Feedback:User/Agony/Strength and No Attribute suggestions

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STRENGTH

"I Meant to Do That!" "I Meant to Do That!" 5 Adrenaline10 Recharge time Shout. All your skills disabled for 5 seconds. For 5 seconds you have +10 health regeneration and +2 energy regeneration When this shout ends you gain 5 strikes of adrenaline.

"I Will Avenge You!" "I Will Avenge You!" 5 Energy30 Recharge time Shout. For each dead ally, you gain 10 seconds of +3...6...7 Health regeneration and your attack speed increases by 25%.

"I Will Survive!" "I Will Survive!" 5 Energy20 Recharge time Shout. You lose bleeding, poison and cripple conditions. For each removed condition you gain gain +3 Health regeneration for 7 seconds.

"You Will Die!" "You Will Die!" 5 Energy15 Recharge time Shout. If target foe is below 50% Health, you gain 1...3...3 strike[s] of adrenaline and your next attack deals additional +3...17...20 damage.

Berserker Stance Berserker Stance 5 Energy10 Recharge time Stance. For 3...5...5 seconds, you attack 33% faster and gain 25% more adrenaline. Berserker Stance ends if you move.

Body Blow Body Blow 8 Adrenaline Melee Attack. If this attack hits, target foe takes +10...18...20 damage. Inflicts cracked armor for 1...4...5 seconds.

Bull's Charge Bull's Charge 5 Energy15 Recharge time Elite Stance. For 5...9...10 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down and you deal +10...26...30 damage. Bull's Charge ends if you use a skill.

Burst of Aggression Burst of Aggression 4 Adrenaline5 Recharge time Stance. For 2...8...10 seconds, you attack 25% faster.

Charging Strike Charging Strike 5 Energy10 Recharge time Elite Skill. For 1...8...10 second[s], you run 33% faster. Your next successful melee hit does +10...34...40 damage and this skill ends.

Counterattack Counterattack 5 Adrenaline5 Recharge time Melee Attack. If this attack hits, you strike for +5...25...30 damage. If you hit an attacking foe, you gain 2...4...5 Energy.

Disarm Disarm 5 Energy½ Activation time15 Recharge time Melee Attack. Interrupt target foe's action. If that action was an attack, all of that foe's attack skills are disabled for 0...2...3 seconds.

Dwarven Battle Stance Dwarven Battle Stance 5 Energy20 Recharge time Elite Stance. For 5...13...15 seconds, if you are wielding a hammer, you attack 33% faster, you gain +40 armor, and your attack skills interrupt foes when they hit.

Endure Pain Endure Pain 5 Energy20 Recharge time Skill. For 7...13...15 seconds you have an additional 90...258...300 Health. When this skill ends you gain 50 health.

Flourish Flourish 5 Energy15 Recharge time Elite Skill. Gain 1...4...5 strike[s] of adrenaline. All of your attack skills become recharged. You gain 3 Energy for each skill recharged by Flourish.

Griffon's Sweep Griffon's Sweep 5 Energy8 Recharge time Melee Attack. If this attack hits, you strike for +5...17...20 damage. If target foe suffers from two or more conditions this foe and all adjacent foes take 10...34...40 damage.

Headbutt Headbutt 5 Energy¾ Activation time15 Recharge time Elite Skill. Target touched foe takes 40...88...100 damage. You are Dazed for 10 seconds.

Leviathan's Sweep Leviathan's Sweep 10 Adrenaline Melee Attack. Lose all adrenaline. If this attack hits, you strike for +5...41...50 damage. If you have more Health than target foe, that foe loses one enchantment.

Magehunter Strike Magehunter Strike 5 Energy½ Activation time5 Recharge time Elite Melee Attack. If this attack hits, you strike for +5...33...40 damage. If your target is under the effects of an enchantment, this attack cannot be blocked and has 25% armor penetration.

Primal Rage Primal Rage 4 Adrenaline10 Recharge time Elite Stance. For 1...12...15 second[s], you attack 33% faster and move 25% faster, but you take double damage from elemental sources.

Rage of the Ntouka Rage of the Ntouka 5 Energy15 Recharge time Elite Skill. Your next 0...4...5 attacks has 25% armor penetration and deal additional +5...17...20 damage.

Signet of Strength Signet of Strength 1 Activation time20 Recharge time Signet Your next attack skill also inflict cracked armor for 3...9...10 seconds.

Tiger Stance Tiger Stance 5 Adrenaline Stance. For 5 seconds, you attack 5...21...25% faster and inflict bleeding for 5 seconds with your melee attacks. Tiger Stance ends if any of your attacks fail to hit.

Warrior's Cunning Warrior's Cunning 5 Energy25 Recharge time Skill. For 0...4...5 seconds, your melee attacks cannot be blocked.


NO ATTRIBUTE

Distracting Strike Distracting Strike 5 Energy½ Activation time20 Recharge time Melee Attack. This attack interrupts an target foe's action if it hits. If target foe has Cracked Armor, that skill is disabled for 20 seconds. This attack does 50% normal damage.

Frenzied Defense Frenzied Defense 5 Energy10 Recharge time Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage from elemental sources.

Frenzy Frenzy 5 Energy4 Recharge time Stance. For 8 seconds, you attack 33% faster but take double damage from elemental sources.

Grapple Grapple 5 Energy¾ Activation time12 Recharge time Skill. You and target touched foe are knocked down. You gain 2 strikes of adrenaline. Target touched foe is crippled for 7 seconds.