User:ShadowFog/Archive 1

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This is just archived talk. To leave any hate mail, messages, hellos, whatever, please send it to discussion. Thanks. To leave a message, please do so on the discussion part or at my main page. Thank you!

Hello, ShadowFog, and welcome to the Official Guild Wars Wiki! If you need help with anything, don't hesitate to add a message to my talk page. I highly recommend that you check out the "Welcome to the wiki" page - it's extremely useful as an initial guide. Best of luck and happy editing! — Eloc 17:12, 28 November 2007 (UTC)

Hmm, if you want to get more feedback on what you wrote above, instead of posting it on your talk page, why not post it at Talk:Ranger or something? — Eloc 03:53, 20 December 2007 (UTC)

AREA DELETED DUE TO INACTIVITY--ShadowFog 15:06, 23 January 2008 (UTC)


Death Pact Signet: There's not a single thread in the discussion page saying on how to exploit it but after the last update(MARCH 6), haters started to write disappointment threads but no statement on why they are they mad, what build they cant take or how did they exploit it, why switch to an high energy set when you can revive someone with almost 89%?...before the last update(FEB 16) clap hands for Auron who is the only one who contributed why this was nerf at that time.

Statements you should know[edit]

On a Death Pact Signet comment[edit]

  • "See GvG, where this skill was used, who uses a ritualist in main group these days? It seems that was a nerf and not a buff... --User rayd sig.pngRayd 10:50, 9 March 2008 (UTC)"

-What? my Rt!! When playing as an x class, dont like Earthbind,Life,Recuparation,Ancestor Rage,(insert all skills of Rt similars to the ones mentioned as etc.)?--ShadowFog 12:57, 12 March 2008 (UTC)

Death Pact Signet stamments are mad with fire![edit]

  • ""There's not even a single contribution here that explain[s] how to use this in any other way, or how to exploit it before the update and after the last update" That's the entire point. If you can't understand why this skill was used with non-resto speccing /rt's, and why it's not now, obviously you need to reevaluate your position on this wiki"--The preceding unsigned comment was added by User: (talk).

-Hmm, I see, its bad to make contributions and you can judge people only if you have no user and you are (The preceding unsigned comment was added by User: (talk).) --ShadowFog 11:48, 16 March 2008 (UTC)

Follow this link and read Brains idea. I recommend think before you post. Getting ban for nonsense its well...nonsense.--ShadowFog 06:09, 8 August 2008 (UTC)

To be continued...

Healing Hands comment[edit]

Lol healing hands, fails lrn how to monk.

A very pedantic (check number two) response, although it seems you show no knowledge other than being a lemming, hey dumbbells, no mean to offend, well, I do mean so, if you want a prosper response, leave your signature. Here, let me show you how it works.--ShadowFog 01:42, 2 March 2008 (UTC)

what to avoid - rit[edit]

I think that section is about how not to suck playing rit, not what enemies you want to steer clear of. It's general stuff like "don't take warrior secondary and a bunch of melee skills, because you only have 60 armor" instead of enemy stuff like "avoid rangers because they have dshot." -Auron 14:03, 18 March 2008 (UTC)

Also, in cases where there is no defined gender, male pronouns are used for the default. Adding /she doesn't do anything but make the phrasing clumsier. -- 17:26, 15 April 2008 (UTC)

So they(female gender)dont feel like they are out of gaming, so they know we remember them instead of using male pronouns all the time, like a "sausagefest" of pronouns ...nah...just kidding... but, I will take that into consideration next time, I'm just a adapt to saying "he/she" when playing other games to imply both sexes into the gaming atmosphere and to properly indicate conformity among any gamer that feels the game it's not up to their ally for seeing a lot of male pronouns on a wiki thinking this MMO is targeted to the a specific audience instead is the other way around, everyone is welcome ... I overdid it in short...ditto the sentence before, I will take that into consideration next time.--ShadowFog 19:39, 15 April 2008 (UTC)

We need faster updates and staff[edit]

Currently updates are just to make prizes harder to win in tournaments, so gimmick builds and popular classes may get axed thanks to daily tournaments. The Ritualist skills seem to be forgotten alone with other classes, but for now, Im vouching for the Ritualist, seems that they've been forgotten and the skill feedback for the Rt was first written Feb of 2008, although I dont agree with some suggestion made but all of them seems to reach the same conclusion, the communing tree of the Ritualist is awful compared to core skills and to reach this point all you have to have is at least 10-30 mins of time(reading speed of some people can be quite slow...). But looks like Izzy has been too busy to make updates so there are skills that are taking the pillow instead of the field. We need NC staff that have the time that Izzy cant spare to give to GW, two employees working on updates in a game where millions of players play.... Although if this the path they have taken, its obvious that the plan is to take it slow on GW, so players will have the only decision to move to GW2, I hope this isnt what the NC staff has in plan. Ive made a letter to Izzy explaning almost the exact same thing, but if anyone reading this can contribute in some way that will get Izzy's attention or better yet the NC staff attention(for better staff to keep balancing the skills), the GW players would thank you and of course if you are a owner of Factions, you would be making yourself a favor. Thanks for reading this and take a deep breath now.--ShadowFog 03:38, 3 August 2008 (UTC)

Smelling Dictotarship wiki...[edit]

Read This before you get banned.This wiki is taking a turn for the worse to make to restrict the users, it wont be good and maybe ban some people, or almost all of them. Any ideas for combos or talk about why skill are inferiors or just recommending another skills well thats all in the past. Any talk from now on must not be why the skill is inferior, broken combos for the skills, saying that the skill is having bugs,etc.. The info in here was meant for them to edit to their delite so...a wiki website was the worst approach they could have taken and heres the consequences, you dont let the community edit things, you dont form a "Anet skill feedback" for people, you must not put messages like "...the wiki community needs your help on this article..." even if you want only the ideas for improving the article, you dont make a wiki for this if thats what you had in mind, just because it's cheap to make wiki of something instead of a website it doesn't mean it's a good idea. I too had edits almost deleted from the beginning when I made the profile, because of the overflow in the wiki, so it's not only Izzy and his crew. If Izzy and his crew are feeling down or cant work because they cant post in a wiki, then my condolences to them. --ShadowFog 05:44, 8 August 2008 (UTC)

