ArenaNet:Website suggestions
Note: As of September 2, 2009 this page is no longer active. If you have suggestions for the website please go to Feedback:Website suggestions. |
Your Suggestions Welcome!
We are moving towards a redesign of the official website. This project is a long-term project, but your ideas now will help us design the best site possible. Can you take a minute to share your thoughts on this? Please note what you like, what you'd like to see improved, and give us your suggestions for future content, too! --Gaile 01:12, 20 October 2007 (UTC)
- As said on your talk page, I think the biggest issue right now is the homepage. It looks great, yes, but GW:EN has been out for a little bit so you don't really need a huge ad for it taking up most (if not all, depending on your screen res) of the page above the fold. Also, the way the news is set up is a little counter-intuitive - headlines on the left, blurbs on the right in a separate callout box. They appear, at first glance, to be separate entities but you figure out they're linked only after you've been redirected to the homepage a few times.
- If I could also request an addition, I believe it's the EU version of the site, when a guild is featured, they put a callout box with a pic of the cape on the homepage, which I think is fantastic and so helpful should anyone want to speak to a member of the featured guild ingame - they can look for the cape.
- Just some ideas. I'm a web designer so, when I see sites that have quirks, I get all twitchy, especially when I know they could be pushed further in terms of functionality and style. =] Likai 14:56, 20 October 2007 (UTC)
- I must agree as well, and also from the perspective of an experienced developer. I guess this is where the struggled comes in combining a product site with a somewhat community site. You end up with huge ads for the products, but then again, 98% of the content on the website is actually articles relating to in-game things. I think the large EOTN area needs to diminish in size, and although the news feature is cool in functionality, it does appear to be separate items. Also, in my personal opinion, the navigational bar at the top of the page that has links to the main site, the player site, and the wiki...I think that bar should exist in the wiki as well. When you click on the wiki, it totally disappears. Just my two sense. It would allow for increased congruency among the Guild Wars website extensions. All in all, I think the site looks good! - † Lord Xivor † 21:59, 15 November 2007 (UTC)
- I'd like to see more Player interviews, and maybe like a player of the month or something?... Just a thought, thanks! Duet 19:14, 4 December 2007 (UTC)
- Interesting, I like the idea but how would this "player of the month" be decided? Skill level? Achievements in game? Or activity on Wiki and being a part of the community? Ajc2123
- I'd like to see more Player interviews, and maybe like a player of the month or something?... Just a thought, thanks! Duet 19:14, 4 December 2007 (UTC)
- I`d would like to see the scribe back, i`d always waited for the next one,,, and at 1 day,, it just dissappeared ^^
- I'd like to see some kind of widget or something that could added to one's personal website, blog, or social network page (Facebook/MySpace/etc.) that reflected one's GW character and that one was a player. I've seen some stuff like that for consoles (mainly XBox Live and Wii), but I'd think that would be a way that players could kind of advertise the game to their friends and also include their characters in their various online presence spaces.
01 March 2009
- I think the Website could do with a bigger picture on future events. I find it really difficult to find out when the next big event is going to take place. Its nice to know when an event, such as Cathan New Year, is going to take place, age before its going to happen. It means I can plan ahead more easily, i'm sure others would also like this being easier to see. Maybe weekend events could also be published more than a few days before it occurs so that people have time to think about them. Events could be much more popular that way, and much more beneficial to players. Thanks for taking the time to read my opinion :)
Firefox Issues
I have found that when I open the Guild Wars webpage on a Firefox browser, it doesn't function. The rather large picture of Jora that is in the background on most browsers now appears in front of all the text, making it unreadable. This is simply a technical problem rather than a design one, though I agree that some of the design issues need to be fixed. Ashes Of Doom 17:46, 19 December 2007 (UTC)
- this problem also occurs on linux distributions... —The preceding unsigned comment was added by 81.244.199.216 (talk • contribs) 22:13, 18 January 2008 (UTC).
- looks fine for me, have you tried updating your flash? -FireFox 23:14, 18 January 2008 (UTC)
- You use linux? Cause that's how it looks in firefox in linux. — Galil 23:26, 18 January 2008 (UTC)
- the Firefox 3 beta 2 on windows doesn't render the site correctly either. To my knowledge GW is the only site that have issue with Firefox3 and not with Firefox2. I think you should test website on beta version of major web browsers to anticipate problems that could arise when the new versions are released. Cendre Sombre Lande 01:55, 20 January 2008 (UTC)
- Ah yes, the machine I looked at the site on at school is running linux, so that is probably the problem. Ashes Of Doom 13:08, 22 January 2008 (UTC)
- the Firefox 3 beta 2 on windows doesn't render the site correctly either. To my knowledge GW is the only site that have issue with Firefox3 and not with Firefox2. I think you should test website on beta version of major web browsers to anticipate problems that could arise when the new versions are released. Cendre Sombre Lande 01:55, 20 January 2008 (UTC)
- You use linux? Cause that's how it looks in firefox in linux. — Galil 23:26, 18 January 2008 (UTC)
- looks fine for me, have you tried updating your flash? -FireFox 23:14, 18 January 2008 (UTC)
Repair needed
Fix players.guildwars.com: The navigation bar is blocking the RSS link and when javascript is disabled the bar links to the players.guildwars.com sub-domain instead of guildwars.com resulting in 404 errors. -Smurf 18:02, 20 October 2007 (UTC)
