User:Leviticus Lo/Templates/SandboxDegen2

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Health degeneration is the constant loss of a creature's health caused by various effects, notably conditions and hexes. All effects that cause health degeneration stack and are negated 1:1 by health regeneration. If the total degeneration is stronger than total health regeneration, it is represented by left-facing pips on the health bar; each pip represents a loss of two health per second. The maximum degeneration is capped at 10 pips (i.e. a net loss of 20 health per second).

Sources[edit]

Conditions[edit]

Four of the ten conditions cause health degeneration.

A health bar under degeneration from bleeding.
A health bar under degeneration from poison or disease.
A health bar under degeneration from a hex.
Condition Pips
Bleeding Bleeding 3
Burning Burning 7
Disease Disease 4
Poison Poison 4


Skills[edit]

IconNameDescriptionOtherEnergyActivation timeRecharge timeProf.AttributeCampaign
Conjure Nightmare.jpg Conjure Nightmare Hex Spell. (2...13...16 seconds.) Causes -8 Health degeneration. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png mesmeraMesmerIllusion MagicZ Factions
Conjure Phantasm.jpg Conjure Phantasm Hex Spell. (2...13...16 seconds.) Causes -5 Health degeneration. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.pngmesmeraMesmerIllusion MagicZ Core
Corrupt Enchantment.jpg Corrupt Enchantment Elite Hex Spell. Removes one enchantment from target foe. Removal effect: -1...7...8 Health degeneration (10 seconds). 0 055 Tango-energy.png 00.750.75¾ Tango-activation-darker.png 01010 Tango-recharge-darker.png necromanceraNecromancerCursesZ Nightfall
Crippling Anguish.jpg Crippling Anguish Elite Hex Spell. (5...17...20 seconds.) Target foe moves and attacks 50% slower and has -1...7...8 Health degeneration. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01212 Tango-recharge-darker.png mesmeraMesmerIllusion MagicZ Core
Cry of Pain.jpg Cry of Pain Spell. Interrupts a skill. If target foe had a Mesmer hex, deals 25...50 damage to target and foes in the area and causes 3...5 Health degeneration (10 seconds). 0 1010 Tango-energy.png 00.250.25¼ Tango-activation-darker.png 01515 Tango-recharge-darker.png mesmeraMesmerSunspear rankZ Nightfall
Enduring Toxin.jpg Enduring Toxin Hex Spell. (5 seconds.) Causes -1...4...5 Health degeneration. Renewal: if the target foe is moving when this hex ends. 0 055 Tango-energy.png 00.250.25¼ Tango-activation-darker.png 01010 Tango-recharge-darker.png assassinaAssassinDeadly ArtsZ Factions
Ether Nightmare.jpg Ether Nightmare Hex spell. Causes 5...8 Energy loss. Target and foes in the area have -1 Health degeneration for each point of Energy lost (10 seconds). 0 1010 Tango-energy.png 03.003 Tango-activation-darker.png 02525 Tango-recharge-darker.png mesmeraMesmerAllegiance rankZ Factions
Faintheartedness.jpg Faintheartedness Hex Spell. (3...13...16 seconds.) Target foe attacks 50% slower and has -0...2...3 Health degeneration. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0088 Tango-recharge-darker.png Tango-quest-icon.pngnecromanceraNecromancerCursesZ Core
Illusion of Pain.jpg Illusion of Pain Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 0055 Tango-recharge-darker.png mesmeraMesmerIllusion MagicZ Factions
Images of Remorse.jpg Images of Remorse Hex Spell. (5...9...10 seconds.) Causes -1...3...3 Health degeneration. Initial effect: 10...44...52 damage if target foe is attacking. 0 055 Tango-energy.png 02.002 Tango-activation-darker.png 0055 Tango-recharge-darker.png mesmeraMesmerIllusion MagicZ Factions
Lacerate.jpg Lacerate Elite Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Bleeding creatures in range have -2 Health degeneration. End effect: Inflicts Bleeding condition (5...21...25 seconds) on creatures in range that have less than 90% health. Does not affect spirits. 0 1010 Tango-energy.png 03.003 Tango-activation-darker.png 01515 Tango-recharge-darker.png rangeraRangerBeast MasteryZ Factions
Lamentation.jpg Lamentation Hex Spell. Also hexes foes near your target (5...17...20 seconds). Causes -0...2...3 Health degeneration. Initial effect: Deals 10...42...50 damage to these foes if you are within earshot of a spirit or corpse. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png ritualistaRitualistChanneling MagicZ Factions
Life Siphon.jpg Life Siphon Hex Spell. (12...22...24 seconds.) Target foe has -1...3...3 Health degeneration. You have +1...3...3 Health regeneration. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.pngnecromanceraNecromancerBlood MagicZ Core
Life Transfer.jpg Life Transfer Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png necromanceraNecromancerBlood MagicZ Prophecies
Lingering Curse.jpg Lingering Curse Elite Hex Spell. (6...25...30 seconds.) Target and nearby foes have -0...2...3 Health degeneration and receive 20% less benefit from healing. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 01010 Tango-recharge-darker.png necromanceraNecromancerCursesZ Core
Malaise.jpg Malaise Hex Spell. (5...29...35 seconds.) Causes -1 Energy degeneration. Deals 5...41...50 damage if target foe's Energy drops to 0. You have -1 Health degeneration. Ends if this foe's Energy drops to 0. 0 055 Tango-energy.png 02.002 Tango-activation-darker.png 0022 Tango-recharge-darker.png Tango-quest-icon.pngnecromanceraNecromancerCursesZ Prophecies
Mark of Insecurity.jpg Mark of Insecurity Elite Hex Spell. (5...21...25 seconds.) Causes 1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-Assassin skills (10 seconds). 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01010 Tango-recharge-darker.png assassinaAssassinDeadly ArtsZ Nightfall
