User:Elephant/Sand Box/List of skills which deal damage over time
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- Cumulative uncapped (unlink life degeneration) damage over time.
- Probably some skills of interest for Shadow Form users, or used for pressure purpose.
- Inluding health loss over time.
Timed multiple damage packet over time skills[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Agony | Binding Ritual. Creates a level 1...10...12 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | 10 | ¾ | 30 | Channeling Magic | Eye of the North | ||||
Agony (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | 10 | 3 | 30 | Channeling Magic | Eye of the North | ||||
Ancestors' Rage (PvP) | Skill. (3 seconds.) Deals 1...33...41 lightning damage to foes adjacent to target ally each second. | 5 | 1 | 8 | Channeling Magic | Factions | ||||
Balthazar's Aura | Enchantment Spell. (8 seconds.) Deals 10...22...25 holy damage each second to foes adjacent to target ally. | 25 | 2 | 25 | Smiting Prayers | Core | ||||
Bed of Coals | Spell. Deals 5...24...29 fire damage each second (5 seconds) to location of target foe. Hits foes adjacent to your target. Inflicts Burning condition (3...6...7 seconds) on knocked down foes. | 10 | 1 | 15 | Fire Magic | Factions | ||||
Binding Chains | Hex Spell. Also hexes foes near your target. (3 seconds.) These foes move 90% slower and takes 1...24...30 damage each second while moving. | 10 | 1 | 15 | Communing | Factions | ||||
Breath of Fire | Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes adjacent to target's initial location. | 10 | 5 | 2 | 10 | Fire Magic | Factions | |||
Celestial Storm | Skill. Deals 40 damage of each elemental type each second (15 seconds). Hits all foes in the area of target's initial location. | 1 | morale boost | Factions | ||||||
Chaos Storm | Spell. Deals 5...21...25 damage and causes 0...2...2 Energy loss each second (10 seconds). Hits foes adjacent to target's initial location. | 5 | 2 | 30 | Domination Magic | Prophecies | ||||
Eruption | Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Inflicts Blindness condition (10 seconds). | 25 | 2 | 30 | Earth Magic | Prophecies | ||||
Fire Storm | Spell. Deals 5...29...35 fire damage each second (10 seconds). Hits foes adjacent to target's initial location. | 10 | 2 | 20 | Fire Magic | Core | ||||
Glimmering Mark | Elite Hex Spell. (10 seconds.) Deals 5...21...25 damage each second to target and adjacent foes. Inflicts Blindness [sic] on foes using attack skills. Ends if you use a skill that targets this foe. | 10 | 1 | 15 | Air Magic | Prophecies | ||||
Illusion of Pain | Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. | 10 | 2 | 5 | Illusion Magic | Factions | ||||
Lava Font | Spell. Deals 5...41...50 fire damage each second (5 seconds). Hits foes adjacent to your initial location. If Overcast, range increased to nearby. | 10 | 1½ | 4 | Fire Magic | Prophecies | ||||
Maelstrom | Spell. Deals 10...22...25 cold damage and interrupts spells each second (10 seconds). Hits foes adjacent to target's initial location. | 10 | 25 | 2 | 30 | Water Magic | Core | |||
Ray of Judgment | Elite Spell. Deals 5...37...45 holy damage and inflicts Burning (1...3...3 second[s]) every second (5 seconds). Hits foes adjacent to target's initial location. | 10 | 2 | 20 | Smiting Prayers | Factions | ||||
Seeping Wound | Elite Half Range Hex Spell. (1...6...7 second[s].) Target foe moves 33% slower. This foe takes 5...21...25 damage each second while suffering from a condition. | 15 | ¼ | 12 | Critical Strikes | Factions | ||||
Symbol of Wrath | Spell. Deals 8...27...32 holy damage each second (5 seconds). Hits foes adjacent to your initial location. | 5 | 2 | 30 | Smiting Prayers | Prophecies | ||||
Teinai's Heat | Ward Spell. (10...14...15 seconds.) Causes -2...4...5 health [sic] degeneration. Weakened foes in the ward attack 33% slower. Disabled for 20 seconds. | 15 | 1 | 20 | Fire Magic | Factions | ||||
Unsteady Ground | Elite Spell. Deals 10...34...40 earth damage each second (5 seconds) and causes knock-down to attacking foes. Hits foes near target's initial location. | 10 | 2 | 15 | Earth Magic | Factions | ||||
