User talk:Shard/Archive12
Gay and proud of it[edit]
Furst. Vili 点 01:34, 11 September 2009 (UTC)
- seacunt.--Underwood 01:38, 11 September 2009 (UTC)
- Now i know why you said you love me, Vili :D - J.P.Talk 17:59, 11 September 2009 (UTC)
Need a heads up[edit]
I've been AWOL for a while now, and I've just began lurking around again like some deranged serial killer. I need a decent heads up on what skills have gotten borked and what evil builds have cropped up with the new updates. Conversely, some info about what has gotten better could also be useful.
tl;dr: How is the game doing? -- NUKLEAR IIV 17:43, 11 September 2009 (UTC)
- You only need a brief glimpse of PvX to see how stupid people have become. You only need 1 round of RA to see how many new brainless zombies that call themselves pleyas have joined. And yet, you need to spend many hours of play in order to obtain what this game calls "Skill".
- k? Titani Ertan 17:51, 11 September 2009 (UTC)
- PvX isn't what I would call a relaible source. I'd rather not shift through the chatter of hudreds of rabid toads that have become the general community of PvX.
- DL'ing a 3gig game is a bitch. -- NUKLEAR IIV 18:07, 11 September 2009 (UTC)
- "PvX isn't what I would call a relaible source. I'd rather not shift through the chatter of hudreds of rabid toads that have become the general community of PvX." — Your wrong remark Let me reword that:
- "PvX describes exactly what the average GW player will go to when he doesn't know how to load a template. Also, this is where the cranes migrate to at winter. The Rabid Toads that chatter and argue in it represent the average GW player, and the huge load of trolls that flock there represent the rest." — Corrected! Titani Ertan 18:11, 11 September 2009 (UTC)
- I try to shy away from being described as an avarage GW player. That might have something to do with not having GW installed on my computer for several months. That might have something to do why I'm asking for Shard's opinion in the first place.
- Besides, I'm alergic to the Wikia layout. Gives me the hives. -- NUKLEAR IIV 18:28, 11 September 2009 (UTC)
- Cause Shard plays GW on a regular basis anymore...The meta consists of dagger rangers, pewpew eles, and gay hexes(<-nothing new there). A new all-time low, if that's even possible zzz.--Underwood 18:47, 11 September 2009 (UTC)
- Any major skill changes that were especially damaging? Or any update, for that matter? -- NUKLEAR IIV 18:51, 11 September 2009 (UTC)
- See here and lulz.--Underwood 18:54, 11 September 2009 (UTC)
- All I see is the continued existence of power creep. Care to outline a particular skill, or should I go over the skills pages for 3+ hours? -- NUKLEAR IIV 19:06, 11 September 2009 (UTC)
- Some assassin attack skills got activation time reduced to 1/2 second. Now there are a lot of R/As using Escape, Exhausting Assault and other assassin skillls everywhere. Armor of Sanctity now not only reduces damage from enemies under conditions, but it also applies AoE weakness around the character, giving room to secondary abuse. Erasculio 19:14, 11 September 2009 (UTC)
- Okay, though I find it hard to believe that R/A's are causing a great deal of imbalance, especially when it comes to high level play? What is the meta in GvG and HA? -- NUKLEAR IIV 19:27, 11 September 2009 (UTC)
- You'd be surprised, they are pretty much everywhere, and of course sway loves them too Tidas 19:32, 11 September 2009 (UTC)
- Sway is still in play? Has there been any progress at all on the balance front? -- NUKLEAR IIV 19:36, 11 September 2009 (UTC)
- um, err..............pets are a bit more viable in pve, though now all other pet resses (bar comfort animal) arn't so... Tidas 19:39, 11 September 2009 (UTC)
- That's... it? -- NUKLEAR IIV 20:10, 11 September 2009 (UTC)
- Well now dervs turn into eles, which is balanced because it makes them forget they're meant to be abusing WS Tidas 20:20, 11 September 2009 (UTC)
- Those bastards murdered Aegis, and turned it into targeted Shadow Form (no, I'm not joking), R/As are overpowered, hexes are gay, and nothing has been fixed. Bad players continue to be rewarded for playing badly, while good players can barely play at all. There is an update scheduled for next week, but don't get your hopes up. —Jette 20:35, 11 September 2009 (UTC)
- ^ Titani Ertan 20:37, 11 September 2009 (UTC)
- Yeah, if you want to PvP, I suggest playing russian roulette, with five of six chambers loaded. You get the same experience. -- Tha Reckoning 21:08, 11 September 2009 (UTC)
- I actually like the Aegis change tbh - it was long overdue and some form of targetted spell denial was something the game needed. Aegis chains weren't that skill-intense at any rate.
- I'm kinda saddened that the meta hasn't shifted at all these past months. -- NUKLEAR IIV 21:46, 11 September 2009 (UTC)
- Except in GW russian roulette, Anet rigs the gun so rawr gets the empty chamber. ~Shard 02:44, 12 September 2009 (UTC)
- Yeah, if you want to PvP, I suggest playing russian roulette, with five of six chambers loaded. You get the same experience. -- Tha Reckoning 21:08, 11 September 2009 (UTC)
- ^ Titani Ertan 20:37, 11 September 2009 (UTC)
- Those bastards murdered Aegis, and turned it into targeted Shadow Form (no, I'm not joking), R/As are overpowered, hexes are gay, and nothing has been fixed. Bad players continue to be rewarded for playing badly, while good players can barely play at all. There is an update scheduled for next week, but don't get your hopes up. —Jette 20:35, 11 September 2009 (UTC)
- Well now dervs turn into eles, which is balanced because it makes them forget they're meant to be abusing WS Tidas 20:20, 11 September 2009 (UTC)
- That's... it? -- NUKLEAR IIV 20:10, 11 September 2009 (UTC)
- um, err..............pets are a bit more viable in pve, though now all other pet resses (bar comfort animal) arn't so... Tidas 19:39, 11 September 2009 (UTC)
- Sway is still in play? Has there been any progress at all on the balance front? -- NUKLEAR IIV 19:36, 11 September 2009 (UTC)
- You'd be surprised, they are pretty much everywhere, and of course sway loves them too Tidas 19:32, 11 September 2009 (UTC)
- Okay, though I find it hard to believe that R/A's are causing a great deal of imbalance, especially when it comes to high level play? What is the meta in GvG and HA? -- NUKLEAR IIV 19:27, 11 September 2009 (UTC)
- Some assassin attack skills got activation time reduced to 1/2 second. Now there are a lot of R/As using Escape, Exhausting Assault and other assassin skillls everywhere. Armor of Sanctity now not only reduces damage from enemies under conditions, but it also applies AoE weakness around the character, giving room to secondary abuse. Erasculio 19:14, 11 September 2009 (UTC)
- All I see is the continued existence of power creep. Care to outline a particular skill, or should I go over the skills pages for 3+ hours? -- NUKLEAR IIV 19:06, 11 September 2009 (UTC)
- See here and lulz.--Underwood 18:54, 11 September 2009 (UTC)
- Any major skill changes that were especially damaging? Or any update, for that matter? -- NUKLEAR IIV 18:51, 11 September 2009 (UTC)
- Cause Shard plays GW on a regular basis anymore...The meta consists of dagger rangers, pewpew eles, and gay hexes(<-nothing new there). A new all-time low, if that's even possible zzz.--Underwood 18:47, 11 September 2009 (UTC)
Archive[edit]
how do you archive then? ♥ Ariyen ♀ 02:28, 14 September 2009 (UTC)
Monospace[edit]
What font do you use? You have programman skills of some kind, so I know you have one, and don't try to tell me it's Courier New. I have discovered Bitstream Vera Sans Mono to have hideous < and >s, so I have to let it go. —Jette 07:28, 17 September 2009 (UTC)
- ...Courier New is teh sex. is for Raine, etc. 08:44, 17 September 2009 (UTC)
- Comic Serif LoL... (I'm actually using it right now and It's making it almost impossible to parse this massive 100k c++ AI-Script I have to overhaul tomorrow) --ilr 09:01, 17 September 2009 (UTC)
- Courier Fucking New. -- Armond Warblade{{Bacon}} 00:32, 18 September 2009 (UTC)
- I don't know what you're asking. I use the default font for pretty much anything I use. ~Shard 01:43, 18 September 2009 (UTC)
- I meant a monospace font. It's called such because every character has the same pixel coverage to make them easier to line up, the default I believe is 7x14. Example: the type of font you get when you edit wiki stuff. Courier New is Micro$paghetti's default font, and most/all IDEs have them. I assumed you had taken the liberty of using your own font instead, like most people I know do, but I guess not. —Jette 07:44, 18 September 2009 (UTC)
- I code using Monotype Corsiva. Vili 点 07:55, 18 September 2009 (UTC)
- Why would you bother changing it off the default? Disregarding Courier New's awesomeness for a moment, what benefit do you get from another font? -- Armond Warblade{{Bacon}} 21:21, 18 September 2009 (UTC)
- I code using Monotype Corsiva. Vili 点 07:55, 18 September 2009 (UTC)
- I meant a monospace font. It's called such because every character has the same pixel coverage to make them easier to line up, the default I believe is 7x14. Example: the type of font you get when you edit wiki stuff. Courier New is Micro$paghetti's default font, and most/all IDEs have them. I assumed you had taken the liberty of using your own font instead, like most people I know do, but I guess not. —Jette 07:44, 18 September 2009 (UTC)
- I don't know what you're asking. I use the default font for pretty much anything I use. ~Shard 01:43, 18 September 2009 (UTC)
- Courier Fucking New. -- Armond Warblade{{Bacon}} 00:32, 18 September 2009 (UTC)
- Comic Serif LoL... (I'm actually using it right now and It's making it almost impossible to parse this massive 100k c++ AI-Script I have to overhaul tomorrow) --ilr 09:01, 17 September 2009 (UTC)
Check it out[edit]
Another failed update. -- Tha Reckoning 00:23, 18 September 2009 (UTC)
- I like how the Dev Update for it is like 20 pages long just to explain how they're *attempting* to nerf obviously overpowered builds without even attempting to nerf those obviously overpowered skills directly. It's liek vigorously rubbing your foot when you needed to go #3...it might not look as incriminating when you get caught but it's not helping anything either --ilr 01:01, 18 September 2009 (UTC)
- The escape nerf alone removes three or four degenerate builds from play. I don't see how this update failed. I would prefer if they fixed more things every month, but nothing about this update was bad at all. ~Shard 01:42, 18 September 2009 (UTC)
