User:CoRrRan/Archive/March - July 2007
Thanks
Thanks and Welcome --Indecision 05:54, 8 March 2007 (EST)
- No problem. Here to help. --CoRrRan 05:54, 8 March 2007 (EST)
Your version looks great. - BeXoR 22:24, 8 March 2007 (EST)
- Thanks, I'm not really fond of the "(Outpost)" thingy, but imo it's better than 2 rows almost stating the same information. --CoRrRan 22:25, 8 March 2007 (EST)
Agreed - great template :) Thnx Fox 05:24, 9 March 2007 (EST)
Gr
10...82...100 <--Woei, it works! -- CoRrRan (CoRrRan / talk) 17:21, 22 March 2007 (EDT)
- It seems like most, if not all, of the skills you're changing had 0..12..16 values, and so your change ends up with {{gr|0|16}} values instead of the correct {{gr|0|15}}. --Rezyk 17:59, 22 March 2007 (EDT)
Skill Updates
I rectified Simple Thievery which is linked to Domination and not Inspiration. Also added related skills.Truthseeker 13:09, 5 April 2007 (EDT)
- Excellent! I'm not really looking too clearly to the skill infoboxes apparently. :-) I'm only updating the progressions and acquisitions mostly. -- CoRrRan (CoRrRan / talk) 13:11, 5 April 2007 (EDT)
- Keep up the good work =) But actually, half the domination skills (maybe more) were linked to inspiration XD Truthseeker 13:30, 5 April 2007 (EDT)
Size restriction
A size restriction? That's just bogus. I can't find any similar rule on Guildwiki. AOTT 16:14, 19 April 2007 (EDT)
- This is not GuildWiki. :) --Dirigible 16:16, 19 April 2007 (EDT)
- Hehe, well, I haven't thought of it, but it has been policized by the editors of Guild Wars Wiki. You'll notice a lot of differences between this wiki and Guildwiki though. But glad to have you here!
- And don't hesitate to make a comment about it on the Guild_Wars_Wiki_talk:User_page -- CoRrRan (CoRrRan / talk) 16:18, 19 April 2007 (EDT)
De-stub
Hey man, it's un-stub in stead of de-stub. 68.83 11:47, 22 April 2007 (EDT)
Woot! No more skill-stubs!
Finally... (Unless someone decides to put one on a skill page again.) -- CoRrRan (CoRrRan / talk) 12:09, 22 April 2007 (EDT)
RA and Grief wording
on the Random Arenas article you made the wording of "grief" grammatically correct by adding the "v" and making it "grieving." but the usage in this case is colloquial to gaming. if u say grieving, it makes it sound as if someone had a tragic accident and lost a loved one instead of causing other ppl annoyance. the official entry in wikipedia also uses "griefing." anyways, i'll let u have the final say on this, but just wanted to give u my perspective. --Wongba 10:02, 7 May 2007 (EDT)
- I really never heard about a
gerundgerund form of a word... And you are right to say that it's should be "griefing". I'll change it back. I guess this has something to do with me not having English as a native language. - I looked up "griefing" on dictionary.reference.com and they didn't have a reference to it, so I assumed it incorrect. But if wikipedia uses "griefing", who am I to contradict them! :)
- FYI, you can use
[[Wikiquote:Article]][[Wikipedia:Article]] to refer to Wikipedia. -- (CoRrRan / talk) 10:20, 7 May 2007 (EDT)- thx for the wiki info, didn't know about the wiki thing. but isn't it Wikipedia:gerund? wikiquote seems to lead to a different part of wikipedia. --Wongba 10:46, 7 May 2007 (EDT)
PvP content on the wiki
Hi! I want to contribute to the pvp content of this wiki, but I don't know where to start. I did manage to set off the whole grieve / grief thing tho ;) Any suggestions? Blame the Monks 17:09, 14 May 2007 (EDT)
- Category:PvP stubs, Category:PvP tactics, Category:Game mechanics, and anything else you notice missing. Have fun! :) --Dirigible 17:19, 14 May 2007 (EDT)
- Hey Blame, Dirigible gave you a number of Categories that currently are discussing PvP content on the wiki. If you want to contribute on it, and I know you are more than capable, I'd suggest starting by looking through those pages and correcting anything that looks misinformed or just wrong. AFAIK, Category:PvP tactics has a lot of terminology in it, which probably should get it's own category instead of being labeled as tactics. But this is a minor change, I wouldn't worry about it too much. I'd be much happier if you could look at the more detailed or complex PvP tactics that are (not yet?) written on the wiki. Currently, there are not enough high level PvP contributors as far as I know. I know User:MisterPepe is an active member of XoO's GvG-team and you of course. User:Vindexus has been contributing, but his last contrib is 21st of March. And User:Warskull has posted a few bits and pieces, but is not really active at the moment. So in general, there isn't enough good PvP information getting onto the Wiki at the moment.
- Another thing that I think is important is good GvG guildhall information. I tried to do a bit on Burning Isle and Frozen Isle, but I guess even those pages can be improved upon. I want to let starting players get to know the guild halls and why a certain build can make good use of its features. IMO, a lot of guilds who are starting with GvG are picking a guild hall on just looks and not based on the kind of build they are going to play. (For instance a guild that wants to run a spike build, shouldn't chose Frozen.) -- (CoRrRan / talk) 18:31, 14 May 2007 (EDT)
- Thanks for the suggestions. I went through the PvP Tactics category the other day and wrote a deal on running, but the next one I looked at was written by narc, my guildmate. I felt like he was wrong, but I didn't want to just overwrite his work on what appeared to be opinion. That made me unsure of how much of what I was writing was opinion, situational, meta dependent, and so on. That in turn has made me unclear on what I should write. In the past, almost all of my writing has come when someone either 1) sent me a PM and asked me a question and I would write out a response and make it public or 2) I've gotten into an argument with someone and explained why they don't understand the game ;). I was hoping to do the same here, but the articles requested thing doesn't have any pvp content that I saw.