Weaken Knees | Elite Hex Spell. (1...13...16 second[s].) Target foe has -1...3...4 Health degeneration and takes 5...9...10 damage while moving. | 5 | 1 | 10 | Curses | Factions | ||||
Winter's Embrace | Hex Spell. (2...5...6 seconds.) Target foe moves 66% slower and takes 5...13...15 damage while moving. | 10 | ¾ | 15 | Water Magic | Eye of the North |
Additionally[edit]
- Some of offensive Traps
With very short (but non nul) timings :
- Dancing Daggers
- Dual attacks, they aren't instant (compared to Sun and Moon Slash)
- Dual Shot, Forked Arrow, Triple Shot
Triggered multiple damage packet over time skills[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Backfire | Hex Spell. (10 seconds.) Target foe takes 35...119...140 damage whenever it casts a spell. | 15 | 3 | 20 | Domination Magic | Core | ||||
Barbs | Hex Spell. (30 seconds.) Target foe takes 1...12...15 damage whenever it takes physical damage. | 10 | 2 | 5 | Curses | Core | ||||
Brambles | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Knocked-down creatures take 5 damage and begin Bleeding (5...17...20 seconds). Does not affect spirits. | 10 | 5 | 60 | Wilderness Survival | Factions | ||||
Cacophony | Hex Spell. (10 seconds.) Deals 35...91...105 damage whenever target foe uses a shout or chant. | 10 | 2 | 15 | Curses | Eye of the North | ||||
Dark Aura | Enchantment Spell. (30 seconds). Deals 5...41...50 damage to adjacent foes whenever target ally sacrifices Health. Damage cost: you lose 5...17...20 Health. | 10 | 1 | 10 | Death Magic | Core | ||||
Edge of Extinction | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Deals 14...43...50 damage to creatures in its range whenever a creature of the same type dies. Does not affect spirits. No damage to creatures above 90% Health. | 5 | 5 | 60 | Beast Mastery | Prophecies | ||||
Empathy | Hex Spell. (5...13...15 seconds.) Target foe's attacks deal 1...12...15 less damage, and that foe takes 10...46...55 damage with each attack. | 10 | 2 | 10 | Domination Magic | Core | ||||
Explosive Growth | Enchantment Spell. (15...51...60 seconds.) Deals 20...56...65 lightning damage each time you create a creature to 5 foes near that creature. | 5 | 2 | 45 | Spawning Power | Factions | ||||
Famine | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 lifespan). Deals 10...30...35 damage to creatures in range that reach 0 energy. Does not affect spirits. | 10 | 3 | 15 | Wilderness Survival | Factions | ||||
Fragility | Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition. | 5 | 1 | 5 | Illusion Magic | Core | ||||
Fragility (PvP) | Hex Spell. (8...18...20 seconds.) Target foe takes 5...17...20 damage each time it gains or loses a condition. | 5 | 1 | 8 | Illusion Magic | Core | ||||
Frustration | Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. Deals double damage on skill interrupt. | 10 | 1 | 7 | Illusion Magic | Nightfall | ||||
Holy Wrath | Enchantment Spell. (10...26...30 seconds). Deals 66% of each attack's damage (maximum 5...41...50) back to source. Ends after dealing damage 1...8...10 time[s]. Cannot self-target. | 10 | 1 | 10 | Smiting Prayers | Prophecies | ||||
Illusionary Weaponry | Elite Enchantment Spell. (30 seconds.) Deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. You have +5 armor for each equipped Illusion Magic skill. Your melee attacks neither hit nor fail to hit. | 5 | 1 | 25 | Illusion Magic | Prophecies | ||||
Mark of Pain | Hex Spell. (30 seconds.) Deals 10...34...40 damage to adjacent foes whenever target foe takes physical damage. | 10 | 1 | 20 | Curses | Core | ||||
Mirror of Ice | Elite Hex Spell. Deals 15...59...70 cold damage and slows foes by 66% (2...5...6 seconds). Hits foes near you and target ally. Recharges 50% faster if it hits a foe hexed with Water Magic. | 10 | ¾ | 15 | Water Magic | Factions | ||||
Pain Inverter | Hex Spell. (6...10 seconds.) Deals 100...140% of the damage (maximum 80) back to target foe every time it does damage. | 10 | 1 | 20 | Asura rank | Eye of the North | ||||
