Talk:M.O.X./Archive 1

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Link: http://www.play.com/Games/PC/4-/6279181/Guild-Wars-The-Complete-Collection/Product.html – josəph 20:36, 11 August 2008 (UTC)

Golems aren't fleshy. Even in PvE, it'd be questionable to have one hero with natural immunity to bleeding, poison and disease. Or maybe 'hero' was just a poor word choice by the vendor... 24.179.144.91 17:31, 12 August 2008 (UTC)

Cant use manual

anyone else getting that they cannot use the golem manual? it's strange it might be because i dont own eotn but i thought it only needed the 3 campaigns.. --

They seemed to say only 3, but when you use the manual it takes you outside of Boreal Station..technically EOTN territory.Briareus 01:59, 5 September 2008 (UTC)

aw crap so thats why i cant use it -_- 75.84.95.88 02:10, 5 September 2008 (UTC)one

What is a golem manual? oops forgot to sign in :P UglyLooking 02:32, 5 September 2008 (UTC)
It's what you get when you do the mission for MOXBriareus 03:09, 5 September 2008 (UTC)

Exclusivity

I'm guessing this is the same exclusive as the BMP was (meaning eventually it will be in the in-game store) ? - Zellac 21:51, 11 August 2008 (CST)

Question asked, as some of us hope so. ArenaNet:Guild_Wars_suggestions#Alternate_means_of_recruiting_M.O.X._the_Golem – josəph 08:32, 12 August 2008 (UTC)

It will be available :)

Well, just saw this and editted the page with extra notes (correct me if i'm wrong) Regina Confirming File:User Smurf Minions Smurf.pngSmurf Minions 18:39, 12 August 2008 (UTC)

HOO-RAH! :D --User Wandering Traveler Oie User Wandering Traveler Sig2.png Wandering Traveler 18:42, 12 August 2008 (UTC)

Sources

The source for M.O.X.'s profession and vulneribility to conditions is this forum post by Regina. -- Gordon Ecker 02:01, 13 August 2008 (UTC)

According to this forum post by Regina, M.O.X. will be PvE-only, and will use unique models for the five dervish forms. -- Gordon Ecker 02:04, 13 August 2008 (UTC)

All three campaigns or all three campaigns + Eye of the North?

Does M.O.X. require Eye of the North in addition to Prophecies, Factions and Nightfall? -- Gordon Ecker 02:02, 13 August 2008 (UTC)

To quote Regina: Mox will be made available to anyone -- at no cost -- who has the three core Guild Wars campaigns active on their account.. I'm suspecting that this does not include EOTN. --User Wandering Traveler Oie User Wandering Traveler Sig2.png Wandering Traveler 02:32, 13 August 2008 (UTC)
I've asked for clarification at User talk:Regina Buenaobra#Guild Wars: The Complete Collection. -- Gordon Ecker 02:42, 13 August 2008 (UTC)
Probably a good idea. I frankly don't see how one would know what a golem is without EOTN.... --User Wandering Traveler Oie User Wandering Traveler Sig2.png Wandering Traveler 02:43, 13 August 2008 (UTC)
It really depends on what kind of golem you're thinking about, because we knew about golems ever since prophecies. But yeah, not these golems. Would be a bit wierd to meet up with one before meeting up with the Asura. Even if we would meet an Asura during the quest it could create a plot hole because I remember my character being surprised when she saw Vekk. (Not that we don't have plot holes already.) — Poki#3 My Talk Page :o 03:22, 13 August 2008 (UTC)
Crap, yeah, I did forget about those golems >_<. Thats what I get for buying Factions first XD. --User Wandering Traveler Oie User Wandering Traveler Sig2.png Wandering Traveler 14:30, 13 August 2008 (UTC)
For players who have started EotN: "Hey look an Asura. He's giving us his golem, how cool!"
For players who haven't: "LoL midgets. HOLY CRAP that's a huge machine!"
Anybody agree this is how ANet might handle the giving of the Golem? --Ezekial Riddle 14:44, 13 August 2008 (UTC)
I'd think that Mox would be more likely for people who have a core game and EOTN, despite Regina's statement on it. Since besides NF and EOTN there aren't heroes available so far. 75.146.48.190 18:54, 13 August 2008 (UTC)
Another lame attempt by Anet go get people to purchase all chapters.

OMG!! WTH!!!

