Blood Bond

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Hex Spell. For 3...10...12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5...17...20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20...84...100 Health.

Hex Spell. For 3...10...12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5...17...20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20...84...100 Health.

Concise description
Hex Spell. Also hexes foes adjacent to your target (3...10...12 seconds). Allies hitting these foes gain 5...17...20 health. If any of these foes dies while hexed, adjacent allies are healed for 20...84...100.


Progression
0
3
5
20
1
4
6
25
2
4
7
31
3
5
8
36
4
5
9
41
5
6
10
47
6
7
11
52
7
7
12
57
8
8
13
63
9
8
14
68
10
9
15
73
11
10
16
79
12
10
17
84
13
11
18
89
14
11
19
95
15
12
20
100
16
13
21
105
17
13
22
111
18
14
23
116
19
14
24
121
20
15
25
127
21
16
26
132

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its skill history for details.