Divine Boon

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Enchantment Spell. While you maintain this enchantment, whenever you cast a Protection Prayer [sic] or Divine Favor spell that targets an ally, that ally is healed for 15...51...60 Health, and you lose 1 Energy.

Enchantment Spell. While you maintain this enchantment, whenever you cast a Protection Prayer [sic] or Divine Favor spell that targets an ally, that ally is healed for 15...51...60 Health, and you lose 1 Energy.

Concise description
Enchantment Spell. Whenever you cast a Protection Prayer [sic] or Divine Favor spell on an ally, that ally is healed for 15...51...60. Heal cost: you lose 1 Energy.


Progression
0
15
1
18
2
21
3
24
4
27
5
30
6
33
7
36
8
39
9
42
10
45
11
48
12
51
13
54
14
57
15
60
16
63
17
66
18
69
19
72
20
75
21
78

Acquisition[edit]

Skill quests

Skill trainers

Hero skill trainers

Related skills[edit]

Notes[edit]

  • Divine Boon requires strong energy management, since it increases skill costs and decreases natural regeneration.
  • Unlike the Divine Favor bonus, untargeted skills will neither heal the caster, nor cause the energy loss.
  • Divine Boon's healing always takes effect first, before the effects of the spell that triggered it. For example, its healing will occur before Zealous Benediction checks its target's health. When using Mend Condition to remove a Deep Wound, Divine Boon's healing is still reduced by the Deep Wound.

Trivia[edit]