User:CoRrRan/Archive/Archive2
DPL Help
Hello CoRrRan, and welcome back (when you see this)! I would like to ask you for help on using the DPL feature, since you are our resident DPL Expert :D I have applied DPL to the list of PvE-only skills, with the help of poke - each category has few skills, but I thought it would be nice to have all PvE skills formated on the same page under DPL. But in order to do that, I had to create two new DPL templates: [[Template:Skill_infobox.pve|this one]] for non profession specific, non adrenal based skills, and [[Template:Skill_infobox.professionpve|this one]] for profession specific, adrenal based skills. But now we have non profession specific, adrenal based skills, and I don't know if I have to add a new template for those. I was trying to do something like what you did for the Celestial skills, in which you made a DPL list without creating a template specific for that, but so far it has not worked. Do you think you could help a bit on this issue? Erasculio 14:30, 12 August 2007 (UTC)
- I'll check on this tomorrow evening when I'm back at my own PC. -- (CoRrRan / talk) 19:25, 12 August 2007 (UTC)
- I think I solved the problem, see [[Template:Skill infobox.test]]. Perhaps it needs a bit more tweakage, but I think you'll be able to do that yourself, right? What I did, is add a simple if-statement around the specific areas which might or might not be used. AFAIK, you can now use the code in [[Template:Skill infobox.test]] for all PVE-skills. The only thing you'll have to do is make sure the headers of the various DPL-lists are matched accordingly. (As can be seen in User:CoRrRan/Sandbox, where I created 2 lists one with your old .professionpve and one with your old .pve templates, now with the 'new' .test-template. Is this satisfactory? -- (CoRrRan / talk) 14:03, 15 August 2007 (UTC)
- Yay, that's great, thank you : ) I have one more question, though (sorry if it's too newbish): what is the difference between the if statement you used for professions, and the one you used for adrenaline? For example, when looking at your sandbox, I don't see the "Profession" column showing on the Lightbringer skills (which is great), but I do see the "Adrenaline" one, despite how no skill there has an adrenaline cost. I would have thought that, just as the DPL did not include the profession section of the table without a profession specified, it would also not include the adrenaline section without an adrenaline cost specified for any skill there. Is that something we could find a way around? Or is that just how DPL is? Erasculio 14:53, 15 August 2007 (UTC)
- Oops, you're right, I didn't remove the adrenaline header from the DPL-call. Unfortunately, the headers are specified separately from the DPL-output. So you have to see everything between <DPL></DPL> as the DPL-call and the [[Template:Skill infobox.test]] as the DPL-output formatting. The output formatting has if-statements now, which exclude creating cells for profession or adrenaline when they are not present, but in the DPL-call, the headers are still created. Therefor, the headers will always have to be customized by hand. -- (CoRrRan / talk) 14:57, 15 August 2007 (UTC)
- Don't worry, it's not a problem having to customize the headers manually, that's the least we could do after all the work you did : D (yes, I'm sucking up because I'm really bugging you with this). What is really troubling me, though, is that even after removing the adrenaline from the DPL-call, the DPL still creates an empty space for the adrenaline cost, so changing the header makes the table to look weird - as seen here. Am I doing something wrong with the header, or is the problem somewhere else? Erasculio 15:23, 15 August 2007 (UTC)
- Yeah, the problem was, that the previous state of [[Template:Skill infobox.test]] still resulted in an entry. Now it doesn't, so it should be fixed. I left a part of Rezyk's solution for sorting in effect, but that resulted in an entry into the adrenaline-cell. This better? -- (CoRrRan / talk) 15:27, 15 August 2007 (UTC)
- Perfect, thank you :D Do you mind if I ask one last thing? Wouldn't it be possible to add if statements to everything, so we would be able to use a single template for all skills, only changing the kind of output (and the header) depending of what we want to see? Using Backsword's example below, if the activation also had an if cause, wouldn't it be possible to use the same template for what he's trying to do, instead of using a new template? Erasculio 15:32, 15 August 2007 (UTC)
- Yeah, the problem was, that the previous state of [[Template:Skill infobox.test]] still resulted in an entry. Now it doesn't, so it should be fixed. I left a part of Rezyk's solution for sorting in effect, but that resulted in an entry into the adrenaline-cell. This better? -- (CoRrRan / talk) 15:27, 15 August 2007 (UTC)