Wow, it would have been great if they offered this a while ago. But the idea of it is awesome.--The preceding unsigned comment was added by User:Jazmyn Zia (talk).

And it looks rather cool :D - JoPe User Jope12 sigicon.png 08:12, 2 September 2008 (UTC)

Dervish?

I'm glad about the idea, really. and although three mesmers aren't often that useful, why will the core class still only have two heroes while a campaign-related class gets a third one? :( —ZerphatalkThe Improver 16:33, 13 August 2008 (UTC)

Umm how do we know this is going to be a dervish? It could be some freaky profession changer o.O — Seru User Seru Sig2.png Talk 21:15, 14 August 2008 (UTC)
User talk:Regina Buenaobra#Guild Wars: The Complete Collection Arrow-left-16.png that is how we know it.--Fighterdoken 21:19, 14 August 2008 (UTC)
Thx — Seru User Seru Sig2.png Talk 04:11, 15 August 2008 (UTC)
Um....3 war heros, Jora,koss,goren; 3 monk heros,Ogden,tahlk,dunko;3 necros,Livia,Olias,master;3 ele's, Acoylite,Zhed,vekk;3 rangers,jin,prye, and margrid. the only Core proffesion without 3 hero's is Mesmers. peace. 70.121.168.43 00:00, 24 August 2008 (UTC)
The first thing that got decided was that it's going to be a golem. The second thing was his profession. Mesmer doesn't fit a golem -_- — Poki#3 My Talk Page :o 01:08, 24 August 2008 (UTC)
True, only Golems I've seen are well Dervishes....but still three Dervs, pimpz!! Blood Blood's talk page 06:48, 26 August 2008 (UTC)
Yeah, but it could've been fun to create a backstory/quest for a mesmer golem :) since this golem is apparently going to be affected by all conditions, it's mechanically already a very unique golem. -- ab.er.rant User Ab.er.rant Sig.png 06:57, 26 August 2008 (UTC)
It'll be nice if it was able to transform main profession 120px-Face-grin.svg.png Blood User Blood234 Blood sig icon arg.png 05:31, 28 August 2008 (UTC)


Bleh..Another hero that will go unused for me. Wasn't 2 Dervish Heroes enough? It's not like anyone used em anyways... Toa Hahli 21:12, 31 August 2008 (UTC)

That is quite untrue, I use my dervish heroes quite a bit. Don't make global comments. --Wyn's Talk page Wyn 21:15, 31 August 2008 (UTC)
I must say, I'm disappointed. My guild and I were hoping for an all-profession hero. That would be pretty boss, and a Golem would be the perfect explenation, no? 72.209.41.202 02:45, 4 September 2008 (UTC)
It would be a "bit" overpowered... Hero with no weakness... Unless if you have to choose only one primary at the time. If all are used at the same time, that's not Sparta! That's madness! - JoPe User Jope12 sigicon.png 10:22, 4 September 2008 (UTC)

New team builds anyone?

Thinking.... 1 Imbagon 1 Spirit's Strength/Splinter/Volley Rit 1 EDA/Volley Hero 1 HB/UA Monk 1 Orders Derv hero 2 WS Derv heroes 1 Jagged bones MM

Gonna be epic. --68.32.187.152 16:45, 13 August 2008 (UTC)

we can have 7 heroes or is this something we couldn't do before? --AnorithUser Anorith Grenths Grasp.jpgTalk 17:00, 13 August 2008 (UTC)
imbagon is human and anhther human can take one of the other roles. (Most likely the Monk) --68.32.187.152 19:13, 13 August 2008 (UTC)
Why would you make a new team build all of a sudden with this new Dervish hero when you only bring a total of 3 Dervish heroes instead of the 6 Dervish heroes this new update could bring? It's not like you couldn't do this before.--Arduinna talk 09:29, 14 August 2008 (UTC)
Dervishes simply don't stack. Its a "solo" self contained profession and when you throw them in a group, the only actual benefit the group gets is that its a powerful unit on its own. They can keep themselves and only themselves alive and they can inflict decent damage in melee - that's pretty much all of it. Sins also pretty much fell into the same category as well. About 3 Mesmers - i don't know. Maybe shutdown/interrupt something to hell? But its not like it is the only profession that can interrupt... Ritualists and Paragons should be the first candidates imo. Paragons affect each other with their shouts. Ritualists create allied spirits that affect a number of their spells. Eth 10:25, 4 September 2008 (UTC)
'Only keep themselve to them selves' Hmm... *Cough orders dervish* party wide enchantments, i helped a dervish guildie get to EotN from kamadan (so 4 man party) me(Dervish) them also dervish and kahmu and mel, mel ran an orders derv and kahmu ran a damage dealing / healing hybrid. I ran a regular damage dealing build with symboisis. my friend ran an AoB build (lvl 12). No energy problems, no health problems, i'm surrently working on a build with 3 derv heros (Like sabway). but i need M.O.X Lt Death 20:14, 4 September 2008 (UTC)

