Iron Mines of Moladune (cinematics)
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|Iron Mines of Moladune|
|Plays during||Iron Mines of Moladune|
|Locations|| Iron Mines of Moladune|
Cinematic 2 — Death is too good for you.
Cinematic 2 — The portcullis has been breached
- Seer: Yes, yes. You are the Ascended ones the dragon Glint has spoken of. Come in. Come in. I have been expecting you.
- <Party leader>: Who are you?
- Seer: I have traveled far and waited many long years to help you fulfill the Flameseeker Prophecies. What matters is that I am here to help you.
- <Party leader>: We're listening.
- Seer: By now you have realized that the Mursaat cannot be defeated with the tools you now posses.
- <Party leader>: Yes. Go on.
- Seer: For centuries my kind has fought the Mursaat. I know the rituals that can give you at least some protection from their agonizing touch.
- <Party leader>: And you will perform these rituals for us?
- Seer: Yes.
- <Party leader>: But why? Why help us?
- Seer: Because if the prophecies are to be believed, you will do what my entire race could not. You are going to destroy the Mursaat.
- <Party leader>: What would you have us do?
- Seer: In a cave to the east lives a bestial creature made from malice and shade. This creature has a natural defense against the magics of the Mursaat. Bring me the spectral essence of this beast, and I will infuse its protections into your armor.
- Evennia: "May the deaths of all whom you betrayed weigh heavy on you in the afterlife. Death is too good for you, Markis. May your tortured soul never find peace."
- Brechnar Ironhammer: "Brother, the portcullis has been breached. The first and second regiments have fallen, and the Stone Summit has raised their flag over Thunderhead Keep. My king, the fortress is taken."
- King Jalis Ironhammer: "Sound the horn of retreat, Brechnar. We will cut our losses and regroup."
- Brechnar Ironhammer: "Get yourself to safety, brother. Deldrimor cannot afford to lose its capital and its king in the same day."
- King Jalis Ironhammer: "Guards, with me. We are leaving."
|Prologue||The Last Day Dawns • The Searing|
|Aftermath||The Great Northern Wall • Fort Ranik • Ruins of Surmia • Nolani Academy • Borlis Pass • The Frost Gate • Gates of Kryta|
|The White Mantle||Lion's Arch • D'Alessio Seaboard • Divinity Coast • The Wilds • Bloodstone Fen • Aurora Glade • Riverside Province • Sanctum Cay|
|Ascension||Dunes of Despair • Elona Reach • Thirsty River • Augury Rock • The Dragon's Lair|
|The Chosen||Ice Caves of Sorrow • Iron Mines of Moladune • Thunderhead Keep • Ring of Fire • Abaddon's Mouth • Hell's Precipice|
|Sorrow's Furnace||Kilroy Stonekin • Noble Intentions Plan B • Unspeakable, Unknowable • The Forge Heart|