Djinn
“Djinn are spirits with deep ties to the Elonian continent, usually bound to spiritually strong areas. In some Elonian legends, they have the power to act unseen. Like humans, they’re allegedly capable of choosing a path of good or evil. In a sense, djinn really can act unseen—many are shapeshifters, capable of assuming a human form when interacting with human beings and other species. Some Vabbian myths describe the djinn as protectors of the natural world, making them enemies of unnatural demons from other dimensions.
Most djinn are bound to the locations and places they protect, most commonly rivers, lakes, and stretches of desert. When humans first came to Elona, truly powerful wizards attempted to bind djinn to estates, caves, vaults, or other places where wealth was hidden. Djinn guardians who outlive their masters may forget their original commands, or they may become powerful enough to find their own motives.
Djinn are relentless when defending the items, places, and causes they protect, but they may also bestow their favor on people who aid them in those tasks. Vabbi legends hint at djinn granting wishes and bestowing powers. In more recent accounts, adventurers have shared stories of djinn who offered them magical knowledge and powerful magical items... including some salvaged from mighty heroes who dared to disturb the djinn.
Djinn are an ancient race of elementals, dating back before known history. Unlike most elementals, djinn are free-willed and sapient beings, and their souls are made out of elemental energies. They can be compared to other elementals akin to how humans are to other animals.[1]
List of hostile NPCs[edit]
Region | Name | Trophy |
---|---|---|
Prophecies | ||
Sorrow's Furnace | 28 (30) Flame Djinn | none |
Nightfall | ||
Istan | 15 (21) Water Djinn | Water Djinn Essence |
Kourna | 22 (26) Immolated Djinn | Immolated Djinn Essence |
24 (26) Maelstrom Djinn 21 (26) Water Djinn |
Water Djinn Essence | |
Vabbi and The Desolation | 24 (26) Ruby Djinn | Ruby Djinn Essence |
24 (26) Diamond Djinn | Diamond Djinn Essence | |
24 (26) Sapphire Djinn | Sapphire Djinn Essence | |
Eye of the North | ||
Charr Homelands and Depths of Tyria | 24 (26) Burning Spirit | Pile of Elemental Dust |
Depths of Tyria | 28 (30) Flame Djinn 20 (26) Becalmed Djinn 20 (26) Whirling Wisp | |
Far Shiverpeaks and Depths of Tyria | 24 (26) Chilling Wisp |
Notes[edit]
- Elementalist djinn have increased armor against fire damage and decreased armor against cold damage. The opposite is generally true of Dervish djinn. Paragon djinn are vulnerable to earth damage.
Trivia[edit]
The Guild Wars 2 Wiki has an article on Djinn. |
- Jinn (alternatively djiin, or genies) are supernatural creatures in Islamic mythology and pre-Islamic Arabian mythology.
- Wisp (alternatively will-o'-wisp, corpse candle, jack-o'-lantern, or friar's lantern) are floating ball of ghostly light in folklore.
References[edit]
- ^ A Shotgun Interview with ArenaNet, Relics of Orr