- So could anyone be more specific on what you want or improvements to be made to the one article I did write? Perhaps even take a look at guides I have written on my personal wiki site and see what could be converted to a wiki article and how? Thanks. Blame the Monks 07:44, 15 May 2007 (EDT)
- CoRrRan: Aww, that's sweet of you to remember me =)
- Blame: First law of a wiki: Anything can be improved. If you think you can improve an article, do it, no matter who wrote the original version.
- I'll take a look at the other stuff in a minute ;) MisterPepe talk 13:45, 17 May 2007 (EDT)
(ri)Okay, quick thoughts: Awesome job on that double running page. Much <3 for that one =) I also really like what you've been doing with the GH articles, though you'd probably be best to avoid putting in things like "But damn it looks cool :)" - as amusing as I find that, it's not really NPoV. As far as turning forum articles/guides into wiki articles, I've been having a fair number of problems with that too - see User:MisterPepe/MonkWeaponSwaps - but it seems that, in general, most of the articles that people write for forums tend to be matters of opinion/sarcastic to the extreme, which makes it really, really hard to make it into a wiki article. Just by glancing through your list of guides, I don't really see any you can wikify without an incredible amount of trouble =P
As far as what articles to work on, Split, Gank, and Collapse could all use some work - though Overextend is already too long. It probably would have been simpler to just put a #REDIRECT [[Kry]]
tag in there and leave it =P Here's a list of things I'd like to see more of:
- An article on Balanced builds - the jack-of-all trades kind, where it can split, spike, pressure, and do the macarena.
- Our Flag running article only talks about ways to cap the flag - I'd like to see a part about when NOT to cap the stand. Maybe also a mention about offensive runners, i.e. powerblock Me/E runners.
- I'd like to see something more about Mesmers - specifically, different kinds of PvP setups. I've always seen PvP mesmers as being set up in a few different ways (Caster-hate, melee-hate, I-hate-everyone-because-I'm-emo), and there's nothing like that on here. On a related note, an article on Hate could be good, too =)
Those are my thoughts, at least. I'm not exactly high-end GvG in any way, shape or form (*sigh* I've only played with QQ members in GvG once, and with iQ members only in PvE - the highest-ranked guild I've ever played for was [izzy] */sigh*), so I generally stick to the Terminology and Game Mechanics sections (Elo rating system, Aftercast delay). MisterPepe talk 15:15, 17 May 2007 (EDT)
- Ok, I'll work on that soon. Thanks. Blame the Monks 08:16, 18 May 2007 (EDT)
- Sweet. Other thoughts can be found on this rather old list: Talk:Tactics (PvP) MisterPepe talk 12:45, 18 May 2007 (EDT)
- Ok, I'll work on that soon. Thanks. Blame the Monks 08:16, 18 May 2007 (EDT)
NPCs
FYI, the npc infobox will auto-pretty the professions now. So "profession = Monk" will automatically wiki link the profession and give it the right icon. I think manually defining the icon is deprecated now. HeWhoIsPale 15:24, 22 May 2007 (EDT)
Orphaned
Don't tag images such as the skill icons as orphaned because they eventually WILL be used. -FireFox File:Firefoxav.png 23:43, 28 May 2007 (UTC)
- Alright, perhaps I probably should have used {{delete|superseded by Anguish (attack)}}. -- (CoRrRan / talk) 23:44, 28 May 2007 (UTC)
Ranger Icon
Someone seems to have changed the ranger icon? Is this gonna stay as the new one, and if so, how can I get the old one back for my use? Magua 16:23, 1 June 2007 (UTC)
- Seems to have been changed back :D Magua 16:54, 1 June 2007 (UTC)
Guild image
Ik heb het plaatje can de cape opnieuw geupload en die heet nu Image:Guild Gathering Of Tweakers. Je mag het oude plaatje weghalen/deleten. Ikzelf heb geen idee hoe je het kan weghalen dus als jij dat voor mij zou willen doen... :P En natuurlijk, hoi ;-) Als ik het goed heb, heb jij toch een tijdje in GOT gezeten? (Titus / talk)
- Prima! Nee, helaas kan ik niets anders doen dan de sysops/admins erop wijzen dat er een image gedelete moet worden. Dit doe je door het {{delete}}-template te gebruiken. Probeer het maar eens op een pagina van jezelf.
- En idd, ik ben bij de 'geboorte' van het GOT-guild geweest. Daarna samen met een group overgestapt naar Fairly Harmless. -- (CoRrRan / talk) 13:58, 10 June 2007 (UTC)
- Ah okee ;-) Maar goed ik heb een vraagje, als ik mijn guild wil toevoegen, net zoals bij PvX guilds (Is door iemand anders gedaan.) Bijvoorbeeld bij PvE & PvP guild who are recruiting. Recruiting PvX Guilds Als ik wil editen om Gathering Of Tweakers erbij te zetten krijg ik dit:
Een paar vraagjes
Allereerst bedankt om mij in men eerste stappen op de wiki op weg te helpen.
