Tomb of the Primeval Kings
From Guild Wars Wiki
| Tomb of the Primeval Kings | |
|---|---|
| | |
| Campaign | Prophecies |
| Region | Crystal Desert |
| Type | Outpost |
| Party size | 8 |
| Exit(s) | The Dragon's Lair The Underworld |
The Tomb of the Primeval Kings is a place of perpetual twilight where ancient Elonian kings are buried. This is where players form parties to fight against the forces of chaos in the explorable areas The Underworld, Scarred Earth, The Courtyard, and The Hall of Heroes.
Legends remain of noble spirits who stand watch over the tombs. If there is a passage between the mortal world and the Underworld, surely such spirits would know how to find it.–In-game description
Contents |
[edit] NPCs
[edit] Service NPCs
[edit] Henchmen
- (all level 20)
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Zaishen Fighter x2
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Zaishen Archer x2
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Zaishen Healer x2
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Zaishen Mage x2
[edit] Merchants and traders
[edit] Other services
[edit] Other allied NPCs
- Acolyte Jaikaro
- Acolyte Kaizhan
- Acolyte Quanjo
- Acolyte Senfai
- Commander Kuro
- Ghostly Hero
- Priest
- Rocius [Priest of Balthazar]
[edit] Notes
- For Halloween 2005, 2006, 2007 and Wintersday 2005, the Tombs were decorated to look more festive.
- Known monarchs that are buried here include King Elswyth, King Kole, King Millius, Queen Nadijeh, and King Wenslauss.
- Despite being labelled as a Priest of Balthazar, Rocius has no dialogue and does not allow you to spend Balthazar faction.
[edit] History
The kings of Elona were buried here from 229DR until 652DR, when the Scarab Plague decimated the population of Istan and wiped out the Royal House. 400 years later, Lord Odran opened a portal from here to the Rift. After he died, the portal could be accessed by anyone, and mortals would travel regularly into the Mists to battle each other for the Favor of the Gods.
This arrangement lasted for 200 years, until, just after the Wintersday celebrations in 1272 DR, the forces of Dhuum and Abaddon interrupted the tournament. They defeated the spirits of Warmarshal Turai, Lord Victo, and the Primeval Monarchs, and began to slip through Odran's portal into the mortal world. By this point they had attracted the attention of both the Zaishen Order and the Order of the Sunspears, who even now attempt to fight back the darkness.
As compensation for the destroyed tournament grounds, the Zaishen have offered access to their home on the Battle Isles for all the stranded fighters. On these isles, another portal opened by Odran (Heroes' Ascent) lies open and ready for use.
| Towns and outposts in the Crystal Desert |
|---|
| The Amnoon Oasis • Augury Rock • Destiny's Gorge • Dunes of Despair • Elona Reach • Heroes' Audience • Seeker's Passage • The Dragon's Lair • Thirsty River • Tomb of the Primeval Kings |
| Missions • Explorable areas • Landmarks |

