Point blank area of effect
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Point blank area of effect (PBAoE) describes a type of skill that creates a small area of effect from the location of the user or a target, which does not persist over time. Some skills can trigger PBAoE multiple times during their respective durations.
List of point blank area of effect skills[edit]
Icon | Name | Description | ![]() | ![]() | ![]() | Prof. | Attribute | Campaign | ||
---|---|---|---|---|---|---|---|---|---|---|
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Aftershock | Spell. Deals 26...85...100 earth damage to nearby foes. Deals 10...56...68 more earth damage to knocked down foes. | ![]() |
10 ![]() |
¾ ![]() |
10 ![]() | Earth Magic | Core | ||
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Amity | Elite Hex Spell. (8...18...20 seconds.) Foes adjacent to you cannot attack. Ends on any foes that take damage. | ![]() |
5 ![]() |
¼ ![]() |
45 ![]() | Protection Prayers | Prophecies | ||
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Ancestors' Rage | Skill. (1 second.) End Effect: deals 5...89...110 lightning damage to foes adjacent to target ally. | ![]() |
5 ![]() |
¼ ![]() |
10 ![]() | Channeling Magic | Factions | ||
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Armor of Sanctity | Enchantment Spell. Inflicts Weakness condition on all adjacent foes (5...13...15). You take 5...17...20 less damage from foes with a condition. (15 seconds.) | ![]() |
5 ![]() |
¼ ![]() |
15 ![]() | Earth Prayers | Nightfall | ||
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Attacker's Insight | Flash Enchantment Spell. (3...9...10 seconds.) Gives 50% block chance while attacking. End Effect: Causes Weakness 3...13...15 seconds to adjacent foes. | ![]() |
10 ![]() |
10 ![]() | Wind Prayers | Nightfall | |||
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Aura of Holy Might | Enchantment Spell. (45 seconds.) Whenever you lose a Dervish enchantment, adjacent foes take 20...25 holy damage. | ![]() |
10 ![]() |
¾ ![]() |
30 ![]() | Allegiance rank | Factions | ||
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Aura of Thorns | Flash Enchantment Spell. (30 seconds.) Initial effect: inflicts Bleeding condition (5...13...15 seconds) on nearby foes. End effect: inflicts Crippled condition (3...7...8 seconds) on nearby foes. | ![]() |
5 ![]() |
10 ![]() | Earth Prayers | Nightfall | |||
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Aura of the Lich | Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). | ![]() |
15 ![]() |
2 ![]() |
45 ![]() | Death Magic | Prophecies | ||
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Avatar of Balthazar | Elite Form. (10...74...90 seconds.) You gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, you inflict Burning (1...3...3 second[s]) on nearby foes whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | ![]() |
5 ![]() |
2 ![]() |
20 ![]() | Mysticism | Nightfall | ||
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Avatar of Grenth | Elite Form. (10...74...90 seconds.) Your scythe attacks deal dark damage and steal 0...10...12 Health. You are immune to Disease. Apply Disease to all adjacent foes (3 seconds) when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | ![]() |
5 ![]() |
2 ![]() |
20 ![]() | Mysticism | Nightfall | ||
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Avatar of Lyssa | Elite Form. (10...74...90 seconds.) Your Dervish enchantments recharge 50% faster and deal chaos damage with attacks. Steal 1 Energy from nearby foes when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | ![]() |
5 ![]() |
2 ![]() |
20 ![]() | Mysticism | Nightfall | ||
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Balthazar's Rage | Flash Enchantment Spell. (20 seconds.) Initial Effect: Inflicts burning (1...3...3 second[s]) on nearby foes. End effect: gain 1...2...2 strike[s] of adrenaline if any foes are within earshot. | ![]() |
10 ![]() |
10 ![]() | Mysticism | Nightfall | |||
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Belly Smash | Hammer Attack. Inflicts Blindness condition to adjacent foes (3...6...7 seconds) if target foe is knocked down. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() | Hammer Mastery | Prophecies | ||
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Blind Was Mingson | Item Spell. (15...51...60 seconds.) Drop effect: inflicts Blindness condition (3...7...8 seconds) on all nearby foes. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() | Restoration Magic | Factions | ||