Wikis are dictatorships, not least because democracies are fucking horrible. What's your point? -- Armond WarbladeUser Armond sig image.png 01:47, 22 August 2008 (UTC)
Was smelling dictatorship but Ive never wrote that, I spelled the title wrong in purpose to indicate what some people(those that dont read) might interpret by fast spelling their thoughts without organizing it, they will conclude on something like that, the wrongly spelled title:-). Brain12 was the first started to lockdown pages, and reading from it hes always ahead of changes and know what skills will be affected by hate. But yeah, anytime you do changes you will always get a bad feedback or in Izzy's case a whole mountain of it!--ShadowFog 02:09, 22 August 2008 (UTC)
You can't mix around two vowels in a word and expect people to notice, especially a long word like dictatorship and on a place like the internet where spelling errors are excessively common. Humans read by taking the first letter, the last letter, and the individual letters in between and forming a word out of them - can you udstanerd tihs lnog snetence as elisay as I can? There was a huge study about it at some college or other, and they had a far better example sentence. -- Armond WarbladeUser Armond sig image.png 06:54, 26 September 2008 (UTC)

Counter Blow Note[edit]

Brawling Headbutt causes knock-down, however it has a side effect of no adrenaline gain on use unlike regular attack skills.-- 23:44, 10 August 2008 (UTC)

Thanks for the advise, added non-PvE. If anyone disagrees(found another skill), feel free to edit.--ShadowFog 23:52, 10 August 2008 (UTC)

Alliance Battle[edit]

Hi, I removed your note about requiring Factions, since it's already the first thing mentioned under the Access section. Helps to read the article first. ;) Biscuits User Biscuits sig.png 08:52, 19 August 2008 (UTC)

Talk:Smiter's Boon (PvP)[edit]

You can get developers notices about changes in updates in the ArenaNet:Developer updates page.
Also, read the message from Brains at the top of Talk:Smiter's Boon (PvP).--Fighterdoken 23:26, 21 August 2008 (UTC)

Read it with your own eyes...[edit]

Proceed here and you be the judge.Devs team's talk concerning to a skill.--ShadowFog 00:02, 22 August 2008 (UTC)

Izzy's talk page[edit]

Hi, please adhere to the notice on User talk:Isaiah Cartwright; it's not the place to discuss issues with skills or balancing. You can continue the discussion at ArenaNet talk:Skill feedback/Ritualist/Communing spirits#communing line. Thanks. --User Pling sig.png Brains12 \ talk 14:02, 17 September 2008 (UTC)

Hi back at ya[edit]

Thanks for posting in my talk page.Brains even thought that my observations were not constructive, and post again as if..... I don't know what he was thinking. Anyway please no more grudges because apparently I can't comment on thoughts or opinions about other persons criticizing me; posting a thanks at Armond's page will seem hostile? Don't know why. Would like to see a mod's note about that.Thanks--Wealedout 05:47, 26 September 2008 (UTC)

Auron's Behaviour:


ShadowFog is playing...[edit]

Currently I've unlocked all the skills from the 2 most interesting professions(or so I thought before I bought the Campaigns but now...) I had... well interest. (PvP interest, in PvE, almost anything works)From the Ritualist I made builds with:

Other elites are mediocre and example of what plagiarism means, same skill function in another tree, did I wrote mediocre?. For the Paragon I made builds with:

Motivation needs motivation to be fixed. I'm still trying to figure what does Izzy see exactly in the other elites for the Paragon, which I'm preparing a letter to be send to Izzy, I expect Brains12 or Wyn to move it right away... since I mentioned,"preparing" so as not it does not seem I'm discussing skill balances just asking a question on what his opinions are. Currently the Ranger still has a lot of builds to play with. Some other games that have called my attention lately are:

  • Combat Arms
  • Sword of the New World
  • S4League

I should try them out when I get the time... if I get the time or if time helps me.--ShadowFog 17:37, 7 October 2008 (UTC)


I'm not sure if you have a grievance with Auron of some kind, but if you believe there's a legitimate problem, please go through the proper channels and begin a reconfirmation rather than encouraging the rabble-rousing that's going on on the Admin Noticeboard talk page. Thanks. User Defiant Elements Sig Image.JPG *Defiant Elements* +talk 03:25, 9 October 2008 (UTC)

You are at the wrong page, it's not me, it's NoXiFy‎. Here's the link to his talk page. Link. I gave him some links to help him on his trouble, he could use that help too.--ShadowFog 03:28, 9 October 2008 (UTC)
Oh, the links above and Wealedout's talk don't mean anything now? -- Armond WarbladeUser Armond sig image.png{{Bacon}} 03:29, 9 October 2008 (UTC)
Well, you gotta admit those are some interesting pictures.--ShadowFog 03:35, 9 October 2008 (UTC).

Basically anyone that reports someone to arena net is terrible at this game. There is an ignore list and do not disturb feature. Please use it and stop being a baby when someone calls you bad. Thanks for the help Shadow, Auron is now banned. :)--'ÑöĭƑýtalk 20:36, 10 October 2008 (UTC)

Even cowards have the right to live.. and report - as long as it's reasoned. Ɲoɕʈɋɽɕɧ 03:49, 11 October 2008 (UTC)
And who gives a fudge?... don't answer that, don't want to read another of your lines.--ShadowFog 05:20, 11 October 2008 (UTC)

Your topics...[edit]

Your topics thanks to Armond (don't care about his beef with me, even I appear in the admins noticeboard because of a "edit war" according to Armond<--lololol!) are in my Timewasters archive. Thanks for your help, now I know what to do with Armond's time wasting sniping comments.--Wealedout 15:31, 11 October 2008 (UTC)