Daarom ook deze talk, ik heb een page gemaakt van mijn guild: Knights Of The Keyboard Order
Het is mij gelukt deze aan de guild stub toe te voegen Maar hoe kan ik deze ook aan de paginas toevoegen per faction/territory, ...
Of waar kan ik de meeste command terugvinden waar ik zelf wat zoekwerk kan verrichten? Heb reeds de source van andere pagina's bekeken om die te gebruiken alsook enkele links gevolgd maar zonder resultaat voor die pagina's per factions ...
bedankt alvast
Cheers,
S_Serpent
- Je had het bijna goed. Het enige wat je echter hoeft te doen is een code als [[Category:International guilds]] op je pagina te zetten. Op die manier zorgt de wiki-code ervoor dat je pagina in de juiste categorie terecht komt. Helaas heb ik geen Category:European guilds gevonden, dus ik heb er maar Category:International guilds van gemaakt. Is het een beetje duidelijk op deze manier? Zo niet, dan hoor ik dat graag. -- (CoRrRan / talk) 09:49, 11 June 2007 (UTC)
Steady Stance
See Steady Stance talk page Lightblade 20:24, 15 June 2007 (UTC)
Sandstorm progression
I was about to complain that the total damage progression made sense since its as much an aspect of the skill as anything else, but then I changed my mind, two or three times. So I guess I don't have anything to say other then... I'm watching you! ;) Cloud 08:30, 30 June 2007 (UTC)
- Do I have a stalker?! ;) No, the calculated damage is absolutely not something that should be in the skill progression-table. This has to be put somewhere in the notes. Skill progression is, in my opinion, only relevant for variables mentioned in the skill description. Everything else goes into the notes section. -- (CoRrRan / talk) 23:47, 30 June 2007 (UTC)
Re: Archiving
Oh. Thanks for the tip. MithranArkanere 16:48, 3 July 2007 (UTC)
DPLSandbox talk page archive
Ahh
So those templates aren't really needed then? -- (CoRrRan / talk) 00:57, 12 July 2007 (UTC)
- Right. I switched it from parser function syntax to parser extension syntax, which is simpler to read and doesn't need them. Parser function syntax has some advantages though..but even with that you can use "¦" (not "|") instead of templates. --Rezyk 01:09, 12 July 2007 (UTC)
- Alright. Now the next problem that arrises: how do I get the "Description" of the skills into the table. There isn't a header for it, so I can't use
|includepage={skill infobox} dpl,#Description
... do we have to modify all skill pages to have an extra heading to make this work? -- (CoRrRan / talk) 01:13, 12 July 2007 (UTC)- Yeah, that's the most straightforward way. Maybe "In-game description"? Another way is to fold the description into the infobox template (but still kept outside the infobox visually). --Rezyk 01:42, 12 July 2007 (UTC)
- Hello, I have been waiting for DPL so we could make the Quick Reference Skill Lists, but I have no idea of how to do the lists themselves (I'm waiting for someone to do one so I could copy them for the different professions : P), so please don't shoot me if I say something too dumb. There was some discussion about whether to keep the "In-game description" tag for the skills, and it was considered that the pages would look better without it, so everyone just removed that tag (>.>). Just to avoid reversing all that work, and given how the skill descriptions are the first thing on the skill pages, would it be possible to use the "include" tag used, for example, on the Gaile/Frog Talk section? We would still have do add a <.noinclude> tag to all skills, but at least they would be without the "In-game description" tag... Erasculio 02:10, 12 July 2007 (UTC)
- I don't see any way to get it to work with the include/noinclude tags, but posted a few options at Guild_Wars_Wiki_talk:Formatting/Skills#Description labeling. --Rezyk 18:55, 12 July 2007 (UTC)
- Hello, I have been waiting for DPL so we could make the Quick Reference Skill Lists, but I have no idea of how to do the lists themselves (I'm waiting for someone to do one so I could copy them for the different professions : P), so please don't shoot me if I say something too dumb. There was some discussion about whether to keep the "In-game description" tag for the skills, and it was considered that the pages would look better without it, so everyone just removed that tag (>.>). Just to avoid reversing all that work, and given how the skill descriptions are the first thing on the skill pages, would it be possible to use the "include" tag used, for example, on the Gaile/Frog Talk section? We would still have do add a <.noinclude> tag to all skills, but at least they would be without the "In-game description" tag... Erasculio 02:10, 12 July 2007 (UTC)
- Yeah, that's the most straightforward way. Maybe "In-game description"? Another way is to fold the description into the infobox template (but still kept outside the infobox visually). --Rezyk 01:42, 12 July 2007 (UTC)
- Alright. Now the next problem that arrises: how do I get the "Description" of the skills into the table. There isn't a header for it, so I can't use
Problem
I want to exclude certain 'items' that I have added in {{skill infobox dpl}} when I call it in my sandbox. As you can see, currently all items from that template are included into my example, but I want to exclude 'adrenaline', sacrifice, etc... anyone know if that is possible? -- (CoRrRan / talk) 02:33, 15 July 2007 (UTC)
- Why not just edit them out of {{skill infobox dpl}}? --Rezyk 05:07, 15 July 2007 (UTC)
