Blood of the Master
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Spell. All of your undead allies are healed for 30...99...116 Health. You sacrifice an additional 2% maximum Health per minion healed in this way.
- Concise description
Progression | |
---|---|
0 30
1 36
2 41
3 47
4 53
5 59
6 64
7 70
8 76
9 82
10 87
11 93
12 99
13 105
14 110
15 116
16 122
17 127
18 133
19 139
20 145
21 150
|
Acquisition[edit]
Hero Usage[edit]
- Heroes use this skill when at least two allied minions are below 50% health.
Notes[edit]
- Where Verata's Sacrifice works on your own minions, Blood of the Master heals all allied minions, including those in separate parties. Be careful when using this skill if there is another minion master around.
- A minion master spamming this skill can often keep their minions alive for periods far exceeding their usual life span; however, such a player can be a large drain on their party's healer.
- If your party has multiple minion masters, heroes will kill themselves with this skill if not having access to strong self-healing. To counteract this, consider bringing Taste of Death on that hero, since this makes them much less likely to die.
- It is even possible to kill yourself at full health by using this skill; with at least 48 minions, you will sacrifice 101% health.
Bug.The concise description is wrong regarding only healing your own minions.