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My suggestions
While reading through these suggestions, the text on its face may give the first impression that I'm overly-critical of the direction in which Guild Wars 2 has developed. However, nothing could be further from the truth. With over 6,000 hours invested over the course of 82 months in the original Guild Wars Prophecies and all the expansions, I am a huge fan of the game and admirer of ArenaNet's efforts.
The subtext of my suggestions is of an ancient gamer (I owned the granddaddy of the video game industry, Pong, back in 1976!) who - after all these years - is thrilled at the prospect of a games developer finally getting so many things right. At the same time, I offer up constructive criticism in an effort to prod the developers to address those areas falling a bit short of their full potential; but only because I want to see GW2 succeed beyond anybody's expectations. Here's to the next 6,000 hours :D
Lastly, I fully realize that there's no way in Tyria the suggestions below will be implemented before launch (for those that haven't already been implemented). However, this is a good thing. Assuming any of my feedback posts are taken into consideration, they can be added to the game at a later date and marketed as new content. This further demonstrates to the player base that ArenaNet is serious about maintaining ongoing development and support for the game to keep it fresh and engaging.
- "The Hunted" Mini-game for WvWvW
- A Plea to ANet re: 'Bots & Leechers
- Adaptive Graphics Quality Scaling
- Alternative Scoring in WvWvW
- Blindness Revamp
- Bone Minions vs. Jagged Horror Models
- Bonuses for Personal Story Mode
- Boon and Condition Icons / Indicators
- Brawling Arena
- Build an Edifice in WvWvW
- Camera Controls
- Capture-the-Flag (Orb) in WvWvW
- Cash Rewards in Mail Not Obvious
- Changes to WvWvW Scoring
- Clarifying WvWvW Interface
- Data Mining Golem Error?
- Death Shroud Revamp
- Dye Builds
- Eliminate Surface-swimming Invulnerability
- Engineering...we have a problem...can you fix it?
- Escort the Sapper in WvWvW
- Finishing Move Counters and Animations
- Follow Ally Command
- Hey Bookah! Advice Column
- How to Stop the 'Bots and Leechers Once and For All
- Karma Rewards for Mentoring and Assisting
- Keep Free World Transfers, Limit WvWvW Representation
- Magic Motion Sensor Rest in Peace
- Mesmer's Phantasm Reboot
- Mini-golem Battlebots
- Necros and Fear
- No Water Jumping
- Palisades in WvWvW
- Please Keep Water Droplet Effect
- RTS Structures in WvWvW
- Randomize the WvWvW Dungeon
- Rescuing Players in PvP
- Rethinking the Mesmer Mechanic V 2.0
- Siege Weapon Range Indicator on Build
- Skill building
- Squad Commander Standing Orders
- Squad Commander Vetting Addendum
- Squad Commander and Party Leader Map Markers
- Squads and Parties
- Summon a Champion in WvWvW
- Tactical Inactivity and Auto-targeting
- Taste of Death Not Healing as Expected
- The All-Seeing Eye for WvWvW
- Toggle Monster Strategy Notes
- Trait Scaling
- Trait and Attribute Templates
- Treasure Hunt in WvWvW
- UI Customization
- Weapon Skill Tiers
- World Building and the Death of the Map Jump