Painful Bond | Hex Spell. Also hexes foes near your target (10...18...20 seconds). Spirits do 8...18...20 more damage against these foes. | 15 | 1 | 12 | Channeling Magic | Factions | ||||
Price of Failure | Hex Spell. (30 seconds.) 25% chance to miss. Target foe takes 1...37...46 damage whenever it fails to hit. | 15 | 2 | 20 | Curses | Prophecies | ||||
Retribution | Enchantment Spell. Deals 33% of each attack's damage (maximum 5...17...20) back to the source. | -1 | 10 | 2 | Smiting Prayers | Core | ||||
Sand Shards | Flash Enchantment Spell. (30 seconds.) Deal 10...50...60 earth damage to all other adjacent foes whenever you hit with your scythe. Ends after 1...4...5 hit[s]. | 10 | 10 | Earth Prayers | Nightfall | |||||
Sandstorm | Elite Spell. Deals 10...26...30 earth damage each second (10 seconds). Hits foes near target foe's initial location. Hits attacking foes for 10...26...30 more earth damage each second. | 15 | 2 | 25 | Earth Magic | Nightfall | ||||
Savannah Heat | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 5 | 2 | 25 | Fire Magic | Nightfall | ||||
Savannah Heat (PvP) | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 15 | 2 | 25 | Fire Magic | Nightfall | ||||
Scourge Enchantment | Hex Spell. (30 seconds.) Deals 15...63...75 damage to anyone casting an enchantment on target foe. | 10 | 2 | 5 | Smiting Prayers | Nightfall | ||||
Scourge Healing | Hex Spell. (30 seconds.) Whenever target foe is healed, the healer takes 15...67...80 holy damage. | 10 | 2 | 5 | Smiting Prayers | Core | ||||
Scourge Sacrifice | Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). Doubles Health sacrifice. | 10 | 1 | 5 | Smiting Prayers | Prophecies | ||||
Searing Heat | Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes near target's initial location. End effect: inflicts Burning condition (3 seconds). | 15 | 2 | 25 | Fire Magic | Prophecies | ||||
Shatterstone | Elite Hex Spell. (3 seconds.) Initial effect: deals 25...85...100 cold damage. End effect: deals 25...85...100 cold damage to target and all nearby foes. | 10 | 2 | 8 | Water Magic | Factions | ||||
Shield of Judgment | Elite Enchantment Spell. (8...18...20 seconds.) Deals 5...41...50 holy damage to foes attacking [sic] target ally. Causes knock-down. | 15 | 1 | 45 | Smiting Prayers | Prophecies | ||||
Soul Barbs | Hex Spell. (30 seconds.) Deals 15...27...30 damage when an enchantment or hex is cast on target foe. | 10 | 2 | 20 | Curses | Prophecies | ||||
Spiteful Spirit | Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. | 15 | 2 | 10 | Curses | Prophecies | ||||
Splinter Weapon | Weapon Spell. (20 seconds.) Attacks deal 5...41...50 damage to 3 [sic] adjacent foes. Ends after 1...4...5 attack[s]. | 5 | 1 | 5 | Channeling Magic | Factions | ||||
Splinter Weapon (PvP) | Weapon Spell. (20 seconds.) Attacks deal 5...25...30 damage to 3 [sic] adjacent foes. Ends after 1...4...5 attack[s]. | 5 | 1 | 8 | Channeling Magic | Factions | ||||
Spoil Victor | Elite Hex Spell. (3...13...15 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health. | 10 | 1 | 10 | Blood Magic | Factions | ||||
Star Servant | Skill. Summon a level 25 celestial horror. Your party members gain 25 Health and 3 Energy each time the celestial horror lands an attack. | 1 | morale boost | Factions | ||||||
Vengeful Was Khanhei | Elite Item Spell. (5...10...11 seconds.) You steal 5...29...35 Health from every foe that hits you with an attack. | 5 | ¾ | 20 | Restoration Magic | Factions | ||||
Visions of Regret | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 20 | Domination Magic | Nightfall |
Additionally[edit]
- Zealot's Fire (Messing wiki table code)
- Minion skills
- Binding rituals that attack
- Other uncommon summoned creatures
Postponed timed and triggered single damage packet over time skills[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
"Brace Yourself!" | Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to all foes near target ally. Cannot self-target. | 5 | 4 | Command | Nightfall | |||||
"Brace Yourself!" (PvP) | Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to one foe near target ally. Cannot self-target. | 5 | 12 | Command | Nightfall | |||||