- Patient Spirit was perfectly fine as it was. Also, hexes, mind blast, searing flames, wounding strike, palm strike, wail of doom, etc etc etc etc are still broken. They just tweaked a bunch of stuff around mind blast, and some other random things that had nothing to do with anything that was going on. I give them credit for escape, and armor of sanctity, but other than that, waste of time. -- Tha Reckoning 02:06, 18 September 2009 (UTC)
- If I was comparing this to a balance update in some other game, right, it's not great, but give them credit for a) Fixing something and b) Not breaking anything else. Updates that make the game better with no flipside are rare for Anet. I agree that more could be done, but this update wasn't bad in any way, and is certainly not as bad as you're making it out to be. ~Shard 02:09, 18 September 2009 (UTC)
- You're right, but I'm tired of seeing monks and their defenses taking hits. -- Tha Reckoning 02:27, 18 September 2009 (UTC)
- @ ilr, yeah, the bit about immolate being the best candidate of fire magic skills to tweak for lower fire magic damage output made me lol. -- Tha Reckoning 03:04, 18 September 2009 (UTC)
- Right, that's all I was referring to. They actually admit often that SF, SF, and MB are a problem, but what gets the nerfs? Mes skills, dervish heals, my fire djinn's only attack, and ranger stuff. It was just a fluke that the Ranger stance was actually the main cause this time around and it was just easier to nerf it rather than buff skills that penalize blocking. --ilr 09:08, 18 September 2009 (UTC)
- Escape was just the tip of the ice berg, you're still gonna see bunny thumpers and r/d and r/a and all that other crap, just without escape, they've managed to nerf around again, and only balance things that are problematic now, instead of changing how expertise worked and looking to the future. -- Tha Reckoning 18:33, 18 September 2009 (UTC)
- Right, that's all I was referring to. They actually admit often that SF, SF, and MB are a problem, but what gets the nerfs? Mes skills, dervish heals, my fire djinn's only attack, and ranger stuff. It was just a fluke that the Ranger stance was actually the main cause this time around and it was just easier to nerf it rather than buff skills that penalize blocking. --ilr 09:08, 18 September 2009 (UTC)
- @ ilr, yeah, the bit about immolate being the best candidate of fire magic skills to tweak for lower fire magic damage output made me lol. -- Tha Reckoning 03:04, 18 September 2009 (UTC)
- You're right, but I'm tired of seeing monks and their defenses taking hits. -- Tha Reckoning 02:27, 18 September 2009 (UTC)
- If I was comparing this to a balance update in some other game, right, it's not great, but give them credit for a) Fixing something and b) Not breaking anything else. Updates that make the game better with no flipside are rare for Anet. I agree that more could be done, but this update wasn't bad in any way, and is certainly not as bad as you're making it out to be. ~Shard 02:09, 18 September 2009 (UTC)
- Patient Spirit was perfectly fine as it was. Also, hexes, mind blast, searing flames, wounding strike, palm strike, wail of doom, etc etc etc etc are still broken. They just tweaked a bunch of stuff around mind blast, and some other random things that had nothing to do with anything that was going on. I give them credit for escape, and armor of sanctity, but other than that, waste of time. -- Tha Reckoning 02:06, 18 September 2009 (UTC)
- The escape nerf alone removes three or four degenerate builds from play. I don't see how this update failed. I would prefer if they fixed more things every month, but nothing about this update was bad at all. ~Shard 01:42, 18 September 2009 (UTC)
Lol[edit]
Some random guy who I noticed as I left Ascalon city xD--Unendingfear File:User Unendingfear Crane eats peanut.jpg 00:38, 18 September 2009 (UTC)
- You couldn't expand the chat window in the next area and scroll up? It's kind of hard to read. Also, I don't really care what random people say in game. There are kids on the internet, and they know curse words. This shouldn't be news to anybody. ~Shard 02:12, 18 September 2009 (UTC)
- I think he's pointing out the irony that "Sucs Dik" is accusing someone else of sucking dick. -- Tha Reckoning 02:27, 18 September 2009 (UTC)
- Seems like a troll to me, but I see where that could be humorous. ~Shard 02:31, 18 September 2009 (UTC)
- That's all I caught of the guy xD--Unendingfear File:User Unendingfear Crane eats peanut.jpg 03:23, 18 September 2009 (UTC)
- Seems like a troll to me, but I see where that could be humorous. ~Shard 02:31, 18 September 2009 (UTC)
- I think he's pointing out the irony that "Sucs Dik" is accusing someone else of sucking dick. -- Tha Reckoning 02:27, 18 September 2009 (UTC)
Hai Shard[edit]
May I screenshot your signature and use it in a userbox for my user page (that I'm slowly creating)? Magic Talk 02:39, 18 September 2009 (UTC)
- That's creepy, but do whatever you want ;) ~Shard 02:49, 18 September 2009 (UTC)
Thanks! Magic Talk 03:04, 18 September 2009 (UTC)
- That is creepy... *pulls out pepper spray* ~Shard 03:11, 18 September 2009 (UTC)
Vandal Pasta[edit]
We should make the copy pasta you do for vandals a template. {{Bad Vandal!}} Titani Ertan 07:11, 18 September 2009 (UTC)
- It already is. ~Shard 02:05, 19 September 2009 (UTC)
- wow awesome. --Boro 18:05, 19 September 2009 (UTC)
- Mamma Mia! --ilr 20:50, 19 September 2009 (UTC)
- As I've said to various other people who have used that template, it's not a good idea - confronting a vandal with a near-attack/troll post likely won't get that vandal to stop. The best way to deal with a vandal is to deal with it quietly - get its edits reverted, get it blocked. -- Brains12 \ talk 23:53, 19 September 2009 (UTC)
- It does get them to slow down. Usually they end up wasting time vandalizing their own talk page, which isn't ever viewed by readers. ~Shard 00:01, 20 September 2009 (UTC)
- As I've said to various other people who have used that template, it's not a good idea - confronting a vandal with a near-attack/troll post likely won't get that vandal to stop. The best way to deal with a vandal is to deal with it quietly - get its edits reverted, get it blocked. -- Brains12 \ talk 23:53, 19 September 2009 (UTC)
- Mamma Mia! --ilr 20:50, 19 September 2009 (UTC)
- wow awesome. --Boro 18:05, 19 September 2009 (UTC)
Suggestions[edit]
Finally got around to them. I'm going to bed now, hit me with your ideas if you have time. -- Tha Reckoning 04:38, 20 September 2009 (UTC)
=S[edit]
In order to break up the current pages, I need to mark the existing pages for deletion, correct? How do I do that? And would it be best to wait until they're deleting to repost the suggestions or would it be fine to repost them as is? Also, would it be better to do pages by attribute or by each skill by itself? Bathory talk 08:43, 20 September 2009 (UTC)
- You just place a {{delete|User request|speedy}} at the top of the page. It shouldn't take too long for them to get around to it, You can probably start reposting them all. ~Shard 19:36, 20 September 2009 (UTC)
Suggestions for Balancing Project[edit]
Shard, I was going to ask if you had some free time to help me with something. I am currently working on a very large project for doing distributions for normalizing and balancing the skills in the game. However, one thing I have ran into is the following:
- I need to establish a power rating system for several of the various effects in the game which are not damage or healing. This includes any effects which do not have a direct numerical effect. I am working on conditions at the moment to generate what is considered an average denominator for each condition, etc, but some effects still elude me.
- I need a basic power level to base everything off of. I was sitting back and thinking what the basic power level should be. This represents, in raw power, the effect of a skill. For instance, a power level of 50 would mean 50 health gain or health loss, after recharge time, energy cost, etc is taken into account. I think this needs to be different for normal skills and elite skills (I am currently focusing only on non-PVE only skills. I would like to include all skills at some point, but that is for another time, and this is mainly for PvP).
Now, I do not know if you are inclined, but if you have anyone you could point me to that might have more of this information, I would be grateful. I am doing this as part of a study in game design and development for my Masters (I am not doing this for a normal course... more of an independent study and personal hobby I want to actually fulfill). So, I hope to continue with this as I go, to also possibly help with some future discussions. Lastly, I know much of what needs to change is more than numbers. However, I am going to try and approach this from a statistical backing, using peoples' suggestions in combination with the current state of the game to try and achieve something.Saraphimknight 02:58, 22 September 2009 (UTC)
- Sorry, no. That's a waste of time (no offense). I'd even suggest you not do it, unless of course you're bored and have too much time on your hands. I don't have that luxury, unfortunately. Good luck with it. You can always come to me with questions, though. ~Shard 03:02, 22 September 2009 (UTC)
- Haha, that's quite alright. I'll keep that in mind. I'm hoping my work on it won't be too boring for my peers. Otherwise, they may hate me when I start spewing equations and what not to them. Anyhow, thanks again! Saraphimknight 03:10, 22 September 2009 (UTC)
- You do know that trying to assign values to every skill is nearly impossible, right? With things like Flare or Orison, it's easy to state that their "levels" are the damage they deal\heal. But what happens with, say, energy gain skills? Grenth's Balance-type weirdos? Enchantments with variable returns (attunements, RoF) or interrupt skills? How about elites? How much are elites valuable? What about adrenaline gain skills like Dragon Slash? How do you work adrenaline? How much is a single strike worth, or does it rightfully change with the number of adrenaline skills you have? What about "lose all adrenaline" skills? What about exhaustion? Does having multiple exhaustion spell on your bar reduce their level? What about recharge vs Energy cost and/or exhaustion? Degeneration, minions, spirits, soul reaping, experise, Estorage, shadowsteps (in, large open areas for example, they mean more bang for your buck), touch spells, life drain, cast times, corpses, movement reduction, AoE spells (again, worth changes with the arena involved), Deepwound, conditions...
