Fertile Season

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Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within range have +50...130...150 maximum Health and gain +8 armor. This spirit dies after 15...39...45 seconds.

Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within range have +50...130...150 maximum Health and gain +8 armor. This spirit dies after 15...39...45 seconds.

Concise description
Nature Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Creatures in range have +50...130...150 maximum health and +8 armor. Does not affect spirits.


Progression
Level
+ Max health
0
1
50
15
1
2
57
17
2
2
63
19
3
3
70
21
4
3
77
23
5
4
83
25
6
5
90
27
7
5
97
29
8
6
103
31
9
6
110
33
10
7
117
35
11
8
123
37
12
8
130
39
13
9
137
41
14
9
143
43
15
10
150
45
16
11
157
47
17
11
163
49
18
12
170
51
19
12
177
53
20
13
183
55

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]

See also: Health#Skills

Notes[edit]

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its skill revision history for details.