List of Prophecies monk skills

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Monk Monk skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Divine FavorHealing PrayersProtection PrayersSmiting PrayersNo attribute
Image:Tango-upkeep.png Upkeep cost   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
Icon Name Description Upkeep Energy Activation time Recharge time Attribute
Image:Amity.jpg Amity Elite Hex Spell. For 8...18...20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage. 0 5 Energy 0.25 ¼ Activation time 45 Recharge time Protection PrayersZ
Image:Aura of Faith.jpg Aura of Faith Elite Enchantment Spell. For 60 seconds, target ally gains 24...45...50% more Health when healed. 0 10 Energy 1 Activation time 15 Recharge time Divine FavorZ
Image:Balthazar's Spirit.jpg Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) -1 Upkeep 10 Energy 2 Activation time 0 Quest reward Smiting PrayersZ
Image:Blessed Aura.jpg Blessed Aura Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10...30...35% longer. -1 Upkeep 10 Energy 2 Activation time 2 Recharge time Quest reward Divine FavorZ
Image:Contemplation of Purity.jpg Contemplation of Purity Skill. Lose all Enchantments. For each one lost, you gain 0...64...80 Health, lose one Hex, and lose one Condition (maximum 1...7...8 Hexes and Conditions). 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Quest reward Divine FavorZ
Image:Divine Healing.jpg Divine Healing Spell. Heal yourself and party members within earshot for 15...51...60 points. 0 5 Energy 1 Activation time 15 Recharge time Divine FavorZ
Image:Divine Spirit.jpg Divine Spirit Enchantment Spell. For 1...11...14 seconds, Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.) 0 10 Energy 0.25 ¼ Activation time 60 Recharge time Quest reward Divine FavorZ
Image:Dwayna's Kiss.jpg Dwayna's Kiss Spell. Heal target other ally for 15...51...60 Health and an additional 10...30...35 Health for each Enchantment or Hex on that ally. 0 5 Energy 1 Activation time 3 Recharge time Quest reward Healing PrayersZ
Image:Essence Bond.jpg Essence Bond Enchantment Spell. No Attribute. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. -1 Upkeep 10 Energy 2 Activation time 0 Z
Image:Heal Area.jpg Heal Area Spell. Heal yourself and all adjacent creatures for 30...150...180 points. 0 10 Energy 1 Activation time 5 Recharge time Quest reward Healing PrayersZ
Image:Heal Other.jpg Heal Other Spell. Heal target other ally for 35...151...180 Health. 0 10 Energy 0.75 ¾ Activation time 3 Recharge time Quest reward Healing PrayersZ
Image:Healing Hands.jpg Healing Hands Elite Enchantment Spell. For 10 seconds, whenever target ally takes damage, that ally is healed for 5...29...35 Health. 0 5 Energy 0.25 ¼ Activation time 25 Recharge time Healing PrayersZ
Image:Holy Strike.jpg Holy Strike Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Smiting PrayersZ
Image:Holy Wrath.jpg Holy Wrath Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5...41...50 damage), and you lose 10 Energy. -1 Upkeep 10 Energy 2 Activation time 10 Recharge time Smiting PrayersZ
Image:Life Attunement.jpg Life Attunement Enchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14...43...50% more Health when healed. -1 Upkeep 10 Energy 2 Activation time 0 Quest reward Protection PrayersZ
Image:Life Barrier.jpg Life Barrier Elite Enchantment Spell. While you maintain this Enchantment, damage dealt to target other ally is reduced by 20...44...50%. If your Health is below 50% when that ally takes damage, Life Barrier ends. -1 Upkeep 15 Energy 2 Activation time 5 Recharge time Protection PrayersZ
Image:Light of Dwayna.jpg Light of Dwayna Spell. Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy. 0 25 Energy 4 Activation time 20 Recharge time Z
Image:Live Vicariously.jpg Live Vicariously Enchantment Spell. While you maintain this Enchantment, whenever target ally hits a foe, you gain 2...14...17 Health. -1 Upkeep 5 Energy 2 Activation time 0 Quest reward Healing PrayersZ
Image:Mark of Protection.jpg Mark of Protection Elite Enchantment Spell. For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6...49...60. All your Protection Prayers are disabled for 5 seconds. 0 10 Energy 1 Activation time 45 Recharge time Protection PrayersZ
