Stoneflesh Aura

From Guild Wars Wiki
Jump to navigationJump to search

Enchantment Spell. For 5...13...15 seconds, damage you receive is reduced by 1...25...31, and you are immune to critical attacks.

Enchantment Spell. For 5...13...15 seconds, damage you receive is reduced by 1...25...31, and you are immune to critical attacks.

Concise description
Enchantment Spell. (5...13...15 seconds.) Reduces damage you take by 1...25...31, and you are immune to critical hits.


Progression
0
5
1
1
6
3
2
6
5
3
7
7
4
8
9
5
8
11
6
9
13
7
10
15
8
10
17
9
11
19
10
12
21
11
12
23
12
13
25
13
14
27
14
14
29
15
15
31
16
16
33
17
16
35
18
17
37
19
18
39
20
18
41
21
19
43

Acquisition[edit]

Skill trainers

Hero skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

  • This skill reduces all types of damage, including armor-ignoring damage.
  • This is a popular damage reduction skill for farming, sometimes coupled with Protective Spirit (cast before Stoneflesh Aura) with less than 330 health, to ensure losing no health at all. This build is known as the 330Hp, similarly to the 600 and 55 Monk build.
  • When removed with a damaging removal skill, such as Shatter Enchantment, the damage from the removal will still be reduced.
  • This skill can be particularly effective against Assassins, as many of their builds deal much of their damage through critical hits and rely on them for energy management.
Bug Bug.This enchantment does not actually make you immune to critical hits, but prevents extra damage from them. As such, effects that may result from them, such as knock down, or the re-applying effect of Critical Agility and Critical Defenses will still apply. However, the damage-nullified critical hit will not trigger the energy gain of Critical Strikes.