Not an EotN Hero

The tag says eotn hero. If the description is right then this hero is everything BUT EotN. I would think it's more of a core hero seeing as you need all campaigns to get it. What do we consider the Black Moa Chick? 122.104.165.13 18:31, 13 August 2008 (UTC)

The Black Moa Chick is Tyrian. I know youre probably thinking but its a cross campaign scavenger hunt, yes but the actual EGG is from Tyria. .... i still dont know how to sign my name -Damien Hellchaser
This has been bothering me for a while. Both the moa chick and M.O.X should be defined as cross campaign or similar instead of core. Core refers to the fact that it is obtainable in any of the campaigns. Cross would specify that multiple campaigns would be needed. I'd make the changes myself, but I'm new to wikis and a bit intimidated at editing outside talk pages and my user space. --Dunyas User Dunyas sig.png 20:13, 26 August 2008 (UTC)

i hope

that the way to get this is similar to the mini black moa --AnorithUser Anorith Grenths Grasp.jpgTalk 18:57, 13 August 2008 (UTC)

same, but 3 dervish heros would be da bomb! (BlOoD wAz hEre Blood's talk page 19:23, 13 August 2008 (UTC))

Level 20?

Are we positive we're getting this hero at level 20 and not lower? --68.32.187.152

I'm not aware of any source confirming it, however all Eye of the North heroes start at level 20. -- Gordon Ecker 00:03, 14 August 2008 (UTC)
Yes but while this is a GOLEM from the Asurans, it sounds like we won't be acquiring it via GWEN since it's core. That's why I asked. --68.32.187.152 01:05, 14 August 2008 (UTC)
I've taken out the 20 since we don't know its level, even though it's a fairly good assumption. --User Brains12 Spiral.png Brains12 \ talk 01:16, 14 August 2008 (UTC)

Is it possible that because the lv. isen't specified that this hero might acctually be a higher level than 20, since it is only PvE.(Quex123 03:28, 15 August 2008 (UTC))

Meh, that would be rather OP, even for PvE. --User Wandering Traveler Oie User Wandering Traveler Sig2.png Wandering Traveler 04:10, 15 August 2008 (UTC)
Well, if Mox is PvE only, then you have to wonder why. Having something that is unavailable to a player, such as having a higher level would be one reason. (I don't think a level <25 would be that OP, especially in HM where the monster levels can go over 30) Though it could be as simple as Anet thinking 3 dervish heroes in HB would be OP. 75.146.48.190 16:26, 15 August 2008 (UTC)
"I'd also like to note another important fact about Mox. He will not be usable in PvP. There are several reasons for this. First is his massive size. There were concerns about players using him to make target selection more difficult. Secondly, Mox's Avatar forms look different. The designers were concerned about having players learning another set of Avatar forms, and thought this would not be a good idea for PvP. Thirdly, it's difficult to tell what weapons Mox is wielding, and this is another important concern in PvP. After weighing all these factors, the designers came to the decision that allowing Mox in PvP had more negatives than positives, thus this Hero is PvE-only."
~As said by Regina Buenaobra [1]
--Ezekial Riddle 18:25, 15 August 2008 (UTC)
Even lvl21 it would be crap 75.146.48.190. Cause then you will see some "dervish balancing" around the fact that this hero is lvl21... Cause simply, Anet always chooses to nurf the rest of the, already pretty well sold game, instead of their new overpowered selling point. And many people claim that Dervishes are OP already, so it wouldn't be that hard, would it? Eth 10:42, 4 September 2008 (UTC)

Armor Upgrades.