Dunno what you find funny - it did have the potential for an edit war, and I didn't want it to escalate, so I reported it. -- Armond WarbladeUser Armond sig image.png{{Bacon}} 22:20, 11 October 2008 (UTC)
Because Wealedout, like you Armond, there's nothing on this wiki that says "You can't find this funny!". Maybe I found it jealously, kiddy, no ground on basis, abusive of trust to a non-sysop user, etc. But in reality, I did find it jealously, and kiddy like with no ground on basis and example of a non-sysop who edits a page without reading the rules first, my opinion. It's been already demonstrated that some sysops wouldn't help Noxify with a simple problem instead they tangent the problem, how hard is throw a link to a user's abusive page so Noxify could stop posting?, and how non-sysops attack and sniped without been told to SHUT UP and help... And I too found it funny.--ShadowFog 03:10, 12 October 2008 (UTC)
How exactly could "some sysops" have helped NoXiFy? They have absolutely no jurisdiction over what happens in the game. Their goal is to keep in-game edrama off the wiki, which was their intent from the beginning, and which they're still working on. Their role as sysop has nothing to do with anything they might have done to help him - the only thing that could be done (telling him to file a support ticket), can be done as a non-sysop, and thus is unrelated to the sysop position. Please keep in mind what the actual duties of sysops are before incorrectly claiming that they, as a group, didn't help someone, because it makes you look ignorant and defeats the rest of your points, whatever they may be. -Auron 03:24, 12 October 2008 (UTC)
Yet you didn't nor any other sysop provided something to his problem to make him stop the drama, and you are clearly a Guild Wars player, you must know where to get to stuff, a lot of non-sysops clearly sniped him and weren't even told to not feed the drama.--ShadowFog 03:37, 12 October 2008 (UTC)
His problem didn't belong on wiki. He was told so multiple times and still refused to quit the drama. Therefore, he was banned. -- Armond WarbladeUser Armond sig image.png{{Bacon}} 03:40, 12 October 2008 (UTC)
Did you provided some all the help as to how to treat the problem he had, Armond?--ShadowFog 03:55, 12 October 2008 (UTC)
What exactly do you propose we should have provided him? Noxify was told to keep in game issues off the wiki by multiple people, and told to file a report ticket to support. Based on his report back of the supposed ticket he filed, he not only misrepresented the situation, but also flat out lied since he claims to have reported an underage user, when it's fairly common knowledge that Auron is 18+. So why/how do you still defend him as the wronged party here? You don't appear to acknowledge his violations of wiki policy as well as his violations of the Rules of Conduct and continue to try to portray Noxify as the victim of some administrative conspiracy. --Wyn's Talk page Wyn 04:00, 12 October 2008 (UTC)
What to provided him, conspiracies, defending him? All I've been stating in all the paragraphs have been the same, "Surely Noxify, here, [Link." Give him the link and he will shut up.--ShadowFog 04:20, 12 October 2008 (UTC)


"It's no secret that Noxify was doing all that."... Then what are you bitching for? Why are you defending Noxify?- VanguardUser-VanguardAvatar.PNG 04:05, 12 October 2008 (UTC)

Your example of Brains' non suitability for a Bureaucrat position occurred AFTER Noxify had already filed a report ticket, so your argument that we should have provided that information at that point is senseless, and Brains' action of banning him for 3 days was based on his GG SCRUB comment, which is a violation of GWW:NPA as well as an intentional attempt to harass a user and disrupt this wiki, and he's not only been banned previously for bad behavior, but warned repeatedly that his actions were inappropriate. If I were you I would get off that sinking ship and hope to find more stable accommodations. --Wyn's Talk page Wyn 04:13, 12 October 2008 (UTC)
Yes, I've stated:"There's more places.".--ShadowFog 04:22, 12 October 2008 (UTC)
My question remains unanswered.- VanguardUser-VanguardAvatar.PNG 18:11, 12 October 2008 (UTC)

Shock Is For Wussies...[edit]

shock is for wussies gale is for fun Lilondra User Lilondra Eviscerate.jpg*gale* 16:08, 17 November 2008 (UTC)

I wouldn't know fo' sure. My character roster used to include melee but got tired of the anti-melee and as you can see I don't have a melee character. For physical I play either Kar98k(Ranger) or with a M1 Garand(Paragon). And I saw the gale youtube thing, poor Monk, never had a chance.--ShadowFog 17:37, 17 November 2008 (UTC)
Why are you referring to WW2 rifles as characters? I don't see the comparison. -- scourge rawr! 04:16, 23 November 2008 (UTC)
Kar98k is bolt-action and much better at longer distances and the M1 Garand is semi-automatic and preferably better in medium and short distances either that or I'm playing too much strategy games.--ShadowFog 05:32, 23 November 2008 (UTC)
The Karabiner 98k is only better at longer distances if you you're using optics of some description, other than that if you're using them at the intended distance of 400-500 yards the M1 Garand is a vastly superior rifle. -- scourge rawr! 08:27, 23 November 2008 (UTC)
Im gonna ask this in a friendly way. You Google Search Scourge?--ShadowFog 12:07, 24 November 2008 (UTC)
Yes, just to clarify some information, I didn't want to come off like some half-wit. :) -- scourge rawr! 23:01, 24 November 2008 (UTC)


When reporting non-vandals, you should (as the instructions explain) create a new section. The vandal section is for vandals only; vandalism doesn't include trolling, personal attacks or provoking. Thanks --User Pling sig.png Brains12 \ talk 01:34, 30 November 2008 (UTC)

Got it.--ShadowFog 05:48, 30 November 2008 (UTC)


I've blocked you for three days for trolling, personal attacks, and harassing, to some degree, User:Auron. Snide comments (and, of course, outright attacks) about and towards users aren't acceptable. Leave any personal issue with Auron (or anyone else) aside. Also, I have my suspicions that you circumvented your previous block; doing so again will lead to this block being extended. --User Pling sig.png Brains12 \ talk 13:58, 9 December 2008 (UTC)

It's good to be back. I have a hell of a lot of blue to read(vacation might add), still, if you dont believe me about the anony thing, all I can do is "Is all water under the bridge now."(I dont want to talk about it) and about Auron, I still truly believe he shouldn't be sysop nor a bcrat but that's another bridge we will have to cross when it gets made and/or when we get there. I hope this problems don't represent a precedent of suspicions against me if something else pops up. You keep doing what you are best at, the wikians(new name?) truly appreciate its effort. For now I must head to the bug section(and Kim Chase's page, someone told she has written a thanks to me and Wizardboy777... I got to read that!) to see if they have reported the new bugs from this updates. Anyhow, (lame god awful quote but what the heck) keep being beautiful people. I'll be archiving this stuff later.--ShadowFog 17:01, 12 December 2008 (UTC)