Content Suggestion and Feedback
This could be completely out of line but... Guild Wars 2 Content ? I would love to see guild wars 2 stuff behind it, although that is probably a bit to far away to ask for. Although looking at it, it does seem to my eyes to be fairly cluttered, things seems oversize, it would be nice to see the big EotN banner removed, or changed so it can be resized, like, it is minimized until scrolled over. My thoughts anyway Crazy 01:54, 21 October 2007 (UTC)
- I have suggested resizing that humongous banner, too. It's not my decision, alone, though. We have a lot of different teams making valid contributions, and right now, marketing feels that a larger banner is a good thing, but they did agree with me that it could be swapped out from time to time to make it more visually interesting. In the future, I hope that we can take the main page away from a presentation that is nearly all "marketing-focused" and towards one that more equally welcomes new potential players as well as our existing community. -- Gaile 02:46, 28 October 2007 (UTC)
- Ah ok :) Thanks, its always good to get a reply, makes me feel like people care *tear* :P
- ha ha ha :) Thanks Gaile Crazy 04:49, 28 October 2007 (UTC)
- That's really interesting that your marketing department is utilizing 95%+ of the space of your homepage above the fold for one item that centers on a game that has been out for a while now. If a user has a smaller screen res, they have to scroll to see any new updated info - why can't the banner be reutilized (if it needs to stay that large) for current and upcoming events? Likai 16:28, 28 October 2007 (UTC)
- I totally agree with you. We're working on that website redesign, and in fact I have a meeting tomorrow. I'm going to really press for frequent updates of the banner, and less "real estate" dedicated to the same message for many months. -- Gaile 06:53, 7 November 2007 (UTC)
- I think the home page should more SEO (Search Engine Optimization) friendly (in order to increase traffic volume), flash animation are not so much. Also please be attentive to the web page hierarchy (Visual Hierarchy). Avoid using tables when what you want to display is a list, header and paragaph (there is specific tags for that, the formating can be done in CSS). And make sure it is accessible to people who have a handicap. Concerning the oversized banner Maybe you could use the standard 300px × 250px banner (for promotions, ads or video) instead of it and use the freed space to add more text based content. Cendre Sombre Lande 01:35, 20 January 2008 (UTC)
- I totally agree with you. We're working on that website redesign, and in fact I have a meeting tomorrow. I'm going to really press for frequent updates of the banner, and less "real estate" dedicated to the same message for many months. -- Gaile 06:53, 7 November 2007 (UTC)
- That's really interesting that your marketing department is utilizing 95%+ of the space of your homepage above the fold for one item that centers on a game that has been out for a while now. If a user has a smaller screen res, they have to scroll to see any new updated info - why can't the banner be reutilized (if it needs to stay that large) for current and upcoming events? Likai 16:28, 28 October 2007 (UTC)
Website Feedback
- → moved from User talk:Gaile Gray
I'm a relative newcomer in wikiland, so please bear with me if I'm not sure whether this belongs in the right place. Regardless, if you're reading this Gaile, I just noticed a small deficiency on the official website. Namely, the inability to access a huge amount of previous wallpapers and other content normally. For example, it seems impossible currently to navigate to Nightfall or Prophecies wallpapers and other goodies in the gallery, among other such things. I suspect this is mostly due to the new, marketing-oriented product pages, which don't have half as many links as it ought to. By attempting to search the website using the built-in search tool, I can actually get quite a few hidden links as results. But most people wouldn't navigate the website this way. Previously, navigation dropdown lists were provided on the left side of the website. They still function, but it is impossible to access them normally since all they can link to are the link-deprived marketing pages.
Gaile, if you can somehow draw some attention to these very nice, but currently functionally deficient product pages, it would be a boon for most fans searching for goodies. There needs to be some way to restore the navigational abilities so that viewers can access what is already there. The new product pages are far too disjointed from the old design. I imagine it'd be a small favor for the web team as well, as few would want to have their previous hard work stuck in some hidden niche no one would normally be able to access.
Oh, and by the way, I'm sure marketing would like to hear this. After using the website's search tool, I noticed that if I hovered my mouse over "Products," there is no dropdown list of all the Guild Wars titles. 76.212.197.208 00:46, 20 October 2007 (UTC)
- Very valuable feedback and I've noticed the difficulty of navigation myself. I can say that we're moving towards a new website in the future, although I don't know the timeline on that. I will inquire if there are changes that can be made in the near timeframe, with an eye to remembering these shortfalls as we develop a new design. I have forward your notes, in full. Thanks. -- Gaile 01:01, 20 October 2007 (UTC)
- (edit conflict) I've been meaning to post about this, but I always forget. The newest layout of the page is horrible (although it looks cool). It even took me a long while to find the update page. I'd recommend adding the navigation bar (the one on the left in the original front page layout) to the front page to ease finding information. gw.com was one of the few official game websites that had information about the game easily accessible, but now it's just like the others. "If you want info, don't go to the games official site" is my motto and sadly the GW website now prooves this once again. (The reason I've forgotten to post is that it doesn't harm mee too much since the wiki is pretty quick with all the new etc and even receives update notes faster than the website itself. This doesn't help players new to the game though.)