if-statements
The main problem is that I now have to extract a variable (elite) from {{skill infobox}} and get that variable to be included in a ParserFunction "if-statement" here:
!style="background-color:#ADA;"
Pseudo-code:
!style="background-color:{{{#if var1="y" OR "yes" then #ADA else #ffd700}}};"
I think I can get the variable eventually, but the if-statement is a big mystery to me. -- (CoRrRan / talk) 21:11, 15 July 2007 (UTC)
- This should give that result, if you can get var1 out correctly:
! style="background-color: #{{ #if: var1 | ffd700 | ADA }}
- That one says, if var1 parameter is defined (set) it will be yellow color, else ADA. - anja 21:14, 15 July 2007 (UTC)
- Sweet, that doesn't look half as bad as I thought it would be. Perhaps I'm just always mystified by {{skill infobox}}'s use of all those parserfunctions... -- (CoRrRan / talk) 21:17, 15 July 2007 (UTC)
- Might also have to put three { (like this: {{{var1}}}) around it to work, not sure. Meta:Help:ParserFunctions is my bible ;)- anja 21:19, 15 July 2007 (UTC)
- I just want to say that I officially rock. Thank you for your help Anja, you rock too! -- (CoRrRan / talk) 21:44, 15 July 2007 (UTC)
- Congrats! I was looking around the Parser help trying to understand how to do that, but I wasn't even close to your solution. Good work! Erasculio 21:47, 15 July 2007 (UTC)
- Hehe, thanks! But now we only have to wait for the implementation of more tags into the {{skill infobox}} to make the page the way you want it to look. Because I do have to use variables to get that and I can only get variables from template-tags. -- (CoRrRan / talk) 21:55, 15 July 2007 (UTC)
- Congrats! I was looking around the Parser help trying to understand how to do that, but I wasn't even close to your solution. Good work! Erasculio 21:47, 15 July 2007 (UTC)
- I just want to say that I officially rock. Thank you for your help Anja, you rock too! -- (CoRrRan / talk) 21:44, 15 July 2007 (UTC)
- Might also have to put three { (like this: {{{var1}}}) around it to work, not sure. Meta:Help:ParserFunctions is my bible ;)- anja 21:19, 15 July 2007 (UTC)
{{1/4}} and {{3/4}}
These values are going to be a pain, since they do not sort well. Anyone know of a way to get them to sort between 0 and 1? -- (CoRrRan / talk) 23:05, 15 July 2007 (UTC)
- Because they are html-coded symbols instead of actual numerical values. Maybe play with the templates for them and add a value there that only gets used in cases like this? - Thulsey - talk 06:35, 16 July 2007 (UTC)
Grrrrrr
Damn, now the {{Gr}}-template is messing things up. Bad template, no cookie for you! -- (CoRrRan / talk) 11:16, 17 July 2007 (UTC)
- How so? I can imagine, but it might be quicker if you explain. ^^ - Thulsey - talk 11:24, 17 July 2007 (UTC)
- (nevermind, I see it...) - Thulsey - talk 11:25, 17 July 2007 (UTC)
- Maybe this will help? Specifically the section on template calls. I see you're already calling the templates in the individual skill page, perhaps need to make another call to the {{gr}} template as well? I'm not too familiar with DPL, I'm afraid, but am very interested in helping sort this out. - Thulsey - talk 03:17, 18 July 2007 (UTC)
- Yep, I'm stuck. Definitely the pipe character in {{gr}} and I see no way to get around it at the moment. Calling a template that calls a template with parameters... Tricky. Tried {{pipe}} on a skill page, which didn't work for obvious reasons.
- No cookies for the bad template. t(-_-t) - Thulsey - talk 05:54, 19 July 2007 (UTC)
- By the way, it's not just {{gr}} that causes the problem. Any pipe character anywhere seems to be choking it - look at Guilt, the [[Life Steal|steal]] part of the description is causing a problem, as well. - Thulsey - talk 07:05, 19 July 2007 (UTC)
- Replace them all with {{pipe}}! xD - anja 09:49, 19 July 2007 (UTC)
- I thought about that, but does that work? Going to try that on Backfire. -- (CoRrRan / talk) 10:51, 19 July 2007 (UTC)
- That doesn't seem to work. It looks as if {{gr}} isn't parsed anymore then. -- (CoRrRan / talk) 10:53, 19 July 2007 (UTC)
- Yea, didn't think it would really work.. :( Seems like we either need to move away from {{gr}} or find some other smart solution I can't think of right now. The gr template isn't really needed, is it? - anja 10:57, 19 July 2007 (UTC)
- A possible solution would be to get a bot-flag on my User:I, CoRrRanBot and run it changing {{gr}} to {{subst:gr}}. Your thoughts on that? It'll solve the {{gr}}-problem, but it won't fix the [[Link|link name]] thing. I really hoped LordBiro would have been able to give some input on this, but he hasn't responded to my /nudge yet. Perhaps I also have to get a real DPL expert (the writer of the add-on) into it and see if he got a solution for us. :( -- (CoRrRan / talk) 11:12, 19 July 2007 (UTC)
- Subst gr would result in
huge amountsa lot of unnecessary code, it isn't that easy :( It's using expressions and stuff, see: 0...12...15. I think we should first get in touch with more ppl to see what they know about this :) - anja 11:14, 19 July 2007 (UTC)
- Subst gr would result in
- A possible solution would be to get a bot-flag on my User:I, CoRrRanBot and run it changing {{gr}} to {{subst:gr}}. Your thoughts on that? It'll solve the {{gr}}-problem, but it won't fix the [[Link|link name]] thing. I really hoped LordBiro would have been able to give some input on this, but he hasn't responded to my /nudge yet. Perhaps I also have to get a real DPL expert (the writer of the add-on) into it and see if he got a solution for us. :( -- (CoRrRan / talk) 11:12, 19 July 2007 (UTC)