Anyone know if MOX's armor will have upgrade versions? and if so, which ones? if not, will he be displayable in a hall of monuments by default? Zero4549 05:00, 14 August 2008 (UTC)

We don't know, you could ask Regina. -- Gordon Ecker 05:25, 14 August 2008 (UTC)
If not, it's fine by me. It looks cool already :D - JoPe User Jope12 sigicon.png 12:54, 4 September 2008 (UTC)
For the record, the answer is no. -- Gordon Ecker 06:47, 5 September 2008 (UTC)

WOOHOO

for only the price of about 40 bucks a game x 3 you get a hero....72.183.220.175 18:16, 15 August 2008 (UTC)

And 3 games ABSOLUTELY FREE!!! ORDER NOW!!! — Poki#3 My Talk Page :o 18:16, 15 August 2008 (UTC)
Sounds like someone is confused, and hasn't read the posts from Regina... – josəph 05:10, 18 August 2008 (UTC)
you get the hero as long as you have the 3 campaigns activated on your account, there are no needs to by the campaigns again for the hero196.25.255.194 14:16, 19 August 2008 (UTC)
I think what he ment was, that ANET is releasing the compulation of all 3 games in one pack... and he is "playing on words" that buy the Hero for $40 and get the 3 games free! SabreWolf 16:35, 21 August 2008 (UTC)

Available in Pre? Probably a quest...

I wonder if it will be a /bonus or somthing.... which would make him available in pre??? that was be scary... however, still couldnt go over the wall since you still need two people... unless you open the door, some how sac yourself, and unyielding aura yourself down to him... then it would work... but i digress... Since it is all 3 games.... and its a special hero... I am guessing it is going to be like Zenmai and Olias and you have to cross over into a different campaigns as a quest series from LA, KC or Kama... SabreWolf 16:42, 21 August 2008 (UTC)

Um....how would you get an elite in Pre? answer is you can't. won't work. They should make it avalible after you complete the campain via a special quest in EoTN. --The preceding unsigned comment was added by User:70.121.168.43 (talk).

The fail in your answer is your answer... If you could have a hero in pre.. you can have any elite you have unlocked.... Anyhow.. I don't think it's going to an issue, as I don't think it will be a /bonus situation. --The preceding unsigned comment was added by User:Reptile0 (talk).

Agreed. /bonus is for items, and likely too simple a mechanism for adding heroes to your character. The more obvious solution would be to make a cross-campaign quest similar to how you get a Black Moa Chick. -- ab.er.rant User Ab.er.rant Sig.png 07:01, 26 August 2008 (UTC)

Maybe it'll be like the cross-over to EotN quests... where the NPC is available but you can't take his quest unless you bought the campaign itself. 77.126.98.3 08:41, 26 August 2008 (UTC)

Unique Form Models...

So they can make 5 new models for a hero that will probably see little use but they can't make separate models for each gender? I guess I'll put off playing with my dervish until I can actually run around as the gender I designed my character to be. <_< Keneth 18:29, 22 August 2008 (UTC)

Umm... there's a third gender? <.< — Poki#3 My Talk Page :o 23:29, 22 August 2008 (UTC)
Balazar and Grenth are male, Dwayna, Lyssa and Melandru are female. -- Gordon Ecker 23:43, 22 August 2008 (UTC)
When the True Gods of Tyria transform you into a vessel of their divine might, they are not concerned with your petty gender issues. Arshay Duskbrow 03:44, 23 August 2008 (UTC)
But they are concerned with pimping up a machine? :P Keneth 19:06, 23 August 2008 (UTC)
This is the gods machine of Death. Golems ftw!!!!!! --The preceding unsigned comment was added by User:70.121.168.43 (talk).
I don't thing the gods care about the golem much. That's why he doesn't have normal forms, and will probably just try to "emulate" the effects by using Asuran technology, thus will look different. — Poki#3 My Talk Page :o 01:10, 24 August 2008 (UTC)

Well, here's a theory. Maybe Kerrsh is the builder of the golem. Maybe he's "deciphered" some of the divine essences, etc. and has used them to construct M.O.X. That would be a pretty good way to explain it, I think. Arshay Duskbrow 03:13, 24 August 2008 (UTC)

i think the point he was trying to make was, if you have the time and energy to make 5 models for a pve hero, how about more models for the actual players. --The preceding unsigned comment was added by User:69.234.206.188 (talk).
Yeah, and I have to agree. I play a female Derv, not those thick-modeled prancy-dancing male ones. Whenever I use an Avatar, all the animations suck. I don't whirl around like a Dervish is supposed to because I'm adopting another class's 2-handed animations. I hate Avatar of Balthazar the most mainly because it's...male warrior animations, seriously. Dwayna I could live with if it wasn't for monster clipping issues, Lyssa the same. Never tested Grenth. Melandru is fairly fine. Really, though, more female models please. :( Diva 03:49, 3 September 2008 (UTC)