- (written after conflict) Great to know that you're trying to get the job done better. -- (gem / talk) 01:04, 20 October 2007 (UTC)
- I have a meeting on Monday to discuss the website of the future. Trust me to take these ideas on board and present them at the meeting. In fact, I'd love to hear from others about what they do and do not like on our site, and how we can make it even better in the future. I will post below to solicit that input. -- Gaile 01:07, 20 October 2007 (UTC)
- I'm looking forward to a new site design in the future. Hopefully, all the current goodies will still be preserved, in a much more consistent and easily accessible manner. Gaile, you probably know better than me that aesthetics are extremely important, but accessibility shouldn't be too far behind. Oh, and tell the art team thanks for that Nornbear wallpaper! I'm more than delighted to see my original suggestions a few weeks back take form. Can I ask for a wallpaper of the mountainside with Jora and the Nornbear next? And, just because, I wish to thank personally thank you again for passing on my suggestions to the relevent teams. Every suggestion I've posted here has been taken seriously, from the Wednesday Wallpapers to the current site design. Maybe I should finally register. Regardless, awesome job, Gaile! I hope my prior and future suggestions are as helpful to you as you are to us with your interactions with the community. 76.212.197.208 04:25, 20 October 2007 (UTC)
- Talking about the GW.com site, The Scribe issues all open into another tab for me (I use Firefox), which is unusall for the site, and makes navigating that section a little annoying. Yukiko 06:29, 20 October 2007 (UTC)
- Gem you can easly find the updates if you go to the player page at [Guild Wars Player Site] but there is still alot more links you have to click to get to the wallpapers and stuff but all you have to do is click on products and then click screenshots and there is a list on the left side for everything for that campaign. The website could use some work but it isn't that bad for me. -- Natalie Black 12:48, 20 October 2007 (UTC)
- It's not impossible to find those assets, but it's much too difficult to do so. We'll be correcting that, in the future! -- Gaile 02:44, 28 October 2007 (UTC)
- Gem you can easly find the updates if you go to the player page at [Guild Wars Player Site] but there is still alot more links you have to click to get to the wallpapers and stuff but all you have to do is click on products and then click screenshots and there is a list on the left side for everything for that campaign. The website could use some work but it isn't that bad for me. -- Natalie Black 12:48, 20 October 2007 (UTC)
- Talking about the GW.com site, The Scribe issues all open into another tab for me (I use Firefox), which is unusall for the site, and makes navigating that section a little annoying. Yukiko 06:29, 20 October 2007 (UTC)
- I'm looking forward to a new site design in the future. Hopefully, all the current goodies will still be preserved, in a much more consistent and easily accessible manner. Gaile, you probably know better than me that aesthetics are extremely important, but accessibility shouldn't be too far behind. Oh, and tell the art team thanks for that Nornbear wallpaper! I'm more than delighted to see my original suggestions a few weeks back take form. Can I ask for a wallpaper of the mountainside with Jora and the Nornbear next? And, just because, I wish to thank personally thank you again for passing on my suggestions to the relevent teams. Every suggestion I've posted here has been taken seriously, from the Wednesday Wallpapers to the current site design. Maybe I should finally register. Regardless, awesome job, Gaile! I hope my prior and future suggestions are as helpful to you as you are to us with your interactions with the community. 76.212.197.208 04:25, 20 October 2007 (UTC)
- I have a meeting on Monday to discuss the website of the future. Trust me to take these ideas on board and present them at the meeting. In fact, I'd love to hear from others about what they do and do not like on our site, and how we can make it even better in the future. I will post below to solicit that input. -- Gaile 01:07, 20 October 2007 (UTC)
Permanent Direct Link to Game Updates
Thats almost the only thing I go there for, save for the news. It is quite a bother to have to navigate to support and then game updates. -- Counciler 03:12, 23 October 2007 (UTC)
- I totally agree with you, and during an early design meeting, I spoke most strongly for the return, on the main page, of my beloved "Hot Links" section. Game Updates, Network News, a main Ladders landing page, Community News, Fansite Listing, etc., should, in my opinion, be found easily with a single click to see if they have been updated lately, which was the purpose of the "new" flag. I want very much to return to that level of user friendliness and am speaking to the issue at our meetings. -- Gaile 02:42, 28 October 2007 (UTC)
- I agree. I rarely (read: never) visit the main page any more. When I'm in need of game updates or news, I go directly to players.guildwars.com. — Galil 03:38, 13 February 2008 (UTC)
Polish language on website
Any plans to add it? --Grethort 09:30, 23 October 2007 (UTC)
- I do not know the long-term plans, but we cannot expand the language options yet. Perhaps in the future, though, we will have a website in Polish, Russian, and other game languages that do not currently have website pages. -- Gaile 02:43, 28 October 2007 (UTC)
Earlier announcements of weekend events
Would be great to see which events to really look forward to, and you know, cancel certain social calendars in favor of a special weekend. I'm not sure if this should be posted here and/or Guild Wars/2 suggestions thread :D Renin 18:45, 23 October 2007 (UTC)
- So that I can understand you, would you like more advance notice of events? Is that what you'd suggest? -- Gaile 02:43, 28 October 2007 (UTC)
- Forgive me grammar nazi XD Just kidding Gaile! hahaha. I just hope other people don't lambaste nor misconstrue that. Yeah would like to see advance notices of weekend events instead of the 3 to 4 days notice we get. :D Probably a week or so? Even those small events like "double faction/rep" or "triple green drop" events! Renin 02:54, 28 October 2007 (UTC)
- I can see what you mean about that. We generally just let folks know the Tuesday of the week in question, but maybe a monthly calendar? Let me ask about that. -- Gaile 06:52, 7 November 2007 (UTC)
- It would really be great for a monthly calendar announcement. I'm sure certain players - specifically the hardcore ones - will rearrange their social calendar to accommodate such online events. Hopefully it gets mentioned on your meeting tomorrow! oh and hope you're feeling well btw, Gaile Renin 07:01, 7 November 2007 (UTC)
- I like the surprise of the weekly events being announced late. I understand what you mean though, if we had a little calendar of weekend events which would happen each month. Maybe lore for the events could be added too :P. Like a brief mention to explain why elite skill caps give more exp or why double faction happens on a certain day, cheesy stuff liek that:P but maybe not so cheesy :P.EDIT: I just remembered this happens for drop weekends in the form of the long lost but recently found Scribe. 58.110.137.152 07:44, 22 November 2007 (UTC)
- Advance notice of events would be great but maybe what would also be good would be maybe a poll to vote on what people want. Maybe once a month have a choice of weekend event, for example Skill Cap weekends often come just after I have done it. Also this could maybe help with guild/alliance planning events so they don't clash. How about a happy hour during the week where for an hour you get random drops which could kick off appropriately with alcohol:-) --Dan Mocha 11:30, 26 November 2007 (UTC)
- It would really be great for a monthly calendar announcement. I'm sure certain players - specifically the hardcore ones - will rearrange their social calendar to accommodate such online events. Hopefully it gets mentioned on your meeting tomorrow! oh and hope you're feeling well btw, Gaile Renin 07:01, 7 November 2007 (UTC)
- I can see what you mean about that. We generally just let folks know the Tuesday of the week in question, but maybe a monthly calendar? Let me ask about that. -- Gaile 06:52, 7 November 2007 (UTC)
- Forgive me grammar nazi XD Just kidding Gaile! hahaha. I just hope other people don't lambaste nor misconstrue that. Yeah would like to see advance notices of weekend events instead of the 3 to 4 days notice we get. :D Probably a week or so? Even those small events like "double faction/rep" or "triple green drop" events! Renin 02:54, 28 October 2007 (UTC)
Content Suggestions
Emily has just announced that she has been promoted to Website Producer (congrats Emily : D), and she's also asking about what kind of content we would like to see on the site. There are plenty of things I would like to see on there, but I didn't mention those suggestions before because I doubt they're, well, viable at all, given how busy everyone at Arena Net is with GW2 (and the BMP). But, since what we say may give ideas about what kind of thing could be added to the webiste, here's my wishlist:
- Lore, lore, lore! Arena Net's writting team is very good, as we see through all the in-game pieces of text. Now that GW1 is "done", there are many stories left to be told that will never become part of the game, and short stories on the site would be great for this. While I would guess some of the bigger plot points will be mentioned in GW2 (what happened to Gwen?), the world of Tyria has hundreds of NPCs we could learn the fate of - what happens with Old Mack and Joe, his pet devourer? Who becomes the Monastery main teacher after Togo dies? Does Tahlkora ever become a Vabbian princess, or does she spend her entire life travelling through the world? There's also a lot of room for stories about the past - how did the Margonites deal with their fall into Torment? Who were the Envoys before being drafted to serve Grenth? And so on. Some of those stories could even give hints or introduce conceps that will be used in GW2, so players have things to speculate about.
