Drunk
From Guild Wars Wiki
A player can become drunk (intoxicated) by consuming alcohol; doing so allows for progress towards the Drunkard title.
Intoxication is visually obvious, both to the drunken player and to others. The player's screen will become warped and blurry and may change color; this effect intensifies the more drunk the character is. In addition, the drunken character will begin to act irrationally, randomly emoting and declaring their love for passers-by.
(Note: Disabling the Enable post-process effects option in the graphics tab of your options panel will disable the blurry-screen effect of drunkenness, although you will continue to emote.)
Contents |
[edit] Intoxication mechanics
Intoxication works on a 5-tier system. Every alcoholic drink in the game has its own intoxication level; consuming a drink will raise the character's current level of drunkenness by the amount that drink represents. For example, consuming a Hunter's Ale will raise your drunkenness by 1 tier; consuming a Spiked Eggnog will raise it by 5 tiers. The higher the level of drunkenness a character is at, the more pronounced the blurry-screen effect becomes.
One minute after a drink has been consumed, the character will begin to "recover" and will lose one level of drunkenness. One minute will also be added to your Drunkard title track at this point. Note, however, that a character is not considered officially "intoxicated" until they are at level 3 -- at levels 1 and 2, they will not emote, and they will not gain points towards their Drunkard title. Once a character reaches level 5, they are at the maximum tier of drunkenness and consuming further drinks will have no effect.
- See Drunkard for more information and for tips on efficiently working on the title.
[edit] Random behaviors caused by intoxication
Quotes:
- "I love you, man!"
- "I think I'm gonna be sick."
- "I'm the king of the world!"
- "Everyone stop shouting!"
- "Oh no, not again."
- "It's spinning..."
- "I think I need to sit down."
- /dance
- /sit
- /stand
- /kneel
- /moan
- /bored
[edit] Skills affected by intoxication
Some PvE skills in Eye of the North are enhanced if activated while drunk:
Drunken Master -- Movement and attack speeds are increased by 25...33%.
Dwarven Stability -- Cannot be knocked down.
Feel No Pain -- Gain 100...200 maximum health.