Migraine.jpg Migraine Elite Hex Spell. (5...17...20 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 01212 Tango-recharge-darker.png mesmeraMesmerIllusion MagicZ Prophecies
Overload.jpg Overload Hex Spell. (5 seconds.) Causes -1...3...3 Health degeneration. If target foe is using a skill, that foe and all adjacent foes take 15...63...75 damage. 0 055 Tango-energy.png 00.250.25¼ Tango-activation-darker.png 0055 Tango-recharge-darker.png mesmeraMesmerDomination MagicZ Factions
Parasitic Bond.jpg Parasitic Bond Hex Spell. (20 seconds.) Causes -1 Health degeneration. End effect: you are healed for 30...102...120 Health. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 0022 Tango-recharge-darker.png Tango-quest-icon.pngnecromanceraNecromancerCursesZ Core
Phantom Pain.jpg Phantom Pain Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Deep Wound condition (5...17...20 seconds). 0 055 Tango-energy.png 02.002 Tango-activation-darker.png 01515 Tango-recharge-darker.png Tango-quest-icon.pngmesmeraMesmerIllusion MagicZ Prophecies
Putrid Bile.jpg Putrid Bile Hex Spell. (5...17...20 seconds.) Causes -1...3...3 Health degeneration. Deals 25...73...85 damage to all nearby foes if target foe dies. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01212 Tango-recharge-darker.png necromanceraNecromancerDeath MagicZ Eye of the North
Radiation Field.jpg Radiation Field Ward Spell. (5 seconds.) Causes -4...6 Health degeneration to foes in the area. End effect: inflicts Disease condition (12...20 seconds) to foes in the area. 0 1515 Tango-energy.png 02.002 Tango-activation-darker.png 01212 Tango-recharge-darker.png aAnyAsura rankZ Eye of the North
Reaper's Mark.jpg Reaper's Mark Elite Hex Spell. (30 seconds.) Causes -1...4...5 Health degeneration. You gain 5...13...15 Energy if target foe dies while suffering from this hex. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png necromanceraNecromancerSoul ReapingZ Nightfall
Recurring Insecurity.jpg Recurring Insecurity Elite Hex Spell. (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01010 Tango-recharge-darker.png mesmeraMesmerIllusion MagicZ Factions
Shrinking Armor.jpg Shrinking Armor Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Cracked Armor condition (5...17...20 seconds). 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 0088 Tango-recharge-darker.png mesmeraMesmerIllusion MagicZ Eye of the North
Suffering.jpg Suffering Hex Spell. Also hexes foes near target (6...25...30 seconds). These foes have -0...2...3 Health degeneration. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 01010 Tango-recharge-darker.png Tango-quest-icon.pngnecromanceraNecromancerCursesZ Core
Teinai's Heat.jpg Teinai's Heat Ward Spell. (10...14...15 seconds.) Causes -2...4...5 health [sic] degeneration. Weakened foes in the ward attack 33% slower. Disabled for 20 seconds. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png elementalistaElementalistFire MagicZ Factions
Teinai's Prison.jpg Teinai's Prison Hex Spell. (1...5...6 second[s].) Target foe moves 66% slower. Foes with Cracked Armor have 5...8...9 Health degeneration. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png elementalistaElementalistWater MagicZ Factions
Toxicity.jpg Toxicity Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan.) Poisoned or Diseased creatures within range have -2 Health degeneration. 0 1515 Tango-energy.png 055 Tango-activation-darker.png 06060 Tango-recharge-darker.png rangeraRangerBeast MasteryZ Nightfall
Ulcerous Lungs.jpg Ulcerous Lungs Hex Spell. Also hexes foes near your target (10...22...25 seconds). Causes -4 Health degeneration to any of these foes that are Bleeding. Inflicts Bleeding (3...13...15 seconds) whenever these foes use a shout or chant. 0 1515 Tango-energy.png 02.002 Tango-activation-darker.png 01010 Tango-recharge-darker.png necromanceraNecromancerCursesZ Nightfall
Vile Miasma.jpg Vile Miasma Hex Spell. Causes -1...4...5 Health degeneration (10 seconds). Initial effect: deals 10...54...65 cold damage. Hex is only applied if target foe has a condition. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png necromanceraNecromancerDeath MagicZ Factions
Weaken Knees.jpg Weaken Knees Elite Hex Spell. (1...13...16 second[s].) Target foe has -1...3...4 Health degeneration and takes 5...9...10 damage while moving. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01010 Tango-recharge-darker.png necromanceraNecromancerCursesZ Factions
Well of Silence.jpg Well of Silence Well Spell. (10...26...30 seconds.) Foes in this well cannot use shouts and chants and have -1...3...4 Health degeneration. Exploits a fresh corpse. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png necromanceraNecromancerCursesZ Nightfall
Well of Suffering.jpg Well of Suffering Well Spell. (10...26...30 seconds.) Foes in this well have -1...5...6 Health degeneration. Exploits a fresh corpse. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01010 Tango-recharge-darker.png Tango-quest-icon.pngnecromanceraNecromancerDeath MagicZ Prophecies
Wither.jpg Wither Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 01010 Tango-recharge-darker.png necromanceraNecromancerCursesZ Prophecies

Other[edit]

Notes[edit]

Anomaly Anomaly.The descriptions of the majority of skills causing health degeneration use the double negative phrasing of –[n] health degeneration rather than the more technically correct, –[n] health regeneration.

See also[edit]