- PvE articles would be nice, although they would have to be limited in number, thanks to the static nature of PvE. I was thinking about a short series of articles (as opposed to the weekly features PvP has) - things like the Paragon article I mentioned in Gaile's page a while ago, with one for every profession, hopefully shredding some common misconceptions about them.
- Dev interviews. Last week's article, the interview with Isaiah and Ensign, was great - it gave us a rare insight at how Arena Net sees the game. I understand the developers are busy, well, developing : D, but more of interviews would be nice. The list of possible subjects could go from just chitchat (what is the favourite quest of half a dozen designers, and why?) to more controversial things (what would have been the new professions for GW: Utopia?).
- More wallpapers! The art team posts their work once in a while at the conceptart.org forum, and it's a pity how we usually don't see those pieces as wallpapers - I would be very happy with a wallpaper featuring only the Charr Homelands loading image, for example, or the concept art for the Avatar of Balthazar, instead of the 1001° wallpaper featuring Jora.
On a more general note, I would suggest to avoid weekly articles - I think it would be too taxing to provide some kinds of content once per week, and limiting the website only to articles that may have such periodicity would prevent many interesting things to be made. Small, finite series would be better, IMO. Erasculio 22:49, 19 November 2007 (UTC)
- /signed. :P Esp. more lore and wallpapers! - BeX 02:43, 20 November 2007 (UTC)
- I would LOOOVE more lore! Lore is one of the best parts of GW and not enough games out there put emphasis on lore! One of my favourite things of EotN was it brought back some of the things we saw in the past and added depth to the game. The Norn Fighting Tournament and all our old friends, Zho's Journal and the Black Moa "quest", Ventari's new and important role in the future of GW. These things help immerse players more in the world and make some areas a lot more interesting. The Lore of GW has so much potential for new stories to be told, the history of Urgoz Warren, the conflicts between the Luxon clans and their leaders, the other realms of the gods. I vote strongly in favour of more lore!! 58.110.137.152 07:41, 22 November 2007 (UTC)
- These are great suggestions, and I want to say a lot of them line up with things we very much have in mind. I also have a bunch of community-based projects that I've had on the "to-do" list for some time, and as the web team gets further into the redesign of the website, we'll be adding those projects, for certain!
- Thanks for the suggestions, and keep 'em coming! -- Gaile 20:25, 22 November 2007 (UTC)
- Here is two things I'd love to see on the official website:
- A list of PC/NPC listing, with some statistics and if the player is actually online in the game. And some adanced search options like search by guilds, character name, profession, PvE, PvP, PC/NPC, Current Location etc...
- A secured section on the site - where players could login with their username and password - dedicated to interaction with elements in the game. I'm thinking about a market place or an auction house: To trade, bid on equipment, runes weapons etc... with other players either on the website or ingame. But also a private BBS for each Guild that could also be accessed ingame. Status and Statistic of Guild Member, if they need help, are connected, in Mission, etc...
- Cendre Sombre Lande 02:15, 20 January 2008 (UTC)
- Here is two things I'd love to see on the official website:
Website proposals
Hi all! I'll post my personal experience related to the Guild Wars website and what is the kind of information that I would like to see there.
1. players.guildwars.com (community.guildwars.com?) While I understand this idea to focus on existing players and their interests, I think that the concept has not been implemented fully. If you look on players.guildwars.com, the only information available is news, game/network updates, screenshots and a few other small things. For my personal experience, in this players' section of the site I would very much be interested in reading more about the game, the people behind it, lore, a section similar to PVP primer (which I consult as often as there is new material there) but focused on PVE and pretty much everything that an existing GW player might need in terms of information (all the other stuff on the main page that should actually be here). Most importantly, I think it makes a lot of sense to unite community and players sections into one section (community might be the proper naming of it and Gaile can manage it :) ). In terms of information, I would like to see more often articles related to the metagame (a concept a lot of PVE mostly players don't fully grasp yet), the pvp primer more often, pve articles (where the community can contribute with their works) and other information that gives insights into the game play and how you can make your way into either elite PVE areas or typical PVP gaming (where new players have hard times getting teams). A good idea would be to let's say replicate/duplicate the basic information present (linked to) from the wiki's front page. That's a very good sticky resource that should have its place on a community part of the guildwars.com website.