- Yea, didn't think it would really work.. :( Seems like we either need to move away from {{gr}} or find some other smart solution I can't think of right now. The gr template isn't really needed, is it? - anja 10:57, 19 July 2007 (UTC)
- That doesn't seem to work. It looks as if {{gr}} isn't parsed anymore then. -- (CoRrRan / talk) 10:53, 19 July 2007 (UTC)
- I thought about that, but does that work? Going to try that on Backfire. -- (CoRrRan / talk) 10:51, 19 July 2007 (UTC)
- Replace them all with {{pipe}}! xD - anja 09:49, 19 July 2007 (UTC)
- Maybe this will help? Specifically the section on template calls. I see you're already calling the templates in the individual skill page, perhaps need to make another call to the {{gr}} template as well? I'm not too familiar with DPL, I'm afraid, but am very interested in helping sort this out. - Thulsey - talk 03:17, 18 July 2007 (UTC)
- (nevermind, I see it...) - Thulsey - talk 11:25, 17 July 2007 (UTC)
- Yeah, I think I mentioned {{pipe}} didn't work. What about a parameter on all the skill pages just for dpl inclusion? Might be the simplest way, but would require double updates when skill changes occur. Otherwise, we wait to figure out why pipes aren't parsing. - Thulsey - talk 13:51, 19 July 2007 (UTC)
- Linkyy ([[Abaddon{{pipe}}Linkyy]]) works, so I guess replacing {{gr}} would work? - anja 13:53, 19 July 2007 (UTC)
- {{gr|10|100}} -- (CoRrRan / talk) 14:44, 19 July 2007 (UTC)
- I meant, replacing {{gr}} with <span style="color:green">NUMBER</span> - anja 14:46, 19 July 2007 (UTC)
- I still think {{gr}} is useful for the skill infobox. If we end up using <span style="color=whateverwewantnow">Number range</span> then I think it should be in another parameter used only by dpl. That said, what about the links in the skill description? How necessary do you think they are? (I personally don't like linking within items copied directly from the game, anyways. But that pipe in the description links is a problem. - Thulsey - talk 15:19, 19 July 2007 (UTC)
- I meant, replacing {{gr}} with <span style="color:green">NUMBER</span> - anja 14:46, 19 July 2007 (UTC)
- {{gr|10|100}} -- (CoRrRan / talk) 14:44, 19 July 2007 (UTC)
- Linkyy ([[Abaddon{{pipe}}Linkyy]]) works, so I guess replacing {{gr}} would work? - anja 13:53, 19 July 2007 (UTC)
Formatting
I've been playing with the DPL for weapons lists at User:NieA7/DPLSandbox, but I've pretty much got to the end of what I can hack about. There's loads of stuff missing from the infobox if this is ever going to be viable for weapons (prefix, suffix, perfect damage, inscription - and then there's the question of what to do with weapons that are non-replicable. Weapons are far more messy than skills). Two big things that stand out are substituting and conditional formatting, neither of which I can suss out at the moment. Instead of "Swordsmanship", "Hammer Mastery" etc I want it to display "Sword", "Hammer" as an abbreviation (table gets too big otherwise), but I can't work out how to do that. Similarly I can't work out how to change the background colour if an infobox entry equals a specific thing, as opposed to whether it is included or not ("Attribute=Hammer Mastery", rather than just "is the attribute entry there?"). Help? T.T --NieA7 11:46, 17 July 2007 (UTC)
HAPPYDANCE!!!!
It's working!!! I'm the king!
Alright, that's enough CoRrRan, shut up! -- (CoRrRan / talk) 20:43, 24 July 2007 (UTC)
- /bow
- Now tell us how you did it :p -- AT(talk | contribs) 20:59, 24 July 2007 (UTC)
- The key was to have the DPL call be rerouted to another template which ALREADY parses the entire description-parameter of the {{skill infobox}}-template. -- (CoRrRan / talk) 21:00, 24 July 2007 (UTC)
- Congrats! That was really some impressive work, CoRrRan. Tell us when you finish it so we may begin copying it to the real skill list pages, it looks like it's almost completely done now. Erasculio 21:02, 24 July 2007 (UTC)
- The key was to have the DPL call be rerouted to another template which ALREADY parses the entire description-parameter of the {{skill infobox}}-template. -- (CoRrRan / talk) 21:00, 24 July 2007 (UTC)
Great work!! *cheer* - anja 21:09, 24 July 2007 (UTC)
Just noticed a few lists are being selected in the No Attribute table. Managed to get rid of them by adding this to the DPL:
notcategory=Lists of skills notnamespace=Category
Didn't want to add it in case you'd already found a better way, though. -- AT(talk | contribs) 21:37, 24 July 2007 (UTC)
- Thank you! I was about to start investigating that part. -- (CoRrRan / talk) 21:40, 24 July 2007 (UTC)
- Alright, I think this is usable in the main namespace. So if anyone thinks he/she is up to the task to create the quick reference pages, feel free.
- The only thing that has to be changed is depending on the profession. Make sure that for monks there is an upkeep-column header. For necro's a sacrifice-header, for warriors an adrenaline-header, etc...
- I'm now of to bed and will look into this tomorrow some more. I have another question outstanding with the coder of the DPL add-on and hopefully he'll be able to help me with that. If that works, then I'm going to try to recreate the GuildWiki QRF's here.