- Don't worry, it's not a problem having to customize the headers manually, that's the least we could do after all the work you did : D (yes, I'm sucking up because I'm really bugging you with this). What is really troubling me, though, is that even after removing the adrenaline from the DPL-call, the DPL still creates an empty space for the adrenaline cost, so changing the header makes the table to look weird - as seen here. Am I doing something wrong with the header, or is the problem somewhere else? Erasculio 15:23, 15 August 2007 (UTC)
- Oops, you're right, I didn't remove the adrenaline header from the DPL-call. Unfortunately, the headers are specified separately from the DPL-output. So you have to see everything between <DPL></DPL> as the DPL-call and the [[Template:Skill infobox.test]] as the DPL-output formatting. The output formatting has if-statements now, which exclude creating cells for profession or adrenaline when they are not present, but in the DPL-call, the headers are still created. Therefor, the headers will always have to be customized by hand. -- (CoRrRan / talk) 14:57, 15 August 2007 (UTC)
- Yay, that's great, thank you : ) I have one more question, though (sorry if it's too newbish): what is the difference between the if statement you used for professions, and the one you used for adrenaline? For example, when looking at your sandbox, I don't see the "Profession" column showing on the Lightbringer skills (which is great), but I do see the "Adrenaline" one, despite how no skill there has an adrenaline cost. I would have thought that, just as the DPL did not include the profession section of the table without a profession specified, it would also not include the adrenaline section without an adrenaline cost specified for any skill there. Is that something we could find a way around? Or is that just how DPL is? Erasculio 14:53, 15 August 2007 (UTC)
- I think I solved the problem, see [[Template:Skill infobox.test]]. Perhaps it needs a bit more tweakage, but I think you'll be able to do that yourself, right? What I did, is add a simple if-statement around the specific areas which might or might not be used. AFAIK, you can now use the code in [[Template:Skill infobox.test]] for all PVE-skills. The only thing you'll have to do is make sure the headers of the various DPL-lists are matched accordingly. (As can be seen in User:CoRrRan/Sandbox, where I created 2 lists one with your old .professionpve and one with your old .pve templates, now with the 'new' .test-template. Is this satisfactory? -- (CoRrRan / talk) 14:03, 15 August 2007 (UTC)
- Ya, I've been looking into DPL, since I want a List of Shouts, but as shouts need to include adrenaline but omit activation time, it seems one has to fiddle with the skill template thing. How do I do that? Backsword 14:05, 15 August 2007 (UTC)
- That would involve creating a new template, since all profession specific DPL-templates include the activation time parameter. Create a new template [[Template:Skill infobox.shout]], and copy the code from [[Template:Skill infobox.paragon]] without the activation timer parameter. That should do it. -- (CoRrRan / talk) 14:13, 15 August 2007 (UTC)
Did something DPL here. It uses one template for all skill types. The only problem is that we cannot leave out Adrenaline (not yet) because of missing table cells (see CoRrRan's examples), I will try to improve the table sorting so that we can add all 4 parameters like energy and adrenaline (5 with exhaustion) into one cell which only displays it. By this it could be a lot nicier.. But so long I think this can be used as a general layout. poke | talk 19:04, 15 August 2007 (UTC)
- I did notice the problem with removing Adrenaline as well - it's easy to notice when comparing the current {skill infobox}.test with the previous one (I have made the comparison here, the upper tables have been done with the current and the lower ones with the older one). However, to say the truth I'm not very fond of the way you did it, poke...I don't think the color code is clear enough for players to understand what skill belongs to each profession, and it's missing the Campaign qualifier, something the current profession skill lists have. I believe CoRrRan has figured out a way to deal with the profession column without the need for the color code - while we cannot leave the adrenaline parameter out, the profession parameter may be left out or not under the current .test template, and so I think ignoring that feature would be walking backwards. Erasculio 20:10, 15 August 2007 (UTC)
Looks like I broke List of ritualist skills while doing the attributes. Backsword 12:02, 16 August 2007 (UTC)
- I've modified the Channeling Magic one, I think you'll get what to do with the other tables, right? (Can't wiki too much @ work.) -- (CoRrRan / talk) 12:47, 16 August 2007 (UTC)
- Hello. I thought I was using the preview correctly. I will keep an eye out for the changes and keep them to a minimum. --Phoenix Locklear 13:02, 27 August 2007 (UTC)
Sysop
Grats ^^ And welcome to our team xD - anja 07:31, 20 August 2007 (UTC)
- /waves - Welcome and have fun (?) poke | talk 10:20, 20 August 2007 (UTC)
Image Guild
Hello ! Which image its step doesn't conform? I do not speak English, I does not understand GWW: GUILD. I must change what in the image for which is in conformity. Sorry my English is not very well.