2. www.guildwars.com Yes, this is one of your most important marketing tools and should be treated as such. However, I think that its primary role is to attract new players and address basic information related to the game features, stories and basic game playing. In the end it is the very first resource a new player will probably have in mind when discovering the game for the first time. They will learn the basics here and from here will get introduced to the community website and the game wiki once they dwell more into the game itself. I think I liked best the website that used to be in place when I started playing in 2006 at the release of Nightfall. I also think that actually the two sites (main and community) should be seamlessly integrated, so that information is not duplicated into both areas, as well as allow new players an easy path into the community when they start playing the game. In terms of webpage design, I adhere to what other people have said about a way to heavy front page that could use a cleanup. The graphics used as background, as well as small flash movies/banners announcing various products/events should suffice in terms of marketing potential. There's an interesting study done about how eye tracks information in a webpage :) your marketing people might wanna google that one and read it. I will only quote a few things to get your interest: "Text attracts attention before graphics;" "Readers ignore banners;" "Fancy formatting and fonts are ignored;" "Clean, clear faces in images attract more eye fixation" and so on...
I think that's it for the moment. If more ideas come to my mind, I will add them here.
Have fun! Krothal 15:04, 29 November 2007 (UTC)
- Thanks for your detailed comments, Krothal. It's very kind of you to take to time to share your thoughts, and all of us involved with the website value what you have to say very much. -- Gaile 03:29, 2 December 2007 (UTC)
- I'd also like to add my (somewhat more brief) suggestions to this post...
- First, I'd like to see more lore somewhere on the website, as I feel like it gives an even richer backdrop to a game already wealthy in plot... (and I eat that type of stuff up as well)
- I'd also love to see an occasional update/sneak peek/highlight for guild wars 2, it could be monthly and relatively small, and could start out with already known pieces, but it would be nice to have a little more info about its developement each month, and it would provide a more direct method of learning than scouring the web for details...
- Thanks, and good luck with the website! -- Frozzen 23:47, 18 December 2007 (UTC)
- I'd also like to add my (somewhat more brief) suggestions to this post...
I have no idea how much work has already gone into the future website, but I hope these simple, but critically important suggestions, get noticed.
First, the new website is gorgeous and colorful and clearly geared towards marketing. This is itself not a problem, but navigation within the new design and the remnants of the old website is cumbersome. For example, most of the new, marketing-oriented product pages have no links to access wallpaper for each game. I would literally need to do a site search to find the links I want.
Second, as the website has changed over the years, I've noticed reductions in the content. I personally love the various wallpapers and concept art released through the years, especially the early ones featuring landscapes from Prophecies. You guys were the only developers I knew of that actually had widescreen wallpapers, and for that I am grateful. The number of wallpapers now available on the new site as compared to the old has been drastically cut back. I had attempted to show the awesome skills of the Guild Wars art team to someone I was attempting to get interested in the game only to find first that I had to actually perform a site search to access the wallpaper sections for each game, and once that's been done, only to realize all the numerous and amazing art and wallpapers I was looking for had been removed.
Third, please enable all prior content, and continually update with whatever finished art that's lying around screaming for a wallpaper. Since the artists have already done their work, showing their work off (some of which has already been put on the site before) would be an easy way to offer current customers cool stuff while wowing potential ones. I'm sure the Guild Wars art team would like having their stuff put back up again since they can be appreciated by the public. The concept art and wallpapers are amazing work. Finally, since the final campaign/expansion of Guild Wars has been released, regular art/wallpaper updates to the site would keep people coming back. I love the work done by the Guild Wars art team and what I show off of what remains of the art/wallpaper sections impresses interested friends. It would almost be a disservice not to show it all off.
Thanks for taking my opinions into consideration! 69.235.11.58 08:55, 18 December 2007 (UTC)
- try this! Randomtime 09:49, 18 December 2007 (UTC)
- Thanks for sharing your thoughts. I do see the points that you have made, and I hope that you'll find the ways that we address your concerns will make finding and enjoying the many assets on the website very easy and productive. In the meantime, you can find some art assets that you may be missing by clicking the marketing pages and going to the individual sections for each of our three games and one expansion pack. On those pages you'll see a link to art assets, and that should present quite a few tasty morsels for your viewing (and desktopping) pleasure. Thanks for sharing your detailed suggestions -- they are very appreciated. -- Gaile 03:50, 24 December 2007 (UTC)
- Thanks for reading, Gaile. Might I also point out, if only to reiterate the point, that concept art and wallpapers that used to be on the official site but no longer are can be easily re-enabled at mininmal, if not zero cost, since most of the work has already been finished. I think it's worthwhile to mention that the idea of offering 1440x900 resolution on the more recent wallpaper releases is truly appreciated! So, if it's not too demanding, I suggest offering widescreen wallpapers to older ones that didn't have widescreen releases and, secondly, to add 1440x900 resolutions to those widescreen wallpapers that previously didn't offer it. Also, a link to edit details regarding our Guild Wars/PlayNC master accounts would be convenient. Finally, and I realize this may be somewhat off-topic, but hows goes the backend programming that would allow us to edit the login email address of linked PlayNC accounts? I remember you said this was being worked on ages ago, but this has yet to be implemented. 69.235.36.141 04:52, 27 December 2007 (UTC)
- Isn't all the concept art and wallpaper available at ftp.guildwars.com? -- Gordon Ecker 05:31, 27 December 2007 (UTC)
- I don't think so, unless I'm doing something wrong, I don't see them. And even if it were, that doesn't change the fact that these are suggestions for the future website. Most people wouldn't think about accessing the content using FTP. 69.235.13.250 05:46, 27 December 2007 (UTC)
- You're right, ftp://ftp.guildwars.com/downloads/fansite-kit/ has concept art and screenshots, but no wallpapers. -- Gordon Ecker 06:09, 27 December 2007 (UTC)
- I don't think so, unless I'm doing something wrong, I don't see them. And even if it were, that doesn't change the fact that these are suggestions for the future website. Most people wouldn't think about accessing the content using FTP. 69.235.13.250 05:46, 27 December 2007 (UTC)
- Isn't all the concept art and wallpaper available at ftp.guildwars.com? -- Gordon Ecker 05:31, 27 December 2007 (UTC)
- Thanks for reading, Gaile. Might I also point out, if only to reiterate the point, that concept art and wallpapers that used to be on the official site but no longer are can be easily re-enabled at mininmal, if not zero cost, since most of the work has already been finished. I think it's worthwhile to mention that the idea of offering 1440x900 resolution on the more recent wallpaper releases is truly appreciated! So, if it's not too demanding, I suggest offering widescreen wallpapers to older ones that didn't have widescreen releases and, secondly, to add 1440x900 resolutions to those widescreen wallpapers that previously didn't offer it. Also, a link to edit details regarding our Guild Wars/PlayNC master accounts would be convenient. Finally, and I realize this may be somewhat off-topic, but hows goes the backend programming that would allow us to edit the login email address of linked PlayNC accounts? I remember you said this was being worked on ages ago, but this has yet to be implemented. 69.235.36.141 04:52, 27 December 2007 (UTC)
- Thanks for sharing your thoughts. I do see the points that you have made, and I hope that you'll find the ways that we address your concerns will make finding and enjoying the many assets on the website very easy and productive. In the meantime, you can find some art assets that you may be missing by clicking the marketing pages and going to the individual sections for each of our three games and one expansion pack. On those pages you'll see a link to art assets, and that should present quite a few tasty morsels for your viewing (and desktopping) pleasure. Thanks for sharing your detailed suggestions -- they are very appreciated. -- Gaile 03:50, 24 December 2007 (UTC)
Fanart page?