- The only thing that I haven't looked at yet (a request by Erasculio), is whether the skill is to be obtained from a quest or hero skill trainer. But as far as I can see, that discussion is still ongoing. -- (CoRrRan / talk) 22:37, 24 July 2007 (UTC)
- Amazing work, thank you very much in name of everyone who's going to use those skill lists : ) Nice to see you remember my little request, but don't worry about that, it's something still in a very early discussion. Erasculio 22:46, 24 July 2007 (UTC)
- You're welcome! It has been fun and a little bit frustrating to get it all to work. But I like the results so far. Now all we have to have are way more parameters into the {{skill infobox}}-template to get lists like List of skills that cause Dazed, etc... -- (CoRrRan / talk) 22:48, 24 July 2007 (UTC)
- Looks like good stuff. I've added allegance and sunspear skill sections, using a rather cludgy "linksto" for the profession (there should be a better way of doing this, I've probably missed it). I've also tweaked a couple of other things and added a load of white space, though that's more down to me finding it difficult to read the code without it x.x The list is looking pretty good as it stands, but I think there's space for improvement. Specific things I've noticed are:
- The campaign column is top aligned. I tried to fix this by adding formatting to secseperator, but that seemed to only affect the skill description column.
- It'd be nice if the campaign entry was linked.
- With long lists it's easy to lose track of which is energy, cast and recharge. It'd be nice to include the symbols in the column body as well as the header, but I'm guessing that'd mean messing with the skill infoboxes?
- Having an empty space for a null value (e.g. signet cost or Arcane Thievery's recharge, for example) doesn't look good - it'd be better with a "0" or a "-" in my opinion, though again this'd mean trawling through skill infoboxes and may mess up the skill pages. Any way to use something like an IF THEN in DPL - IF null THEN "-".
- Overall it's impressive stuff, but I don't think it's quite ready to roll yet. --NieA7 10:38, 25 July 2007 (UTC)
- Looks like good stuff. I've added allegance and sunspear skill sections, using a rather cludgy "linksto" for the profession (there should be a better way of doing this, I've probably missed it). I've also tweaked a couple of other things and added a load of white space, though that's more down to me finding it difficult to read the code without it x.x The list is looking pretty good as it stands, but I think there's space for improvement. Specific things I've noticed are:
- You're welcome! It has been fun and a little bit frustrating to get it all to work. But I like the results so far. Now all we have to have are way more parameters into the {{skill infobox}}-template to get lists like List of skills that cause Dazed, etc... -- (CoRrRan / talk) 22:48, 24 July 2007 (UTC)
- Amazing work, thank you very much in name of everyone who's going to use those skill lists : ) Nice to see you remember my little request, but don't worry about that, it's something still in a very early discussion. Erasculio 22:46, 24 July 2007 (UTC)
Impressive! Great work. Finally understand the suffix attached to the template call, as well, so thanks for that! - Thulsey - talk 03:01, 25 July 2007 (UTC)
Variant
Have a look at User:CoRrRan/DPLSandbox/Test for a variant. -- (CoRrRan / talk) 11:21, 25 July 2007 (UTC)
- Nice! I actually like the variant a bit more than the current one - as mentioned in the above section, when we scroll down a bit it's hard to see what is energy cost, what is recharge, etc. However, I imagine it would become a bit cluttered if we add health sacrifice, and I'm not sure how it would look like for adrenal skills - it is prettier, though. Oh, and as a side note, I'm very fond of how you have changed the top of the table to fit the profession's color : ) Erasculio 15:57, 25 July 2007 (UTC)
Icons
I'm not sure if this was discussed here or somewhere else, but I much preferred the look of the list without repeating the energy/recharge/activation icons on every row. However I do understand that it is probably easier to understand, especially if you are at the bottom of a long table. Is there any way that we could repeat the table header every 10 rows? LordBiro 07:07, 26 July 2007 (UTC)
- I think it could probably be done with DPL...but there's no easy way to avoid it breaking during sorting. --Rezyk 18:30, 26 July 2007 (UTC)
- Personally I prefer consistency - either have them all the way through or just at the top, and again personally I think it's much better with the icons all the way through. --NieA7 19:12, 26 July 2007 (UTC)
- As can be seen in this revision, getting repeatable headers breaks the sorting feature of the list. Comments anyone? -- (CoRrRan / talk) 20:56, 30 July 2007 (UTC)
- I really, really like how it is now, to say the truth. I wouldn't mind if that were the final version - I like the repetition of the icons, it's "sorteable", and it's pretty : D - looks great to me. Erasculio 21:26, 30 July 2007 (UTC)
- Did you see that the lists are no longer sorting correct? IMO a big no-no. -- (CoRrRan / talk) 21:30, 30 July 2007 (UTC)
- Not sorting correct in what way? - anja 21:32, 30 July 2007 (UTC)
- Duh me >.> Let's pretend I actually said "I really, really like how it is now, but with the exclusion of the repeatable hearders" : P I thought those were different lists for different attributes, not repeated hearders within the same attributes. I don't think those are needed - I believe the icons are enough to let we know which number means what, and I like how the icons themselves look at the list. Erasculio 21:35, 30 July 2007 (UTC)
