damage or life steal (maximum 15...67...80) to healing.


Progression
Maximum healing
0
15
1
19
2
24
3
28
4
32
5
37
6
41
7
45
8
50
9
54
10
58
11
63
12
67
13
71
14
76
15
80
16
84
17
89
18
93
19
97
20
102
21
106

Acquisition[edit]

Unlock and learn[edit]

Skill quests

Skill trainers

Profession changers

Unlock only[edit]

Heroes

Related skills[edit]

Hero Usage[edit]

  • Heroes reserve the use of this spell until an ally has fallen below 70% maximum health, at which point they will use it without regard to the size of incoming damage packets.

Notes[edit]

  • Just like the concise description says, this spell converts damage to healing, up to the stated maximum. For example, at rank 12 it can negate up to 134 damage (67 damage reduced and 67 damage healed).
  • Under Reversal of Fortune, the healing occurs before damage. As such, it is possible for this spell to result in a net loss of health if used on an ally at or near full health.
  • This skill, unlike Reversal of Damage, will trigger after damage reduction like Protective Spirit and Protective Bond, meaning that you often won't get the full benefit from this skill with other protection in place.
Anomaly Anomaly.Contrary to the full description, this skill causes healing and not health gain.

Trivia[edit]

  • The name of this skill may be a reference to the Academy Award-winning 1990 film Reversal of Fortune.

See also[edit]

See also: Order of damage modifiers