- Haha, that's quite alright. I'll keep that in mind. I'm hoping my work on it won't be too boring for my peers. Otherwise, they may hate me when I start spewing equations and what not to them. Anyhow, thanks again! Saraphimknight 03:10, 22 September 2009 (UTC)
- ...RoF's power is the median damage prevented plus the heal minus the cost. Energy gain is given a value per point of energy. DW is 100 damage, and things like minions, spirits, soul reaping, and expertise are removed or redesigned (because that needs to happen anyway). C'mon now. -- Armond Warblade{{Bacon}} 14:20, 22 September 2009 (UTC)
- So, how do you do the conversion from energy to health? a ratio of 1:10 sounds like a good deal, except that with warriors and paragons the ratio may shift over to 1:20. Again, those were just examples, and Deepwound is much more (and less) than 100 damage. It bypasses prot and armor, plus can be removed by condition removals.
- In other words, this. -- NUKLEAR IIV 14:29, 22 September 2009 (UTC)
- @Nuclear Yes, I completely understand that using just the idea of damage and healing will not cover the game numerically, especially from a balance standpoint. However, that was why my original post asked about finding the usefulness of certain effects and abilities. Hence, why I chose the idea of a median power range, different for normal skills and elite skills. The idea is to statistically account for balance, making each normal skill equal to another normal skill and each elite skill equal to another elite skill. This will require the tweaking of more than one single number, as each skill is defined in power by its maximum and minimum effects, likelihood of success, down-time, activation time, health/energy costs, etc. In fact, it could require complete change of skill mechanics.
- No skill, of course, is going to be completely bound by that power rating, as certain skills will be far more advantageous than others given situations. Using PvE as an example, not having a way of teleporting in Urgoz's Warren makes it impossibly to complete that area. Hence, for that mission, a skill that allows teleportation, while possibly not useful for most of the run, is absolutely vital, and hence has a much higher rating under that single instance. The same goes for PvP, as at any given moment, a single skill can and more than likely will be better than another, given the situation you are in. With balancing, it is impossible to account for all of these unique situations (save for Urgoz, which I thought was interesting but is also a unique case of game design). All you can really do is attempt to target the mean, and then if you have to, handle special cases as they come.
- Sorry if that was too long and if it sounded too preachy. I've been working too hard at balancing things for multiple games for projects, and the idea of balancing anything as complex as Guild Wars is mind boggling compared to some games. I would love to balance something like an FPS much more than an RPG some days, as they are much, MUCH simpler to balance, at least most of the time.Saraphimknight 20:39, 22 September 2009 (UTC)
- The short answer is that there is no mean in GW. The long answer would explain that previous statement, but I can't be bothered. -- NUKLEAR IIV 14:07, 24 September 2009 (UTC)
- I actually think that is a very interesting point. The question though is, if there really is no mean in any sense, then how can you expect decent balance on any level, other than as bandaging or build nerfing, after the fact? Your point may be about the numeric values of the game, but in the end, the game comes down to numbers (as, unfortunately, most RPG styled games do). While there is a degree of skill in using certain skills and terrain to your advantage (as well as exploting AI, etc), the majority of those factors cannot be explicitly accounted for. Because of this, the only factors that can be accounted for in the end are the skills, equipment, runes, etc that the designers put in the game, not the player's actual playing skill, unless they specifically design an element to take certain tactics or such into account. Hence, having to implicitly account for them in the factors that can be managed. I do not think Guild Wars is beyond balancing, hence I believe that there is some mean in the game (though what is another story). Hence, I do not say the mean is a certain skill or a certain effect. Instead, I say it needs to be some numeric reference value, that all skills can be fit to, within a margin of error.Saraphimknight 16:50, 24 September 2009 (UTC)
- This game is not all about the numbers. It's about skill effects and positioning as well, I say skill effects because they have direct impact on how players do/can position themselves. While you may be able to quantify the power of a skill effect into a numeric value, you can't quantify positioning. The reason you can't quantify positioning should be pretty obvious, but just in case it's not players are all different and therefore their tendencies will be different. That's why it's important to direct player tendencies through high priority locations such as the flag stand, npc positions, or the guild lord. This gives bases to balance around. The easiest possible situation to determine balance would be 8v8 all allies and foes in spell range. However, even that situation would be extremely difficult if not impossible to find a numeric system for due to melee professions, projectile natured skills, and move speed modifiers (shadow steps included). Games that involve a dynamic position system are a different kind of beast to balance, but common sense helps a lot.~>Sins WDB 02:55, 25 September 2009 (UTC)
- Position can be quantified. is for Raine, etc. 06:02, 25 September 2009 (UTC)
- You'd probably create reference frames, but even so, skills would change power depending on the map you're in, so it's not really useful in that case, and definitely not worth your time. ~Shard 06:05, 25 September 2009 (UTC)
- I actually like where most of this is going, because it is all very useful, to me personally anyway. @Sins: Yeah, I know you can't technically quantify everything, but you can as Shard said put a frame of reference in. Likewise, Raine is correct in that a position can be quantified. In fact, most economists and statisticians believe everything, and I mean EVERYTHING, can be quantified. Of course, that quantification can be special case, which is meaningless for general systems. The problem is, as Shard pointed out, is that it really depends on the map for you to do that with position as well. The problem is, while you could calculate it for every map, the truth is that certain tactics and skills will still shine better than others on certain maps. Like you mentioned about projectiles, a map with a lot of cover would make most projectile attacks useless, or at the very least be worth a lot less. Likewise, a map with a lot of high perches where rangers and projectiles could rain down from a higher height would make them worth more than they are normally. Hence, you have to take an average chance of a projectile to miss based on average likeliness of cover and average likeness to evade, plus height modifiers, etc. And yes, I know it is a huge beast, but that is why I find it particularly entertaining (at least until I get to the ripping my eyes out part where frustration has overtaken me). I still have 7 weeks to finish my proposal for a system to accomplish this (just 7 weeks for the proposal... god, it's already been 3). I then have another 20 to finish the system, which may or may not occur depending on how this goes. Anyhow, thank you all for the continuous feedback. Oh, @Armond, while I think that may be the case, I'm trying to think of a good number to fit for all skills, whether a current skill does it or not. I'm really liking a number between 50 and 75, but that is all depending on how I decide to quantify energy, casting time, and recharge time costs, along with possible counters costs, etc. So many variables @_@ Saraphimknight 14:37, 25 September 2009 (UTC)
- You'd probably create reference frames, but even so, skills would change power depending on the map you're in, so it's not really useful in that case, and definitely not worth your time. ~Shard 06:05, 25 September 2009 (UTC)
- Position can be quantified. is for Raine, etc. 06:02, 25 September 2009 (UTC)
- This game is not all about the numbers. It's about skill effects and positioning as well, I say skill effects because they have direct impact on how players do/can position themselves. While you may be able to quantify the power of a skill effect into a numeric value, you can't quantify positioning. The reason you can't quantify positioning should be pretty obvious, but just in case it's not players are all different and therefore their tendencies will be different. That's why it's important to direct player tendencies through high priority locations such as the flag stand, npc positions, or the guild lord. This gives bases to balance around. The easiest possible situation to determine balance would be 8v8 all allies and foes in spell range. However, even that situation would be extremely difficult if not impossible to find a numeric system for due to melee professions, projectile natured skills, and move speed modifiers (shadow steps included). Games that involve a dynamic position system are a different kind of beast to balance, but common sense helps a lot.~>Sins WDB 02:55, 25 September 2009 (UTC)
- I actually think that is a very interesting point. The question though is, if there really is no mean in any sense, then how can you expect decent balance on any level, other than as bandaging or build nerfing, after the fact? Your point may be about the numeric values of the game, but in the end, the game comes down to numbers (as, unfortunately, most RPG styled games do). While there is a degree of skill in using certain skills and terrain to your advantage (as well as exploting AI, etc), the majority of those factors cannot be explicitly accounted for. Because of this, the only factors that can be accounted for in the end are the skills, equipment, runes, etc that the designers put in the game, not the player's actual playing skill, unless they specifically design an element to take certain tactics or such into account. Hence, having to implicitly account for them in the factors that can be managed. I do not think Guild Wars is beyond balancing, hence I believe that there is some mean in the game (though what is another story). Hence, I do not say the mean is a certain skill or a certain effect. Instead, I say it needs to be some numeric reference value, that all skills can be fit to, within a margin of error.Saraphimknight 16:50, 24 September 2009 (UTC)
- ...RoF's power is the median damage prevented plus the heal minus the cost. Energy gain is given a value per point of energy. DW is 100 damage, and things like minions, spirits, soul reaping, and expertise are removed or redesigned (because that needs to happen anyway). C'mon now. -- Armond Warblade{{Bacon}} 14:20, 22 September 2009 (UTC)
@nuke: Fine, DW worth is 100 health. -- Armond Warblade{{Bacon}} 05:13, 27 September 2009 (UTC)
- No, it's not. There are many things a DW does that doesn't directly involve that 100 dmg.