- Just ignore my comment (I forgot to scroll) - anja 21:37, 30 July 2007 (UTC)
- Well, this current revision is mainly to show LordBiro that having the header repeated breaks the sorting of the table. I'm fine with the way it is now. The problem I see coming is when more sorting variations are going to be requested, more sorting options mean a wider or denser list. I'm currently looking at the page on my widescreen monitor and having a blast, but people with 1024x768 should still have easy access to the quick reference lists. I know I can resize my window to the appropriate size, but that just doesn't feel like I'll be able to judge how anyone perceives the page. -- (CoRrRan / talk) 22:09, 30 July 2007 (UTC)
- Just ignore my comment (I forgot to scroll) - anja 21:37, 30 July 2007 (UTC)
- Duh me >.> Let's pretend I actually said "I really, really like how it is now, but with the exclusion of the repeatable hearders" : P I thought those were different lists for different attributes, not repeated hearders within the same attributes. I don't think those are needed - I believe the icons are enough to let we know which number means what, and I like how the icons themselves look at the list. Erasculio 21:35, 30 July 2007 (UTC)
- Not sorting correct in what way? - anja 21:32, 30 July 2007 (UTC)
- Did you see that the lists are no longer sorting correct? IMO a big no-no. -- (CoRrRan / talk) 21:30, 30 July 2007 (UTC)
- I really, really like how it is now, to say the truth. I wouldn't mind if that were the final version - I like the repetition of the icons, it's "sorteable", and it's pretty : D - looks great to me. Erasculio 21:26, 30 July 2007 (UTC)
- As can be seen in this revision, getting repeatable headers breaks the sorting feature of the list. Comments anyone? -- (CoRrRan / talk) 20:56, 30 July 2007 (UTC)
- Personally I prefer consistency - either have them all the way through or just at the top, and again personally I think it's much better with the icons all the way through. --NieA7 19:12, 26 July 2007 (UTC)
- I will take your word for it, CoRrRan :) it's late and I don't know my way around DPL, but it looks like a new table is opening rather than just repeating a header. Either way, if it doesn't work then fair enough! I don't like repeating the images down the page, but I guess it makes sense to do so if you can't repeat the header. LordBiro 22:16, 30 July 2007 (UTC)
(Reset indent) Well, like you can see, the header repeats quite nicely. It's just that the javascript for the sortable tables isn't able to handle this anymore. I don't know where I should but the 'blame'. It's more of a DPL problem IMO than a JS-sortable problem. Ah well. Let's see how it looks with all those icons there and also for the other professions.
For all I know, the warrior one is going to look really fugly. -- (CoRrRan / talk) 22:18, 30 July 2007 (UTC)
- I don't think the header is repeating, exactly. If you look at the html a new <table> is opened, so it's no wonder that it is not possible to sort between them. I thought that, perhaps, you could just repeat the <th> without starting a new table, but I suppose not :) LordBiro 22:29, 30 July 2007 (UTC)
- Heh, you're more awake than I am LordBiro. You're right, the header isn't repeating, but a new table is starting. Too bad MediaWiki doesn't recognize the <thead>-tag, otherwise even the column headers would sort the table. Now we have to put up with a little image. (Which is an entirely different subject.) -- (CoRrRan / talk) 22:37, 30 July 2007 (UTC)
PVE skills
Just tried to create a DPL statement to select PVE skills for each profession - e.g.
category=Warrior skills category=Sunspear rank skills | Allegiance rank skills formatting etc...
Obviously, this broke. The problem is that stuff like Whirlwind Attack is categorized as a sunspear skill, but not a Warrior skill. Is this intentional, or do you reckon I'm ok to go around fixing it so sunspear skills can be added? -- AT(talk | contribs) 00:38, 31 July 2007 (UTC)
- Never mind, just seen you've fixed it. 'linksto' is nifty :p -- AT(talk | contribs) 00:41, 31 July 2007 (UTC)
DPLSandbox/Test talk page archive
I like it
Looks great to me. I added a fixed column width to the "rest" part, seems to have got the number to stick next to the icons regardless of the resolution (previously they'd go above the icons in some cases). Personally I prefer this layout: you do lose sortability on energy cost and the rest, but I don't think that's much of a loss really. Only slight problem is icons appearing for null values, like the cast time on Mantra of Recovery. Need an elegant way around that, if possible. --NieA7 12:09, 25 July 2007 (UTC)
- I'll work on that, that shouldn't be too big a problem. I'll have to wait till I'm off from work though. -- (CoRrRan / talk) 12:19, 25 July 2007 (UTC)
*cough*
Hoe krijg ik die blauwe berichtje weer terug, Per ongeluk op dismiss gedrukt >.< ~ Kurd 01:13, 12 July 2007 (UTC)
- Ehm... ik heb echt geen idee. Ik ben de mijne ook al een tijdje kwijt... :S Volgens mij stond er een comment over in het stukje text wat de aanleiding was voor het aanvragen van het DismissSiteNotice-feature. -- (CoRrRan / talk) 01:15, 12 July 2007 (UTC)
- Gevonden: Guild_Wars_Wiki_talk:Requests_for_technical_administration#DismissableSiteNotice. Gewoon een kwestie van koekjes weghalen. -- (CoRrRan / talk) 01:18, 12 July 2007 (UTC)
- oooooo Dank ~ Kurd 01:22, 12 July 2007 (UTC)
- Gevonden: Guild_Wars_Wiki_talk:Requests_for_technical_administration#DismissableSiteNotice. Gewoon een kwestie van koekjes weghalen. -- (CoRrRan / talk) 01:18, 12 July 2007 (UTC)
