Storyline of Eye of the North

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Contents

[edit] Backstory

Main article: GW:EN and Now

[edit] Act I: The Beginning of the End

Spoiler alert: The following text contains spoilers relating to the story of Eye of the North.

Act 1 takes place after a series of earthquakes in Tyria, Cantha and Elona. It involves the Deldrimor Dwarves fighting against the Destroyers, and covers the first part of the Dwarf arc.

During the travel quest from Cantha, Elona or Tyria to the north, the players encounter Ogden Stonehealer and Vekk, as well as a horde of Destroyers, and are forced to flee through an Asura gate into Boreal Station in the Far Shiverpeaks. Vekk demolishes the gate to prevent pursuit, and the players encounter Jora, who is unconcerned with them because she is on an important hunt.

Eventually, the players reach the Eye of the North and encounter the Ebon Vanguard, including Gwen.

[edit] Act II: Against the Destroyers

Act II involves three story arcs which can be completed in any order, one involving the Asura, one involving the Norn and one involving the Charr and the Ebon Vanguard. Players must visit all three of these races and attempt to gain allies against the Destroyer threat.

[edit] Northern Allies

Northern Allies starts off having you help Jora regain her reputation as a warrior and ability to "become the bear" - you must aid her in killing her brother, who was transformed into a monstrous Savage Nornbear. By using the wolf's blessing you track him down and kill him. Then you must help her redeem herself by cleansing her ancestral family homestead from encroaching Charr. Players must also go and help Olaf Olafson cleanse the raven shrine - an important location to the Norn people.

[edit] The Knowledgeable Asura

You go with Vekk to seek out his people, the Asura, in order to help against the destroyers. You must rally some of the greatest Asuran minds in order to construct a Golem - a powerful magical creature that would be of great assistance in the war. Players find Oola, Gadd, and Renk to collaborate on the project. Players help defend the Golems as they are powered up, then take them to pillage a nearby Destroyer hive. For now, the Tarnished Coast will be out of peril.

[edit] The Missing Vanguard

Players go with Gwen to search for the missing Ebon Vanguard members, including their commander, Captain Langmar. You make a deal with a captive charr, Pyre Fierceshot, who will help you find the Vanguard if you help him rescue his warband from the Shaman caste, which is now in open war with various Charr rebellions, including one Pyre was of. You later siege Hierophant Burntsoul's stronghold, and rescue the Vanguard.

[edit] Act III: A Time for Heroes

Act III involves the second part of the Dwarf arc and the final battle against the Great Destroyer

[edit] Heart of the Shiverpeaks

[edit] Destruction's Depths

[edit] A Time for Heroes

[edit] Ogden's Benediction

[edit] Epilogue: The Last Hierophant

[edit] Loose ends

Eye of the North ties up a number of loose ends and raises new questions.

[edit] Answers

  • The Mursaat survived the conflict against the Titans, however they have taken considerable losses.

[edit] Questions

Storylines
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