- 1) It reduces healing. This is a moot point of course, given the current usage of DW, but still.
- 3) It's damage wihout damage. Prots, RoF, or anything else can't stop DW.
- 4) It's a condition. As obvious as that may be, this is one of the reasons why the tree was so damn powerful. It will also go away with a 5 energy condition spell, something you can't do with just a healing spell.
- 5) It balances the damage spread between professions. When Melee is the only class that can DW, the game is balanced. When we can substitute ranged DW, shit hits the fan. -- NUKLEAR IIV 21:01, 27 September 2009 (UTC)
Simon said something that made me think of you[edit]
He was talking about contributing to this new book called "Athiest's Guide to Christmas" by a woman named Ariane Sherine, and he said this quote that I love, it so reminds me of you and something you'd say when you troll youtube: "I am a concerned Agnostic – which means I sit on the fence a little bit because it’s too arrogant to say there is no God. I am willing to become a believer if someone could prove it to me, but I am not going to take other people’s word for it." http://www.duranduran.com/wordpress/?page_id=14005.--*Yasmin Parvaneh* 17:33, 25 September 2009 (UTC)
- I'm the same way with the concept of hawt gamer chicks... It's not that I don't believe the dolled-up representations of them I see on G4 can't possibly exist, it's just that I won't believe they actually exist until I can see one in RL actually sit in her apartment for 2 days straight trying to get some Purple gear or "Rank" without showering, eating, or getting up and moving around to avoid fatigue pains in her wrists & Mouse-Arm (or "sore thumb" from a console pad). --ilr 21:38, 25 September 2009 (UTC)
- The thing you have to realize is that a huge portion of gamers are students, so the "days on end" thing becomes kinda hard. I mean, we have social lives to be concerned about, so such things as not eating/showering/moving really won't work. is for Raine, etc. 21:45, 25 September 2009 (UTC)
- Social...lives...? DarkNecrid 21:52, 25 September 2009 (UTC)
- I'm hot & I play games...however, GW does not interfere with the important things like bathing, doing my hair, shoe shopping, putting on make-up. It also didn't interfere with my "pre-Adrin" social agenda...if you know what I mean.--*Yasmin Parvaneh* 22:07, 25 September 2009 (UTC)
- Social...lives...? DarkNecrid 21:52, 25 September 2009 (UTC)
- The thing you have to realize is that a huge portion of gamers are students, so the "days on end" thing becomes kinda hard. I mean, we have social lives to be concerned about, so such things as not eating/showering/moving really won't work. is for Raine, etc. 21:45, 25 September 2009 (UTC)
On the subject of Simon...[edit]
I have one more awesome quote:
From ASK KATY on www.duranduran.com:
This one is for Simon:
I know you don’t like to explain the meaning of the lyrics, and I appreciate the opportunity to have my own view of them. But people sometimes can be really creative on the way they understand what you say. What was the most strange or funny thing you’ve ever heard of from what people get from your lyrics? Thank you! Renan
“Apparently my lyrics once made a girl pregnant, but it was years ago and it was in the Republic Ireland so I’m not sure if it’s really believable. Simon.”
LOL!!--*Yasmin Parvaneh* 22:17, 25 September 2009 (UTC)
You has lots of spams on your talk[edit]
has I herd rite? :> Nectarines // 17:14 26 September 2009(UTC)
- needs moar spam.
- Also, insert random balance question. -- NUKLEAR IIV 19:18, 26 September 2009 (UTC)
More spam for you, have a nice day ! 80.60.80.108 21:48, 28 October 2009 (UTC)
Just a heads up[edit]
I'm not trying to be a dick or anything and I don't think you've stepped far over any lines yet, but I'll just remind you gently that since your ArbComm you are posting on Linsey's page with her permission which she could retract at any time. I'd prefer it if that permission were not removed so perhaps just be careful with what you say over this whole henchman bars thing. I personally think Boro linking to your rant perhaps steps past the spirit of the agreement. I'm sure plenty of people will tell them how foolish they have acted over the next weeks and months. Misery 08:27, 2 October 2009 (UTC)
- Semantics Compressed here for Mr. Klaxon... -- "how bullshitty the contest results are" ...very general: describes the results only -- "I'm not one to criticize which twisted definition of "original" they meant in the rules"...Satirical Disagreement over terminology -- "Have we not learned from the last 4 years that hex spamming is gay?"...clearly just hyperbole and not intended as sexual orientation bashing -- "I'd expect worlds more effort from people who get paid to do this." ...probably the only questionable charge in this entire ordeal since there's no way to prove how much effort was actually made. Regina claims 30,000 entries were received but obviously a Massive portion of those are going to be redundant copy-pasta stolen from guild metas and PvX.
...And now that I've had time to look these builds all over, I don't think I'd be NEARLY as charitable about this as Shard has been if I liked the PvP in this game enough to participate in it. This is just another black eye like the rest where Linsey... yes Linsey, tells us that real changes are coming and efforts to listen to us will be made but what is delivered continues to ignore the most notorious problems and instead "nerfs around them". *Most* folks have been very patient this entire year but they're noticing patterns developing and even fairly low expectations aren't being met. Worrying whether Shard's still on the straight and narrow right now would be a red herring at best compared to the shape the rest of the community might be in if this keeps up. --ilr 10:56, 2 October 2009 (UTC)- "obviously a Massive portion of those are going to be redundant copy-pasta stolen from guild metas and PvX." kthx for countering your counter. Just looking at the builds show that they are all stolen from guild metas and PvX, making them disqualified. Titani Ertan 11:03, 2 October 2009 (UTC)
- I meant that they would show up as Replicants in the actual Database output file, which staff could then sort and automatically hide all duplicates and similar builds of, reducing the effort required to a fraction of the quantity reported to us --ilr 11:27, 2 October 2009 (UTC)
- All the advice I am giving him is independent of whether or not I think he is correct or justified. Shard has been singled out because of past behaviour. People will complain about this on all fronts, Shard can also complain if he wants to, but he should choose his words carefully. This is not a threat, I'm not even in a position to carry out such a threat, it's friendly advice. Shard doesn't have to even respond, he can just read it and move on, so I'm not really sure why you are trying to defend him or discredit ArenaNet in this section. No one needs to try to convince me that ArenaNet makes some glorious bungles. Misery 11:44, 2 October 2009 (UTC)
- I have no vested interest in discrediting Anet, nor would I have reason to criticize the company as a whole because other than VALVe, I have no other companies in this entire industry to lavish hero worship upon. But you accidentally hit the nail on the head, whether Shard has been singled out or not: it's hypocritical to say he's the only one who's not allowed to pile on right now. The worst you can accuse him of is being conformist with the crowds on a movement he technically started. --ilr 23:07, 2 October 2009 (UTC)
- I highly doubt Shard started the whole "let's have fans hate on their game developers" thing. -- Armond Warblade{{Bacon}} 23:17, 2 October 2009 (UTC)
- Well, of course he didn't, but he was put under an ArbCom injunction because of it. I'm sure Misery is just giving him a little nudge to not let his passions run away with him to keep him from crossing that line. -- Wyn talk 23:21, 2 October 2009 (UTC)
- I'm sure he is - I might be confused, but I thought Ilr had indicated otherwise. -- Armond Warblade{{Bacon}} 00:14, 3 October 2009 (UTC)
- Well, of course he didn't, but he was put under an ArbCom injunction because of it. I'm sure Misery is just giving him a little nudge to not let his passions run away with him to keep him from crossing that line. -- Wyn talk 23:21, 2 October 2009 (UTC)
- I highly doubt Shard started the whole "let's have fans hate on their game developers" thing. -- Armond Warblade{{Bacon}} 23:17, 2 October 2009 (UTC)
- I have no vested interest in discrediting Anet, nor would I have reason to criticize the company as a whole because other than VALVe, I have no other companies in this entire industry to lavish hero worship upon. But you accidentally hit the nail on the head, whether Shard has been singled out or not: it's hypocritical to say he's the only one who's not allowed to pile on right now. The worst you can accuse him of is being conformist with the crowds on a movement he technically started. --ilr 23:07, 2 October 2009 (UTC)
- "obviously a Massive portion of those are going to be redundant copy-pasta stolen from guild metas and PvX." kthx for countering your counter. Just looking at the builds show that they are all stolen from guild metas and PvX, making them disqualified. Titani Ertan 11:03, 2 October 2009 (UTC)
- Lilondria has already been banned, if Shard crosses the line, I doubt a ban will be the result due to past convictions. That's not hypocritical at all, that's common sense. However, I beleive Shard is intelligent enough to understand what I mean. He's welcome to "pile on", but crossing over a line would probably have worse results than if someone else crosses the line. Whether or not he follows the advice is up to him, so I'll stop justifying myself to random third parties who are completely uninvolved. Misery 23:41, 2 October 2009 (UTC)