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Burning Speed | Enchantment Spell. (7 seconds.) You move 30...42...45% faster. You suffer from Burning (7 seconds). End effect: inflicts Burning condition (3...8...9 seconds) on adjacent foes. | ![]() |
10 ![]() |
¼ ![]() | Fire Magic | Factions | |||
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Chilling Victory | Scythe Attack. Deals +3...13...15 damage. Deals 10...26...30 cold damage to each foe hit who has less Health than you and foes adjacent to those targets. | 6 ![]() |
![]() | ![]() | Scythe Mastery | Nightfall | |||
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Contagion | Elite Enchantment Spell. (60 seconds.) Whenever you gain a condition, all foes in the area gain that same condition. You sacrifice 10...6...5% maximum Health each time this happens. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() | Death Magic | Nightfall | ||
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Crippling Victory | Scythe Attack. (3...7...8 seconds) Cripples target foe. If your health is greater than target foe's, all adjacent foes take 10...26...30 earth damage. | 6 ![]() |
![]() | Scythe Mastery | Eye of the North | ||||
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Crude Swing | Hammer Attack. Attack all adjacent foes for +1...16...20 damage. | ![]() |
5 ![]() |
5 ![]() | Hammer Mastery | Prophecies | |||
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Cruel Was Daoshen | Item Spell. (15...51...60 seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: deals 15...71...85 lightning damage to all nearby foes. | ![]() |
15 ![]() |
2 ![]() |
30 ![]() | ![]() | Channeling Magic | Factions | |
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Crystal Wave | Spell. Deals 10...58...70 damage to all foes adjacent to you. Those foes lose all conditions and take 5...13...15 damage for each condition removed. | ![]() |
15 ![]() |
¾ ![]() |
15 ![]() | Earth Magic | Prophecies | ||
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Cyclone Axe | Axe Attack. Deals +4...10...12 damage to all foes adjacent to you. | ![]() |
5 ![]() |
4 ![]() | ![]() | Axe Mastery | Core | ||
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Dark Aura | Enchantment Spell. (30 seconds). Deals 5...41...50 damage to adjacent foes whenever target ally sacrifices Health. Damage cost: you lose 5...17...20 Health. | ![]() |
10 ![]() |
1 ![]() |
10 ![]() | ![]() | Death Magic | Core | |
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Defiant Was Xinrae | Elite Item Spell. (15...51...60 seconds.) You cannot lose more than 20% of your max Health from a single hit. Drop effect: steal 5...41...50 Health from nearby foes. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() | Restoration Magic | Factions | ||
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Destruction | Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage). | ![]() |
10 ![]() |
¾ ![]() |
20 ![]() | Channeling Magic | Factions | ||
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Destructive Was Glaive | Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 20% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | ![]() |
5 ![]() |
¾ ![]() |
5 ![]() | Channeling Magic | Nightfall | ||
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Dust Cloak | Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to adjacent foes. End effect: inflicts Blindness condition (1...3...4 second[s]) on adjacent foes. | ![]() |
10 ![]() |
6 ![]() | Earth Prayers | Nightfall | |||
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Earth Shaker | Elite Hammer Attack. Knocks down target and adjacent foes. 50% failure chance unless Hammer Mastery is 5 or more. | 8 ![]() |
![]() | Hammer Mastery | Prophecies | ||||
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Ebon Dust Aura | Elite Flash Enchantment Spell. (30 seconds.) Deal +3...13...15 earth damage with your melee attacks. Initial Effect: Blinds nearby foes for 1...6...7 second[s]. End Effect: removes Blindness. No effect unless wielding an earth weapon. | ![]() |
10 ![]() |
20 ![]() | Earth Prayers | Nightfall | |||
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Eremite's Attack | Scythe Attack. Deals +1...8...10 damage and removes a Dervish enchantment. Removal Effect: Deals +1...8...10 damage and strikes all adjacent foes. | ![]() |
5 ![]() |
6 ![]() | Scythe Mastery | Nightfall | |||
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Eternal Aura | Enchantment Spell. You have +100 max Health. End effect: all party members in the area are resurrected with 40...50% Health and 20...30% Energy. | ![]() |
