Talk:Cold as Ice

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Any/M or M/any[edit]

Wastrel's Demise.jpg
Wastrel's Demise
Wastrel's Worry.jpg
Wastrel's Worry
Shadow Sanctuary.jpg
Shadow Sanctuary

Wait until he has used his spirits and then hit with wastrels 3 times while dodging spirits. Heal or snare can be useful but are not needed. Wastrels are 1/4 so you are never available for spirits to hit.

Deadly Arts Assassin[edit]

Dancing Daggers.jpg
Dancing Daggers
Entangling Asp.jpg
Entangling Asp
Signet of Toxic Shock.jpg
Signet of Toxic Shock
Consume Soul.jpg
Consume Soul
Dark Escape.jpg
Dark Escape

Requirements: 12 or more in Deadly Arts.

Stay where you start the mission until the Griffon turns hostile. When it does turn hostile, run up to it and use Dancing Daggers --> Entangling Asp --> Signet of Toxic Shock, by the time you pull off Entangling Asp, the Griffon should have summoned Dissonance. Once you pull off Signet of Toxic Shock, Dissonance should be locking on to you, run back using Dark Escape or you can opt to not use it. You'd want to keep Dissonance as your target, once it throws its first attack, use Consume Soul to eat it. You don't need to eat the other spirits unless you just feel like gaining some HP back, always eat Dissonance as soon as it comes up because it's annoying to have Entangling or Toxic Shock interrupted. Continue running away from the Griffon and make sure you have Dark Escape up if your going to tank to spike again. Repeat spiking and running with the occasional Consume Soul to replenish HP, Dissonance is your main spirit to get rid of. Keep a note that the Griffon will keep summoning spirits while chasing you so they will be all willy-nilly around the map. If you lose the Griffon's attention and it runs away to summon more spirits, consume the spirits that are around you before going to spike the Griffon. The optional skills I used were YMLAD to cover for the downtime of Dark Escape (Shadow Sanctuary can cover as well), Shadow Refuge which was totally useless, and Signet of Deadly Corruption to deal extra damage with YMLAD or Entangling. It most likely will take some tries to get used to the timing, but in the end you should be kicking butt with your new "I Am Unstoppable!". CryoStatic 04:23, 2 June 2010 (UTC)


Finally beat the griffon. Too bad I couldn't do it with my primary profession. As E/R only needed 2 skills and some time. Bring a self heal just in case and I had Ebon Assassin with me, but only used him once to get griffin away from me. All you really need is Apply Poison and Hunter's shot. The combination of bleeding and poison over comes his regen. When you spawn run up the hill to your right. Equip a Longbow for maximum range. Use Apply Poison and then click Hunter's Shot. You will auto-run to edge of bow range and fire. Back up, immediately, a few 'feet'. This is important. If you get into spirit agro range, it will agro griffin. If you agro griffin, he will chase you and drop spirits close to you, before returning to his spawn point. When his wings are up, he is summoning a spirit and won't be able to dodge your arrows. But otherwise its a wave action.. Run up, fire, back off, run up... Hope this helps. 13:19, 18 July 2010 (UTC) milo

Just used the build this guy reccomended, but with a warrior. Energy regen made it difficult, but it worked really well.

    I used favorable winds to prevent his ability to dodge, other than that it worked great.

Worked great for me too, I would add Troll Unguent so your healing while He's fading. --Blackbirdx61 (talk) 12:19, 26 November 2014 (UTC)


Feel free to revert if you hate the skillbars, I thought it was less wall of text so a good change? --User Chieftain Alex Chieftain Signature.pngChieftain Alex 22:39, 10 August 2010 (UTC)

I'm tempted to have the entire walkthrough section hidden inside a collapsable table so that you just see the raw quest data unless you unhide the section.--User Chieftain Alex Chieftain Signature.pngChieftain Alex 23:22, 10 August 2010 (UTC)

Pretty sure the Primary Paragon Build is impossible. 4 PvE skills.... 22:39, 22 August 2010 (UTC)

I mean the second one 22:40, 22 August 2010 (UTC)
Good spot. I didn't write any of the builds except the primary paragon build, only wrote them into format. So I switched in a bleeding skill so that Signet of Infection will trigger. I suspect barbed signet would also work but sacrifices your own health and only triggers on GB.--User Chieftain Alex Chieftain Signature.pngChieftain Alex 18:15, 24 August 2010 (UTC)

Dervish guide doesn't help at all. Redo it. --The preceding unsigned comment was added by (talk) at 19:19, 17 September 2010 (UTC).

I used OgCjkyqM7Q2kcfDYQXdfkbabhXA (Almost the derv guide build, -Harriers Haste +YMLAD) successfully in normal mode with an opposing (Earth Prayers) sup rune. I had a zealous scythe but I don't think it is needed. I was not very good at using ymlad to interupt his shadowsong, so I ended up just spamming it as much as I could with the attack skills and was able to take him down pretty easily. Try to pull him up the hill on the right facing him, down the hill to the left (move towards the wall with the furnace structure and as far away from the start point that he will go); After you have hit him in both of those spots, move behind his star point and pull him as far back as he will go. Rinse and Repeat until he is down. -IGN Vigorous Dervish --The preceding unsigned comment was added by (talk) at 00:30, 11 March 2014 (UTC).

