Strength
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(Redirected from List of Strength skills)
Strength is the primary attribute of the Warrior profession.
When you use attack skills, each point of Strength gives you 1% armor penetration. Many skills, especially those related to surviving and inflicting damage, become more effective with higher Strength.–In-game description
[edit] Inherent effect
Strength adds 1% of Armor penetration for each rank to attack skills that don't already have it.
[edit] Notes
- A simple rule of thumb to understanding Strength's effect on damage is that each point roughly equates to 1% bonus weapon damage when using an attack skill (+damage from attack skills ignore armor). Slightly more at higher levels against 60-80AL targets, slightly less at lower levels against +100AL targets. Peak damage is reached against 60AL, with effectiveness dropping off against lower armor in the same manner as higher armor.
- The inherrent effect does not apply to skills which already have armor penetration such as Penetrating Chop.
- In addition to granting 1% armor penetration per rank when using attack skills (not all attacks), Strength also increases the effectiveness of Strength-related skills.
- Most Strength skills are melee attacks or offensive stances. Strength also contains a number of skills related to adrenaline gain, attack speed, self-healing, defense, movement speed and bypassing or punishing blocking.
- Strength is one of the attributes that are used as requirement for Shields.
- Strength has the most Skills linked to it out of all the Primary Attributes.
[edit] Strength skills
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| "I Meant to Do That!" | Shout. If you are knocked down, you gain 1...4...5 strikes of adrenaline. | 5 | 8 | Eye of the North | |||
| "You Will Die!" | Shout. If target foe is below 50% Health, you gain 1...3...3 strikes of adrenaline. | 5 | 15 | Factions | |||
| Battle Rage | Elite Stance. For 5...17...20 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-adrenal skills. | 4 | Core | ||||
| Berserker Stance | Stance. For 5...10...11 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill. | 5 | 20 | Core | |||
| Body Blow | Melee Attack. If this attack hits, target foe takes +10...34...40 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 5...13...15 seconds. | 7 | Eye of the North | ||||
| Bull's Charge | Elite Stance. For 5...10...11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. | 5 | 20 | Prophecies | |||
| Bull's Strike | Melee Attack. If this attack hits a moving foe, you strike for +5...25...30 damage, and your target is knocked down. | 5 | 10 | | Core | ||
| Burst of Aggression | Stance. For 2...8...10 seconds, you attack 33% faster. When this Stance ends, you lose all adrenaline. | 5 | 12 | Nightfall | |||
| Charging Strike | Elite Stance. For 1...8...10 seconds, you run 33% faster. Your next successful melee hit does +10...34...40 damage and this Stance ends. This Stance ends if you use a Skill. | 5 | 5 | Nightfall | |||
| Counterattack | Melee Attack. If this attack hits, you strike for +5...29...35 damage. If you hit an attacking foe, you gain 2...5...6 Energy. | 5 | 6 | Nightfall | |||
| Defy Pain | Elite Skill. For 20 seconds you have an additional 90...258...300 Health, an additional 20 armor, and you take -1...8...10 less damage. | 5 | Prophecies | ||||
| Disarm | Sword Attack. Interrupt target foe's action. If that action was an attack, all of that foe's attack Skills are disabled for 0...2...3 seconds. | 5 | ½ | 20 | Eye of the North | ||
| Dolyak Signet | Signet. For 8...18...20 seconds, you have +10...34...40 armor and cannot be knocked down, but your movement is slowed by 75%. | 20 | Prophecies | ||||
| Dwarven Battle Stance | Elite Stance. For 5...10...11 seconds, you attack 33% faster, and if your hammer attacks hit, your target is interrupted. Dwarven Battle Stance ends if you use a skill. | 10 | 20 | Prophecies | |||
| Endure Pain | Skill. For 7...16...18 seconds you have an additional 90...258...300 Health. | 5 | 30 | | Core | ||
| Enraging Charge | Stance. For 5...13...15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...3...4 strikes of adrenaline. | 5 | 20 | Nightfall | |||
| Flail | Stance. For 5...13...15 seconds, you attack 33% faster but move 33% slower. | 4 | Nightfall | ||||
| Flourish | Elite Skill. All of your attack skills become recharged. You gain 2...6...7 Energy for each skill recharged by Flourish. | 5 | 1 | 8 | Prophecies | ||
| Griffon's Sweep | Melee Attack. If this attack hits, you strike for +5...17...20 damage. If this attack is blocked, your target is knocked down and suffers 10...29...34 damage. | 5 | 8 | | Prophecies | ||
| Headbutt | Elite Skill. Target touched foe takes 40...88...100 damage. You are Dazed for 5...17...20 seconds. | 15 | ¾ | 20 | Nightfall | ||
| I Will Avenge You! | Shout. For each dead ally, you gain 10 seconds of +3...6...7 Health regeneration and your attack speed increases by 25%. | 5 | 45 | Prophecies | |||
| I Will Survive! | Shout. You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5...10...11 seconds. | 5 | 30 | | Prophecies | ||
| Leviathan's Sweep | Melee Attack. If this attack hits, you strike for +5...17...20 damage. If this attack is blocked, your target is knocked down and suffers 10...29...34 damage. | 5 | 8 | Factions | |||
| Lion's Comfort | Skill. All of your signets are disabled for 12 seconds. You are healed for 50...98...110 Health, and gain 0...2...3 strike[s] of adrenaline. | 4 | 1 | 1 | Nightfall | ||
| Magehunter Strike | Elite Melee Attack. If this attack hits, you strike for +5...17...20 damage. If your target is under the effects of an Enchantment, this attack cannot be blocked. | 5 | ½ | 3 | Nightfall | ||
| Power Attack | Melee Attack. If this attack hits, you strike for +10...34...40 damage. | 5 | 3 | | Core | ||
| Primal Rage | Elite Stance. For 10 seconds, all of your attacks have an additional 10...46...55% chance of being critical hits and have 20% armor penetration. Primal Rage disables all skills for 10 seconds. | 5 | 15 | Factions | |||
| Protector's Strike | Melee Attack. If this attack strikes a moving foe, you strike for 10...34...40 more damage. | 5 | ½ | 3 | | Prophecies | |
| Rage of the Ntouka | Elite Skill. Gain 1...6...7 strikes of adrenaline. For 10 seconds, whenever you use an adrenal Skill, that Skill recharges for 5 seconds. | 5 | 15 | Nightfall | |||
| Rush | Stance. For 8...18...20 seconds, you move 25% faster. | 4 | Prophecies | ||||
| Shield Bash | Skill. For 5...10...11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. | 5 | 20 | | Core | ||
| Signet of Stamina | Signet. You have +50...250...300 maximum Health. This Signet ends if you successfully hit with an attack. | ¼ | 20 | Nightfall | |||
| Signet of Strength | Signet. Your next 1...13...16 attacks deal +5 damage. | 1 | 45 | Factions | |||
| Sprint | Stance. For 8...13...14 seconds, you move 25% faster. | 5 | 15 | | Core | ||
| Tiger Stance | Stance. For 4...9...10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. | 5 | 20 | Factions | |||
| Warrior's Cunning | Skill. For 5...10...11 seconds, your melee attacks cannot be blocked. | 10 | 60 | Core | |||
| Warrior's Endurance | Elite Skill. For 5...29...35 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above 10...22...25. | 5 | 30 | Prophecies |






































