Talk:Alliance
Getting into controlled areas[edit]
Is there a way to get into controlled areas if you don't belong to the Guild controlling it? Perhaps being invited or something? Alaris 03:03, 16 June 2007 (UTC)
- AFAIK being a guest of the controlling guild will give you access to the controlled area --Alexanderpas Talk|Contrib 17:50, 20 August 2007 (UTC)
Alliance Faction[edit]
According to the wiki on Alliance Faction, it states that for every 5,000 pts donated, 10,000 will be rewarded. Recently, my guild has donated 5,000 pts, but has only seen the rise in alliance faction increase by 5,000, not 10,000. Is there a bug, or has there been a change? DExcaliber 09:26, 02 March 2008
- It was wrong. The 10,000 only applies to you title track. The amount your alliance faction increased has never been doubled. --Valshia 16:37, 2 March 2008 (UTC)
What beneifit do alliances get from owning towns?[edit]
What actaul benefit do alliances gain from the ownership of towns? I know that you can unlock special quests by owning either of the capitals but what benefits do other towns give?
- Please sign your comments (use ~ 4 times after your text). Discounts at the merchant, not sure how much. I believe you can buy lockpicks for 1250? each as opposed to 1500. Which many turn and sell for 1400 to try and turn a profit ever so slowly. 68.104.247.142 09:00, 21 September 2008 (UTC)
- 20% Discount :) MystiLefemEle 10:29, 4 March 2009 (UTC)
The Sins Eater[edit]
Hi was geht!!!!!
- ...... "He was great"? "He was gehy"?. Regardless, that has nothing to do with Alliance :( 68.104.247.142 09:00, 21 September 2008 (UTC)
Alliance Factions[edit]
So Alliance Factions are the total factions the whole alliances have been donated?-- ShadowFog 03:36, 8 June 2008 (UTC)
That's correct. (Kendil 20:04, 17 August 2009 (UTC))
question[edit]
can player that use prophertis use that apllication?
- Please sign your comments (use ~ 4 times after your text). If you are asking if someone that owns Prophacies can form Alliances then No. You may, however, join a guild that is in an alliance and be able to communicate with those in the alliance. 68.104.247.142 09:00, 21 September 2008 (UTC)
Alliance Suggestion[edit]
There needs to be a way to view all the online members in the alliance. or else simply always asking "Is there anyone in the alliance" is kinda annoying =\
- Please sign your comments (use ~ 4 times after your text). Yes, That'd be nice, though I don't think they'd add it to GW1 at this point. Perhaps for GW2? 68.104.247.142 09:00, 21 September 2008 (UTC)
- An alliance Roster is a good idea, as well as an alliance leader controlling a filter for suppression......Bive (talk · contributions)
- This belongs in the GW suggestions pages — Why 14:14, 6 April 2009 (UTC)
- An alliance Roster is a good idea, as well as an alliance leader controlling a filter for suppression......Bive (talk · contributions)
Must Be Invite[edit]
"Guilds cannot ask to join an alliance - they must be invited." Pretty sure Guilds can ask to join an alliance, whether they are accepted is a different matter. On the other hand, I've never been the leader of a guild that joined an alliance so I don't ACTUALLY know if there's some kinda of chat filter that stops the guild leader from saying something that sounds like, "My guild would like to join your alliance" to the Alliance leader. SOOOO if someone that can confirm that, then just remove that little line that'd be great :) 68.104.247.142 09:00, 21 September 2008 (UTC)
- I think they mean that there is no in-game mechanic for you to request to join an alliance (e.g. typing in an Alliance Name and clicking "Request to Join".) I guess this is because otherwise popular alliances would be inundated with alliance join requests which would be a right pain. Combatter 17:04, 8 October 2008 (UTC)
- I agree with 68.104.247.142, it's a redundant note. The process of how to join an alliance is already stated. It should be obvious that there are no other in-game mechanics to do so other than that. I'm removing it. Mira Castillo 17:48, 8 October 2008 (UTC)
- It should be obvious that communication of any kind to negociate joining or adding a Guild to an alliance are allowed. If in doubt, the talk page should clear it up. =D -- Alaris 18:01, 8 October 2008 (UTC)
- I agree with 68.104.247.142, it's a redundant note. The process of how to join an alliance is already stated. It should be obvious that there are no other in-game mechanics to do so other than that. I'm removing it. Mira Castillo 17:48, 8 October 2008 (UTC)
I'm not sure if this is the right place for this..[edit]
Ok, I gotta ask...with there being a Zaishen title that shares the names of most of its tiers with kurz/luxon tiers, could it have been possible (in THEORY) to have given us the ability to make an alliance as Neutral/Zaishen? I think that would have been interesting. You wouldn't have really gotten any benefits though.... Taka Ragranok 06:45, 3 January 2009 (UTC)
- Sounds a bit weird to me. The whole alliance thing is important for which side you choose in the kurz/lux battle, and last time I looked, you couldn't play on the Zaishen side in AB, nor would it be right from a lore perspective. — Why 12:05, 3 January 2009 (UTC)