Another Version for Assassins[edit]

Well, after awhile of trying to beat this on my hubby's assassin and trying all the sin builds that are on the wiki for it already, and none of them working for me, I remembered a build a friend gave me awhile back for sins (its for pve and pvp) It kind of looks like the dagger build on the page for this quest, but its a bit diffrent. For the current dagg build, I had trouble keeping crit deff up because of only have 1 skill to keep up crit def, I changed the build to make it easier for me to keep it up. This is the build I used.

Jagged Strike.jpg
Jagged Strike
Fox Fangs.jpg
Fox Fangs
Death Blossom.jpg
Death Blossom
Way of the Assassin.jpg
Way of the Assassin
Critical Eye.jpg
Critical Eye
Way of Perfection.jpg
Way of Perfection
Critical Defenses.jpg
Critical Defenses
Assassin's Remedy.jpg
Assassin's Remedy

This build worked for me on the first try and was VERY easy to use. My attribute were 10 Dagger Mastery 12 Critical Strikes and 8 Shadow Arts. Its very similar for use to the other build, but You maintain All the enchants, and use way of the assassin and critical eye to help maintain crit def(like the other build, you cast the enchantments before battle). then you spam the attack skills. the blind from shadowsong shouldnt be too much of a problem if u maintain assassin's remedy. Im sure this build has been use by others, but Im just throwing it out there for an easier version of the current dagger build. Oh and I forgot, when I did it, I didnt need to kite at all User Fantil Swift Sig Icon.jpgantil Swift 19:35, 24 September 2010 (UTC)

I did a similar build today but with shroud of distress instead of way of perfection key is to maintain crit agility and shroud and youll be golden. I recommended the two lotus attacks also for energy

Pet Tank for R/Me[edit]

Shrinking Armor.jpg
Shrinking Armor
Body Shot.jpg
Body Shot
Poison Tip Signet.jpg
Poison Tip Signet
Hunter's Shot.jpg
Hunter's Shot
Comfort Animal.jpg
Comfort Animal
Heal as One.jpg
Heal as One
Otyugh's Cry.jpg
Otyugh's Cry
Call of Protection.jpg
Call of Protection

I had a hard time with the primary ranger build listed, but this one worked quite well for me. I put 14 into Beast Mastery, 10 into Expertise, and everything else in Illusion, Marksmanship, and Wilderness Survival(OgUVEQLfTskLyA0S8S8wg2YV63gzAA). Keep Otyugh's and Call of Protection up as often as you can so that your pet can tank for you. Keep a fair distance, popping in and out to shoot the griffin. If your pet dies, just resurrect and keep on.


This is practically impossible for my warrior to complete, the griffon just keeps running back to the spirits for cover whenever he gets to about 3/4 health and waits for total regen. Any tips? And just to note - that Grenth's Balance doesn't work at all anymore, I'd recommend taking it off. It might work if you could actually get him alone but the Spirits practically just screw you over too much, you might be able to cast it twice before the spirits have you down.

Well this should work with any class... just make your secondary class Mesmer and max out Illusion Magic and use Conjure Phantasm and Conjure Nightmare. I ate a Birthday Cupcake so I could run from him faster and just hit him with the 2 skills, ran to a safe distance, waited for skills to expire and repeated. Didn't have to hit him or anything, he just degened to death. :) 15:17, 5 June 2011 (UTC)

This quest took me over an hour to get right. Secondary necro, used Lich and bodyblocked with minions. Threw on Mark of Pain to kill his damn spirits, then barbs when I actually got some energy (zealous sword). Between keeping up MoP and Berbs, I knocked down with You Move Like A Dwarf to keep him from trying to bail. In the end, I got a mutual KO and passed the mission. Ifm2181 17:20, 24 July 2011 (UTC)

I had a hard time with this quest as a Warrior primary too. I tried a lot of different secondary professions and builds, but finally beat the quest using Mesmer as a secondary profession. I haven't played Factions much so I didn't have Conjure Nightmare.

Instead, I took these skills: Mantra of Persistence, Crippling Anguish (Elite), Conjure Phantasam, Phantom Pain and Healing Signet. I didn't use the rest of the skill bar, but I had YMLAD, Ebon Vanguard Assassin Support and Ether Feast on my bar. I maxed Illusion and Inspiration Magic and used my remaining points to get Tactics up to rank 3, which helped the Healing Signet.

Start the fight out of range. Cast Mantra of Persistence, then hit the Griffin with Crippling Anguish, Conjure Phantasam and Phantom Pain, if you have enough energy before the Griffin engages. Then run away. Use Healing Signet when you're out of range, wait for your energy to come back up a bit and repeat the cycle. As the fight progresses, and the Griffin's health get's below 50%, you should prioritize Phantom Pain over Conjure Phantasam because of the lower energy cost and the end effect, which applies a Deep Wound on the Griffin. One possible solution to enengy management is a Candy Apple if you need a health and energy boost. Using a cupcake or other consumable speed bost is also a good idea but I didn't need either when I used this build and approach.