Ancestors' Rage | Skill. (1 second.) End Effect: deals 5...89...110 lightning damage to foes adjacent to target ally. | 5 | ¼ | 10 | Channeling Magic | Factions | ||||
Aura of Holy Might | Enchantment Spell. (45 seconds.) Whenever you lose a Dervish enchantment, adjacent foes take 20...25 holy damage. | 10 | ¾ | 30 | Allegiance rank | Factions | ||||
Clumsiness | Hex Spell. (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76...92 damage. | 10 | 2 | 8 | Illusion Magic | Core | ||||
Cruel Was Daoshen | Item Spell. (15...51...60 seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: deals 15...71...85 lightning damage to all nearby foes. | 15 | 2 | 30 | Channeling Magic | Factions | ||||
Defiant Was Xinrae | Elite Item Spell. (15...51...60 seconds.) You cannot lose more than 20% of your max Health from a single hit. Drop effect: steal 5...41...50 Health from nearby foes. | 5 | 1 | 20 | Restoration Magic | Factions | ||||
Destruction | Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage). | 10 | ¾ | 20 | Channeling Magic | Factions | ||||
Destruction (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). On death, it deals 1...8...10 damage for each second it was alive to all foes in the area (maximum 150 damage). | 10 | 3 | 20 | Channeling Magic | Factions | ||||
Destructive Was Glaive | Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 20% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | 5 | ¾ | 5 | Channeling Magic | Nightfall | ||||
Destructive Was Glaive (PvP) | Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | 10 | 1 | 10 | Channeling Magic | Nightfall | ||||
Grasping Was Kuurong | Elite Item Spell. (15...51...60 seconds.) Drop effect: deal 15...63...75 damage and knocks-down all nearby foes. | 15 | 1 | 20 | Channeling Magic | Factions | ||||
Hex Breaker | Stance. (5...65...80 seconds.) The next hex against you fails and the caster takes 10...39...46 damage. | 5 | 15 | Domination Magic | Core | |||||
Ineptitude | Elite Hex Spell. (4 seconds.) Also hexes foes adjacent to target. Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks. | 10 | 1 | 15 | Illusion Magic | Prophecies | ||||
Lightning Surge | Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage, causes knock-down, and inflicts Cracked Armor (5...17...20 seconds). 25% armor penetration. | 10 | 1 | 10 | Air Magic | Core | ||||
Mirage Cloak | Flash Enchantment Spell. (1...6...7 second[s].) You have 40...72...80% chance to block. Initial Effect: deals 10...34...40 earth damage to nearby foes. | 10 | 10 | Earth Prayers | Nightfall | |||||
Riposte | Skill. (8 seconds). You block the next melee attack and your attacker takes 20...68...80 damage. No effect unless you have a sword equipped. | 4 | Tactics | Prophecies | ||||||
Smoldering Embers | Hex Spell. Deals 10...58...70 fire damage to target. If you are Overcast, foe is hexed for 3 seconds, taking 5...21...25 fire damage each second. | 10 | 1½ | 7 | Fire Magic | Factions | ||||
Spirit Rift | Spell. After 3 seconds, affects foes adjacent to target's initial location. Deals 25...105...125 lightning damage and inflicts Cracked Armor (1...16...20 second[s]). | 10 | 2 | 5 | Channeling Magic | Factions | ||||
Thunderclap | Elite Spell. Deals 10...42...50 lightning damage. Also strikes adjacent foes. Inflicts Cracked Armor and Weakness (5...17...20 seconds). Causes interrupt. 25% armor penetration. | 10 | 1 | 8 | Air Magic | Prophecies | ||||
Wandering Eye | Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 30...94...110 damage to nearby foes. | 5 | 2 | 12 | Illusion Magic | Eye of the North | ||||
Wastrel's Worry | Hex Spell. (3 seconds). End effect: causes 20...84...100 damage to target and adjacent foes. No effect and ends early if target foe uses a skill. | 5 | ¼ | 1 | Domination Magic | Prophecies |
Additionally[edit]
- Some of offensive Traps
- Pet Attacks
Counters[edit]
- Skills which reduce damage are generally very effective at countering DoT.
== Notes
- Agony and Spoil Victor are technically considered as health loss won't be counter be general DoT counters.