RFA
*hops around waiting for someone to nominate him for sysop* -- (CoRrRan / talk) 11:10, 13 July 2007 (UTC)
- You should nominate yourself, silly! :P - BeX 11:22, 13 July 2007 (UTC)
Construction
Do we have a construction template? --File:Image-User Hanks Gotcha sig.png Big Hank (talk · contributions) 18:36, 13 July 2007 (UTC)
- Can you explain to me what you mean by construction? Like Under construction? That would be {{stub}} or look at Category:Stubs for more examples. -- (CoRrRan / talk) 18:39, 13 July 2007 (UTC)
- Yeah something like that. Like This Page is currently under construction. Do we have something like that? --File:Image-User Hanks Gotcha sig.png Big Hank (talk · contributions) 18:46, 13 July 2007 (UTC)
- Wiki pages are mostly perpetually "under construction" :) you can always find something to add or edit ;) -- ab.er.rant 19:10, 13 July 2007 (UTC)
Slow wiki
I hate slow wiki's... I bet it has something to do with all those new sysops running around deleting and banning stuff... -- (CoRrRan / talk) 00:02, 15 July 2007 (UTC)
- It's fine here, sure it's not your ISP or something? --Lemming64 00:03, 15 July 2007 (UTC)
Pepe's bot
[1] It uses standard python regex commands. I tried that string in a few different python regex interpreters, and nothing happened =P MisterPepe talk 22:57, 16 July 2007 (UTC)
- OK, I've installed Python together with this and using "
\}\}\n(.*?\n)\n\{\{Skill\ progression
" seems to give me a correct find. I hope you'll be able to try this, if not, I'll have to install the bot when I'm back from work and try it. I've changed the replace with "\n|\ description\ \=\ $1\ \}\}\n\n{{Skill\ progression
" Apparently it also need to have spaces escaped. Now I'm off to bed... *exhausted*. -- (CoRrRan / talk) 23:33, 16 July 2007 (UTC)- It didn't work, but I've managed to jury-rig something. It's not pretty, but it works =P MisterPepe talk 02:18, 17 July 2007 (UTC)
Rurik Header
Ty for fixing the Rurik header. Please don't add these to other NPCs as I wanna do it :P. Thnx.--§ Eloc § 01:08, 18 July 2007 (UTC)
- Oh, don't worry. I'm not interested in that kind of stuff. Too much PvE and lore for my sake. -- (CoRrRan / talk) 01:10, 18 July 2007 (UTC)
My Sig
My sig was never changed. Wiki chose to use Sojar for it. I am not sure how to even bother changing it. Ever since i discovered that 4 tilde keys made the sig, it has shown as Sojar, not Lord Sojar. Never really thought it to be that important. If it is, tell me how to change it. Sojar 05:01, 18 July 2007 (UTC)
- Go to My Preferences to change it. And it doesnt matter if it's just Sojar.--§ Eloc § 05:02, 18 July 2007 (UTC)
- It does matter. Read GWW:SIGN. "Signatures may show a shortened version of your user name. In order to do this you must register that shortened version as a user account and make the user page of the new account a redirect to your user page. The shorter version must be an easily recognized variation of your name." - BeX 05:06, 18 July 2007 (UTC)
- Guys, seriously, take it easy. I changed it. You act like this is a serious matter... O_O It was listed as my Nickname was all, I had no idea it would effect my sig nor that it was such a big deal! Lord have mercy! Fixed and this discussion is over. kk? LordSojar 05:09, 18 July 2007 (UTC)
- It does matter. Read GWW:SIGN. "Signatures may show a shortened version of your user name. In order to do this you must register that shortened version as a user account and make the user page of the new account a redirect to your user page. The shorter version must be an easily recognized variation of your name." - BeX 05:06, 18 July 2007 (UTC)
User page policy change proposal
Hi, you've added your comments regarding the current state of GWW:USER. In case you didn't watch the talk page, the draft is currently awaiting review and I personally think it needs more comments or supporters before replacing the old one. Could you take a look? Thanks. -- ab.er.rant 06:30, 23 July 2007 (UTC)
Magic Projectiles
Saw your new user subpage. Hope you are aware of this, so you're not duplicating work. Backsword
- That list certainly is lacking... I am too tired to update it right now.... but, stoning is missing, ebon hawk, etc. LordSojar 08:14, 24 July 2007 (UTC)
Re: DPL:FAQ
"If you get everything to work based on this advice and if you think that others may have the same kind of questions, please create a DPL:FAQ document and use this as a first entry".
Cheers, --Dirigible 23:06, 24 July 2007 (UTC)
Small dpl help
Could you please head over to this place for a minute again? ;) poke | talk 19:39, 25 July 2007 (UTC)
Didn't Notice, I apologize.
Hmm, sorry about that, didn't notice. Someone updated the wording and moved it to the position I was using. Again, my apologies. —The preceding unsigned comment was added by LordSojar (talk • contribs) 08:33, 27 July 2007 (UTC).
- No problem, I know you haven't been that long on this wiki, so there's no harm done. And another thing. If I respond to someone on his talkpage, that page is automatically added to my Watchlist. This means that you can also respond to my comment/question on your own talk page and I'll see it pass by in my Watchlist. And as far as I know, a lot of people do the same thing. -- (CoRrRan / talk) 06:37, 27 July 2007 (UTC)
WEYWEYEYY ITS CORRAN
WEYWYWYEWYEYYY
PvE
These DPl lists are very nice, but they'd be better if they didn't exclude the PvE skills. Backsword 00:28, 31 July 2007 (UTC)
Why would they be better without them? They are profession skills, the list is not complete without them.Misreading ftl. - anja 08:25, 31 July 2007 (UTC)