15 ![]() |
4 ![]() |
30 ![]() | Sunspear rank | Nightfall | ||
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Feast of Souls | Spell. Heals all party members for 50...90...100 for each nearby allied spirit. All nearby allied spirits are destroyed. | ![]() |
10 ![]() |
¼ ![]() |
10 ![]() | Spawning Power | Factions | ||
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Flame Burst | Spell. Deals 15...99...120 fire damage to all foes near you. | ![]() |
15 ![]() |
¾ ![]() |
5 ![]() | ![]() | Fire Magic | Prophecies | |
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Flame Djinn's Haste | Enchantment Spell. (8...13...14 seconds.) You move 25% faster. Initial effect: deals 15...99...120 fire damage to foes adjacent to you. If you damage a foe with this spell, it recharges 50% faster. | ![]() |
10 ![]() |
¾ ![]() |
20 ![]() | Fire Magic | Nightfall | ||
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Frozen Burst | Hex Spell. Hexes foes near you. These foes move 66% slower (3...7...8 seconds). Initial effect: deals 10...70...85 cold damage to foes near you. | ![]() |
15 ![]() |
¾ ![]() |
8 ![]() | ![]() | Water Magic | Prophecies | |
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Grasping Earth | Hex Spell. Hexes foes near you for (5...17...20 seconds). These foes move 50% slower. | ![]() |
10 ![]() |
¾ ![]() |
12 ![]() | ![]() | Earth Magic | Prophecies | |
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Grasping Was Kuurong | Elite Item Spell. (15...51...60 seconds.) Drop effect: deal 15...63...75 damage and knocks-down all nearby foes. | ![]() |
15 ![]() |
1 ![]() |
20 ![]() | Channeling Magic | Factions | ||
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Grenth's Aura | Flash Enchantment Spell. (20 seconds.) You deal 5...21...25 less damage and steal 5...21...25 Health when you hit with a scythe. Initial effect: steal 5...21...25 Health from all adjacent foes. | ![]() |
10 ![]() |
10 ![]() | Wind Prayers | Eye of the North | |||
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Grenth's Fingers | Flash Enchantment Spell. (30 seconds.) Your attacks deal cold damage. Initial effect: hits nearby foes for 10...34...40 cold damage. End effect: transfers 1...2...2 condition[s] to all nearby foes. | ![]() |
5 ![]() |
10 ![]() | ![]() | Wind Prayers | Nightfall | ||
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Heal Area | Spell. Heals you and adjacent allies and foes for 30...150...180. | ![]() |
10 ![]() |
1 ![]() |
5 ![]() | ![]() | Healing Prayers | Prophecies | |
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Healing Ring | Spell. Heals adjacent allies and foes for 30...150...180. The caster is not healed. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() | Healing Prayers | Nightfall | ||
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Heart of Holy Flame | Flash Enchantment Spell. (30 seconds.) Your attacks deal holy damage. Initial effect: deals 5...25...30 holy damage to nearby foes. End effect: inflicts Burning condition (2...4...5 seconds) on nearby foes. | ![]() |
10 ![]() |
10 ![]() | ![]() | Mysticism | Nightfall | ||
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Hundred Blades | Elite Skill. (15 seconds.) Deals 10...22...25 slashing damage to all adjacent foes whenever you attack with a sword. | ![]() |
5 ![]() |
25 ![]() | Swordsmanship | Core | |||
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Inferno | Spell. Deals 30...114...135 fire damage to foes adjacent to you. | ![]() |
10 ![]() |
¾ ![]() |
10 ![]() | ![]() | Fire Magic | Core | |
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Karei's Healing Circle | Spell. Heals you for 30...150...180. Also heals adjacent creatures. | ![]() |
10 ![]() |
1 ![]() |
5 ![]() | Healing Prayers | Factions | ||
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Light of Deldrimor | Spell. Deals 55...80 holy damage to foes in the area. Pings hidden objects within the area on the compass. | ![]() |
5 ![]() |
¾ ![]() |
20 ![]() | Deldrimor rank | Eye of the North | ||
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Lyssa's Haste | Flash Enchantment Spell. (3...13...15 seconds.) Your Dervish enchantments recharge 33% faster. Initial Effect: interrupts all adjacent foes. End Effect: interrupts all adjacent foes. 50% failure chance unless Wind Prayers 5 or higher. | ![]() |
10 ![]() |
15 ![]() | Wind Prayers | Nightfall | |||