- Well you are right about that so your justifications aren't "wasted" on me. Infact the whole incident is prompting me to step back and try to put some of my problem solving skills to use... --ilr 00:04, 3 October 2009 (UTC)
- I do understand what you mean misery, and I want to thank you for the warning, but Linsey and I have always been on good terms, I doubt she will ever want to restrict me from her pages. I made my last post there keeping that in mind. ~Shard 01:29, 3 October 2009 (UTC)
- Well you are right about that so your justifications aren't "wasted" on me. Infact the whole incident is prompting me to step back and try to put some of my problem solving skills to use... --ilr 00:04, 3 October 2009 (UTC)
- Lilondria has already been banned, if Shard crosses the line, I doubt a ban will be the result due to past convictions. That's not hypocritical at all, that's common sense. However, I beleive Shard is intelligent enough to understand what I mean. He's welcome to "pile on", but crossing over a line would probably have worse results than if someone else crosses the line. Whether or not he follows the advice is up to him, so I'll stop justifying myself to random third parties who are completely uninvolved. Misery 23:41, 2 October 2009 (UTC)
?[edit]
Why did you have to remove the templates ([1][2]) from the archives? — Seru Talk 01:51, 5 October 2009 (UTC)
- They were broken and were filling up the Wanted Templates section. Is there a good reason why you were making those links? ~Shard 01:53, 5 October 2009 (UTC)
- you don't have to be an ass about answering questions. And yes I love to make links to nowhere, especially the ones that show up red all over the page.— Seru Talk 04:54, 5 October 2009 (UTC)
- Take it easy, now. :C --Riddle 04:57, 5 October 2009 (UTC)
- I wasn't being an ass about anything, but I don't see any reason you need to create broken links everywhere. If you want your text to be red, format it. ~Shard 05:03, 5 October 2009 (UTC)
- <span style="color:red;"> Check it Yo, I'm being an ass and [posting a how-to for <font color="red"> making red links at the same tiem </font> ] </span> --ilr 05:53, 5 October 2009 (UTC)
- I wasn't being an ass about anything, but I don't see any reason you need to create broken links everywhere. If you want your text to be red, format it. ~Shard 05:03, 5 October 2009 (UTC)
- Take it easy, now. :C --Riddle 04:57, 5 October 2009 (UTC)
- you don't have to be an ass about answering questions. And yes I love to make links to nowhere, especially the ones that show up red all over the page.— Seru Talk 04:54, 5 October 2009 (UTC)
Revert[edit]
Don't remove disputed tags before it's resolved. Backsword 07:38, 5 October 2009 (UTC)
- You should only use the disputed tag when something is actually disputed, not when you're the only person who can't find information. ~Shard 07:44, 5 October 2009 (UTC)
- Good thing you understand that. You're welcome to present a new source on the articles talk page btw. Backsword 07:48, 5 October 2009 (UTC)
- You're welcome to read the post he linked to, in which Martin said "We do want robust, general purpose builds, not some niche meta builds or builds that will not be immediately made obsolete by meta shifts," and "useful but not making use of the AI advantages that certain Hero builds had." The content on the page is taken directly from an ANet developer's post. There is nothing to dispute. -Auron 07:53, 5 October 2009 (UTC)
- You might want to check the edit history for what part is dsputed, Auron... Backsword 07:57, 5 October 2009 (UTC)
- You're welcome to read the post he linked to, in which Martin said "We do want robust, general purpose builds, not some niche meta builds or builds that will not be immediately made obsolete by meta shifts," and "useful but not making use of the AI advantages that certain Hero builds had." The content on the page is taken directly from an ANet developer's post. There is nothing to dispute. -Auron 07:53, 5 October 2009 (UTC)
- Good thing you understand that. You're welcome to present a new source on the articles talk page btw. Backsword 07:48, 5 October 2009 (UTC)
Magic metahpora[edit]
Either you are blind or I don't understand your humour <_< Ɲoɕʈɋɽɕɧ 02:15, 6 October 2009 (UTC)
- wut? ~Shard 04:10, 6 October 2009 (UTC)
- Did you look for the card's names I suggested in the section of Aevar? Ɲoɕʈɋɽɕɧ 10:50, 6 October 2009 (UTC)
- Oh, you were making a joke based on the names? I just wanted to kill your flier. ~Shard 01:47, 7 October 2009 (UTC)
- I thought that was obvious since the cards I have mentioned are all crappy. Ɲoɕʈɋɽɕɧ 01:56, 7 October 2009 (UTC)
- Balshan Collaborator made me win various drafts. It is not crappy. The others are though. Lol @ echo 6. ~Shard 01:57, 7 October 2009 (UTC)
- If you have the right to say RA and TA are lesser formats, I can pretty much say that draft doesn't matter regarding playability. In draft, any flier wins — even Chimney Imp. Ɲoɕʈɋɽɕɧ 01:59, 7 October 2009 (UTC)
- Oh and you are free to play via MWS with me. If you want, let me know date and time. Ɲoɕʈɋɽɕɧ 02:07, 7 October 2009 (UTC)
- How does lesser format = doesn't matter? Draft is a lesser format, but wotc maintains it. ~Shard 02:55, 7 October 2009 (UTC)
- They don't make cards for it. And apart from (Pre)Releases, they aren't DCI-sanctioned. Ɲoɕʈɋɽɕɧ 10:30, 7 October 2009 (UTC)
- They most certainly do make cards specifically for draft. You know those rares nobody uses in constructed? Also, drafts are DCI sanctioned. Until my account was cleaned for being inactive for over a year, I was in the 70-75 percentile in Hawaii, and 90% of events I went to were drafts. ~Shard 01:28, 8 October 2009 (UTC)
- Oh, well. It seems drafts are pretty much unloved in Europe =O. The only limited you'll see around here is Sealed Deck and even that rarely. I prefer pre-M10 legacy though (or, to be exact, Legacy with card pool up to and including Zendikar but pre-M10 rulings). Sometimes playing Emperor or 2HG. Still, you have to say yea or nay to the offer ;P Ɲoɕʈɋɽɕɧ 02:12, 8 October 2009 (UTC)
- I stopped buying cards after Time Spiral (IMO it's been going downhill a little, and I don't care much for the zerg-rush style metagame and the recent power creep). I just learned about the rules change (the big one) and now I feel like I'm old-school cause when I say stuff like "removed from the game" or "comes into play," the newer players look at me funny. ~Shard 03:40, 8 October 2009 (UTC)
- Ok, now I'm interested. What rules change is this? Those terms are core to my understanding of Magic as a game. -- Armond Warblade{{Bacon}} 05:54, 8 October 2009 (UTC)
- They fagged everything up. "Removed from the game" is now "exiled" while "in play" is now "the battlefield." Also, mana burn no longer exists. There are various other changes. —Jette 06:00, 8 October 2009 (UTC)
- Most of the changes are cosmetic and only change the names of some abilities. The biggest change is that combat damage doesn't go on the stack, it just happens all at once. Basically, you can't have a creature deal damage AND blockbounce / sacrifice it, it's one or the other. I kind of like it, it makes combat a little more public. ~Shard 06:53, 8 October 2009 (UTC)
- However, meta game isn't global. That is to say, they play control-aggro over here - albeit more control than aggro (12 creatures, 4 Noble Hierarchs, 2 Progeniti, 4 Tharmoghoyfs, 2 Rhox Warmonks). Kind of boring to eat copypasta all the day. But nice to see, my out-of-meta decks beat them per definitionem ^^ Ɲoɕʈɋɽɕɧ 11:06, 8 October 2009 (UTC)
- Most of the changes are cosmetic and only change the names of some abilities. The biggest change is that combat damage doesn't go on the stack, it just happens all at once. Basically, you can't have a creature deal damage AND blockbounce / sacrifice it, it's one or the other. I kind of like it, it makes combat a little more public. ~Shard 06:53, 8 October 2009 (UTC)
- They fagged everything up. "Removed from the game" is now "exiled" while "in play" is now "the battlefield." Also, mana burn no longer exists. There are various other changes. —Jette 06:00, 8 October 2009 (UTC)
- Ok, now I'm interested. What rules change is this? Those terms are core to my understanding of Magic as a game. -- Armond Warblade{{Bacon}} 05:54, 8 October 2009 (UTC)
- I stopped buying cards after Time Spiral (IMO it's been going downhill a little, and I don't care much for the zerg-rush style metagame and the recent power creep). I just learned about the rules change (the big one) and now I feel like I'm old-school cause when I say stuff like "removed from the game" or "comes into play," the newer players look at me funny. ~Shard 03:40, 8 October 2009 (UTC)
- Oh, well. It seems drafts are pretty much unloved in Europe =O. The only limited you'll see around here is Sealed Deck and even that rarely. I prefer pre-M10 legacy though (or, to be exact, Legacy with card pool up to and including Zendikar but pre-M10 rulings). Sometimes playing Emperor or 2HG. Still, you have to say yea or nay to the offer ;P Ɲoɕʈɋɽɕɧ 02:12, 8 October 2009 (UTC)
- They most certainly do make cards specifically for draft. You know those rares nobody uses in constructed? Also, drafts are DCI sanctioned. Until my account was cleaned for being inactive for over a year, I was in the 70-75 percentile in Hawaii, and 90% of events I went to were drafts. ~Shard 01:28, 8 October 2009 (UTC)
- They don't make cards for it. And apart from (Pre)Releases, they aren't DCI-sanctioned. Ɲoɕʈɋɽɕɧ 10:30, 7 October 2009 (UTC)
- How does lesser format = doesn't matter? Draft is a lesser format, but wotc maintains it. ~Shard 02:55, 7 October 2009 (UTC)