DON'T fight the griffin in melee. You'll get beat for sure since you've given up all of your warrior skill points to use in the Mesmer attributes. Good Hunting Cyryl Chevalier 03:50, 1 December 2011 (UTC)


isnt that a slogan for some gum? -User Zesbeer sig.png Zesbeer 06:17, 28 April 2011 (UTC)

Dentyne, I think, years ago. -- FreedomBoundUser Freedom Bound Sig.png 12:14, 28 April 2011 (UTC)
Not any relation to the quest though. Removing triva note, unless debated more. 01:47, 26 July 2011 (UTC)
its still a reference to the quest's name. and the other triva note dosnt have anything to do with the quest either so i want either both gone or have them both there.-User Zesbeer sig.png Zesbeer 01:49, 26 July 2011 (UTC)
fail more at reverting. you should have waited and i am not going to get into a revert war. i had this up here for months no one said anything then i added it and someone speaks up gg.-User Zesbeer sig.png Zesbeer 01:50, 26 July 2011 (UTC)
Here is dentine's quote... "You are cold as ice!", where as the song has more closer similar reference. 01:57, 26 July 2011 (UTC)
There are many eotn quests with references to songs, but none with specific references to advertisements or commericial products (let alone, gum). For example, Anything You Can Do (from the musical Annie), Give Peace a Chance (Lennon), Leader of the Pack (the Shangri-Las), Worthy Deeds (Done Dirt Cheap) (AC/DC). (Arguably Forbidden Fruit (the Band or Nina Simone) and Little Workshop of Horrors (the musical) fit into the same pattern...but not as closely.) — Tennessee Ernie Ford (TEF) 02:21, 26 July 2011 (UTC)


Shouldn't the song that has the line "your as cold as ice" be included as a refrence? 13:20, 27 May 2011 (UTC)

It's referenced in the Trivia section --BramStoker (talk, contribs) 21:46, 27 May 2011 (UTC)
That was added after the IP posted. — Tennessee Ernie Ford (TEF) 22:28, 27 May 2011 (UTC)


I'm just going to make the point that because of the hideous amount of hitpoints the beast has, the techniques split into a few types:

  1. Degen it to death
    1. by tanking the griffon
    2. by hiding on the hill
    3. by snaring and running like a coward.
  2. Damage it
    1. Minions and barbs/SV - exploding meatshields.
    2. Spirits and hiding on hill/using spirits to tank
  • In my opinion, the AoTL and barbs method works the best - typical time of less than a minute.
  • For those who cannot be bothered to capture Aura of the Lich - the cheapskate ranger degen build works cheaply. --User Chieftain Alex Chieftain Signature.pngChieftain Alex 12:40, 12 August 2011 (UTC)
I found that SoS + other spirits + Painful Bond + Assassin Support = win fairly quickly as well. ~FarloUser Farlo Triad.pngTalk 12:42, 12 August 2011 (UTC)
Meant to mention that its same usage for majority of the builds. Don't need all these redundent sections :) --User Chieftain Alex Chieftain Signature.pngChieftain Alex 13:02, 12 August 2011 (UTC)

Another Working Assassin Build[edit]

Another assassin build that works well is:

Jagged Strike.jpg
Jagged Strike
Fox Fangs.jpg
Fox Fangs
Repeating Strike.jpg
Repeating Strike
Shadow Refuge.jpg
Shadow Refuge
Flashing Blades.jpg
Flashing Blades
Critical Agility.jpg
Critical Agility
Critical Defenses.jpg
Critical Defenses
Assassin's Remedy.jpg
Assassin's Remedy


Basically just spam repeating and shadow refuge as needed. -Psydon

My N/Rt Build[edit]

I ran into this turkey today and figured I would assist others by adding my own personal experience. I found this very frustrating but fiddled around until I beat him with this:

Grenth's Balance.jpg
"Finish Him!".jpg
"You Move Like a Dwarf!".jpg
A Touch of Guile.jpg
Animate Vampiric Horror.jpg
Painful Bond.jpg

I set both Death Magic and Channeling to 12 and I have a +2 on Death. Probably no more unique than what I saw on the front page coming in here. If you use this, I started by casting both spirits apart so to make more targets. When the griffon appeared I hit him with Painful Bond as soon as he went red. I backed off and allowed the spirits to get some shots in while I cast Vampiric Horror and You Move Like a Dwarf. When he charge me, I hit him with Touch of Guild and waiting for my health to drop to 25 to 30 percent before using Grenth's Balance. I used You Move Like a Dwarf to get away and steered clear of his spirits. Then repeated the process until his health was low enough to use Finish Him! It certainly was a learning process. --Wendy Black 19:12, 1 November 2014 (UTC)

As a rit[edit]

I used: Painful Bond, Renewing Surge, Boon of Creation, Vampirism, Bloodsong, Dissonance, Signet of Ghostly Might, and a Signet of Capture (for Ritual Lord). I came close to dying a few times, but ran away, regained my health, and restarted the fight. Figuring when to use each skill is key. Com: 12, Cha: 12, Spa: 12... Luck be upon you!