- Images for your guild have to be named "Image:Guild La Legion De Tocqueville Your title.jpg". All subpages of your guild has to be named like this: "Guild:La Legion De Tocqueville/Subpagename". I hope you can understand this and happy editing! poke | talk 19:31, 28 August 2007 (UTC)
Main page
Hey, just a small note: If you update the main page, please update the copyedit as well, else the outdated content might be put back in during the next sync =) --Xeeron 21:59, 28 August 2007 (UTC)
Sweets!
For you. Or your talk message, whatever. - anja 22:34, 28 August 2007 (UTC)
Category Luxon Guilds
I was wondering who I needed to talk to to get my guild listed in the Luxon Guild Category. BTY ty for helping me with my banner. —The preceding unsigned comment was added by WarriorThieves (talk • contribs) 20:43, 31 August 2007 (UTC).
- No problem WarriorThieves! To add your guild to a certain category, just type in [[Category:Luxon guilds]]. If you look at the bottom of your guild page, you should see that text there already, since I added it just now.
- Another request though: could you type 4 ~~~~ after your comment? This is called signing your comment, have a look here: GWW:SIGN. It's for the ease of the people reading your comments to know that there were yours. Have fun wiki'ing! -- (CoRrRan / talk) 18:57, 31 August 2007 (UTC)
Hai2alliancemember!
As i said! Hai2CoRrRan =) --ChronicinabilitY 14:27, 12 September 2007 (UTC)
sorry to ask but...
i need help with it, i did what you told me to do, but it messed up on me =|--Maestro 13:10, 13 September 2007 (UTC)
- You don't have to change your signature for that. You only have to register User:Maestro and add a redirect to the userpage. Btw. your signature should better be that:
[[User:Insane Maestro|<span style="font-size: 90%; color: black; font-weight: bold;">Maestro</span>]] [[Image:User Insane Maestro signature.jpg]]
. Note that you also have to upload the image again and add a redirect to your user page. poke | talk 14:37, 13 September 2007 (UTC)- I've decided to make it not only easier on myself, but on the sysops that i do my sig like this, the User:Maestro can be deleted if you wish, i won't argue it, as for i think shortening my name in my sig has caused a hassle for me. Thanks though!--Insane Maestro 01:54, 18 September 2007 (UTC)
- There is no possibility to delete the account, so you probably have to use it or simply leave it ;) Btw. you have to upload the icon for your signature to your userpage and add a redirect (per GWW:SIGN). poke | talk 05:29, 18 September 2007 (UTC)
- The icon is just a minituraized version of Healer's Covenant.--Insane Maestro 20:26, 18 September 2007 (UTC)
- There is no possibility to delete the account, so you probably have to use it or simply leave it ;) Btw. you have to upload the icon for your signature to your userpage and add a redirect (per GWW:SIGN). poke | talk 05:29, 18 September 2007 (UTC)
- I've decided to make it not only easier on myself, but on the sysops that i do my sig like this, the User:Maestro can be deleted if you wish, i won't argue it, as for i think shortening my name in my sig has caused a hassle for me. Thanks though!--Insane Maestro 01:54, 18 September 2007 (UTC)
User talk:Santax
I'm sorry perhaps i'm not expressing myself clearly enough. I am aware of what you said and that the people you spoke to did not find the comments offensive, however that is not what i was debating. Perhaps i should clarify; discerning if certain peeps found the comments, we are discussing, offensive, is not enough for you to discern if the comments were not offensive to anyone within the community. I am aware that you did not say that they weren't offensive to the community at large, but i assumed that due to your comments to me, that that was what you were implying. Otherwise your comments seem to suggest that you accept people you haven't asked could in some way find those comments to be both offensive and a direct attack on certain members of the community. Thus if this is your stance, i fail to see the point in you posting the fact that the people you asked in the first instance weren't offended, when you accept that it could have offended others. -- Salome 20:33, 15 September 2007 (UTC)
- And I fail to understand why you all of a sudden barge in and start violating active policy on userpages, without knowing all the details. The user in question has quite a history on this wiki (including a cool down ban), but was actively (and positively) contributing lately. Then all of a sudden Gaile pro-actively removes content she thinks is "generally offensive" and others blindingly start copying her, while they can see that there is an issue here regarding what is and isn't allowed on the wiki. I'm going to leave it at this, and I hope you can put your energy into the discussion on the proposed No profanity policy. -- (CoRrRan / talk) 21:00, 15 September 2007 (UTC)