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Mirage Cloak | Flash Enchantment Spell. (1...6...7 second[s].) You have 40...72...80% chance to block. Initial Effect: deals 10...34...40 earth damage to nearby foes. | ![]() |
10 ![]() |
10 ![]() | Earth Prayers | Nightfall | |||
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Mystic Corruption | Flash Enchantment Spell. (20 seconds.) Initial Effect: all adjacent foes are Diseased (1...2...2 second[s].) Double duration if you are already enchanted. End Effect: party members in earshot lose Disease. | ![]() |
10 ![]() |
10 ![]() | Mysticism | Nightfall | |||
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Mystic Twister | Spell. Deals 10...50...60 cold damage to all nearby foes. Deals 10...50...60 more cold damage if you are enchanted. | 5 ![]() |
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1 ![]() |
8 ![]() | Wind Prayers | Nightfall | ||
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Necrotic Traversal | Spell. Teleport to a corpse's location. Inflicts Poisoned condition (5...17...20 seconds). Affects all nearby foes. Exploits a fresh corpse. | ![]() |
5 ![]() |
¾ ![]() | ![]() | Death Magic | Prophecies | ||
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Pious Assault | Melee Attack. Deals +10...18...20 damage. Removes 1 of your Dervish enchantments. Removal Effect: this skill recharges 75% faster and adjacent foes take 10...26...30 damage. | ![]() |
5 ![]() |
12 ![]() | Scythe Mastery | Nightfall | |||
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Poisoned Heart | Spell. Inflicts Poisoned condition (5...13...15 seconds) to adjacent foes. You are also Poisoned. | ![]() |
5 ![]() |
¼ ![]() |
12 ![]() | Curses | Nightfall | ||
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Pure Was Li Ming | Item Spell. (5...17...20 seconds.) Conditions on you expire 10...42...50% faster. Drop effect: removes 1...3...4 condition[s] from allies in earshot. | ![]() |
10 ![]() |
1 ![]() |
20 ![]() | Restoration Magic | Eye of the North | ||
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Reap Impurities | Melee Attack. Deals +3...13...15 damage. Struck foes lose 1 condition. Removal Effect: all foes adjacent to those struck take 10...34...40 holy damage. | 5 ![]() |
![]() | Scythe Mastery | Nightfall | ||||
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Rending Aura | Flash Enchantment Spell. (30 seconds.) Your attack skills remove enchantments from knocked-down foes. Initial effect: deals 10...34...40 cold damage to all nearby foes. End effect: nearby foes have Cracked Armor for 1...8...10 second[s]. | ![]() |
10 ![]() |
6 ![]() | Wind Prayers | Nightfall | |||
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Sand Shards | Flash Enchantment Spell. (30 seconds.) Deal 10...50...60 earth damage to all other adjacent foes whenever you hit with your scythe. Ends after 1...4...5 hit[s]. | ![]() |
10 ![]() |
10 ![]() | Earth Prayers | Nightfall | |||
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Shield of Force | Flash Enchantment Spell. (1...13...16 second[s].) Blocks the next 1 attack against you. Knocks down and inflicts Weakness (5...17...20 seconds) on all adjacent attacking foes. | ![]() |
10 ![]() |
12 ![]() | Earth Prayers | Eye of the North | |||
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Shockwave | Elite Spell. Foes in the area take 15...51...60 earth damage and are Weakened (1...8...10 second[s]). Nearby foes also take +15...51...60 earth damage and have Cracked Armor (1...8...10 second[s]). Adjacent foes also take +15...51...60 earth damage and are Blinded (1...8...10 second[s]). | ![]() |
10 ![]() |
1 ![]() |
15 ![]() | Earth Magic | Factions | ||
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Signet of Agony | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | ![]() |
10% ![]() |
¾ ![]() |
8 ![]() | ![]() | Blood Magic | Core | |
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Sliver Armor | Enchantment Spell. (5...10...11 seconds.) You have 25...45...50% chance to block. Deals 5...29...35 earth damage to one nearby foe whenever you are the target of a hostile spell or attack. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() | Earth Magic | Factions | ||
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Smoke Powder Defense | Stance. (8 seconds.) The next time you are struck, you take half damage and inflict Blindness condition (2...5...6 seconds) on adjacent foes. | ![]() |
5 ![]() |
20 ![]() | Shadow Arts | Eye of the North | |||
