Fertile Season

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Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within range have +50...130...150 maximum Health and gain +8 armor. This spirit dies after 15...75...90 seconds.

Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within range have +50...130...150 maximum Health and gain +8 armor. This spirit dies after 15...75...90 seconds.

Concise description
Nature Ritual. Creates a level 1...8...10 spirit (15...75...90 second lifespan). Creatures in range have +50...130...150 maximum health and +8 armor. Does not affect spirits.


Progression
Level
+ Max health
0
1
50
15
1
2
57
20
2
2
63
25
3
3
70
30
4
3
77
35
5
4
83
40
6
5
90
45
7
5
97
50
8
6
103
55
9
6
110
60
10
7
117
65
11
8
123
70
12
8
130
75
13
9
137
80
14
9
143
85
15
10
150
90
16
11
157
95
17
11
163
100
18
12
170
105
19
12
177
110
20
13
183
115

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]

See also: Health#Skills

Notes[edit]

Trivia[edit]