Game updates:2019

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Update -- December 18, 2019[edit]

General[edit]

  • Fixed a client crash caused by observer mode.


Update -- December 14, 2019[edit]

General[edit]

  • Fixed a bug that could cause projectiles to go through walls.


Update -- December 13, 2019[edit]

General[edit]

  • Performed server maintenance.
  • Fixed a server crash.

Guild Wars Wiki notes[edit]

  • This update causes observer mode to crash the Guild Wars client.
  • This update switched the compiler that Guild Wars uses to VS2017.

Update -- September 5, 2019[edit]

General[edit]

  • Fixed a server crash.
  • Fixed an issue that caused some outposts to become inaccessible.


Update -- June 20, 2019[edit]

General[edit]

  • Performed server maintenance.


Update -- June 12, 2019[edit]

General[edit]

  • Fixed a server crash.
  • Fixed a client crash.
  • Added a new startup command, "-prefresetlocal":
    • This command will reset all preferences that are stored locally in the game's .dat file.
    • This command can be utilized to debug issues launching the game.
  • Discontinued support for Windows Games Explorer.

Friends[edit]

  • Added a new “Rename” option to the Friends List. You may now set nicknames for friends in your Online, Offline, and Ignored lists.

Graphics[edit]

  • Removed support for DirectX 8.
  • The client will now default to using Windowed Fullscreen after installation.


Update -- May 8, 2019[edit]

General[edit]

  • Fixed several server crashes.

Graphics[edit]

  • Vertical Sync will now take precedence when the Frame Limiter option is enabled with a frame-rate limit equal to the monitor’s refresh-rate.

Hotfix[edit]

  • Unflagging heroes will no longer result in a disconnect.


Update -- May 2, 2019[edit]

General[edit]

  • Fixed a bug that could cause the Lock Compass Rotation option to be inadvertently enabled.

PvP[edit]

  • The final map in Heroes’ Ascent is now accessible once again.


Update -- May 1, 2019[edit]

Store[edit]

Audio[edit]

  • Added a Master Volume slider.

Camera[edit]

  • Increased the frequency at which movement direction is updated when holding and dragging the left mouse button to walk.
  • Fixed an issue that caused the camera to rotate in a seemingly random direction when the player character stops after having held the left mouse button to walk.

General[edit]

  • Added a new option to lock compass rotation.
  • Added an in-game clock.
    • The new clock has 3 different modes: Off, Local Time, and Server Time.
  • Fixed an issue that could prevent character name floaters from properly updating their color and guild tags, most commonly after changing maps.
  • Fixed an NPC pathing behavior issue.
  • Fixed a server crash.
  • Fixed a client crash.
  • Fixed a client/server desync related to movement.
  • Refactored the Options panel to better handle resizing it.

Graphics[edit]

  • Renamed the "Advanced" option to "Enhanced Draw Distance" to better self-document its functionality.
  • Added a new "Windowed Borderless" resolution mode.
    • This mode functions similar to the "Windowed Fullscreen" mode, but keeps the Windows Taskbar visible.
  • Added a Frame Limiter option.
    • The Frame Limiter functionality has been improved and will now more accurately target the desired FPS.
    • The Frame Limiter has 4 modes: None (no limit), 30 FPS, 60 FPS, and Monitor Refresh Rate, which uses your primary display's refresh rate as the target FPS.
    • This option will be overridden with the preexisting -fps command line argument, which will continue to function as it did previously.

Hotfix[edit]

  • Fixed a server crash.
  • Fixed a client crash
  • Reverted change to the number of henchmen in a party in Heroes Ascent
  • Reverted balance changes to a few skills


Update -- April 17, 2019[edit]

General[edit]

  • Fixed a server crash.


Update -- April 2, 2019[edit]

General[edit]

  • Fixed a server crash.


Update -- February 7, 2019[edit]

General[edit]

  • Fixed a crash bug.


Update -- February 6, 2019[edit]

Inventory[edit]

General[edit]

  • The Toggle Nameplate options will now properly function after changing maps.


Update -- February 5, 2019[edit]

General[edit]

  • Selling Gold and Green items to vendors now has a confirmation to prevent accidental selling of those items.

User Interface[edit]

  • Added hot keys for flagging Heroes 4 through 7 to move to a location.
  • Added hot keys for commanding Heroes 4 through 7 to use a specific skill.
  • Item rarity borders can now be toggled on via a new option in the General settings. This will color the item's border match to the rarity of the item.
    • Note: This does not affect white or blue items.
  • The Inventory Bags window (F9) is now resizable.
  • The Inventory Bags window (F9) now has an option to hide bags and condense all item slots together. This option is in the General settings.
  • Added a toggle in General settings for showing nameplates for enemies (or players in outposts).
    • Note: Enabling this option will invert the functionality of the corresponding key binding.
  • Added a toggle in General settings for showing ally, NPC, and item names.
    • Note: Enabling this option will invert the functionality of the corresponding key binding.

Inventory[edit]

Profession Skills[edit]

Bug fixes[edit]

Inventory:

  • Fixed an issue in which the Superior Rune of Holding and the Rune of Belt Holding had their tooltips swapped.
  • Added a unique color to the Superior Rune of Holding and Rune of Belt Holding items.
  • Fixed a UI scaling issue with the material storage interface that caused the stack size to be cut off when there were 1,000 or more items.