Symbiosis

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Nature Ritual. Create a level 1...8...10 spirit. For each enchantment on a non-spirit creature within range, that creature has +27...125...150 maximum Health. This spirit dies after 30...198...240 seconds.

Nature Ritual. Create a level 1...8...10 spirit. For each enchantment on a non-spirit creature within range, that creature has +27...125...150 maximum Health. This spirit dies after 30...198...240 seconds.

Concise description
Nature Ritual. Creates a level 1...8...10 spirit (30...198...240 second lifespan). Creatures in range have +27...125...150 maximum health for each enchantment on them. Does not affect spirits.


Progression
+ Max health
Spirit duration
0
1
27
30
1
2
35
44
2
2
43
58
3
3
52
72
4
3
60
86
5
4
68
100
6
5
76
114
7
5
84
128
8
6
93
142
9
6
101
156
10
7
109
170
11
8
117
184
12
8
125
198
13
9
134
212
14
9
142
226
15
10
150
240
16
11
158
254
17
11
166
268
18
12
175
282
19
12
183
296
20
13
191
310

Acquisition[edit]

Skill quests

Skill trainers

Signet of Capture

Related skills[edit]

See also: Health#Skills

Notes[edit]

  • This skill creates a Spirit of Symbiosis.
  • Works well with party members that stack enchantments (e.g. bonders) or with party-wide enchantments (e.g. Order of the Vampire).
  • Be ready for a sudden drop in maximum and current health whenever the spirit dies or the party leaves the area.