Actually many bundles do that, is one of their ability. The wiki even has a category for them Category:Timed bundles (not complete). Backsword 23:48, 3 January 2009 (UTC)

Im going to be honest with you. Last time I reported Burning Shield as a bug you and some people said that it wasn't a bug... yet it was fixed same went with It's just a flesh wound! when I reported. The skill description does not describe it's function nor has an animation indicating so unlike Category:Timed bundles where all of them have some kind of animation. I will revert the edit, discuss first why you want to remove it. In my opinion, if this item has some lag due to its effect, it should be demonstrated by a animation or at least written in the description as too advise the player the lag.--ShadowFog 23:54, 3 January 2009 (UTC)

Hey, let's talk[edit]

I'm working on a new iteration of a Destructive was Glaive build for PvP use. I want to couple Kuunrong and Glaive into a single spike, but the ritualist I was working on this with has temporarily left the game for real life reasons. Contact me in game via the character Xiao Red. Discomb 09:38, 27 February 2009 (UTC)

I did try it when the new update to Kuurong was made. The effects is devastating(around 400s, more with other skills) but the problem lies in their range and recharge of Kuurong. You gib anyone near you but it lacks utilities like snare, lack of more knockdowns and the likes, the build is pure damage(damn you Spirit Bond). Now a days I mostly do AB(it was in AB and TA that I tried the combo), JQ and FA and if there's little waiting. That reminds me, I gotta put the new Kurzick guild Im on.--ShadowFog 02:15, 5 March 2009 (UTC)

NCSoft Profits down 40%.GW2 delayed.[edit] Probably may explain the sloppy work.--ShadowFog 18:13, 14 February 2009 (UTC)[edit]

By opening obs mode and by playing the game. Neither are terribly hard to do. -Auron 17:47, 18 February 2009 (UTC)

We've been over this before. Opinions are like assholes, everyone has one.--ShadowFog 19:52, 19 February 2009 (UTC)
Sorry, but facts aren't opinions. When was the last time you saw a mesmer primary with expel? Do some research before you try to act like an expert and/or attempt to derail the conversation with bullshit about facts and opinions. 22:51, 19 February 2009 (UTC)
Im not the one that's suppose to look for them. If you make a point bring the facts yourself to support your claim.--ShadowFog 05:01, 21 February 2009 (UTC)
Nice red herring. Good to know you can't see the difference between an argument about facts and opinions and an argument about what skills are used in the game.
Also, if you're going to be a lazyass and not look on obs, don't expect anyone else to do it for you. It's as easy for you as it is for them, so don't go around making plain wrong edits simply because you're too lazy to do your homework in the first place, then demanding that others provide evidence when they call you wrong. -Auron 06:37, 21 February 2009 (UTC)
If you claim something is right Auron, you should not have any problem proving others that your point is true.--ShadowFog 00:07, 23 February 2009 (UTC)
If you claim it is wrong, you should not have any problems proving others it is false. Yet you can't, because you have no fucking idea what you are talking about, every time you talk about PvP.
If you want to be wrong, uneducated, inexperienced and whatnot in your userspace, I don't care - but keep it out of the mainspace. Since you are obviously too lazy to learn what the hell you're talking about (since you still apparently don't know what observer mode is or does), I'll just leave it at that - you have no interest in becoming educated, so I have no interest in trying to educate you. Keep unfounded edits out of the mainspace and I'll stay off your talk page. Easy, no? -Auron 01:35, 26 February 2009 (UTC)
lol wut?We all know your limitations. If you want to be self-absorbing, selfish, self-centered person to the articles and to everyone else who think different, lol, and then you do the obvious, either harass them in the wiki, in-game or be at the borderline of NPA. Yawn, next troller.--ShadowFog 14:38, 8 March 2009 (UTC)

Clamor Debafflement[edit]

I like to use Clamor of Souls because it is AoE, and you can use it with either a spirit build or while holding an item. This means it has flexibility and utility in which builds you can use it with. This is important to people like me, who prefer to mix things up with elites that maybe other people don't agree with. The radical difference between me and most these people, however, is that I can often make them work.

On a side note, when I found your page, I instantly assumed the reason for your bitterness towards these skills was because you were looking at them objectively using other classes as a reference. Can't do this. Classes have specific purposes, and trying to compare their strengths through individual skills will skew your results. For example, would I say we need to buff mesmer skils because they can't shut down melee as well as necromancers? Or should we buff their spells because they don't do as much damage as eles? Nay, their skills serve a purpose. Like I have mentioned in my profile, I can make a decent build using any elite. I would like to extend that to any skills you have listed in your profile.

Challenge me, if you want. FleshAndFaith 15:59, 25 February 2009 (UTC)

"making them work" does not equal good.
Also 1vs1 means jack shit. Mini Me talk 16:54, 25 February 2009 (UTC)
Here's a small analysis of what I have experimented with this skill, a large analysis would have included tables for comparison and more blah blah blah.Believe me FnF, I have tried this skill live, by that I mean in PvP, in all formats... my results were horrendous. Everyone was outdoing my damage output with better elite skills. Pwk would had help you hold with it's armor before the nerf, but even after the nerf, the output of other skills just surpasses this one. You can eve be outFlareed!
Whats so special about the ritualist? Their spirits have more life(extend their use by one and they still die by 2-3 hits) and extend weapon's time(although almost no change)? Then, what's so special about this skill if it's only objective is deal damage freely...only that? Lay down a spirit spam and do this...every 8 seconds?
Now if I compare to the best, not lets go even lower, ALL other non-elite AoE damage spells(that behaves alike) that has the same range as this, has the same recharge as Clamor.(correct me if Im wrong...I hope so). Then what's so special about clamor? It's free? It's in a Ritualist tree? It's elite?
Removing the elite status from this is better and it may even see play for PvP and PvE. To see which skills outdamage this, just go and see every profession skills. This is what I see when I see this skill:

Elite Spell. Target foe and all nearby foes take 10...54...65 fire damage. If you are within earshot of a spirit or holding a bundle item, you gain 10 Energy.

Concise description

Elite Spell. Deals (10...54...65) fire damage to target and nearby foes. You gain 10 Energy if you are within earshot of a spirit or holding a bundle item.

