Block
- This article is about the game mechanic. For suspensions or blocks on a player account, see Ban.
Blocking is one of the game mechanics that prevents an attack from hitting. A blocked hit deals no damage, yields no adrenaline to the attacker nor the blocker, and is visually represented by the text "block" floating above the target's head seen by the attacker along with a distinct sound of a muffled hit. There are a variety of skills that provide blocking, usually either cast on an ally or yourself. You can also Body block and otherwise Snare. These are generally used to defend a character under heavy fire from physical sources (such as Warriors and Rangers) since they do not prevent the damage from non-attack skills.
However, it should be noted that many skills can punish a target for blocking, providing extra damage, knockdowns, or other penalties if the attack is blocked.
Other skills bypass blocking or disallow the target to block.
There is no cap on stackable blocking skills, but the effects are multiplicative. This means that two 50% chance to block skills do not add up to a 100% chance to block. Rather the first block skill applies, and any attack that bypasses that has to pass the second block skill for a total effective chance to block of 75%.
List of blocking skills[edit]
- See also: Block effect
Warrior[edit]
- Auspicious Parry
- Bonetti's Defense
- Deadly Riposte
- Defensive Stance
- Deflect Arrows
- Disciplined Stance
- Frenzied Defense
- Gladiator's Defense
- Protector's Defense
- Riposte
- Shield Bash
- Shield Stance
- Soldier's Defense
- Soldier's Stance
- Wary Stance
Monk[edit]
Ranger[edit]
- Dodge
- Dryder's Defenses
- Escape/Escape (PvP)
- Lightning Reflexes/Lightning Reflexes (PvP)
- Natural Stride
- Whirling Defense
- Zojun's Haste
Mesmer[edit]
Elementalist[edit]
Assassin[edit]
Ritualist[edit]
Paragon[edit]
Dervish[edit]
Common[edit]
List of blocking punishment skills[edit]
Warrior[edit]
Ranger[edit]
Necromancer[edit]
List of unblockable skills[edit]
Warrior[edit]
- Auspicious Blow
- Forceful Blow
- Magehunter Strike
- Magehunter's Smash
- Pure Strike/Jaizhenju Strike
- Soldier's Strike
- Sun and Moon Slash
- Warrior's Cunning
- Whirling Axe
- Wild Blow
Ranger[edit]
- Arcing Shot
- Called Shot
- Crippling Shot
- Crossfire
- Magebane Shot
- Otyugh's Cry
- Precision Shot
- Seeking Arrows
Necromancer[edit]
Assassin[edit]
- Expose Defenses
- Fox Fangs
- Fox's Promise
- Golden Fox Strike
- Nine Tail Strike
- Shattering Assault
- Unseen Fury
- Way of the Fox
- Wild Strike/Wild Strike (PvP)
Ritualist[edit]
Paragon[edit]
Dervish[edit]
- Guiding Hands/Guiding Hands (PvP)
- Irresistible Sweep/Irresistible Sweep (PvP)
- Twin Moon Sweep/Twin Moon Sweep (PvP)
Common (PvE only)[edit]
Other skills which interact with blocking[edit]
Warrior[edit]
- Furious Axe (adrenaline gain if blocked)
Trivia[edit]
- In the 1st of Feb. 2007 update, all instances of Evade was replaced by Block.