- Balshan Collaborator made me win various drafts. It is not crappy. The others are though. Lol @ echo 6. ~Shard 01:57, 7 October 2009 (UTC)
- I thought that was obvious since the cards I have mentioned are all crappy. Ɲoɕʈɋɽɕɧ 01:56, 7 October 2009 (UTC)
- Oh, you were making a joke based on the names? I just wanted to kill your flier. ~Shard 01:47, 7 October 2009 (UTC)
- Did you look for the card's names I suggested in the section of Aevar? Ɲoɕʈɋɽɕɧ 10:50, 6 October 2009 (UTC)
Who wants a NWN NPC named after them?[edit]
? ~Shard 07:10, 7 October 2009 (UTC)
- Chaos MSN is a screwed up name for a hench, gogo. Alternatively, name it after Iffy (Moo Kitty @ everlasting love), or Savvy (me)
- Also, I herd you can actually have fun trolling this wiki, c/d? ---Chaos- (talk) -- 13:33, 7 October 2009 (UTC)
- /pickme! /NPCname Deformed Arse :o Kurtan 13:58, 7 October 2009 (UTC)
- I'm sure they'll find it appropriate. ---Chaos- (talk) -- 14:52, 7 October 2009 (UTC)
- I sign on the list. if its not full. --Boro
- Kurtan sounds cool for what the NPC is. Idk if you play nwn, but you have a beholder named after you now. ~Shard 01:26, 8 October 2009 (UTC)
- Are there any mega wannabe villains? (no reason, just asking for a friend) --ilr 01:32, 8 October 2009 (UTC)
- PS: What is NWN?--Unendingfear 02:32, 8 October 2009 (UTC)
- Neverwinter Nights. Umm...major villains? sure, why not? ~Shard 02:36, 8 October 2009 (UTC)
- Name one after me >__>. personn5 02:36, 8 October 2009 (UTC)
- I don't play it, so it wouldn't do me any good.-- anguard 02:37, 8 October 2009 (UTC)
- I wouldn't mind having an NPC named Necrid, <3 NWN even tho I don't play it any more. :[ DarkNecrid 03:35, 8 October 2009 (UTC)
- User:Ezekial Riddle
- Do we need to submit a class/race combo and list of feats for the npc to use? :)--Fighterdoken 07:42, 8 October 2009 (UTC)
- You making your own campaign? Ill take a npc, when you finish let us play it too -Talamare- feedback 08:20, 8 October 2009 (UTC)
- I'll write my own dialogue if you give me a character. :o I don't have NWN installed atm though, so I can't make the whole conversation file, just the WORDS WORDS WORDS part. —Jette 08:27, 8 October 2009 (UTC)
- You making your own campaign? Ill take a npc, when you finish let us play it too -Talamare- feedback 08:20, 8 October 2009 (UTC)
- Do we need to submit a class/race combo and list of feats for the npc to use? :)--Fighterdoken 07:42, 8 October 2009 (UTC)
- User:Ezekial Riddle
- I wouldn't mind having an NPC named Necrid, <3 NWN even tho I don't play it any more. :[ DarkNecrid 03:35, 8 October 2009 (UTC)
- I don't play it, so it wouldn't do me any good.-- anguard 02:37, 8 October 2009 (UTC)
- Name one after me >__>. personn5 02:36, 8 October 2009 (UTC)
- Neverwinter Nights. Umm...major villains? sure, why not? ~Shard 02:36, 8 October 2009 (UTC)
- PS: What is NWN?--Unendingfear 02:32, 8 October 2009 (UTC)
- Are there any mega wannabe villains? (no reason, just asking for a friend) --ilr 01:32, 8 October 2009 (UTC)
- Kurtan sounds cool for what the NPC is. Idk if you play nwn, but you have a beholder named after you now. ~Shard 01:26, 8 October 2009 (UTC)
- I sign on the list. if its not full. --Boro
- I'm sure they'll find it appropriate. ---Chaos- (talk) -- 14:52, 7 October 2009 (UTC)
Tbh, name it "Major Villain". ---Chaos- (talk) -- 11:01, 8 October 2009 (UTC)
If you need a name for any dick characters, I'm available. Vili 点 23:03, 8 October 2009 (UTC)
- The module actually goes up for testing and to play around with every night. Forums are here. You need quite a bit of hak packs at the moment, some of them will be removed and new ones might be added. ~Shard 01:47, 9 October 2009 (UTC)
- So where do I download things so I can join? --Cursed Angel 12:27, 10 October 2009 (UTC)
- Here. It's a temp server until our permanent one gets built. ~Shard 19:54, 10 October 2009 (UTC)
- Adrin has started construction on the super slave. We should have out perma server in a few months. We need a new washer and dryer or I'd let him build it all at one time.--*Yasmin Parvaneh* 20:52, 12 October 2009 (UTC)
- The best part about having a server in your house is that with all the funky equipment you need to get it running, you always get 5 bars on your cell phone. –Jette 23:18, 12 October 2009 (UTC)
- Adrin has started construction on the super slave. We should have out perma server in a few months. We need a new washer and dryer or I'd let him build it all at one time.--*Yasmin Parvaneh* 20:52, 12 October 2009 (UTC)
- Here. It's a temp server until our permanent one gets built. ~Shard 19:54, 10 October 2009 (UTC)
- So where do I download things so I can join? --Cursed Angel 12:27, 10 October 2009 (UTC)
File:User Jette eclipse.pngEclipse[edit]
I'm getting into programman, and since I know you use eclipse (or used to, at least), I wanted to know what version you think I should get since there are like twenty. I'll probably be making very utilitarian programs in C(insert various other characters here), python, coffee and possibly whatever else I can work up the motivation to figure out. Is there a "best" version? I was just going to go with classic since it sounded pretty bare-bones, but I don't know much about it. –Jette 20:16, 10 October 2009 (UTC)
- Get Ganymede 3.5 (or a newer one if there is one). I think there's a link on their main page to it. It gives you all kinds of stuff you'll probably never know about, but it's nice to have it just in case you need it. ~Shard 22:24, 10 October 2009 (UTC)
- Alright, thanks. –Jette File:User Jette eclipse.png 22:42, 10 October 2009 (UTC)
- May I be the first one to say c-c-c-c-copyright? NuVII 22:53, 10 October 2009 (UTC)
- I think Eclipse is open source and released under the GNU license, but I could be wrong. Karate Jesus 22:57, 10 October 2009 (UTC)
- The icon is probably trademarked though. NuVII 23:00, 10 October 2009 (UTC)
- Why yes, it is. That isn't the official icon, though, which makes it a grey area. –Jette 23:29, 10 October 2009 (UTC)
- Loopholes ftw -- Tha Reckoning 00:17, 11 October 2009 (UTC)
- Why yes, it is. That isn't the official icon, though, which makes it a grey area. –Jette 23:29, 10 October 2009 (UTC)
- The icon is probably trademarked though. NuVII 23:00, 10 October 2009 (UTC)
- I think Eclipse is open source and released under the GNU license, but I could be wrong. Karate Jesus 22:57, 10 October 2009 (UTC)
- May I be the first one to say c-c-c-c-copyright? NuVII 22:53, 10 October 2009 (UTC)
- Alright, thanks. –Jette File:User Jette eclipse.png 22:42, 10 October 2009 (UTC)
Do you or have you played DotA/HoN before?[edit]
Just curious on if you have/what you think about it. DarkNecrid 16:26, 14 October 2009 (UTC)
- YOU ELITIST PIECE OF S
- Nope, never played it. NuVII 16:36, 14 October 2009 (UTC)
- To any1 interested in those, I recommend 'Demigod' from Gas Powered Games. Tho I never played DotA, from what I've read they're the same flavor of play, & I can say after a couple months of play, Demigod is definitely awesome. ~ ín§ídíou§420 21:08, 14 October 2009 (UTC)
- I haven't played dota, but I have played aeon of strife (the starcraft version), and I thought it was really fun. It's likely much better with the hero system in WC3. ~Shard 01:54, 15 October 2009 (UTC)
- Ah that's cool. Yeah the hero system really made DotA better than AoS for me. DotA seems to be dying tho, especially since Icefrog announced he got a team at Valve. Been playing Heroes of Newerth, it's by S2 (makers of Savage, if you've heard of it), and it's basically DotA if it wasn't on the WarCraft 3 engine with new stuff. Trailer is here. It's in Closed Beta atm but it's pretty much the best Closed Beta I've ever been in, rarely lags, runs fluidly, not crashed once, and it supports Windows & Mac & Linux which is a rarity :P. Really cool game, nice to see the genre growing etc. I could prolly find you a beta key if you ever wanna try it. :P DarkNecrid 08:10, 15 October 2009 (UTC)
- I haven't played dota, but I have played aeon of strife (the starcraft version), and I thought it was really fun. It's likely much better with the hero system in WC3. ~Shard 01:54, 15 October 2009 (UTC)
- To any1 interested in those, I recommend 'Demigod' from Gas Powered Games. Tho I never played DotA, from what I've read they're the same flavor of play, & I can say after a couple months of play, Demigod is definitely awesome. ~ ín§ídíou§420 21:08, 14 October 2009 (UTC)
You're good at the game.[edit]
So, check my para page please, gimme some feedback on the Cruel spear build(For PvE, of course). :D personn5 02:30, 15 October 2009 (UTC)
- Sorry, I don't care much for critiquing builds unless you're in my party and I feel like yelling at you. ~Shard 02:38, 15 October 2009 (UTC)
- Ah, alrighty then, No problem. personn5 02:41, 15 October 2009 (UTC)
- barbed spear sucks, anthem of envy sucks unless you have 5 paragons, and never surrender is also bad. Suggestions - swift javelin to replace barbed (if you have orders, which you should - if you don't, take lightning spear). Technobabble instead of envy. Any number of things instead of NS - TNTF is a better defensive/party support skill, EBSH is just plain amazing, fall back is ok for getting from place to place. If you still have less than three pve skills, ditch agg refrain for drunken master, it's much easier to maintain (especially with cons - non-drunk DM plus the passive IAS from cons will let you hit IAS cap). If you find yourself with loads more energy than you know what to do with, consider harrier's Toss. -Auron 03:14, 15 October 2009 (UTC)
- If you don't find yourself with loads more energy than you know what to do with, respec imbagon. -- Armond Warblade{{Bacon}} 03:49, 15 October 2009 (UTC)
- >Cruel Spear