Image:Mend Condition.jpg Mend Condition Spell. Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Deep Wound or Cracked Armor) from target other ally. If a Condition is removed, that ally is healed for 5...57...70 Health. 0 5 Energy 0.75 ¾ Activation time 2 Recharge time Quest reward Protection PrayersZ
Image:Pacifism.jpg Pacifism Hex Spell. For 8...18...20 seconds, target foe cannot attack. This effect ends if the target takes damage. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Protection PrayersZ
Image:Peace and Harmony.jpg Peace and Harmony Elite Enchantment Spell. For 30...78...90 seconds, target ally gains +1 Energy regeneration. Peace and Harmony ends if that ally casts a spell that targets a foe, or if that ally deals damage to a foe. 0 5 Energy 1 Activation time 10 Recharge time Divine FavorZ
Image:Protective Bond.jpg Protective Bond Enchantment Spell. While you maintain this Enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or Spell. When Protective Bond prevents damage, you lose 6...4...3 Energy or the Spell ends. -1 Upkeep 10 Energy 2 Activation time 0 Protection PrayersZ
Image:Restore Condition.jpg Restore Condition Elite Spell. Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 10...58...70 Health. 0 5 Energy 0.75 ¾ Activation time 2 Recharge time Protection PrayersZ
Image:Restore Life.jpg Restore Life Spell. Touch the body of a fallen party member. Target party member is returned to life with 20...56...65% Health and 42...80...90% Energy. 0 10 Energy 4 Activation time 8 Recharge time Healing PrayersZ
Image:Scourge Sacrifice.jpg Scourge Sacrifice Hex Spell. For 8...18...20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount. 0 10 Energy 1 Activation time 5 Recharge time Smiting PrayersZ
Image:Shield of Deflection.jpg Shield of Deflection Elite Enchantment Spell. For 3...9...10 seconds, target ally has a 75% chance to block attacks and gains 15...27...30 armor. 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Protection PrayersZ
Image:Shield of Judgment.jpg Shield of Judgment Elite Enchantment Spell. For 8...18...20 seconds, anyone striking target ally with an attack is knocked down and suffers 5...41...50 holy damage. 0 15 Energy 1 Activation time 45 Recharge time Smiting PrayersZ
Image:Smite.jpg Smite Spell. This attack deals 10...46...55 Holy damage. If attacking, your target takes an additional 10...30...35 Holy damage. 0 10 Energy 1 Activation time 10 Recharge time Quest reward Smiting PrayersZ
Image:Succor.jpg Succor Enchantment Spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. -1 Upkeep 5 Energy 1 Activation time 10 Recharge time Z
Image:Symbol of Wrath.jpg Symbol of Wrath Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second. 0 5 Energy 2 Activation time 30 Recharge time Quest reward Smiting PrayersZ
Image:Unyielding Aura.jpg Unyielding Aura Elite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura do not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) -1 Upkeep 5 Energy 3 Activation time 15 Recharge time Divine FavorZ
Image:Vengeance.jpg Vengeance Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this Enchantment ends, target party member dies. Deaths while under the effects of this Enchantment do not incur a death penalty. 0 10 Energy 4 Activation time 30 Recharge time Quest reward Z
Image:Vigorous Spirit.jpg Vigorous Spirit Enchantment Spell. For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 5...17...20 Health. 0 5 Energy 0.25 ¼ Activation time 4 Recharge time Quest reward Healing PrayersZ
Image:Vital Blessing.jpg Vital Blessing Enchantment Spell. While you maintain this Enchantment, target ally has +40...168...200 maximum Health. -1 Upkeep 10 Energy 0.75 ¾ Activation time 2 Recharge time Quest reward Protection PrayersZ
Image:Watchful Spirit.jpg Watchful Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains +2 Health regeneration. That ally is healed for 30...150...180 Health when Watchful Spirit ends. -1 Upkeep 15 Energy 1 Activation time 5 Recharge time Divine FavorZ
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