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Note to self
Don't ever get involved in e-drama. -- (CoRrRan / talk) 11:07, 21 September 2007 (UTC)
- Punch me in the face with that note next time I'm close to getting involved. ;) - anja 15:19, 21 September 2007 (UTC)
PvP reward template
Hey Corran, was wondering (if you have the time to) if you could possibly alter the pvp rewards template to match the recently changed RA rules. I've tried editing and previewing it and it turned out horribly wrong. I was thinking it'd be better to leave it up to you as you originally created this template. Much appreciated :) --Ember Silvermoon 06:48, 29 September 2007 (UTC)
- Hey Ember, I'll have a look at it this week. -- (CoRrRan / talk) 23:28, 30 September 2007 (UTC)
- Thanks for the reply. It's not high priority so don't worry about it too much if you don't have the time to take a look at it. --Ember Silvermoon 00:37, 1 October 2007 (UTC)
Tnx
Thanx for explaning naming convention did not understand why my pics disappeared after awhile --The preceding unsigned comment was added by User:Aginor .
- You're very welcome, if you have any other questions, don't hesitate to ask here! -- (CoRrRan / talk) 23:28, 30 September 2007 (UTC)
o.O
You are too good for this world... poke | talk 23:40, 30 September 2007 (UTC)
thank you
Hey thanks for re-loading my picture I couldn't really figure it out so I gave up lol. ~lexis
Ranger Pet Maps
Thanks for updating the Tiger picture. I'm a really big noob when it comes to adding to wiki. You wont believe how long it took me to just get those up. /blush. I'll try to figure out how to update the rest.
hai
so i vandalized your page, ok? -Auron 22:08, 5 October 2007 (UTC)
- Sure, no problem. I guess I'm really silly when it comes down to "spot the typo". (And don't start Anja!) -- (CoRrRan / talk) 23:41, 5 October 2007 (UTC)
Image:Dargor & Golem.jpg
I am unable to tag this image foe deletion per user image naming, instead it creates a new page Image:Dargor the image in question can be found here Image:Dargor_&_Golem.jpg Just wondering if im doing something wrong on tagging it via GWWT Fall 23:30, 6 October 2007 (UTC)
- That's probably because of the "&". Will see what I can do about this; thanks for noticing :) poke | talk 01:08, 7 October 2007 (UTC)
Unique Categories
Just out of interest, why are you are removing the base type category for uniques and adding the base class type, when this is the opposite of what the guidelines suggest Guild_Wars_Wiki:Formatting/Unique_items#Category. Surely it doesn't make a lot of sense having it in the attribute category and the base class, I was just wondering what the reasoning was really? --Lemming 18:04, 9 October 2007 (UTC)
- The weapon infobox auto-categorizes the base type. Hence I remove it from the article itself. -- (CoRrRan / talk) 18:06, 9 October 2007 (UTC)
- Ok, but why add the base class category, when they are sub-categorised in the attribute type? --Lemming 18:08, 9 October 2007 (UTC)
- I'm not adding the base class category, am I? *puzzled* Base class = "Category:Axes" and "Category:Unique axes"? As for the attribute-type categories: that's what someone else did and I'm not bothering with that. I just want unique items to go into the "Category:Unique <insert weapon-type here>s" class. And out of the "Category:<insert weapon-type here>s" category. -- (CoRrRan / talk) 18:11, 9 October 2007 (UTC)
- I mean for example on a para shield when you put it in Category:Paragon unique items when it is also in Category:Command unique items which is a sub category to the first. --Lemming 18:19, 9 October 2007 (UTC)
- OK, yeah, I don't know who did that and I didn't think of checking the guideline on weapons. That's my fault, I agree. I just wanted "Unique swords" to go in "Category:Unique swords" and not in "Category:Swords", so i focussed on that. I don't think I purposefully added "Category:Paragon unique items" anywhere myself, that was just a moment of inattention if I did. :-) -- (CoRrRan / talk) 18:25, 9 October 2007 (UTC)
- I mean for example on a para shield when you put it in Category:Paragon unique items when it is also in Category:Command unique items which is a sub category to the first. --Lemming 18:19, 9 October 2007 (UTC)
- I'm not adding the base class category, am I? *puzzled* Base class = "Category:Axes" and "Category:Unique axes"? As for the attribute-type categories: that's what someone else did and I'm not bothering with that. I just want unique items to go into the "Category:Unique <insert weapon-type here>s" class. And out of the "Category:<insert weapon-type here>s" category. -- (CoRrRan / talk) 18:11, 9 October 2007 (UTC)
- Ok, but why add the base class category, when they are sub-categorised in the attribute type? --Lemming 18:08, 9 October 2007 (UTC)
thanks
Oops, I must have read that wrong. Thanks.
