Fort Aspenwood (Kurzick cinematics)

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Fort Aspenwood
Plays during see the Notes and Trivia sections below
Region Echovald Forest
Location Fort Aspenwood
Campaign Factions
Images

Defend Fort Aspenwood 1 cinematic still.jpg
"... a powerful weapon he calls Gods' Vengeance."

Defend Fort Aspenwood 2 cinematic still.jpg
"The only major defense we have are these gates."

Cinematic 1[edit]

Major characters[edit]

Dialogue[edit]

Kommandant Durheim: "Ah, you must be the reinforcements Kommandant Kline promised me."
<Character name>: "Kommandant Kline? Never heard of him."
Kommandant Durheim: "Obviously. Kommandant Kline is a woman."
<Character name>: "Oh. Oops."
Kommandant Durheim: "Never mind that."
Kommandant Durheim: "The Luxons are massing for an offensive, and I don't have enough soldiers to hold the fort."
Kommandant Durheim: "I'm in a real bind, so you're going to have to do."
<Character name>: "Just point me in the right direction, and I'll do the rest."
Kommandant Durheim: "Right then. Follow me."
Kommandant Durheim: "Master Architect Gunther is building a powerful weapon he calls Gods' Vengeance."
Kommandant Durheim: "He's down to the final component."
Kommandant Durheim: "But the Luxons don't intend to let him finish it."
Kommandant Durheim: "In fact, they mean to get in and kill him dead before that happens."
Kommandant Durheim: "They launch attacks on our base at regular intervals from these command points."
Kommandant Durheim: "The only major defenses we have are these gates."
Kommandant Durheim: "But we're not properly prepared for the Luxon assault, and the gates won't hold long."
Kommandant Durheim: "Our only chance is to help Master Architect Gunther finish his weapon, and use it on the Luxon base."
Kommandant Durheim: "This is where you come in."
Kommandant Durheim: "Gather amber from these locations and return it to Gunther."
Kommandant Durheim: "He'll keep you informed of how close he is to finishing the weapon."
Kommandant Durheim: "If the Luxons get inside the base, you can also use the amber to reinforce the gates by giving it to the Gatekeepers.
Kommandant Durheim: "But what I'd really to see you do is to turn the tables on those godless sand fleas by taking out the commanders at their reinforcement points."
Kommandant Durheim: "If you do, we can claim them for our own use and bring the fight to the Luxons' front door."
Kommandant Durheim: "If you get killed in the line of duty, you will be resurrected here at this shrine."
Kommandant Durheim: "Then you can use these teleport pads to quickly get to locations outside of the base and near the amber."
<Character name>: "I think I've got it. Anything else?"
Kommandant Durheim: "Only this: above all else, make sure you keep Master Architect Gunther alive, or the fort will be lost for sure."

Cinematic 2[edit]

Notes[edit]

Trivia[edit]

  • When Factions was released, the first and second cinematics played before and after a Fort Aspenwood match, respectively.

Factions cinematics
Prologue Empire of the Dragon A Formal Introduction Minister Cho's Estate To Zen DaijunZen Daijun
The Plague Plague in CanthaWelcome to Cantha Mayhem in the Market Vizunah Square Closer to the Stars Nahpui Quarter To Tahnnakai Temple Tahnnakai Temple
Striking back The Count's Daughter Arborstone The Convocation Boreas Seabed Battle in the Sewers Sunjiang District
Factions The Defenders of the Forest The Eternal Grove Stolen EggsGyala Hatchery
Shiro The Harvest Ceremony Unwaking Waters Taking Back the Palace Raisu Palace Imperial Sanctum
Competitive Missions Fort Aspenwood (Kurzick) Fort Aspenwood (Luxon) The Jade Quarry (Kurzick) The Jade Quarry (Luxon)
Alliance Battles The Ancestral Lands Grenz Frontier Saltspray Beach Etnaran Keys Kaanai Canyon