- laughingelfman.gif –Jette 04:17, 15 October 2009 (UTC)
- What?--Unendingfear File:User Unendingfear Crane eats peanut.jpg 04:21, 15 October 2009 (UTC)
- Yeah, what? Cruel spear is good. The only thing better is stunning. -Auron 04:51, 15 October 2009 (UTC)
- If you're comparing it to other paragon attacks, sure, but given you can just take SY! and an adrenaline elite, it's not that impressive compared to lol sonic armor, especially when Mox uses wounding strike so well. –Jette 06:04, 15 October 2009 (UTC)
- Uh, paragons exist that aren't imbagons. Stop being terrible plz. -Auron 06:07, 15 October 2009 (UTC)
- I just always assume Auron's always right. That way, I'm rarely disappointed. ~Shard 06:20, 15 October 2009 (UTC)
- Jette, be less terrible. Everything should be saved as .png. (Also, 3-4 imbagons on a team is a bit redundant.) -- Armond Warblade{{Bacon}} 06:35, 15 October 2009 (UTC)
- I just always assume Auron's always right. That way, I'm rarely disappointed. ~Shard 06:20, 15 October 2009 (UTC)
- Uh, paragons exist that aren't imbagons. Stop being terrible plz. -Auron 06:07, 15 October 2009 (UTC)
- If you're comparing it to other paragon attacks, sure, but given you can just take SY! and an adrenaline elite, it's not that impressive compared to lol sonic armor, especially when Mox uses wounding strike so well. –Jette 06:04, 15 October 2009 (UTC)
- Yeah, what? Cruel spear is good. The only thing better is stunning. -Auron 04:51, 15 October 2009 (UTC)
- What?--Unendingfear File:User Unendingfear Crane eats peanut.jpg 04:21, 15 October 2009 (UTC)
- If you don't find yourself with loads more energy than you know what to do with, respec imbagon. -- Armond Warblade{{Bacon}} 03:49, 15 October 2009 (UTC)
- barbed spear sucks, anthem of envy sucks unless you have 5 paragons, and never surrender is also bad. Suggestions - swift javelin to replace barbed (if you have orders, which you should - if you don't, take lightning spear). Technobabble instead of envy. Any number of things instead of NS - TNTF is a better defensive/party support skill, EBSH is just plain amazing, fall back is ok for getting from place to place. If you still have less than three pve skills, ditch agg refrain for drunken master, it's much easier to maintain (especially with cons - non-drunk DM plus the passive IAS from cons will let you hit IAS cap). If you find yourself with loads more energy than you know what to do with, consider harrier's Toss. -Auron 03:14, 15 October 2009 (UTC)
- Ah, alrighty then, No problem. personn5 02:41, 15 October 2009 (UTC)
(Reset indent) Waah, the ebon plane's chasing me D: Ɲoɕʈɋɽɕɧ 11:08, 15 October 2009 (UTC)
- Imbagons are only the third worst things in Guild Wars. --Boro 16:47, 15 October 2009 (UTC)
- sorry bout that Raine D: I was sleepy when I made the topic. personn5 17:56, 15 October 2009 (UTC)
Hi[edit]
Luv U, Bro. JonnieBoy05 06:19, 17 October 2009 (UTC)
- Get in line, honey. ~Shard 06:20, 17 October 2009 (UTC)
- Where's the line?JonnieBoy05 06:22, 17 October 2009 (UTC)
- On the corner of 5th and Park. Come at midnight. No police. ~Shard 06:23, 17 October 2009 (UTC)
- Want me bring anything? JonnieBoy05 06:23, 17 October 2009 (UTC)
- I said Luv U, Sis to Wyn and she won't respond. I'm hurt. JonnieBoy05 06:52, 17 October 2009 (UTC)
- No, no.. No, response? JonnieBoy05 06:58, 17 October 2009 (UTC)
- Hahaha, these are always fun. I met somebody claiming to be a 13-year-old boy behind a McDonald's at 2AM just last month after chatting on AIM for a while; turns out he was a 40-year-old balding guy too. Good times. He was pretty alright, actually, we went to Starbucks after we worked out what happened. –Jette 07:36, 17 October 2009 (UTC)
- On the corner of 5th and Park. Come at midnight. No police. ~Shard 06:23, 17 October 2009 (UTC)
- Where's the line?JonnieBoy05 06:22, 17 October 2009 (UTC)
Contest[edit]
-- Halogod35 12:36, 19 October 2009 (UTC)
banned from other's pages?[edit]
What'd you do to accomplish that? (Seriously, I'm curious, because I usually agree with you and I want to know what truth you pointed out that pissed them off enough that they'd want to forbid you from interfering with their reality) — The preceding unsigned comment was added by 65.207.54.194 (talk) at 14:42, 22 October 2009 (UTC).
- Loads of accusations against them, really. ---Chaos- (talk) -- 15:44, 22 October 2009 (UTC)
- Long story short, Gaile didn't want to admit that they were playing favorites with people like White Wasabi so she got an arcbomm to ban Shard from her talk page. -Auron 15:50, 22 October 2009 (UTC)
- Anet 's the truth. Karate Jesus 16:08, 22 October 2009 (UTC)
- Kinda sad that comments like that are used as "evidence" in RfR/RfA proceedings. =\ is for Raine, etc. 17:21, 22 October 2009 (UTC)
- I'd ban Shard from my page, but I'd miss his warm hugs.--*Yasmin Parvaneh* 23:00, 23 October 2009 (UTC)
- Shard's warm hugs are analogous to kisses from a hammerhead shark. NuVII 08:52, 24 October 2009 (UTC)
- Shark omelettes have a refreshing sea taste. Pika Fan 09:00, 24 October 2009 (UTC)
- I would eat one of those Pika. You should go on Food Network and make a show about omlettes.--*Yasmin Parvaneh* 15:29, 27 October 2009 (UTC)
- Chinese eat shark fin and cartilage, I am sure that would be an interesting merge of chinese and japanese cuisine!Pika Fan 15:31, 27 October 2009 (UTC)
- I would eat one of those Pika. You should go on Food Network and make a show about omlettes.--*Yasmin Parvaneh* 15:29, 27 October 2009 (UTC)
- Shark omelettes have a refreshing sea taste. Pika Fan 09:00, 24 October 2009 (UTC)
- Shard's warm hugs are analogous to kisses from a hammerhead shark. NuVII 08:52, 24 October 2009 (UTC)
- I'd ban Shard from my page, but I'd miss his warm hugs.--*Yasmin Parvaneh* 23:00, 23 October 2009 (UTC)
- Long story short, Gaile didn't want to admit that they were playing favorites with people like White Wasabi so she got an arcbomm to ban Shard from her talk page. -Auron 15:50, 22 October 2009 (UTC)
Hello[edit]
Posting on your user talk, what now Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 20:27, 25 October 2009 (UTC)
- Pass out the lube guys. It's that time again. NuVII 15:45, 26 October 2009 (UTC)
A very special man...[edit]
...was born on this day. October 27 is a religious holiday for me. Happy Birthday Simon!!--*Yasmin Parvaneh* 04:57, 27 October 2009 (UTC)
- Who's that? >.>--Unendingfear File:User Unendingfear Crane eats peanut.jpg 05:00, 27 October 2009 (UTC)
- This man:Simon Le Bon--*Yasmin Parvaneh* 05:05, 27 October 2009 (UTC)
- Today is also the birthday of Scott Weiland... Koda Kumi 16:02, 27 October 2009 (UTC)
- It is indeed. I love STP...but Robert is my fav from that band.--*Yasmin Parvaneh* 16:09, 27 October 2009 (UTC)
- ..."I know you like what's on my mind"... Why couldn't all their songs be more like that one? It's like Super Metroid, back in the day, it actually felt scary and dangerous. IoW: Awesome. --ilr 21:50, 28 October 2009 (UTC)
- The whole .4 album...from start to stop...is a brilliant piece of music. If you ever get a chance to see them live, they are amazing.--*Yasmin Parvaneh* 23:24, 28 October 2009 (UTC)
- ..."I know you like what's on my mind"... Why couldn't all their songs be more like that one? It's like Super Metroid, back in the day, it actually felt scary and dangerous. IoW: Awesome. --ilr 21:50, 28 October 2009 (UTC)
- It is indeed. I love STP...but Robert is my fav from that band.--*Yasmin Parvaneh* 16:09, 27 October 2009 (UTC)
- Today is also the birthday of Scott Weiland... Koda Kumi 16:02, 27 October 2009 (UTC)
- This man:Simon Le Bon--*Yasmin Parvaneh* 05:05, 27 October 2009 (UTC)
Test Krewe subcatagory[edit]
Thanks for the Test Krewe sub-cat, i couldnt work out how to do it myself (total wiki noob)Simzy 22:10, 27 October 2009 (UTC)
- Sure thing. ~Shard 22:11, 27 October 2009 (UTC)
- Are you also a member of Test Krewe?Simzy 22:17, 27 October 2009 (UTC)
- Yes. ~Shard 22:17, 27 October 2009 (UTC)
- Nice one, just proves that Anet dont just go for people they like, but then again who better to have then someone as honest as you.Simzy 22:19, 27 October 2009 (UTC)
- That's probably why I got in. Under "additional notes" I put something like "I know more about game balance than everyone at Anet combined, and I actually test stuff." Brutal honestly can be useful. ~Shard 22:20, 27 October 2009 (UTC)
- Nice to know, I've got a bit more faith in this test krewe now. Tidas 22:29, 27 October 2009 (UTC)
- That, or someone at Anet is mad at Gaile... --ilr 22:34, 27 October 2009 (UTC)
- From what I've heard, that's an understatement. In any case, I look forward to testing stuff with you guys. ~Shard 01:38, 28 October 2009 (UTC)
- in any case, Congratz ! I should mention that I didn't even apply for it b/c I don't know nearly as much about the game itself and PvP as "better candidates" such as yourself and Auron do. --ilr 01:47, 28 October 2009 (UTC)
- Yeh that and the fact that Shard is actually well liked by alot of the staff at anet. (just not Gaile and maybe Regie) Anyhoo, glad to know that you will be there too, makes me happy about being chosen. Been reading the forums about it and some of the posts...well...errr...lets just say that some of the people seemed to only "just" meet the english speaking requirement. -- Salome 13:09, 28 October 2009 (UTC)
- I don't know if I got in or not yet. They e-mailed me saying I did, but I used a fake name on the application for obvious reasons, which I can't use on the contract, so they might get all upset and tell me they can't take me. Grats to the rest of you though. –Jette 15:38, 28 October 2009 (UTC)
- Ya it should be fun. I hope u'll get to join us jette --adrin 23:28, 28 October 2009 (UTC)
- Between the five of us hopefully we can get some stuff done. :) -- Salome 23:34, 28 October 2009 (UTC)