Skill box with requires, enchantment-removal, etc
It there a list of these tags that you're working off of and how does it compare with the (now slightly out of date) proposal Skill Tags I made in June? I'm concerned about how well throught out some of these tags are, such as checks-true. Cloud 16:44, 14 October 2007 (UTC)
- Just a first try at getting things rolling. I was not working by a list, just common sense. -- (CoRrRan / talk) 20:42, 14 October 2007 (UTC)
- k, but I don't think having all three of checks, checks-false, and checks-true is common sense, nor is the presences of both check-health and checks-health. In general I think having 'check(s)-anything' is a mistake but that's another discussion. It is good to get things going though, and fwiw, I'm still all set to run my bot and splat my tags into all the skill articles ;) Cloud 21:21, 14 October 2007 (UTC)
- I take that back, I've got movers coming on tuesday (16th) and may not be in a position to do anything for a week :P, but the point general point stands ;) Cloud 21:26, 14 October 2007 (UTC)
- (EC) If there is a 'check-health' and 'checks-health', than that is just due to a typo.
- As for your bot to do a run on all the skills: that would be kind of a bad idea. 1. You don't have a bot flag yet. 2. We do have to get more people involved into whether we want to add the tags into the skills. But I doubt a lot of people would respond to it. Perhaps a good way to show how it might work is to get started on the assassin skills, like I did, and go from there.
- What I wanted to accomplish with the 'checks-'-parameters is to get DPL to provide the condition that is required for the skill to do its thing. Perhaps it isn't the best solution, but I didn't find it on your 'Skill tag'-list. How do you want to incorporate that?
- And I don't know if you've seen it, but I've incorporated the 'requires'-parameter into an example Skill infobox here: User:CoRrRan/Sandbox2. -- (CoRrRan / talk) 21:31, 14 October 2007 (UTC)
Vandalism
This guild's history - the two IPs between Blobulator's edits and mine. The latter of the two (the one with three edits) is, according to the guild's leader (a friend of mine), a griefing spree from in-game drama stuffs. Armond 04:07, 18 October 2007 (UTC)
- Armond, sorry for not responding sooner. I've looked at the edits, and you are referring to [1] [2], right? If so, putting a warning on the anon's talk page would be the next step. That would be something you could do yourself or I can do it for you. However, those edits are not very easy to read as pure vandalism by a 3rd party (myself). Hence it would be best for you to let the anon know that it's not OK to vandalize pages and if this user returns and does it again, you should post on GWW:NOTICE, where a sysop can take action. -- (CoRrRan / talk) 23:40, 20 October 2007 (UTC)
Vandalism
Please revert the pages, you protected. - Drago 22:53, 20 October 2007 (UTC)
- Done, I think. -- (CoRrRan / talk) 22:55, 20 October 2007 (UTC)
Game updates/20071020 needs to be added to Game_updates Fall 23:00, 20 October 2007 (UTC)- Nvm finally showed up, that sure took awhile. Fall 23:38, 20 October 2007 (UTC)
?
"I know you can do that, but I don't really mind. Go waste your time." Waste my time? says the person who spends his life updating wiki pages. —The preceding unsigned comment was added by 81.169.143.195 (talk • contribs) 02:20, 21 October 2007 (UTC).