I understand that this is how to make the GW main website design better but was wondering if they could put a fanart page in there well. There's a Photo Album page and the art contests pages, but...nothing really for just plain GW art. If there is...then I'm sorry for this post. x.x; I must have totally missed it. If not, then I hope it's considered. It would be nice to see everyone's creative side, even if they don't win the contests or even enter them you can still see their art pieces. --Adiana 19:59, 19 December 2007 (UTC)Adiana
- Hi, there. This is something that I have been hoping to offer -- an excellent melding of community and website offerings -- for quite some time. It hasn't been possible to do so yet, due to other important focuses and priorities for our very-busy Web Team. However, I know that Emily is very excited about the idea, too, and that's great! I would not be at all surprised to see something in the way of fan art appear on the website in the future. We'll let you know when, and how it all will work, because the details aren't yet worked out. However, we are definitely very interested in the idea! -- Gaile 03:46, 24 December 2007 (UTC)
- Thanks! Thank makes me very happy that the idea has taken interest! X.x Wow...what a nice start of the New Year! Lol didn't think any of my suggestions would be responded by you, considering how busy you are. Yes please keep me updated on the idea, when ever possible. I understand this is the least of GW teams worries but hope they keep that in mind for the future. ^^ I'm excited to know that it could be a possibility for the website. Thank you again Gaile! Have a great New Year! PS. As I stated in another response from you...I hope you can take the time to look at another suggestion I have: Talk:contests. I hope it's answered soon! Thanks again! --Adiana 06:44, 1 January 2008 (UTC) Adiana
Website & Forums
Hi all, well i dont really know if this is the right place to propose something like this, and if its not im really sorry - Im a little lost trying to find a real "adress" where to directly "talk" to ANet since there are no oficial foruns like some other MMO games have. ANet actually have a great Comunity/fan sites program and so on (Well done), but i personaly think this isn´t enough. ANet should have their own Foruns for things like those we are doing here, bugs, Professions talks, Ballance issues etc... it would unite the comunity and be more direct, more efective for bug tracking, ideas that the players would like that ANet take in consideration... Because if you see, This Wiki came a lot after a similar was on going (and very well). And did it good. The diference is that sometimes its dificult to add something here, and some people (like me) dont like editing wikis very much. For the Website itself i think that in the challeging missions ladder, EOTN Glints challenge should be added. Other thing is if there is no way of putting personal Hall of Monuments "visited" out of the game. I mean, i i wanted i would give some adress that a person could go and see my Hall of Monuments not only in party with me in EOTN outpost :S Last, think you for the oportunity of expression, keep up the good work. And so sorry of my English xD PS: Thank God ANet realised that PvE players are more persistent (and a lot more) that PvP, and gave us EOTN expansion - More PvE orientaded expansions would be genious, like More dificult bosses, Dungeons and the surprising stuff you can really do.