Multiple profession idea

I think it would be very interesting to have a multi-profession hero. I think a golem would be well suited for it, actually. First, there's the whole concept of "reprogramming" the golem to fit the new profession. It's easier to explain reprogramming a golem entirely than restructuring a human (or human...ish) personality.

But another issue is the armor -- obviously if you have your multiclass hero set up as a warrior, they get better armor than an elementalist hero. But this could all be easily explained -- for instance (off the top of my head), the Asura reprogramming the golem to Elementalist says "we've added several crystal lattice structures to channel the appropriate elemental energies, and they're more delicate than the mechanisms associated with fighting." And so on.

My "off the cuff" idea is to have MOX work like a normal dervish hero. Then have a quest with Asura where you can alter primary profession as well -- along the same lines as the secondary profession changing quests in Prophecies. After doing that quest (or quests), a player would just choose the profession combination from the skills window like normal (perhaps with two drop-down boxes rather than one, to have ten choices in each rather than an insanely long list of every combination).

Note -- I realize that MOX is not currently designed to be multi-profession, just tossing an idea out there about how it could work if one was made. --Nkuvu User Nkuvu sig button.jpg 14:26, 24 August 2008 (UTC)

See Razah. Apparently the idea was way too troublesome (or downright impossible) to implement. — Poki#3 My Talk Page :o 14:37, 24 August 2008 (UTC)
There's no explanation on why Razah was made to be a single profession, as far as I know. There's definitely no explanation on the wiki page for Razah, so if there's additional discussion on the matter somewhere else on the wiki, I'd appreciate a link. --Nkuvu User Nkuvu sig button.jpg 15:12, 24 August 2008 (UTC)
think that discussion is somewhere in Emily's archives. --MageUser MageMontu sig.pngMontu 15:52, 24 August 2008 (UTC)
I haven't been able to find it at all. Anyone have a specific link? --Nkuvu User Nkuvu sig button.jpg 04:46, 1 September 2008 (UTC)
Talk:Razah, sometimes you forget to check the most obvious of places... 24.179.144.91 09:29, 2 September 2008 (UTC)
Heh. Well I did actually check there. But skipped past the Table of Contents to look at the topics with headers. Thanks for the link, anyway. --Nkuvu User Nkuvu sig button.jpg 13:03, 4 September 2008 (UTC)

Acquisition

I just hope that there's going to be some cool quest/area content to acquire M.O.X. - not just a "oh you have all three campaigns - here you go!" kind of thing. I know I'd be bummed if there wasn't ... Clan Yumemiru 11:20, 25 August 2008 (UTC)

same here, I liked doing the scavenger hunt for the black moa chick - Byakko User Page 07:14, 1 September 2008 (UTC)
Yes, perhaps having Vekk in the Norn Tournament awarding you a book to locate M.O.X. or just rewarding you the Golem Hero. I would prefer the scavanger hunt though..MystiLefemEle 07:03, 3 September 2008 (UTC)
Well, the acquisition is free. The followup quests (and their marginal reward) aren't worth anyone's time though. Whoever thought that putting in a level 29 boss that's near damage immune, self-replicates in at least 3 different varieties almost as fast as you can kill his spawn should be forced to play it again and again. On a H/H team. I'm by no means a shabby player, and the Canthan quest is ... marginally ... doable (especially fun that the boss golems are immune to just about every interrupt I threw at him short of BHA) - but the Elona one is just silly. Just about the only thing this really did for the game was drive up the price for Dervish upgrades (and sell them out, this will be a VERY bad month for new Dervish characters) ... I hereby rechristen this new hero "S.U.X. The Go-lame". I don't know what I was expecting, but I know it was more than this ... Clan Yumemiru 20:09, 5 September 2008 (UTC)

M.O.X may not be a Dervish!