Experiments are not even necessary to determine what's the output of this damage is every second. Just by looking at it, it doesnt even reach 10 damage per second.
Now the question that even expert PvP players ask themselves: If a skill is better at something than any other, why take anything else? Then what's so special about Clamor? It's free? It's in a Ritualist tree? It's elite? It cant outdamage a flare? I still dont see any use with anything the Ritualist has.
While other classes run around with skills that outheals and outdamages this one, why should I take this?--ShadowFog 01:09, 26 February 2009 (UTC)
Because you didn't buy Nightfall and so you can't use Caretaker's Charge. Vili User talk:Vili 01:11, 26 February 2009 (UTC)
Ah, I see your mentality. Because WoH outheals every other monk elite, why would you run anything else? Searing Heat does a lot of fire damage, why run any other Ele elite? You run something else because you get tired of the same, boring thing. You run different builds because you have the skill needed to think for yourself and run your own builds. Of course, maybe not everyone can do that... FleshAndFaith 04:44, 26 February 2009 (UTC)
It's all fine and dandy to play a fun build for shits and giggles, but you can't for an instant say that, for example, Mind Burn is a better skill than Searing Flames because "it's more creative" or "it's more fun to play". It has nothing to do with thinking for yourself, because at this late stage of the game, pretty much all viable skill combinations have already been tried extensively, and what's "popular" did not get that way just because people copy the most-used builds; but because those are often the best and most viable builds. If you play to win, you want the most effective build, and if that has already been made then "thinking for yourself" has no part in the equation. If you read what ShadowFog wrote, you can see how the actual stats for Clamor of Souls are pathetically low, especially for an elite skill. There are so many better options, even with non-elite skills. There is just no reason to use Clamor. Vili User talk:Vili 04:58, 26 February 2009 (UTC)
Thats a good reason not to use it. But to me, personally, I have a good reason for using it. I can use it without sacrificing anything else. When I play my Ritualist, I like to mix things up. I like to play each of my characters my way. FleshAndFaith 22:25, 27 February 2009 (UTC)
I would just like to add this: Vili, please don't confuse me with you. I don't "play to win." I play to have fun, yet more often than not, I end up winning. Maybe I'm just good at this game and don't need someone to give me a long winded mathematical equation in order to determine what skills I want to use. Maybe the builds I run are actually better than the builds you come up with. Not in a fight, but for my play style. I can run a build of my own creation for far better results than running a "better" build that some other jackoff gives me. FleshAndFaith 19:27, 30 June 2009 (UTC)


Sure I can give you my insights, right here for newbs to read, about skills but next time doing links you did to offend me or anyone just doesnt help to the discussion, and I surely wont take anyone seriously like that neither:

  1. Nerfing those stances sure helps in PvP but doesnt win any points to PvE players who were using them in the first place and the argument that nobody uses it in PvE, it's not an excuse to nerft it both PvP and PvE when in reality it was giving problem in PvP against Monks who had an easy energy management with the stances with their 4 pip of energy regen.
  2. Read the Wind(PvP) is basically is useless now as a damage skill, Flail is free to the Ranger. Turret ranger? What else you want them to do besides stand around and snipe targets? Wear skirts too?
  3. Ancestors' Rage (PvP): Its total damage was reduce by 7 and you need 3 seconds for a full 93 damage skill so kiting foes may not even receive 60 damage, the dps has been decreased. The skill already has an 8 second recharge time. Whats the problem? It targets allies instead of foes? I can think of many AoE skills that are deadlier.
  4. Hidden Caltrops is what now? The fourth skill they cant balance?
  5. There are still dozens and dozens of awful skills waiting for a revamp to change meta.

BAWW! rawr(lol).--ShadowFog 13:04, 6 March 2009 (UTC)

Since you didn't want to bring it my talkpage, then I just have to bring it to yours.
  1. Stances were never used in PvE. There are just much better options like SY, aegis etc. Even if people used them, it's only a one second difference, and it isn't going to make or break the game.
  2. Nobody used RTW except for turrets. Non-turrets focus on pressure and utility as opposed to damage, so they use Apply Poison, not RTW. Apparently you completely skipped my points earlier. Also, rangers were originally intended to provide utility rather than damage. RTW defeats this purpose as it provides rangers with the ability to deal damage above 60 almost constantly. The fact that RTW made arrows fly twice as fast gave rangers both damage AND anti-kite capabilities.
  3. Ancestor's Rage is a skill and not a spell; thus it has partial immunity to interrupts. Don't you think that an unstrippable, AoE 100 damage spike assistance deserves a nerf? Ritualists were never meant to deal the best spell damage in the game, else they would be better than elementalists.
  4. Since HC was being abused by professions outside of its primary, don't you think it is logical to restrict its usage within the assassin profession? Many people think that HC should be moved to critical strikes, but don't you think it's pretty much the same thing? At the very least, in this state a secondary assassin can wait 10 seconds to use other non-assassin skills; moving HC into critical strikes automatically means that the skill can't even be used to any extent by secondary assassins. If you think you can balance HC, making HC viable without secondary profession abuse, by all means, state what should have been done instead. However, you chose not to do that; and simply say empty words like "anet pls actually balance the skills" when anet actually did balance the skills properly.
  5. Lastly, you are being very unreasonable. It is actually logical to take small careful steps when balancing to see the impact in meta. Huge balance updates tend to lead to big problems, as seen from former balance updates and the introduction of different expansions.

The fact that you think balancing can be rushed already shows you know next to nothing about balancing. A smart person will refrain from commenting on topics he has little to no knowledge or experience of. Kindly have some sense of self-preservation to desist from misleading others.