- Anet visits and review the main fan forums so you can discuss there, also this wiki is the official place of discussion. For a list of known bugs see Bugs, you can discuss them on the talk page of the related topic. For Professions talk see Talk:Warrior, Talk:Ranger, Talk:Monk, etc. For balances issues see User talk:Isaiah Cartwright, but frankly I always avoid that page. Coran Ironclaw 17:29, 5 January 2008 (UTC)
- I do really think a wiki is not a good option for talking, and really treat topic that would take very extense.... actually wiki is a litle too complicated and confusing... this pages get horrible to read and understand. Cant even compare a Forum and the facility of writting in it, reading, organising, the fact that is so much secure put info in that, (here you can even edit someones opinion!thats a litle creepy.).. to a Wiki talk page. IMO. Sharpshooter 17:21, 7 January 2008 (UTC)
- You can, yes. But if you edit someone else's comment on a talk page, it's very likely to get reverted within a couple of minutes. There's always someone watching the recent changes list. — Galil 08:54, 18 January 2008 (UTC)
- I do really think a wiki is not a good option for talking, and really treat topic that would take very extense.... actually wiki is a litle too complicated and confusing... this pages get horrible to read and understand. Cant even compare a Forum and the facility of writting in it, reading, organising, the fact that is so much secure put info in that, (here you can even edit someones opinion!thats a litle creepy.).. to a Wiki talk page. IMO. Sharpshooter 17:21, 7 January 2008 (UTC)
Regarding flash content
First of all, congratulations Emily to your promotion to Website Producer, if you've gotten the spot yet! :) Anyway, what I'd like for Guild Wars' webpage is a simple replacement of all flash content that can be fully replicated with plain images. The reason being, I (among others) use Linux as main operative system, and the flash player for Linux isn't quite as friendly as the one for other operative systems. Granted it's progressing faster now that Adobe has bought Macromedia, but there's still lack of proper transparency support, and the z-ordering sometimes behave badly. It might very well be fixed in the next major version of the player, but for now it's not perfect. What this results in, is of course solid colored boxes holding only one image where an image could have been used in its place. This is an example of how the support-page looks like. The most reasonable fix of course, would be to replace that paragon and the guild-wars logo with images instead of flash, seeing as they paragon is static anyway, and the guild wars logo could easily be replicated with a mouseover-javascript. I could live with the menu being fully opaque though, since it doesn't have any content below it other than the paragon. If this would be fixed (since it's been there for a year or two), the site would definitely be more pleasing to visit. For now though, I've fixed it by blocking all these art-objects with Adblock, and it looks kinda dull. :( — Galil 20:03, 17 January 2008 (UTC)
- Incidentally, this problem exists with Camino on Macs, too. I tested in Safari and things seem fine (on the three pages I opened), but things are a bit wonky (and very similar looking to Galil's picture).. though I also note that Safari has a much better time with the Acid tests than Camino (though they both fail at the just-released Acid3). Anyway, being able to actually see the entirety of the website eventually with my browser of choice would be nice. - THARKUN 05:59, 6 March 2008 (UTC)
Website Poll
Maybe a website poll would be a good idea so ANet can more easily summarise community opinion? It could be a regular thing, weekly or monthly, and the kind of thing that could be voted on would be stuff like GW2 races, next weekend event, persistence vs. instancing, and votes on regular articles and content (SotG, PvPP, Scribe, that sort of thing). Just an idea :) --Santax (talk · contribs) 13:37, 27 January 2008 (UTC)
- i think gaile have heard it before but i'd like to have a poll for like the third year mini-pet, maybe also let the community decide the winners in a competition like the weapon design one, its a good way to get the voice of the people --Cursed Angel 22:41, 27 January 2008 (UTC)
- Hi. Before the web team started their meetings this week with the folks at NCsoft Europe, I sent over a list of several of my own suggestions, and yes, having polls on the website would be very cool in many ways. We have some of the coding done, but there is a bit more left to do. I am sure that the team will consider those suggestions, as well as the many other ones on this page, as they move forward in planning the Guild Wars 2 website, and in planning the updates to the existing site, as well. Thanks for the ideas. -- Gaile 07:34, 21 February 2008 (UTC)
- Hi Gaile, if you put in polls, is it possible to add it on all pages, because when i look at news articles or Game Updates for Guildwars i access them with a direct link from the rss feed (RSS Feed links in Firefox FTW :D) so if they were only located on the main page i would not be able to notice when they were on so easily. :) Thankyou Crazy 00:51, 9 March 2008 (UTC)
- Hi. Before the web team started their meetings this week with the folks at NCsoft Europe, I sent over a list of several of my own suggestions, and yes, having polls on the website would be very cool in many ways. We have some of the coding done, but there is a bit more left to do. I am sure that the team will consider those suggestions, as well as the many other ones on this page, as they move forward in planning the Guild Wars 2 website, and in planning the updates to the existing site, as well. Thanks for the ideas. -- Gaile 07:34, 21 February 2008 (UTC)
Watch People Play
One of the neatest website additions from an MMO I felt was the streaming video from FFXI showing people playing in-game right then (Vana'diel Wind). A big problem with this for GW1 was the lack of persistence. I know you guys can peak in on people playing in instances, but how to decide? And when do you watch PvP vs. PvE? Well now that the EAs are going to be persistent, I think it would rock if GW2 had something comparative to the Vana'diel Wind. You could also use it to allow people to watch big PvP matches as well. Hope it is considered! --Ravious 14:37, 28 January 2008 (UTC)
- I Love it! I watched Vana'diel Wind when I was a player in FFXI. That would be a great addition to GW2. I would love to see it in GW1, but I know that won't happen. I know we can watch guild battles in our guild hall, but having it streaming on the website would be cool. I would post movies all over !!!! Devi Talk 14:38, 28 January 2008 (UTC)
- Yeah even if I was NOT a FFXI player I did enjoy that streaming of live PvE oriented action on their website. Who knows, they might add something like that to GW2. Renin 03:54, 13 February 2008 (UTC)
IE 8 Errors
IE 8 beta 1 (says it all). Although its using "common standards". It fails to load [www.guildwars.com] The wiki (flickering issues while typeing). So...just a heads up 68.151.27.108 05:40, 6 March 2008 (UTC)
Search
? --71.229 04:29, 15 March 2008 (UTC)
- Yeah, the default MediaWiki search engine only works for words 4 letters or longer. You can check Category:Bugs. -- Gordon Ecker 04:36, 15 March 2008 (UTC)
- Okay, thanks. I was actually looking for somewhere to post bugs in Hero AI after Koss wiped me in Divinity Coast by leaving in the middle of the fight to run about three full radars away and stand under a bridge without being flagged then refusing to leave even when I flagged him away, but then I decided it wasn't worth the effort to report something I don't have a screen of or have managed to replicate. --71.229 04:59, 15 March 2008 (UTC)
Drop Down Menu
My suggestion for the site is maybe add a drop down menu, say if i highlight "Community" with my mouse then ill get the Fansites, Th Scribe ect menus so i dont have to click on community then click on the one i want. Plus would help people find what they are looking for much eaiser :). Currently you have a Drop "up" menu for "Products" so it is something possible to make :). Cheers :D DazUltra 15:44, 28 March 2008 (UTC)
In-game purchasing without the "PlayNC" trap
- ← moved to User talk:Gaile Gray/Support Issues
IdeaRunners.com
Your guys cousin-in-arms, Dungeon Runners has this... you should have it. Hopefully you can just yoink it from under the NCSoft umbrella. http://www.idearunners.com --Ravious 18:22, 23 April 2008 (UTC)
- I kept thinking and Izzy could also use it, since his preferred wiki format suggestion template is almost similar. I saw that it is unofficial, but seriously if a dev was able to do it on his own buck and time... well you could always bribe him with shinies. You do have shinies, don't you? --Ravious 18:33, 23 April 2008 (UTC)
RSS feed?
