User:CoRrRan/Sandbox2

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Off-Hand Attack. Must strike a Hexed foe. If it hits, this attack strikes for +5...17...20 damage and target foe is Poisoned for 5...17...20 seconds.



Off-Hand Attack. If you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10...26...30 damage.



Dual Attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20...40...45 damage and all adjacent foes take 20...40...45 damage.



Elite Off-Hand Attack. Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10...30...35 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.



Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +10...30...35 damage and any Stance being used by target foe ends. This attack cannot be blocked.



Enchantment Spell. You are Blinded for 10 seconds. For 10 seconds, you gain +5...9...10 Health regeneration and +40 armor.



Hex Spell. For 6...10 seconds, every time target foe deals damage that foe takes 80...140% of the damage it causes (maximum 80 damage).



For 15 seconds, your entire party has 50% fast casting and all skills recharge 25% faster.



Elite Echo. For 10...30...35 seconds, if you are under the effect of a Chant or a Shout, you attack 33% faster.



Elite Hex Spell. For 4 seconds, the next time target foe attacks, that foe takes 30...114...135 damage and becomes Blinded for 10 seconds.



Echo. For 5...21...25 seconds, you attack 25% faster but have Cracked Armor for 20 seconds. This Echo is reapplied every time a Chant or Shout ends on you.



Dual Attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a Spell, target foe suffers from Exhaustion.



Ebon Vanguard Assassin Support

Spell. Summon a level 10...20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 20...30 seconds. If target foe is not a Charr, the Assassin lives for 10...15 seconds.



Skill. Target foes attributes are set to 0 for 20 seconds, and target foe and another random foe swap positions.