User:Ereanor/Charm test
From Guild Wars Wiki
Jump to navigationJump to search
Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.
Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.
Acquisition[edit]
Notes[edit]
- This skill will only activate if you do not currently have an animal companion.
- Once used, your animal companion will stay with you in combat areas as long as you have this skill on your skill bar unless you turn it in to a pet tamer.
- Once this skill is activated the target animal will become hostile and attack. Beware that your Henchmen, Heroes, or party does not attack it or it may die before the skill is complete.
- Once an animal companion is charmed and in a combat area, ranks in Beast Mastery will not effect this skill but will increase the base damage output of your animal companion and lessen the skill bar black out time received upon your animal companion's death.
- PvP-only characters who equip this skill will always get an Elder Wolf when entering combat areas. PvP characters cannot change their pet types or evolutions.
- The only animals you can charm while hostile before charmed are the Wolf and the Black Bear in Pre-Searing, the Aggressive Lions/Lionesses in Jahai Bluffs and the Elder Crocodiles in the Tarnished Coast in Eye of the North Expansion Pack.
- This skill can be replaced with a new skill, via learning a new skill or gaining a mission's skill, without losing control of the pet. In explorable areas, the pet will no longer appear with you once you change zones if you still have the skill.
- Heroes can use this skill to gain animal companions.
- By bringing this skill you can activate the pet control panel by clicking the number next to its name in the party window.
- See also Animal companion.