Well, as a lore perspective, it could fit possibly. Who's to say that a player's guild didn't make an alliance with the Shining Blade to overthrow the White Mantle (who are badass, might I add)? At the beginning of Guild Wars, players weren't even aware of Luxons' and Kurzicks' alliances. Not to my knowledge anyway. Taka Ragranok 21:41, 19 May 2009 (UTC)
- Hmm, point taken. Still I don't think the Zaishen would be a really logical "alliance" in addition to the Luxon/Kurzick one, but it sure is interesting :) — Why 00:33, 20 May 2009 (UTC)
- Some alliances are for social purposes, not for AB. It would also give non-Factions owning guildleaders the ability to join alliances with their guilds. 145.94.74.23 10:08, 9 June 2009 (UTC)
- So, would that be good or bad? Taka Ragranok 03:28, 10 May 2010 (UTC)
- Some alliances are for social purposes, not for AB. It would also give non-Factions owning guildleaders the ability to join alliances with their guilds. 145.94.74.23 10:08, 9 June 2009 (UTC)
New question[edit]
Okay I have prophecies and Nightfall but no factions. I was wondering. If I were to say create a guild and be the leader, could I still join an existing allaince without access to factions? Drizzitdude 22:34, 11 August 2009 (UTC)
- You can still join an alliance as long as you have the same faction.--Bive 15:39, 12 August 2009 (UTC)
- Yes and no... You would need to get someone else (who has factions) and is the leader of your guild, to go to Cavalon or House Zu Helzter to align your guild with an Allegiance. Then you would take back leadership and you could then join an alliance of that allegiance. To align yourself with an allegiance the guild leader must talk to the NPCs in Cavalon or HzH. Mystical Celestia 16:02, 12 August 2009 (UTC)
Can guild guest "donate" faction points?[edit]
Can a player be a guest to a Luxon-aligned guild and then be able to "donate" Luxon points while remain with their Kurzick guild. So for example, player is member of a Kurzick-aligned guild, wants to remain with their guild (ie, is leader of that guild, has friends in guild, etc), but wants to give Luxon points to a Luxon Faction Rewards NPC and gain the 10k-on-title-for-each-5k-given reward you get when give faction points to them (yes, there's "buying" PvE skills, but that has limited scope). 06:18, 12 August 2009 (UTC)
- Unfortunately, no. -- Alaris 13:31, 12 August 2009 (UTC)
Yea they can, its called faction dumping 121.73.107.90 04:35, 2 September 2009 (UTC)
- Not with a guest invite. They gotta have a member invite. personn5 04:40, 2 September 2009 (UTC)
- meh Fcheck 00:11, 7 February 2010 (UTC)
Guild Hall Requirement[edit]
Are you required to have a Guild Hall to join an alliance? I haven't found anything explicitly stating you need a hall for an alliance or for allying with either the Luxons or Kurzicks. Anybody know already, or is an experiment in order? The Lone Warrior 07:52, 22 February 2010 (UTC)
- Yes, a guild hall is required. Taka Ragranok 03:41, 10 May 2010 (UTC)
- No, it isn't. If you want to join an alliance you just have to decide between Kurzick or Luxon, pay 500g to get your allegiance and then join any alliance you want that has the same allegiance as your guild. Markus Clouser 10:38, 25 May 2010 (UTC)
Wonderful 10% guild faction going to waste everyday[edit]
I just bought Factions last January and just found out that a guild loses "10% everyday" because that's the "brilliant" idea of Assnet, I mean Anet, "to keep the faction points from reaching infinity" instead of having a cap, hmm shall we say, one big guild level ranking. :P
- Please sign your comments using 4 ~'s in a row. And it's actually a good system. Taka Ragranok 03:41, 10 May 2010 (UTC)
Opt-Out of Town/Outpost Ownership?[edit]
Is there any way to opt-out of the Alliance town/outpost ownership thing? I don't use PvP at all, and at the moment, all but 2 of the Kurzick outposts are owned by Luxon Alliances, and have done so for over 2 weeks! I can't farm for Kurzick Faction Points, and it's ruining my enjoyment of the game. I can't earn enough faction status to buy the PvE-only skills so long as there aren't Kurzick Priests outside the towns to get the blessings from. Why did they give such unbalancing control over PvE to PvP players? If you must have that town-ownership nonsense, then please, keep it inside the outposts; leave it so that Kurzick Priests are always outside Kurzick towns, and Luxon Priests are always outside Luxon towns! This is a real game-breaker! Darkeforce 07:57, 6 August 2010 (UTC)
Kurzick priests are always present in vicinity of outposts that never come to luxons' hands, f.e. missions. Start vq out of such an outpost and you will have your kurzick blessing whenever you want.87.207.104.6 18:06, 4 October 2010 (UTC)
Multi-Allegance Alliances?[edit]
I've heard people saying that a certain alliance ([KISS] to be specific) is both Kurzick and Luxon. Is this actually possible? Because I'm having a little problem with my friend about how if a certain guild I'd like to join goes Kurzick whether or not we can or should join their alliance, because we are Luxon. Is it possible for a Kurzick guild to make an alliance that a Luxon guild can join? 66.69.230.172 17:27, 28 August 2010 (UTC)
- No, but the leader of a guild can switch by talking to the Kurzick Ambassador (to switch from Luxon to Kurzick) or the Luxon Ambassador (to switch from Kurzick to Luxon).