Forget what Ragina said (I'll address her statement in a moment). The ad in which M.O.X is represented says: "Exclusive Golem hero! includes M.O.X the Golem, the ultimate in magic, mechanized party protection!" - Now, pay close attention to the second part of the ad; "...the ulitmate in magic, mechanized party protection!", is that a characteristic of a Dervish? The answer is No (I assume that Anet doesn't think that the whole Dervish class is a profession made for protection only for the sole support build, the Orders build). You can say that the best defense is a good offense but I Anet didn't advertise any of the other damage dealer profession as a protection one, so it's very unlikely to be true in this case. Ragina may have pulled another publicity stunt or that Anet fooled her as well. I'm well aware that all of this might be my wish and nothing more, but I didn't look for a hidden message or anything, it just popped.--ITAMAR Dishonorable.jpg 20:34, 26 August 2008 (UTC)

There'sno proof I've seen that quote is direct from ArenaNet. It's probable being under a "Review" heading that Play.com wrote that themselves. Also, Dervishes are highly magical and use a lot of spells, spell effects, and forms of the 5 gods. They also have several healing abilites which are not all self-heals. Finally, Anet has said that Mox has unique Dervish forms. Obviouisly there's nothing in stone about Mox, but it's my opinion that you're just being wishful. 75.146.48.190 20:42, 26 August 2008 (UTC)
The quote you use is just marketing speil, whether it's Play.com or Anet. Regina explained why the Dervish profession was chosen for the new hero, ergo it will definately be a Dervish. Don't read too much into one-liners. ;) – josəph 10:51, 27 August 2008 (UTC)
It's much simpler than that, GOLEMs are basically machines driven by magic, there is no connection what so ever between that magic and the profession of a golem. If I construct a real life car with a "magic-engine", that does not turn the car into a wizard A-Gen 13:14, 27 August 2008 (UTC)
Don't overinterpret things Itamar, it's just marketing... — Poki#3 My Talk Page :o 20:49, 28 August 2008 (UTC)
Really nice responses, I was expectimg them to be more on the line of semi-flaming :P. Thank you for your thoughts, you truly convinced me that M.O.X is going to be a Dervish. I still hope that we're all wrong though.--ITAMAR Dishonorable.jpg 22:59, 28 August 2008 (UTC)

Actually, there is a lot set in stone about MOX, which is how it should be since he is coming out this week. :P MOX is, without a doubt, a Dervish. - User Linsey Murdock sig.jpgLinsey talk 18:47, 31 August 2008 (UTC)

Awesome. Thanks for confirmation, Linsey! Calor Talk 18:54, 31 August 2008 (UTC)

Thank you for your answer, being answered by an Anet employee is so awesome to me. Just for the record; I never thought that things were still up in the air, I just believed that you guys (Anet) are screwing with us, which could have been great.--ITAMAR Dishonorable.jpg 20:33, 3 September 2008 (UTC)

It could maybe be for a future reference when GW gets some programmers back after initial release of GW2. One day we may see M.O.X changing to any prof Nikdanbro 12:31, 5 September 2008 (UTC)

M.O.X 1 mod in a bundle?

i am think that mox is jsut one of many modes rember duing the quest dd tehy had 3 modes --The preceding unsigned comment was added by User:24.57.104.128 (talk).

Um, what? Blood User Blood234 Blood sig icon arg.png 03:09, 2 September 2008 (UTC)
He meant that during the quest Destruction's Depths, that the golems that you commanded had three modes, Defense, Ranged and Melee 217.206.99.134 09:45, 2 September 2008 (UTC)
Forgot to login BeeD 09:46, 2 September 2008 (UTC)
If M.O.X. were to have that type of control, hope the Activation is not included, ie Golem powers down when you die.MystiLefemEle 07:09, 3 September 2008 (UTC)
Yes he has three modes. Give him bow or spear for ranged, /mo /rt or /p for defense, or sword, daggers, hammer, axe for melee.. Then fill appropriate skills for selected mode. 69.19.14.21 20:19, 3 September 2008 (UTC)

What? A Third Dervish and not a Mesmer?