Pika Fan 14:10, 6 March 2009 (UTC)

Dude, not to be arrogant but... I will check it in a minute. Gotta make some coffee, forgot to make some.--ShadowFog 14:17, 6 March 2009 (UTC)
"The fact that you think balancing can be rushed already shows you know next to nothing about balancing." You see one thing but in your self absorbing personality, anyone who disagrees with you has to be viewed as what you call it. You are calling it as you see it and so are many other GW players.
A smart person will refrain from commenting on topics he has little to no knowledge or experience of. Same goes to you: "Kindly have some sense of self-preservation to desist from misleading others.". If you have nothing to add but insult to other GW players dont add anything at all. We're all on the same train.
1)Stances were never used? How sure can you be of that? I know I can be sure that one uses Armor of Unfeeling but stances? Eh nope. Because a skill gives armor like god it's not the same as blocking where you can stop things like knockdown and condition spamming in PvE. I can bring more points as to why, like it lowers the pressure on energy management for the Monk(please dont debate this, only an example), etc. Arguing this will bring us to a loop hole.
2)RtW, again. Yeah, I stated that "Is useless as a damage skill". Other than that, not straying arrows while sniping on bridges and mountains, like AB,TA, etc. still does it's job.
4)I mentioned, it's another skill they cant balance. Whats so bad about that statement? I didnt even said if it was good nor bad.
5)Eh nope. 3 years and still a lot of skills are useless when they came out, while players abandon GuildWars and the new companies picks up what Anet is leaving behind.--ShadowFog 14:58, 6 March 2009 (UTC)
Uh, no one uses Armor of Unfeeling because Communing sucks. Same for Tactics in PvE. It's been a long time since it ever had anything useful, such as WY! Extra armor on a Warrior is lolworthy - if ~120 isn't enough for you and you're not willing to use SY! etc, that's your problem with choosing to be less effective. Knockdowns in PvE are mostly trivial; where they aren't, Balanced Stance or Ward of Stability or Dolyak Signet are much better options. Condition spamming is dealt with by Foul Feast. Killing stuff (= IAS/IMS) also lowers the pressure on the Monk's energy; they also have a few useful spells called Aegis and Guardian, if you really need blocking in PvE. Vili User talk:Vili 15:18, 6 March 2009 (UTC)
Yeah, thats what I said, dont bring it up because we will be in a loop.--ShadowFog 15:26, 6 March 2009 (UTC)
Sadly, the only reason why there is a loop is because you don't have a proper argument to make.Pika Fan 15:51, 6 March 2009 (UTC)
You want more arguments than the obvious ones? Get a life! Jeez.--ShadowFog 16:02, 6 March 2009 (UTC)
We have one thx, lern2play tbh.
Lol anon poster sucks at spelling and is a registered user obviously.--Wealedout 03:22, 7 March 2009 (UTC)
Despite all of these trolls flaming away, I actually agree with ShadowFog.

1) Nerfing stances hurts the stance tank build.

2) Read the Wind is not only used in turret rangers. It's useful when I don't want to use a piece of garbage like Troll Unguent, so I spec expertise, marksmanship, and another attribute for healing. It's useful with a flatbow (which would be worthless otherwise), and it's great in the following build.

Dual Shot.jpg
Dual Shot
Melandru's Shot.jpg
Melandru's Shot
Hunter's Shot.jpg
Hunter's Shot
Savage Shot.jpg
Savage Shot
Read the Wind.jpg
Read the Wind
Lightning Reflexes.jpg
Lightning Reflexes
Healing Breeze.jpg
Healing Breeze
Antidote Signet.jpg
Antidote Signet

That's a conditions/spike build, not a turret, in case anyone can't figure that out.

3) Agree. You already couldn't spike with it, what's next. 25/90? How about we all just don't get Build Wars Fractions and delete our rits since they're good for nothing anymore.

4) Agreed with the change to Hidden Caltrops. Look at rangers defensive stances. They're all in expertise. That's why monks don't abuse them. Warrior stances got the nerf bat since Anet is too stupid or lazy to make them end on using skills on allies (moving to Strength would make the game broken). In general, if something causes problems due to secondary profession, move it to primary profession. Mesmers used to use Elemental Attunement, GoLE, and Glyph of Energy better than elementalists causing balance issues. These skills are now in Energy Storage.

5) I disagree a bit here, Anet needs to turn the metagame upside down. 01:13, 21 March 2009 (UTC)

You're wrong.[edit]

'1. Nerfing those stances sure helps in PvP but doesnt win any points to PvE players who were using them in the first place and the argument that nobody uses it in PvE, it's not an excuse to nerft it both PvP and PvE when in reality it was giving problem in PvP against Monks who had an easy energy management with the stances with their 4 pip of energy regen.'

It was broken in PvP because it could be used as a preprot, not energy management.

'2. Read the Wind(PvP) is basically is useless now as a damage skill, Flail is free to the Ranger. Turret ranger? What else you want them to do besides stand around and snipe targets? Wear skirts too?'

Flatbows have the best DPS and range of all bows ingame. Reduce the arc and it becomes IMBA BEYOND IMBA. Never missing a mels shot and always having arrows striking for 60+ damage each on a spike with 3 packets is broken. Rangers aren't meant for damage, but utility and pressure, rspike and RTW make this not the case. Turrets are still freaking broken, and can spike for massive damage. Its far from useless it still needs major balancing, but you wouldn't know that since it is clearly evident you're just a terrible pver.

'3. Ancestors' Rage (PvP): Its total damage was reduce by 7 and you need 3 seconds for a full 93 damage skill so kiting foes may not even receive 60 damage, the dps has been decreased. The skill already has an 8 second recharge time. Whats the problem? It targets allies instead of foes? I can think of many AoE skills that are deadlier.'

Here's why arage is broken. Put a warrior in the middle of 3 targets, watch stuff go boom on spikes. In halls and GvG, the use of arage has always made it OP. Because the warrior can position himself where arage is good, the opponents can't control HIS positioning. If you've ever seen good teams spike with arage, even the 50 damage or so from just one hit was more than enough to guarantee the target dies on the spike. Now its more for a pressure play rather than spiking, which is balanced.

'4. Hidden Caltrops is what now? The fourth skill they cant balance?'

Wrong, it is now balanced. It can't be abused by rit flaggers, so it is now in the same position as MoI- balanced.

'5. There are still dozens and dozens of awful skills waiting for a revamp to change meta.'

ANet need to take their time and find out what is broken and what isn't, and WHY that is. The minute they rush things and don't think carefully, they make completely broken skills. Take a look at prage prenerf, MoI prenerf, HC prenerf, WS and any other elite that is seriously OP in certain situations.