Hi Gaile, Due to the widget feature in Vista, but also feeding rss via fora i would like to suggest to add a rss-feed on the guild wars site, namely a rss feed of the community news. Didis 08:04, 4 May 2008 (UTC)
- Thanx...nice implementation...glad of being of creative small help Didis
Guild Website System Integration
This is a repost of something I posted in the GW2 suggestion page, however I cannot find it. Strange.
I would really like to see an API into the guildwars systems.
Allow creators or Fan and Guild sites to get user information from the ANet to allow tracking of stats chars, skills etc
This will also handle login/pass per account and movement of account between guilds. This can further be extended to allow quest/mission creation tools, scavenger hunts with prizes etc etc to be handled on the website.
I'm sure there are tons of features that can be moved to this a web system that can be done without interfering with live game data.
bain 08:34, 11 May 2008 (UTC)
Player Profiles
Can we get more Player Profiles at [1]? There hasn't been a new one in almost a year. — ク Eloc 貢 00:45, 26 May 2008 (UTC)
Hall of heros Time to go in timer.
can this addition be made to the main page and just have it synced with the server? so people who are playing halls know.--The preceding unsigned comment was added by User:75.165.120.235 (talk).
Bad Link?
Whenever I try to visit this page, I get an error 500 (i believe it was 500) - http://wiki.guildwars.com/wiki/User_talk:Gaile_Gray/Guild_Wars_2_suggestions – Barinthus 16:54, 28 May 2008 (UTC)
Armor Arts
I want to see a system in wiki that allows us to try different pieces of armors to see how it looks first before I decide to buy them. For instance, now I like Lady Ladyrin Armor but only the leg part. I also like Elite Woven Armor and Monk_Primeval_armor but only the feet part. I want to see how it looks with different parts of armor, but I can't do that on wiki. Please can we have a system that allow us to do so? Onlinegamingworld
- I suspect that an armor preview system would be simpler to implement in-game rather than on the website. -- Gordon Ecker 00:21, 15 June 2008 (UTC)
I agree. It would definitely be awesome to check out combinations of armors and dye before buying it. There should be a in-game database of all armor so you can pick and choose what you want to check out.
Some food for thought. -- Renjamin 11:41, 15 October 2008 (EST)
Nightfall Buried Treasures
Hello all. I couldn't decide where this request would fit best, but I thought here would be a good place to start... Nightfall has been out for quite a while, and IIRC, so have these Buried Treasures, Treasure Chests, and "Do Not Touch" items. What I have yet to see if some logical explanation to how they work. We all somewhat understand how loot works, scaling, gold dropped, etc. What we have no clue about, only speculation, is how these chest resets work. It's a game of chance, almost. The only reliable run I get is when I do it for the first time with that said character. All I want to know is how do these chests work, and what the possible loot is. Does the loot reflect on the drops for that region/campaign? Or does it function like a HoH chest, where anything can drop? I've gotten some q9 gold max items, and I've gotten some q13 way-too-common skins with so-so mods. I liked the idea of introducing these chests as sort of a reward to the casual player [me], but I wish I knew a little more about how they worked. Any thoughts? --ChristopherRodrigues 19:04, 22 June 2008 (UTC)
eu.guildwars.com & localizations
How come there's no link to that site in the main site dropdown menu? Is it a ghost site? Well actually i don't really mind XD, that's just strange. In fact I would think that indeed two sites in english that's a bit much. Personally I wouldn't mind mere translations of the site in different languages with only one global stream of news (letting anyone know of the Leipzig Games Convention, for instance, maybe some would be glad to fly there even though they don't live in europe) and not localizations, beacause people who will want to see the site in say Spanish, French or Chinese don't necessarily live in the respective countries. There might be for instance a site in Chinese independently of the fact that GW is no longer supported in China/Taiwan, ... (btw there still is a link to the chinese website in the european localizations!?). Or maybe both things? There could be translations of the main global site (select language dropdown) and localizations (select location dropdown) whenever a local site exists? - MORTUIЯUS 11:43, 7 July 2008 (UTC)
HvH Skill Chart Naming
I've been reading through the skill charts graciously posted by ANet for the July championship... this isn't exactly a big change, but I think there would be a small benefit to be had from giving the character's name for HvH AND the account name, so one can figure out which person is which while reading through the charts. Right now, taking an example from the July 2008 HvH Finals Chart, the players listed are Egmont Chillt and Classico Teh Noob. Unfortunately, the account names are Bob Bien Profon Omo and Yu Gi Oh Wtf Oo, so I don't have any idea which player is which. Finding a way to add the account names to the skill charts would permanently ease the confusion, well after the matches have been taken out of observer mode.
Apologies if I became redundant while explaining; I wanted to make sure I was as clear as possible with my suggestion. Kiwizoid 10:05, 21 August 2008 (UTC)
Ingame Announcement RSS Feed/Calender
I would really like to see either a calender for upcoming ingame events, or an RSS Feed like the update one so we can have some notice on our forums that puts up that its HA weekend coming up. --86.147.243.193 20:42, 21 August 2008 (UTC)
Bug?
I'm not sure if this is so much a suggestion as it is a bug or what. But previously the bullet point next to the Game Updates link on the main page used to become that green exclamation point used for quests whenever there was a recent update to the game. The last couple of times there's been an update that green thing has not appeared. I don't know if you guys got rid of it on purpose, but I liked it, and found it useful. I would like it if it come back... (Satanael 05:24, 10 April 2009 (UTC))
Get Rid of Some Notes
Could we get rid of some notes on a few pages? There's several so I don't really want to point out which one and say so-and-so did a bad job. I just mean organize it a bit, or delete some non-important information. Than 02:16, 7 June 2009 (UTC)