Signet of Binding

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Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.)

Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.)

Concise description
Signet. You lose 200...80...50 Health. Gain control of target enemy-controlled spirit. 50% failure chance unless Spawning Power 5 or more.


Progression
0
200
1
190
2
180
3
170
4
160
5
150
6
140
7
130
8
120
9
110
10
100
11
90
12
80
13
70
14
60
15
50
16
40
17
30
18
20
19
10
20
0
21
0

Acquisition[edit]

Skill trainers

Signet of Capture

Hero Usage[edit]

  • Heroes will only use Signet of Binding to take control of enemy Binding Rituals. They will not use it to take ownership of Nature rituals.

Notes[edit]

Anomaly Anomaly.Spirits taken control of with this skill ignore the restriction of having multiple allied spirits of the same name within range of each other. The restriction will however be correctly applied should the spirit be teleported via Draw Spirit, Swap or Summon Spirits, preserving only the most recent spirit.

Trivia[edit]