Grenth's Balance
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Grenth's Balance
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Elite Spell. If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. If this foe has less Health than you, you lose half the difference, and that foe gains an equal amount.
- Concise description
Acquisition[edit]
- Prophecies
- Factions
- Nightfall
- Eye of the North
- Facet of Death (Sparkfly Swamp during The Cipher of Grenth and Varajar Fells during The Path to Revelations)
Notes[edit]
- Grenth's Balance is most effective when:
- The target has as much health as possible and
- The caster has a high maximum health, but is left with very little actual health.
- Effects that cause spell casting to inflict health loss or gain (e.g. Backfire, Vigorous Spirit) trigger before this skill checks the caster's health.
- If that effect brings the caster's health to zero, then Grenth's Balance still causes the target to lose health, but the caster dies before they can gain any health.
- The AI uses Grenth's Balance properly, prioritizing high health targets.
Anomaly.The concise description omits the fact that your health gain (and your target's health loss) is capped by your maximum health.
Trivia[edit]
- This skill was named "Charon's Balance" during the beta (source). Charon refers to the ferryman of the dead in Greek mythology.
- The functionality of this skill has changed since its introduction; see its skill history for details.