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Battery

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A battery is a party member whose role is to supply energy or adrenaline to the rest of the team.

In practice, this almost always means a Necromancer primary running Blood is Power (BiP) because of its superior utility compared to other options. To limit the impact of the sacrifice cost of BiP, the battery will often start off with low health and bring at least one health regeneration skill. A common tactic is to use BiP repeatedly for multiple deaths until the character has only a single health point from death penalty, thus mitigating all further sacrifice costs.

[edit] Available skills

[edit] Other energy-boosting skills

Applications-development.png This list or table is known or strongly suspected to be incomplete or missing data.
  • Necromancer Blood Ritual Blood Ritual — a BiP supplement or used in builds requiring additional utility.
  • Necromancer Well of Power Well of Power — BiP supplement; useful in areas where the party tends to remain in the same place.


[edit] Adrenaline boosting

[edit] Comparison of energy-supplying skills

Cleanup It has been suggested that this section should be rewritten: details are incorrect, but more importantly, it doesn't clearly compare strengths, weaknesses, and dependencies.


Skill @0 @8 @12 @14 @16 @20 Skill Type Requirements Notes Attribute
Balthazar's Spirit Balthazar's Spirit 1 1 1 1 1   enchantment spell When taking damage upkeep Smiting Prayers
Succor Succor 0.333 0.333 0.333 0.333 0.333   enchantment spell Spells cost extra energy upkeep  
Well of Power Well of Power 0.333 0.58333 0.666 0.666 0.666 0.666 elite well spell stay in well health regen Blood Magic
Blood is Power Blood is Power 1 1.666 1.666 2 2 2.333 elite enchantment spell None. Enchant +20%, Blood Magic
Blood Ritual Blood Ritual 1 1 1 1 1 1 enchantment spell Caster in touch range Enchant +20%, 2;3;3;4;4 allies max Blood Magic
Energy Boon Energy Boon 1 7 10 11 13 16 elite enchantment spell None. Doublecast, Enchant +20%, Energy Storage
Weapon of Fury Weapon of Fury 1 1 1 1 1 1 weapon spell hits with an attack   Channeling Magic
Weapon of Renewal Weapon of Renewal 0.0476190 0.238095 0.333 0.380952 0.380952 1.8 weapon spell use attack skill   Spawning Power
"Never Give Up!" "Never Give Up!" 0.05 0.3 0.4 0.45 0.55   shout below 75% health   Command
Energizing Chorus Energizing Chorus 0.428571 0.714285 0.857142 1 1   chant use Energy Shout or Chant 10Energys @10+ Motivation
Lyric of Zeal Lyric of Zeal 0.0666 0.333 0.4666 0.5333 0.5333   chant use Signet   Motivation
Zealous Anthem Zealous Anthem 0.0476190 0.238095 0.333 0.380952 0.380952   chant use attack skill   Motivation
Aria of Zeal Aria of Zeal 0.04545 0.1818 0.22727 0.2727 0.2727   chant use Spell   Motivation
Song of Power Song of Power 0.222 0.5777 0.7555 0.8444 0.9333   chant no skill use   Motivation
"The Power Is Yours!" "The Power Is Yours!" 0 0.166 0.166 0.166 0.166   elite shout None   Motivation

Team roles and builds
Type General Particular
Damage PressureSpikerNuker Beast masterBomberDagger spammerTouch rangerTrapper
Support HealerProtection BatteryBonderImbagonInfuserOrders
Control LinebackShutdownTank CripshotHexwayMinion masterSpirit spammer
Utility CallerToolbox
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