Favorable Winds
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Favorable Winds
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Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30...126...150 seconds.
- Concise description
Progression | |
---|---|
Level
|
0 1 30
1 2 38
2 2 46
3 3 54
4 3 62
5 4 70
6 5 78
7 5 86
8 6 94
9 6 102
10 7 110
11 8 118
12 8 126
13 9 134
14 9 142
15 10 150
16 11 158
17 11 166
18 12 174
19 12 182
20 13 190
21 14 198
|
Acquisition[edit]
- Nightfall
- Prophecies
Related skills[edit]
Notes[edit]
- This skill creates a Spirit of Favorable Winds.
- When used in conjunction with Read the Wind, the bonus damage stacks, but the speed does not (i.e. arrows still move twice as fast).
Trivia[edit]
- Archer's Signet and Favorable Winds are the only non-bow attack or preparation skills that require a bow.