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Staggering Force | Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to nearby foes. End effect: inflicts Cracked Armor condition (1...8...10 second[s]) on nearby foes. | ![]() |
10 ![]() |
6 ![]() | Earth Prayers | Nightfall | |||
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Star Burst | Elite Touch Spell. Deals 7...91...112 fire damage. Inflicts Burning (1...3...4 seconds). [sic] Gain 2 Energy for each foe struck. Also hits foes in the area. | ![]() |
5 ![]() |
¾ ![]() |
7 ![]() | Fire Magic | Factions | ||
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Triple Chop | Elite Axe Attack. Deals +10...34...40 damage. Also hits adjacent foes. | ![]() |
5 ![]() |
10 ![]() | Axe Mastery | Factions | |||
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Unholy Feast | Spell. Steals 10...54...65 Health from 1...3...4 foe[s] in the area around you. | ![]() |
15 ![]() |
¾ ![]() |
8 ![]() | Blood Magic | Core | ||
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Unseen Fury | Stance. Inflicts Blindness condition on adjacent foes (3...9...10). You cannot be blocked by Blinded foes for 10...26...30 seconds. | ![]() |
5 ![]() |
20 ![]() | Shadow Arts | Factions | |||
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Veil of Thorns | Flash Enchantment Spell. (5...21...25 seconds.) Spell damage is reduced by 5...29...35%. Initial Effect: nearby foes are struck for 5...41...50 piercing damage. | ![]() |
10 ![]() |
15 ![]() | Earth Prayers | Nightfall | |||
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Verata's Aura | Enchantment Spell. (120...264...300 seconds.) Become master of all hostile undead servants in the area. End effect: your undead servants become masterless. 50% failure chance unless Death Magic 5 or more. | ![]() |
33% ![]() |
15 ![]() |
¾ ![]() |
30 ![]() | Death Magic | Prophecies | |
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Viper's Defense | Spell. Inflict Poisoned condition (5...17...20 seconds) on all adjacent foes and Shadow Step to a nearby location directly away from your target. | ![]() |
5 ![]() |
¼ ![]() |
10 ![]() | Shadow Arts | Factions | ||
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Vow of Strength | Elite Enchantment Spell. (15 seconds.) When you attack with a scythe, deals 10...22...25 slashing damage to adjacent foes. | ![]() |
5 ![]() |
¼ ![]() |
20 ![]() | Earth Prayers | Nightfall | ||
![]() |
Whirling Charge | Flash Enchantment Spell. (1...5...6 second[s].) You move 33% faster. Deal 10...50...60 cold damage to all other nearby foes the next time you hit a foe and this enchantment ends. | ![]() |
10 ![]() |
6 ![]() | ![]() | Wind Prayers | Nightfall | ||
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Whirling Defense | Stance. (8...18...20 seconds.) You have 75% chance to block. Deals 5...10...11 damage to adjacent foes whenever you block a projectile attack. | ![]() |
10 ![]() |
60 ![]() | ![]() | Expertise | Core | ||
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Whirlwind | Spell. Hits foes adjacent to you. Deals 15...63...75 cold damage. Causes knock-down to attacking foes. Strikes nearby instead of adjacent if Overcast. | ![]() |
5 ![]() |
¾ ![]() |
8 ![]() | ![]() | Air Magic | Prophecies | |
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Whirlwind Attack | Melee Attack. Deals +13...20 damage to target and adjacent foes. | 6 ![]() |
![]() |
1 ![]() | Sunspear rank | Nightfall | |||
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Winds of Disenchantment | Spell. Remove one of your Dervish enchantments. Removal effect: all nearby foes lose 1 enchantment and take 20...68...80 cold damage. | ![]() |
10 ![]() |
¾ ![]() |
15 ![]() | Wind Prayers | Nightfall | ||
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Yeti Smash | Hammer Attack. Attack all adjacent foes. Knocks down foes suffering from a condition. You lose all adrenaline. 50% failure chance unless Hammer Mastery is 5 or more. | 6 ![]() |
![]() | Hammer Mastery | Factions | ||||
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Zealous Renewal | Flash Enchantment Spell. (5...21...25 seconds.) Initial effect: deals 5...25...30 holy damage to nearby foes. You have -1 Energy regeneration and gain 1 Energy when you hit. Gain 1...4...5 Energy if this enchantment ends early. | ![]() |
5 ![]() |
10 ![]() | Mysticism | Nightfall |
Notes[edit]
- Ward spells and Shouts are sometimes confused as point blank area of effect skills, as they initially affect a set radius around the user. However, the former persist on the original location and the latter affect an area far beyond point blank range.