Seriously, wouldn't it make more sense for this guy to be a mesmer rather than a dervish? I already don't use the two dervishes I have, why would I suddenly start using this third one? I just don't get it.

regina has answered this, and it was felt that a third dervish would have a higher utility than a third mesmer. Something which i have to agree with as you barely see 2 mesmers in a party let alone 3. -- Salome User salome sig.png 18:32, 1 September 2008 (UTC)
Well, consider that they first thought MOX should have been a warrior. That would have been a poor choice. Anyway, I don't think people should be complaining that they're getting a 3rd derv, I think if anything they should complain about not getting a third rit, sin, mes and paragon along with the derv. --Ezekial Riddle 18:36, 1 September 2008 (UTC)
Well who knows, in time we might see them added. It's a shame they never modded Razah to be a variable primary proff like he was supposed to be originally. -- Salome User salome sig.png 18:37, 1 September 2008 (UTC)
Exactly what I was typing before I got an edit conflict =D
A*Net should make the other profession heroes as well, I hope they will be non-human because anything can be a ::::hero, even my cat "Hudini" O.o Blood User Blood234 Blood sig icon arg.png 18:39, 1 September 2008 (UTC)
I'm still holding out hope for a Tengu hero, maybe a female Charr as we get closer to GW2, and how about a Djinn?! Arshay Duskbrow 21:19, 1 September 2008 (UTC)
I love that idea. Blood User Blood234 Blood sig icon arg.png 03:09, 2 September 2008 (UTC)
A Djinn would be awsome as a hero.--Swept Into Night 23:01, 2 September 2008 (UTC)
Tengu (yes) Djinn (Awesome) Female Charr (Questionable, but AWESOME) I only say that seeing that the Charr seem to have all their guys out fighting and such as their women stay behind rearing their cubs. (dont flame me, just my observation), perhaps the Female Charr being a Mesmer?
Hint ANET, we need more Mesmer Hero'sMystiLefemEle 07:19, 3 September 2008 (UTC)
It's true, but some of them are already training in secret, and things are going to change a couple generations after GW:EN, see The Ecology of the Charr for details. -- Gordon Ecker 08:32, 3 September 2008 (UTC)
I want Oink as a hero. -Warior Kronos User Warior Kronos Sig.jpg 18:39, 3 September 2008 (UTC)
Make him a paragon and he'd be the most imablanced NPC in all of GW. A Paragon with it's own version of godmode. lols --68.32.187.152 18:57, 3 September 2008 (UTC)

(reset indent) You just dont get it... youre saying why not another Para, Rit, Sin?? We are talking about CORE professions, the one we had in prophecies originally! We ALL should have the choice to choose from 3 heros core and 2 heros (maybe 3 in future) from non core (Rt, A, D, P). --The preceding unsigned comment was added by User:195.158.109.73 (talk).

It's presumptuous to assume that core professions MUST have 3 heroes each and non-core professions 2 heroes each. The developers never once mentioned that the heroes were created with that ridiculous assumption in mind. Stop complaining about something that which isn't owed to us. Man's avarice knows no bounds.Pika Fan 14:11, 4 September 2008 (UTC)

At times I dont even use a Dervish hero, just collecting dust, I hope this "M.O.X" is different if not it will go the with the black moa chick, why bother getting it?--ShadowFog 01:03, 5 September 2008 (UTC)

His quest is extremely entertaining, I reccomend unlocking him just for that =] Nikdanbro 12:35, 5 September 2008 (UTC)

Tomorrow...

So this does come out tomorrow, since there haven't been any news about release delay? - JoPe User Jope12 sigicon.png 09:44, 3 September 2008 (UTC)

