User:Katorone/TeamBuilds

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WIP - Let's hope I can update the teams to seven heroes very soon. :o)


Explorables (Vanquishing)[edit]

Prophecies[edit]

Starting Areas[edit]

4 man - me, SoGM, MM, prot & heal

Dragon's Gullet till Gates of Kryta[edit]

3 heroes - me, SoGM, MM, prot
2 henchmen - healer & dunham

Factions[edit]

Starting Areas[edit]

4 man - me, SoGM, MM, prot & heal
6 man - me, SoGM, MM, prot, heal, shock, quickshot

Nightfall[edit]

Starting Areas[edit]

4 man - me, SoGM, MM, prot & heal
8 man - me, SoGM, MM, prot, heal, earth, hunter, domination, motivation

Explorables (Farming)[edit]

Missions[edit]

Prophecies[edit]

Elona Reach (HM)[edit]


Factions[edit]

Imperial Sanctum (NM & HM)[edit]


Nightfall[edit]

Jennur's Horde (HM)[edit]

GW:EN[edit]

Curse of the Nornbear (HM)[edit]


Destruction's Depths[edit]

Level one: nothing special
Level two: don't stand in the middle when the destroyers come. Let them be (or block one way) and pull them after the rush.
Level three: golems on melee, try to get them on the stairs so they bodyblock the diskthingy.


Dungeons[edit]

Sepulchre of Dragrimmar (NM & HM)[edit]

Ooze Pit (HM)[edit]

Slaver's Exile[edit]

Forgewight[edit]

Haven't found a good team composition yet... I'm thinking perhaps a bonder so a tank can more easily pull all the elementals.


Justiciar Thommis & Selvetarm[edit]

Or

Duncan the Black[edit]

Need to test this.