All in all, "A smart person will refrain from commenting on topics he has little to no knowledge or experience of". According to that, stop posting. 14:33, 6 March 2009 (UTC)

Turret? Maybe we are not on the same meeting. I interpreted the turret thing as someone being stuck in one place and shooting along with interrupts and stuff. And yes they snipe targets as in from afar. "A smart person will refrain from commenting on topics he has little to no knowledge or experience of"-> lol wut? And for the other things, dittos or refer to topside. If I forgot something, remind me later.--ShadowFog 15:05, 6 March 2009 (UTC)
You have no clue what a turret is. Its a ranger that spikes for a MINIMUM of 150 damage with -7 degen on a spike. It is the most powerful component of a spike, even more powerful than a warrior applying deep wound. It is called turret because it pewpewpewpewpews fast, does a crapton of damage and makes stuff go boom.

Guys, stop arguing with him before we get violations of NPA. He won't listen anyway. Dark Morphon(contribs) 16:29, 6 March 2009 (UTC)

because if we pay attention to you, you'll troll our pages. stop the harassment already.--Wealedout 03:19, 7 March 2009 (UTC)

Spears are a much worse problem than bows will ever be. Bow attacks are overpriced and overnerfed, bows suck without spike skills, and read the wind got thrown in the trash. Flail got 25/90'd for everyone except warriors. Spears get ranged deep wound, cheap, spammable, effective attack skills, are harder to dodge, attack faster, and let you carry a shield. Oh and they work better with pets. If I was in charge, I would nerf spears AND turret rangers.


As quoted from Auron: If you want to be wrong, uneducated, inexperienced and whatnot in your userspace, I don't care - but keep it out of the mainspace. Since you are obviously too lazy to learn what the hell you're talking about (since you still apparently don't know what observer mode is or does), I'll just leave it at that - you have no interest in becoming educated, so I have no interest in trying to educate you. Keep unfounded edits out of the mainspace and I'll stay off your talk page. Easy, no? -Auron 01:35, 26 February 2009 (UTC)

If you do not want people coming after you for your irresponsible comments, please keep them out of mainspace.Pika Fan 03:54, 7 March 2009 (UTC)

Opinions are like assholes, everyone has one. The quote is written at top of the page.--ShadowFog 14:44, 8 March 2009 (UTC)
Unfortunately you have no clue what the difference between an opinion and a fact is. Mini Me talk 16:05, 8 March 2009 (UTC)
That was an opinion, stop stinking up the place.--ShadowFog 00:09, 9 March 2009 (UTC)


It would be: GW is srs bsnss Mini Me talk 15:16, 11 March 2009 (UTC)

Thats actually tru. Changing.--ShadowFog 15:26, 11 March 2009 (UTC)

O HAI so i herd ur n0t getting Build Wars 2[edit]

Good choice. I'm not going to waste $50 on it just to watch Anet throw it down the toilet after 3 years.

Having a game whos purpose is to have fun via skills then to find out that almost half of the skills in the game are useless (underpowered compared to anything else) really deters veteran Guild Wars players and disappoint newbies. Feel free to copy the code and remember, it is Noctarch template, so many thanks to Noctarch.--ShadowFog 13:12, 12 March 2009 (UTC)


Perhaps not an awesome idea to completely and blatantly ignore a sysop. That is all. 02:15, 13 March 2009 (UTC)

From this one sysop, is a healthy choice.--ShadowFog 02:30, 13 March 2009 (UTC)

Derp Derp Derp you forgot....[edit] put Splinter Shot, Poison Arrow, and Dodge in the bad skills section.

Agree. All done and in alphabetical order and yes, its a bad skill section. In case anyone is wondering about the Derp, here's a youtube clip of southpark, follow the link.-> 17:58, 13 March 2009 (UTC)


Who do you ignore aswell ? (next to auron) .Anyway stop being so shortsighted yourself and expand your mind a bit.If you want I can give you some builds that actualy require you to do the right thing to become effective Lilondra Miniature Panda.png*panda* 06:15, 14 March 2009 (UTC)

Just Auron. For builds, head to Whether be A/E farmer for Tomb of the Primeval Kings to pimp slap Assassin.--ShadowFog 15:26, 14 March 2009 (UTC)
Lol like people still vote ok for things that actually require skill Lilondra Miniature Panda.png*panda* 13:49, 18 March 2009 (UTC)

Re:Derp Dee Derp[edit]

Some food for thought on Elementalist skills. I'm making a list so you don't have to.

  • Arc Lightning (useless conditional, only good as an echo of Lightning Strike)
  • Armor of Frost (inferior in all ways to Frigid Armor)
  • Ash Blast (Don't need to blind someone who's already knocked down)
  • Bed of Coals (Too conditional and recharge too long)
  • Breath of Fire (weaker version of Fire Storm)
  • Chain Lightning (not worth exhaustion and 3 seconds cast)
  • Crystal Wave (elementalists should not tank, too expensive, recharge too long, bad secondary effect)
  • Elemental Flame (do I really need to elaborate)
  • Elemental Lord (inferior to Glyph of Elemental Power which cannot be removed)
  • Energy Boon (worse than Ether Prism, excessive recharge)
  • Ether Prodigy (exhaustion, prohibitive damage)
  • Ether Renewal(PvP) (does not need explanation)
  • Fire Storm (everyone kites out of it, excessive recharge)
  • Glimmering Mark (damage blocked by armor, cannot use skills)
  • Glyph of Essence (Useless for elementalists, this skill is begging for use in low energy meteor shower builds)
  • Glyph of Sacrifice (as if elementalist skills don't already have enough recharge)
  • Ice Spear (elementalists aren't tanks)
  • Icy Prism (damage too low for cost)
  • Incendiary Bonds (overpriced, excessive recharge, vulnerable to removal)
  • Intensity (excessive downtime)
  • Iron Mist (useful only in niche team builds)
  • Kinetic Armor (cast time and recharge suck)
  • Lava Font(slow cast and small AoE)
  • Lightning Bolt(good luck catching a moving foe)
  • Lightning Hammer (overpriced)
  • Lightning Javelin (high arc, slow)
  • Lightning Orb (worse than Fireball)
  • Lightning Touch (too conditional, elementalists are not tanks)
  • Magnetic Aura (only works on melee, too much downtime, excessive recharge)
  • Meteor Shower (excessive cast time and energy, only good in PvE since AI is gimped)
  • Mind Burn (useless)
  • Mind Freeze (can be removed, inferior to Icy Shackles)
  • Mirror of Ice(useful only in spike builds and bad anywhere else)
  • Obsidian Flame(RoF food, exhaustion)
  • Obsidian Flesh(slowdown)
  • Second Wind (wouldn't be worth a non-elite)
  • Shock Arrow (conditional is lousy and it's a projectile)
  • Sliver Armor(useful only in farming builds)
  • Star Burst(elementalists are not tanks)
  • Stone Sheath(useless)
  • Swirling Aura (useless)
More or less on the mark, although I think Shock Arrow is alright because it's essentially linked to Energy Storage, with a conditional that is equally easy to meet regardless of build. All of the other similar energy gain skills require another skill to combo off of...for Glowing Gaze this is rarely a problem, but Glowing Ice must be used in a water build, and Glowstone just sucks since it's a projectile with a condition that is a pain to cause (Ebon Hawk lol) or requires dumb combos (E/N with enfeebling blood, lul). Vili User talk:Vili 04:35, 21 March 2009 (UTC)
Enervating Charge says o hai.
Right, so you'd take a ten-energy spell to gain back like...3 energy. If the projectile hits. If you are already playing air, that's fine, but... Vili User talk:Vili 13:43, 21 March 2009 (UTC)
Derp dee derp. :) (Terra Xin 14:33, 22 March 2009 (UTC))
Shock arrows is bad because it's a projectile and the others aren't. The conditional cannot be guaranteed. With the others, you apply conditions/hexes. You cannot force foes to attack.
No, but if they aren't attacking, you're winning. -- 14:54, 22 March 2009 (UTC)
Glowstone is a projectile. Or did you not read the skill description? Vili User talk:Vili 19:59, 22 March 2009 (UTC)