- Sure. Whatever. At least I'm not hiding behind proxies. -- (CoRrRan / talk) 00:23, 21 October 2007 (UTC)
signature
hi corrran
i was wondering where i can make a signature, because i can push the button and place a siganure but where can i edit it and add an image? --Padre 16:38, 23 October 2007 (UTC)
- Hello Padre: take a look at GWW:SIGN, it has a brief explanation on how to create signatures. Basically it boils down to this: go to Special:Preferences, check "Raw signatures", and put something like this
[[Image:User Padre sig.png|Padre]] <small>([[User:Padre|Padre]] / [[User_talk:Padre|talk]])</small>
in the "Nickname"-textbox. (It is just an example, modify it any way you like. If you look at talk pages in edit mode, you can have a look how others have done it by looking at their signature code.) I hope this helps you in any way! -- (CoRrRan / talk) 07:26, 24 October 2007 (UTC)
Thanks
Thanks for moving the screenshots for BMP and sorry for "misposting" those, i'm kinda new to this and still am learning the policies/how to.
:]
Welcome back, Cor :) poke | talk 14:27, 11 November 2007 (UTC)
Wb :) - anja 16:15, 11 November 2007 (UTC)
updates category
You should use "7 2005" "2005 7" for August 2005 instead of "5 07" - the category divisions look odd on the category page. (Aiiane - talk - contribs) 20:15, 12 November 2007 (UTC)
- (EC) I'm using
[[Category:Updates|7 05]]
for May 2007, because then the sorting is done by years (see Category:Updates). Unfortunately, MediaWiki is not sorting properly if I'm using[[Category:Updates|2007 05]]
for May 2007. It then sorts at "2". This method will become a problem once we get to 2010. -- (CoRrRan / talk) 20:23, 12 November 2007 (UTC)- Can you do '07-07 or something? The 7 alone is weird. :P - BeX 04:37, 13 November 2007 (UTC)
- I know. :S But changing it to '07-07 will only result in ALL updates being sorted @ " ' ", and that's not preferred IMO. Is it such a mess at the moment then? -- (CoRrRan / talk) 08:43, 13 November 2007 (UTC)
- I didn't think of that. I guess there's no other option. The sorting is great as it is, it's just odd looking. :P - BeX 09:22, 13 November 2007 (UTC)
- I know. :S But changing it to '07-07 will only result in ALL updates being sorted @ " ' ", and that's not preferred IMO. Is it such a mess at the moment then? -- (CoRrRan / talk) 08:43, 13 November 2007 (UTC)
- Can you do '07-07 or something? The 7 alone is weird. :P - BeX 04:37, 13 November 2007 (UTC)
Bye
Bye CoRrRan, hope to see you some time ;) -- scourge 01:49, 15 November 2007 (UTC)
- Good luck in life, man. Do well and don't suck :p -Auron 01:55, 15 November 2007 (UTC)
- Best wishes to whatever you plan on moving on to ^-^ -- ab.er.rant 02:08, 15 November 2007 (UTC)
- Take care Cor, it was a pleasure knowing you and I hope you keep in contact. :) - BeX 09:35, 15 November 2007 (UTC)
- Best wishes to whatever you plan on moving on to ^-^ -- ab.er.rant 02:08, 15 November 2007 (UTC)
- Best of luck to you on whatever the future holds for you! Just an FYI: I saw your request on the adminship talk page. You may want to post the request on the talk page of a b-cat, as they're the ones who actually have the access to remove the sysop rights. --- Barek (talk • contribs) - 16:31, 16 November 2007 (UTC)
- I saw it, too, ::points at post above:: just didn't get around to do it yet. Will do it right away. --Xeeron 16:36, 16 November 2007 (UTC)
- Good luck CoRrRan! As others have said, I hope you still hang around in the IRC channel. Much wub. LordBiro 14:09, 17 November 2007 (UTC)
On the loose
- link
- Just wanted to point out how hilarious this looks from an outsider's point of view. No wonder CoRrRan isn't around as much! His 'Bot has killed him, hidden his body in a closet, and is now systematically removing all traces of him from the internet! (don't kill me if I'm right! Nobody will believe me anyway!) -- Jïörüjï Ðērākō.>.cнаt^ 21:30, 15 November 2007 (UTC)
- lol his bot killed him and mentioned "not much use anyway" thats awsome :D--Cursed Angel 18:51, 21 November 2007 (UTC)
Welcome back?
