Morale Boost

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Your Health and Energy are boosted by high morale.

Concise description

Your Health and Energy are boosted by high morale.

Definition[edit]

A Morale Boost is an effect that increases your base Energy and Health by one to ten percent. It is not applied to energy or health from equipped armor or weapon sets, but is applied to the bonus energy from Energy storage. Morale boost can be typically acquired through defeating bosses, completing various goals during a mission or quest, or using certain consumables.

Acquisition[edit]

The following grants a Morale Boost to all party members unless otherwise noted.

PvE[edit]

Skill recharging Morale Boosts[edit]

These sources of Morale Boosts also recharge skills:

Non-skill recharging Morale Boosts[edit]

These sources of Morale Boosts do not recharge skills:

PvP[edit]

Notes[edit]

  • Energy Storage passive does count towards Morale's total effect, regardless of where the points come from.
  • Although Death Penalty is countered by Morale Boosts, they are not strictly opposites:
    • There are several ways to boost morale, but only one way to suffer Death Penalty, with the exception of Touch of Dhuum.
    • Morale Boosts are capped at +10%; Death Penalty at -60%.
  • Morale Boosts do not affect minions, spirits, or pets (with some exceptions); though pets can accumulate Death Penalty in PvP.
  • Both Morale Boosts and Death Penalties remain until the party enters an outpost.
  • While in a form, disguise or under an effect which change the max health, max energy and skillbar, like Siege Devourer, Desert Wurm or Yuletide, the Morale Boost does not increase the health and energy, only the skills will be recharged.
  • Resurrection Signet, Sunspear Rebirth Signet, and Celestial skills require a Morale Boost to recharge.