Caprice

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Caprice
Shining Blade ranger.jpg
Affiliation Shining Blade
Type Human
Service Weaponsmith
Level(s) 15
Campaign Prophecies
Image(s)
Caprice Map.jpg
Location in Henge of Denravi

Caprice is a weaponsmith, a type of NPC that crafts weapons in exchange for crafting materials and gold and/or customizes weapons. It costs 10 gold to get a weapon customized.

Locations[edit]

Dialogue[edit]

"Select an item from my list below, then click "Craft.""
"Select a weapon from your inventory below, then click "Customize.""
"Select an item from your inventory below, then click "Sell.""

Weapons offered[edit]

Item Stats Requirements Weapon bonuses Materials Gold
Warrior Battle Axe Slashing Dmg: 6-26 8 Axe Mastery Damage +15% (while Enchanted) 12 Iron Ingot(s) 4 Wood Plank(s) 1 Steel Ingot(s) 1Platinum
Warrior War Hammer Blunt Dmg: 18-33 8 Hammer Mastery Damage +15% (while in a Stance) 12 Iron Ingot(s) 8 Wood Plank(s) 1 Steel Ingot(s) 1Platinum
Warrior Long Sword Slashing Dmg: 14-21 8 Swordsmanship Damage +15% (while in a Stance) 15 Iron Ingot(s) 1 Steel Ingot(s) 1Platinum
Ranger Longbow Piercing Dmg: 14-27 8 Marksmanship Damage +15% (while Health is above 50%) 25 Wood Plank(s) 10 Feather(s) 1Platinum
Mesmer Inscribed Chakram Energy +10 8 Domination Magic Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
15 Iron Ingot(s) 1 Steel Ingot(s) 1Platinum
Mesmer Jeweled Chakram Energy +10 8 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
15 Iron Ingot(s) 1 Steel Ingot(s) 1Platinum
Mesmer Jeweled Chalice Energy +10 8 Inspiration Magic Halves casting time of Inspiration Magic spells (Chance: 20%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Pile(s) of Glittering Dust 10 Granite Slab(s) 1Platinum
Necromancer Idol Energy +10 8 Blood Magic Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Bone(s) 10 Scale(s) 1Platinum
Necromancer Accursed Icon Energy +10 8 Curses Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of Curses spells (Chance: 20%)
40 Granite Slab(s) 10 Chitin Fragment(s) 1Platinum
Necromancer Grim Cesta Energy +10 8 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone(s) 10 Scale(s) 1Platinum
Elementalist Storm Artifact Energy +10 8 Air Magic Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Pile(s) of Glittering Dust 10 Granite Slab(s) 1Platinum
Elementalist Earth Scroll Energy +10 8 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
3 Roll(s) of Parchment 5 Wood Plank(s) 1Platinum
Elementalist Flame Artifact Energy +10 8 Fire Magic Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Pile(s) of Glittering Dust 10 Granite Slab(s) 1Platinum
Elementalist Frost Artifact Energy +10 8 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Pile(s) of Glittering Dust 10 Granite Slab(s) 1Platinum
Monk Divine Symbol Energy +10 8 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
25 Wood Plank(s) 10 Tanned Hide Square(s) 1Platinum
Monk Healing Ankh Energy +10 8 Healing Prayers Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Granite Slab(s) 10 Chitin Fragment(s) 1Platinum
Monk Protective Icon Energy +10 8 Protection Prayers Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Granite Slab(s) 10 Chitin Fragment(s) 1Platinum

Notes[edit]

  • The first version of the Long Sword (called Denravi Sword by the playerbase) crafted by this weaponsmith had an innate "Energy +5" mod. Back then, in the early days of the game, it was the only one-handed martial weapon to have that bonus, which was useful for farming. It was removed some time after an update, replacing it with the current one.
  • The first version of the War Hammer crafted by this weaponsmith had a "Health +25" mod in it. It's unknown what update changed it (source).
  • Some other weapons were updated at least twice since the beginning of the game, being the Battle Axe (replacing the original "Health +25" with "Energy +5") and the Longbow (replacing the "Armor +10" with "Energy +5"), and then again updated a second time with the current stats. This was in the October 25, 2006 update.