Disguise
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- This article is about the skill type. For the tonic Disguise effect, see Disguised.
Disguises | |
---|---|
Number of skills | 71 |
Elite skills | 0 |
Supertype | Skill |
Subtype | None |
Skill type. A disguise always changes the appearance of characters, using a new model, just as Forms.
There are two types of disguises, those that only changes appearance and those that also alters the abilities of characters into that of a different creature. The latter may involve new skill bars, max health, max energy, attributes, and energy regeneration.
An example of a disguise is seen during Nightfall's Blacktide Den mission, where characters are disguised as Corsairs in order to advance the plotline.
A majority of disguises are obtained from Tonics.
Disguises obtained during quests or missions[edit]
Disguises obtained in explorable areas[edit]
Core | Guild Wars Nightfall |
---|---|
Spirit Form (disguise) | Desert Wurm (disguise) |
Disguises obtained during special events[edit]
Other[edit]
Core | Guild Wars Nightfall |
---|---|
Rolling Start | Lose your Head |
Stone Dwarf Transformation | Rudi's Red Nose |
Test Buff |
Notes[edit]
- Desert Wurm is labelled as a disguise, but functions like a form in that it changes the user's attributes and abilities. Inconsistently, Siege Devourer, which behaves similarly, is considered a form.
- Rearranging the alternative skills gained while disguised will rearrange your own skill bar once you exit that disguise.
- Attempting to use a tonic whilst disguised will cause the message "This item cannot be used if you are already disguised." to be displayed.
Bug.The Divine Halo, along with the effects from Lunatic Court Helm and Demonic Horns, can be seen while in a disguise.