- Yeah, like doing arenanet's dirty work on your free time. Cursed Angel 23:37, 28 October 2009 (UTC)
- Me, Salome, Shard, Adrin and Jette (hopefully) and the rest of the Test Krewe, im sure we could do alot with it, also though, i found out from Regina just now that none of us on the Test Krewe are allowed to tell anyone else personal information about the other members, i found that one out the hard way today when my little brother got attacked by a so called friend just because he didnt get on it but i did, brother is ok though and the guy is probably going to prison (thank you 3 strike law in england). Simzy 23:45, 28 October 2009 (UTC)
- Adrin...when you get assaulted over this game, make sure the dog is not with you, and that none of my decor in the house gets broken, ok?--*Yasmin Parvaneh* 23:55, 28 October 2009 (UTC)
- Uh, your bother got attacked by some guy over the test krewe? You hang out with some crazy people, man. -Auron 04:04, 29 October 2009 (UTC)
- Me, Salome, Shard, Adrin and Jette (hopefully) and the rest of the Test Krewe, im sure we could do alot with it, also though, i found out from Regina just now that none of us on the Test Krewe are allowed to tell anyone else personal information about the other members, i found that one out the hard way today when my little brother got attacked by a so called friend just because he didnt get on it but i did, brother is ok though and the guy is probably going to prison (thank you 3 strike law in england). Simzy 23:45, 28 October 2009 (UTC)
- Yeah, like doing arenanet's dirty work on your free time. Cursed Angel 23:37, 28 October 2009 (UTC)
- Between the five of us hopefully we can get some stuff done. :) -- Salome 23:34, 28 October 2009 (UTC)
- Ya it should be fun. I hope u'll get to join us jette --adrin 23:28, 28 October 2009 (UTC)
- I don't know if I got in or not yet. They e-mailed me saying I did, but I used a fake name on the application for obvious reasons, which I can't use on the contract, so they might get all upset and tell me they can't take me. Grats to the rest of you though. –Jette 15:38, 28 October 2009 (UTC)
- Yeh that and the fact that Shard is actually well liked by alot of the staff at anet. (just not Gaile and maybe Regie) Anyhoo, glad to know that you will be there too, makes me happy about being chosen. Been reading the forums about it and some of the posts...well...errr...lets just say that some of the people seemed to only "just" meet the english speaking requirement. -- Salome 13:09, 28 October 2009 (UTC)
- in any case, Congratz ! I should mention that I didn't even apply for it b/c I don't know nearly as much about the game itself and PvP as "better candidates" such as yourself and Auron do. --ilr 01:47, 28 October 2009 (UTC)
- From what I've heard, that's an understatement. In any case, I look forward to testing stuff with you guys. ~Shard 01:38, 28 October 2009 (UTC)
- That's probably why I got in. Under "additional notes" I put something like "I know more about game balance than everyone at Anet combined, and I actually test stuff." Brutal honestly can be useful. ~Shard 22:20, 27 October 2009 (UTC)
- Nice one, just proves that Anet dont just go for people they like, but then again who better to have then someone as honest as you.Simzy 22:19, 27 October 2009 (UTC)
- Yes. ~Shard 22:17, 27 October 2009 (UTC)
- Are you also a member of Test Krewe?Simzy 22:17, 27 October 2009 (UTC)
My late congratulation to all who got selected.
I don't care what ArenaNet might say, but some people (not you guys up there, you deserver it) got selected even without the form for sure. And how they choose someone who hardly speaks english when it's a requirement?! Corruption i say! - J.P.Talk 00:52, 29 October 2009 (UTC)
- Three strike law?! WUT? Since when? Either I have slept through some pretty major legal reform (which would be bad considering I'm a lawyer) or someone has got the states and the UK confused. -- Salome 03:58, 29 October 2009 (UTC)
- Its not a 3 strike law as such, as far as i know and from what the police told me, hes been cautioned twice previously and with this being his third time he will be charged for the crime and because my mum is also pressing charges hes going to court for assault (never really understood how it all works myself, all i know is hes going to court over it all), also im in england, so if your was in U.K wouldnt you technically be a solicitor? Simzy 04:08, 29 October 2009 (UTC)
- Indeed it is. However many people in America do not use the term Solicitor, with lawyer being used as the general catch all term and I'm somewhat accustomed to modifying my speech for an American audience these days. As for your issue, with 2 prior cautions, it's probably been deemed that the cautions are not acting as ample deterrent from future offences, further to that if this is either a more serious crime than the previous ones or a repeated violent crime, it can either show escalation or continued apathy in regards to the law, either way they are major aggravating factors which would indicate court would be the next step. Although if this is his first appearance in court and depending on the level of assault and his age and background, he might get off with some poxy wishy washy judgement. sigh -- Salome 04:15, 29 October 2009 (UTC)
- Well its not his first time for assault but i think the age gap might help, hes 25 and my brothers just turned 15, 10 year difference, if the judge doesnt take that into account then the judge is a moron to put it simply, also considering i had to pull my brother out the way just as he was about to stamp on him when my brother was on the floor should surely show that hes got no remorse or care about what he was doing. Simzy 04:22, 29 October 2009 (UTC)
- You would be surprised what judges are willing to let slide, although they tend to take a very dim view of continued assault on a defenceless individual. Although I am wondering how his lawyer is gonna try and spin it. Normally it would either be guilty plea and then plea in mitigation or not guilty plea and then try and plead some kind of complete or partial defense. Although the fact that he's 25 and has a friend who's 15 is probably going to be raised to show some kind of social retardation which could be used to mitigate his actions. Either way after the social enquire report has been given, he's probably gonna get a crap sentence. (although im in Scotland and our criminal law is quite different from yours south of the border) -- Salome 04:30, 29 October 2009 (UTC)
- Well its not his first time for assault but i think the age gap might help, hes 25 and my brothers just turned 15, 10 year difference, if the judge doesnt take that into account then the judge is a moron to put it simply, also considering i had to pull my brother out the way just as he was about to stamp on him when my brother was on the floor should surely show that hes got no remorse or care about what he was doing. Simzy 04:22, 29 October 2009 (UTC)
- Indeed it is. However many people in America do not use the term Solicitor, with lawyer being used as the general catch all term and I'm somewhat accustomed to modifying my speech for an American audience these days. As for your issue, with 2 prior cautions, it's probably been deemed that the cautions are not acting as ample deterrent from future offences, further to that if this is either a more serious crime than the previous ones or a repeated violent crime, it can either show escalation or continued apathy in regards to the law, either way they are major aggravating factors which would indicate court would be the next step. Although if this is his first appearance in court and depending on the level of assault and his age and background, he might get off with some poxy wishy washy judgement. sigh -- Salome 04:15, 29 October 2009 (UTC)
- Its not a 3 strike law as such, as far as i know and from what the police told me, hes been cautioned twice previously and with this being his third time he will be charged for the crime and because my mum is also pressing charges hes going to court for assault (never really understood how it all works myself, all i know is hes going to court over it all), also im in england, so if your was in U.K wouldnt you technically be a solicitor? Simzy 04:08, 29 October 2009 (UTC)
Actually im 20 he was my "friend", he attacked my younger brother whos 15 so that he could try and provoke me into going after him, all because i got onto Test Krewe and he didnt so he probably thought that if i went after him and got arrested i wouldnt be able to be on the Test Krewe and he would be in with a chance then. Also might be a good idea to continue this discussion on my page or something, im sure Shard might not appreciate all this when he goes to archive.Simzy 04:42, 29 October 2009 (UTC)
Shard[edit]
stop failing --adrin 05:37, 28 October 2009 (UTC)
- What did he do? O.o--Unendingfear File:User Unendingfear Crane eats peanut.jpg 05:40, 28 October 2009 (UTC)
- <3 promotion --adrin 23:35, 28 October 2009 (UTC)
Wassup pal?[edit]
Hey if you have a problem with the NPC being named after me... ask me for some screenshots of the email. How bout the fact I made the Motoko Kai IGN after me and Regina had come to an agreement? Don't let your emotions change the facts. ^_^ Gladiator Motoko 20:52, 31 October 2009 (UTC)
- In after LoLcow ...In b4 teh E-peen PvP --ilr 21:08, 31 October 2009 (UTC)
- Sure. If you can get a screenshot of Mala Aurora saying he/she named Motoko Kai after Gladiator Motoko, you may put that on the notes page. ~Shard 21:38, 31 October 2009 (UTC)
Question[edit]
Shard, how can you customize your signature? I couldn't find it here on wiki. Thanks for your time =) Reaper of Scythes 22:59, 31 October 2009 (UTC)