Shield of Absorption

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Enchantment Spell. For 3...6...7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.

Enchantment Spell. For 3...6...7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.

Concise description
Enchantment Spell. (3...6...7 seconds.) Reduces incoming damage by 5 each time target ally takes damage.


Progression
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9

Acquisition[edit]

Unlock and learn[edit]

Signet of Capture

Unlock only[edit]

Heroes

Related skills[edit]

Gw2logo.png The Guild Wars 2 Wiki has an article on Shield of Absorption.

Notes[edit]

  • The damage reduction increases with every hit received. Damage from the first hit will be reduced by 5, damage from the second by 10, damage from the third by 15 and so on, until the enchantment ends or is recast.
  • This skill is particularly useful for a tank absorbing a lot of damage. For a low armor rating tank being hit rapidly, coupling this skill with Spirit Bond is extremely beneficial, as Spirit Bond takes care of sustaining the tank at first, and thereafter Shield of Absorption usually reduces any damage to zero.
  • Combines well with Seed of Life when the target of both enchantments is under heavy attack (e.g. a character tanking).
  • One of the better enchantments to use with any way of extending Monk Enchantments, such as the Of Enchanting Weapon upgrade and Blessed Aura due to how this enchantment improves its effectiveness the longer it lasts.

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its skill revision history for details.