With Linsey saying Actually, there is a lot set in stone about MOX, which is how it should be since he is coming out this week. :P MOX is, without a doubt, a Dervish. - 18:47, 31 August 2008 (UTC), I'd say yes. --Arduinna talk 09:56, 3 September 2008 (UTC)
Was Regina only referring to promoting the Complete Collection here, rather than MOX? 24.179.144.91 10:10, 3 September 2008 (UTC)
It's only about M.O.X. - JoPe User Jope12 sigicon.png 16:54, 3 September 2008 (UTC)
Well, it's an hour and 12 minutes untill September the 4th for me. Then I go to bed, wake up tomorrow, find out on t'internet how to get hold of MOX and then go get 'em. --Stokoe Talk 21:48, 3 September 2008 (UTC)
Normally the updates come out at noon PST so you won't be able to get him at least until then.- TheRave User TheRave sig.jpg 21:49, 3 September 2008 (UTC)
Well, still, I will get him with his pimp status and everything xD Blood User Blood234 Blood sig icon arg.png 03:49, 4 September 2008 (UTC)
So it'll be in roughly ~12hours? or am I wrong?--124.182.10.31 07:44, 4 September 2008 (UTC)
Seriously, does it really matter MOX will be released today or in a week? It's not like it's an entirely new campaign with lots of content. --Arduinna talk 09:18, 4 September 2008 (UTC)
He's availible at 8 O'clock over here in the UK. --Stokoe Talk 12:48, 4 September 2008 (UTC)
23 o'clock here then :/ Edit: How do you know btw? - JoPe User Jope12 sigicon.png 12:56, 4 September 2008 (UTC)
TBH I don't think its been confirmed exactly what time, but normally the monthly updates come out on Thursday at 12noon Pacific Time, so we have assumed this is when it will be.- TheRave User TheRave sig.jpg 13:27, 4 September 2008 (UTC)
I'm actually starting to doubt they're going to implement this today... been waiting all day and still no update. Meh. GG Anet. Somebody tell me if its gonna be next week... --84.3.230.180 19:12, 4 September 2008 (UTC)

(Reset indent) OMG, it just turned noon here on the west coast of North America. The updates come then at the very earliest. Have some patience! Kokuou 19:18, 4 September 2008 (UTC)

NO! THE UPDATE IS 2 MINUTES LATE!!! PUSH THE PANIC BUTTON NOW!!!!!!!!!!!!.... yeah, sorry about that, but I just had to reply to a "it's late so it's not going to be today" comment ^^ — Poki#3 My Talk Page :o 19:20, 4 September 2008 (UTC)

Today

Well it's almost 25 mins past the update time and still no sign of an update yet. Have checked al the Asuran Outposts, EOTN and Central Transfer Chamber and nothing seems to have changed, so guess they are keeping us guessing... Lady Elyssa 19:25, 4 September 2008 (UTC)

Patience! Never seen anyone from ArenaNet state that there was an official update time and that update would only occur at said time. --68.32.187.152 19:26, 4 September 2008 (UTC)
I honestly hope they'll just hurry up. It's late over here and I got work tomorrow lol. Me want M.O.X. qq moar ppl. XD --84.3.230.180 19:33, 4 September 2008 (UTC)
I thought updates usually came on fridays... well friday in Australia... it's Thursday morning.. where is the source for the September 4 update comment? I'm not too fussed about MOX tbh, I have two dervishes I don't use, a third is no big deal, it's other potential updates to the game I'm more interested in. 122.104.161.96 19:38, 4 September 2008 (UTC)
Last monthly update wasn't at Noon PST. It was around 5ish, I think. Hold on for another few hours. 130.101.95.4 19:42, 4 September 2008 (UTC)
As a side note, do we get montly updates now? I thought updates were pretty sporadic - only when someone was going to be added or minor fixes. I've noticed a sort of increase in update content and consistency. 122.104.161.96 19:47, 4 September 2008 (UTC)
This isn't a monthly update. The date for the MOX release was announced in a forum post by Regina on Guru I believe. She said the 4th. I figured it would be around the 5th since that is when the Collection goes on sale. In that post she also said that the MOX update is separate from the monthly update which will be later on in the month. (For some reason the 14th comes to mind) So the update for MOX isn't tied at all to the same rules as the monthly updates. So it won't be a surprise to me if the update comes 11:59pm PST. --Dunyas User Dunyas sig.png 19:58, 4 September 2008 (UTC)
TBH that would actually make sense, since its practically a "big" new feature it would be similar to the campaign releases. IMHO its a race between MOX and Spore, who will win?- TheRave User TheRave sig.jpg 20:02, 4 September 2008 (UTC)
Spore? FYI In the page edit history someone added the source for the release date, as usual only after the point was contested, not when the date was added like common sense would indicate. Here it is: http://www.guildwarsguru.com/forum/showthread.php?t=10320209122.104.161.96 20:05, 4 September 2008 (UTC)

Spore owns:D its a great game, which is released today 145.53.242.142 20:09, 4 September 2008 (UTC)

Read the fine print:"This article or section contains information about a Guild Wars game or feature which is still in development.The information on this page could be subject to change on release." You guys cant take this seriously like counting on buffs/nerf on skills. This is a ditto!--ShadowFog 01:06, 5 September 2008 (UTC)