I did use the Elementalist when I first bought Prophecies and have been trying out almost every new skill I got my hands on whenever I bought a new addition to GuildWars. I dont check the wiki on weekends so I'll be checking the blues watchlist and doing this too. Not a bad list.--ShadowFog 14:30, 23 March 2009 (UTC)

Armor of Frost: I find it often useful for running or AB. IMS can be guud. Glyph Sac: think secondary; like, a 1/4s Res Chant? Lightning Orb: Pve or PvP? Lightning Hammer: fun skill with dual attune air spiker. --JonTheMon 14:58, 23 March 2009 (UTC)
Having a few niche uses does not make a skill good. Look at the PS/CG flurry build. All three of those skills suck except when used together, then they're OP. This is not balanced, it just encourages gimmicks. 12:26, 26 March 2009 (UTC)
What's wrong with Flurry? Vili User talk:Vili 05:30, 27 March 2009 (UTC)
1)Ether Prodigy, it's backslash of removing enchantments is very counter productive with the Elementalist when using Attunements and when a Monk it's trying to give you support, same reason as to why they buff Destructive Was Glaive.
2)Armor of Frost is the same as Armor of Mist which is the one you should take to AB, same +armor bonus with no restriction and running speed, weird thing is that both comes from Prophecies but one is inferior to the other.
3)You didnt put Flare, Im adding it to the list, at least better than Clamor of Souls.
4)Glyph of Essence, actually Ive seen bastards using it in conjunction with a Paragon with Song of Power in large PvP areas and people just switch to low energy weapons to save around 15-20 energy in case they get ambushed but like you've stated, "low energy meteor shower builds" are the only people Ive seen using it other than that it doesnt get any play at all(if not you would have been using a Mesmer for fast casting ele builds).
5)I did try Invoke Lightning in all arenas, problem? it's 2 second casting time, you get owned by a SF Elementalist or somthing faster like it even anything doing physical damage, if it was lower casting time a la Searing Flames and lower recharge then maybe.
6)Hands down, Iron Mist is awful unless you want to grief in FA, Iron Mist the turtles or the Juggernaut. I've seen better results from Binding Chains, this just needs a re-work
7)Truth be told, Ive never been a fan of projectile spells.
8)Lightning Hammer, I have to say, even thought is pricey, is a staple for damage in Air Magic and better than almost every Air Magic spell in that line up...for damage. I dont think because is in high price is a major problem. 25% of armor penetration and a pinch of Shell Shock will surely put a dent to any player's health bar(132 of damage), where Fireball only deals 112 and to adjacent foes too... wait, only 20 damage difference? Well, at least you have Blinding Flash and Blinding Surge in the same lineup.
9)Ditto to Lighting Orb (PvP). 25% armor penetration may explain the high cost of these spells when compared to the Fire Magic's spells. Lighting Orb in PvE is damage and condition, even better. Like having your cake and eating it too.
10)Lighting Javelin's problem lies in it's arc. At spell range, while this reaches to the foe, your ally might have started kiting and thus it just strays but it's just as fast as a Searing Flames if you want to try again. But hell, if you want it to spam interrupt a melee or bother physical damage people, you have other professions that can do it for you.
11)I wouldnt count Meteor Shower as awful. It does it's job well in AB because AI is not the only one gimped, it's good when capping and stops dead mindless gimps, F**KS, [censored], dumb<3<3<3<3s passing through a narrow pass because those a<3<3<3<3<3<3s cant look at a simple Mission map nor a <3<3<3<3ing radar to plan an attack. I mean really, press M, it's right there on the <3<3<3<3ing keyboard! and your radar tell how much <3<3<3<3<3<3s are in one place!...<3<3<3<3. WTF you are doing? Are you professional or not?->(!
12)Teinai's Crystals like Crystal Wave, look at Aftershock. Why would I want to remove the foes conditions anyhow in a coordinated team? Spike damage is nice but if is not backup by something else is just damage. And even if I do damage then condition, is better to apply a constant pressure. Interrupting, knockdowns,hexes, conditions and etc. been applying constantly is better.... yeah I know.. you wrote Crystal Wave and is a duplicate of Teinai's Crystal, still it counts.
13)Thunderclap-> You need to depend on too many factors to actually apply the daze. If the foe is a scatterbrain, then maybe otherwise is just adjacent and with a 3 second waiting, they will just walk out of it. Besides, theres other professions that does better than this skill's purpose.
14)Ward Against Harm->Only antinuker? Really? Meh.
15)I have issues with Winter's Embrace. If you are an Ele, you are not suppose to be near anyone but if you are a melee you are better off with skills like Grasping Earth.
16) -> See, he aint so bad.