- Also, KISS is actually a group of (about) 20 guilds across two alliances, one Luxon and one Kurzick. They're not allied from a game mechanic point of view, but they consider themselves to be a single guild, and they're just getting around the 100 member limit. --Macros 18:00, 28 August 2010 (UTC)
- Oh, okay. I always wondered about that. That's an interesting concept, having two alliances. O.o Thank you for that info. 66.69.230.172 18:38, 28 August 2010 (UTC)
Inconsistence?[edit]
I find myself with a problem because... when a wiki user types: "guilds" (in search box), the guild page as information of what guilds are ... does actually have a link below in the "See Also" section that takes readers to many listings... Then why is it that if users were to type "alliance" (in search box) and we see a description of what alliances are... Why why why cannot we ALSO have another "See Also" link that takes readers to alliance listings?Yoshida Keiji 10:59, 15 November 2011 (UTC)
- 3 things:
- I didn't realize that Guild lists non-mainspace categories in the see also. Something I disagree with, but tbh don't care enough to argue.
- There is a Guild-space, whereas there is no alliance-space. That creates a really huge difference between situations.
- The Guild article links to Category:Guilds, which is about all guilds on the wiki. The link you added goes to Category:Alliance seek guilds (incorrectly named btw), which currently only holds one guild page and will always, no matter what even if Balthazar himself came down from the heavens and smote me for saying otherwise, only list alliances that are recruiting.
- Point 3 is the real kicker. Konig/talk 11:05, 15 November 2011 (UTC)
- Well the reason behind my doing is that when a wiki user types "guilds", if the page is updated, he/she can find leader and officer names to pm and ask for an invitation.
- But with alliances that want more guilds to align with them... You will need to find which is the <<<leading guild>>>. And only then you will be able to pm the "alliance leader" and ask for terms and see if you get an agreement.
- Note that in reference to your point "3", alliance pages dont exist as we only have a "lead" guild page and at the bottom the alliance box. But the intended point here is to display wiki users which alliances can be found to join with his/her guild.Yoshida Keiji 11:22, 15 November 2011 (UTC)
- Point 3 was not in reference about alliance pages. It was in point about the fact that the category linked on this page is/was very different from the category(/ies) linked on the Guild article. The category linked here, if any, should be for the alliances (or rather, the leading guilds). However, I really honestly fail to see much purpose in it since as been seen on this wiki multiple times (one such archived case), the guild space on a whole is under-used and really is the dark corner of the wiki. I don't see a need to get knickers in a twist over one minor thing about such an underused part of the wiki, especially when the whole could use a rework in some senses. Konig/talk 11:40, 15 November 2011 (UTC)
- Yes, yes and yes! That is exactly what I intended a list for alliance or leading guild. Although the problem is that if you make a list for already full alliances we enter a "dark corner" not of the wiki page but of the gamers community. As alliance inestabilities are often caused by alliance leaders replacing guild with unfair motives. That is why its best in my opinion that only lists alliance that still have an open spot for at least one more guild.
- Point 3 was not in reference about alliance pages. It was in point about the fact that the category linked on this page is/was very different from the category(/ies) linked on the Guild article. The category linked here, if any, should be for the alliances (or rather, the leading guilds). However, I really honestly fail to see much purpose in it since as been seen on this wiki multiple times (one such archived case), the guild space on a whole is under-used and really is the dark corner of the wiki. I don't see a need to get knickers in a twist over one minor thing about such an underused part of the wiki, especially when the whole could use a rework in some senses. Konig/talk 11:40, 15 November 2011 (UTC)
- I will read the link you show there but that one is huge... you will probably see me again in... a week?Yoshida Keiji 12:02, 15 November 2011 (UTC)
Alliance#Captured_towns_and_outposts & Kurzick-Luxon border#Town and outpost control[edit]
Each side has 3 towns with different icons, look at:
Kurzick:
Luxon:
So far I have never ever not even once seen either of these being captured by the rivals.
Yoshida Keiji(talk) 09:05, 5 March 2013 (UTC)
- Here's a link I found to the non-contested and contested towns Official Link Rodan (talk) 03:42, 27 April 2016 (UTC)
Alliance Issue[edit]
An alliance has 9 out of 10 guilds and cannot invite another guild. How does one get around this bug/glitch? Rodan (talk) 03:36, 27 April 2016 (UTC)
- Are you including the leader guild? Because leader + 9 guilds makes up 10. -- Lacky 03:45, 27 April 2016 (UTC)
- So you've got the guild leader of the alliance leading guild trying to invite your guild into a free alliance spot, but it's not letting him? What is the error message (if there is one) that's coming up when the guild leader of the alliance leading guild tries to invite your guild? -- Lacky 13:26, 28 April 2016 (UTC)