^ -- br12 • (talk) • 19:26, 24 December 2007 (UTC)
- *cheer*? :D poke | talk 01:09, 25 December 2007 (UTC)
- he is? - Y0_ich_halt 00:36, 28 December 2007 (UTC)
- Not sure, he made a few edits here on the 24th but that doesn't neccessarily mean anything. If he is welcome back :) --Kakarot 00:43, 28 December 2007 (UTC)
- he is? - Y0_ich_halt 00:36, 28 December 2007 (UTC)
Sandboxes
I have commented out some category code on your NPC infobox sandbox, since it was showing in categories and DPL lists. I hope you don't mind :) - anja 10:11, 26 January 2008 (UTC)
- Well, they were there only for like... 2 months. :-) Do we have DPL lists for weapons already then? -- (CoRrRan / talk) 11:04, 26 January 2008 (UTC)
- Not really, the weapon stats template still has some bugs (*pokes Poke*). But we are using DPL to create gallery pages, so your sandbox was showing up there. :) - anja 11:22, 26 January 2008 (UTC)
Skill infobox
Thanks for the fix! -- Hong 10:27, 15 February 2008 (UTC)
yay
It's nice to see, that you are still around sometimes :) poke | talk 10:31, 27 June 2008 (UTC)
- Definitely :) Calor 15:28, 27 June 2008 (UTC)
- I lurk like the best of them! -- (CoRrRan / talk) 19:41, 4 July 2008 (UTC)
- You could definitely be active like the best of them, too :) never hurts to try getting him back... Calor 22:59, 4 July 2008 (UTC)
- Thanks for your support Calor, but GW is sooo 2006 for me. Mebbe I'll be back for GW2, but then A.Net will have to be really inventive. -- (CoRrRan / talk) 22:55, 4 September 2008 (UTC)
- ...two months later. Yeah, I'm getting that same feeling too. I almost never play GW anymore. calor (talk) 23:22, 4 September 2008 (UTC)
- Hah! Yeah, you're right. And I missed the 2 month mark by exactly 4 minutes... -- (CoRrRan / talk) 23:23, 4 September 2008 (UTC)
- I hate seeing Guild Wars members leave. Good bye man. Hope you enjoy life outside GW, and may you come back soon. --Burning Freebies 18:39, 21 September 2008 (UTC)
- Hah! Yeah, you're right. And I missed the 2 month mark by exactly 4 minutes... -- (CoRrRan / talk) 23:23, 4 September 2008 (UTC)
- ...two months later. Yeah, I'm getting that same feeling too. I almost never play GW anymore. calor (talk) 23:22, 4 September 2008 (UTC)
- Thanks for your support Calor, but GW is sooo 2006 for me. Mebbe I'll be back for GW2, but then A.Net will have to be really inventive. -- (CoRrRan / talk) 22:55, 4 September 2008 (UTC)
- You could definitely be active like the best of them, too :) never hurts to try getting him back... Calor 22:59, 4 July 2008 (UTC)
- I lurk like the best of them! -- (CoRrRan / talk) 19:41, 4 July 2008 (UTC)
Happy Birthday
Even though you're inactive, its still your Birthday, so Happy Birthday and have a great day.- TheRave (talk) 06:11, 17 November 2008 (UTC)
- Happy birthday!! - anja 07:11, 17 November 2008 (UTC)
- Happy birthday Cor! poke | talk 07:50, 17 November 2008 (UTC)
- Happy birthday ^^ - Y0_ich_halt 12:34, 17 November 2008 (UTC)
- Happy Birthday :D --Kakarot 13:48, 17 November 2008 (UTC)
- Happy Birthday! Hopfully you get this :D ·•·Crypto·•· 22:02, 17 November 2008 (UTC)
- Happy Birthday :D --Kakarot 13:48, 17 November 2008 (UTC)
- Happy birthday ^^ - Y0_ich_halt 12:34, 17 November 2008 (UTC)
- Happy birthday Cor! poke | talk 07:50, 17 November 2008 (UTC)
yo
what games are you playing lately, if any? -Auron 01:46, 27 March 2009 (UTC)
- EVE (if I can find the time, because my job is taking too much of that stuff at the moment) -- (CoRrRan / talk) 01:47, 27 March 2009 (UTC)
archiving 20091025
cor :O - Bex 05:43, 7 May 2009 (UTC)