Prophet's Path

From Guild Wars Wiki
Jump to: navigation, search
Disambig icon.png This article is about an explorable area. This name is also used for a Zaishen vanquish quest.
Prophet's Path
Prophet's Path.jpg
Campaign Prophecies
Region Crystal Desert
Type Explorable area
Exit(s) Augury Rock
Heroes' Audience
Salt Flats
The Amnoon Oasis
Vulture Drifts
Images
Prophet's Path map.jpg
Interactive Map
Non-interactive maps
Prophet's Path is the area of the Desert that is closest to the sea. A line of monoliths mark the namegiving path, leading from The Amnoon Oasis to Augury Rock.

NPCs[edit]

Allies[edit]

Foes[edit]

Devourers

Elementals

Griffons

Hydras

Minotaurs

Plants

Riders

Scarabs

Wurms

Bosses[edit]

Elementals

Griffons

Hydras

Minotaurs

Scarabs

Interactive objects[edit]

Notes[edit]

  • These quests will affect the spawns in this area:
  • Complete exploration of this area contributes approximately 1.72% to the Tyrian Cartographer title.
  • Vanquisher runs of this area without active quests require defeating around 300 foes. Including quest influences, it has been reported to range from 214 to 317.
    • There are lots of hidden scarabs and devourers, with several Sand Wurms and Salving Cactuses. Take note that each Salving Cactus randomly disappears for a short time. Make sure you really did kill it before moving on - luckily, they are hostile to all other creatures on the map and some get killed by the roaming Minotaurs.
    • The area around Kepkhet Marrowfeast is likely the most difficult, as there are several Scarab Nest Builders that cannot be pulled away (but you can pull the boss). Ranged damage is best because the Scarab Nest Builders litter the area with traps. Consider clearing out the patrols around the boss before engaging. The patrols are hostile to non-scarab foes.
    • The foes here use conditions liberally. Condition removal skills can be brought, but since they are reapplied very quickly, it is best to bring skills to counter health degeneration.
    • The hydra boss (random profession) patrols a long route west of Augury Rock and might be missed.
Anomaly Anomaly.If you start from Augury Rock or Heroes' Audience and kill all the foes south of the green oasis belt, sometimes the area is considered vanquished, even if there are still foes north of the line of greenery (the area outside of the Amnoon Oasis).

Explorable areas in the Crystal Desert
Diviner's Ascent Prophet's Path Salt Flats Skyward Reach The Arid Sea The Scar Vulture Drifts
Towns and outpostsMissionsLandmarks