| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| "For Great Justice!"
| Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more.
| 0
| 5
| 0
| 45
|
| Z
|
| "Shields Up!"
| Shout. For 5...10...11 seconds, you and all party members within earshot gain 60 armor against incoming projectile attacks.
| 0
| 10
| 0
| 30
|
| TacticsZ
|
| "Watch Yourself!"
| Shout. Party members within earshot gain +5...21...25 armor for 10 seconds. This shout ends after 10 incoming attacks.
| 4
| 0
| 0
| 4
|
| TacticsZ
|
| Axe Rake
| Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for +1...8...10 damage, and that foe becomes Crippled for 15 seconds.
| 5
| 0
| 0
| 0
|
| Axe MasteryZ
|
| Axe Twist
| Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for 1...16...20 more damage and that foe suffers from Weakness for 20 seconds.
| 5
| 0
| 0
| 0
|
| Axe MasteryZ
|
| Balanced Stance
| Stance. For 8...18...20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
| 0
| 5
| 0
| 30
|
| TacticsZ
|
| Bonetti's Defense
| Stance. For 5...10...11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
| 8
| 0
| 0
| 0
|
| TacticsZ
|
| Bull's Strike
| Melee Attack. If this attack hits a moving foe, you strike for +5...25...30 damage, and your target is knocked down.
| 0
| 5
| 0
| 10
|
| StrengthZ
|
| Counter Blow
| Hammer Attack. If this attack hits an attacking foe, that foe is knocked down.
| 4
| 0
| 0
| 0
|
| Hammer MasteryZ
|
| Crushing Blow
| Hammer Attack. If this attack hits, you strike for +1...16...20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5...17...20 seconds.
| 0
| 5
| 0
| 10
|
| Hammer MasteryZ
|
| Cyclone Axe
| Axe Attack. Perform a spinning axe attack striking for +4...10...12 damage to all adjacent opponents.
| 0
| 5
| 0
| 4
|
| Axe MasteryZ
|
| Defensive Stance
| Stance. For 1...7...8 seconds, you have +24 armor and you have a 75% chance to block melee and projectile attacks. Defensive Stance ends if you use a skill.
| 0
| 5
| 0
| 15
|
| TacticsZ
|
| Dismember
| Axe Attack. If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5...17...20 seconds.
| 5
| 0
| 0
| 0
|
| Axe MasteryZ
|
| Distracting Blow
| Melee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
| 0
| 5
| 0.5 ½
| 10
|
| Z
|
| Drunken Blow
| Melee Attack. If this attack hits, you strike for +10...34...40 damage and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.
| 0
| 5
| 0
| 7
|
| TacticsZ
|
| Endure Pain
| Skill. For 7...16...18 seconds you have an additional 90...258...300 Health.
| 0
| 5
| 0
| 30
|
| StrengthZ
|
| Executioner's Strike
| Axe Attack. If this attack hits, you strike for +10...34...40 damage.
| 8
| 0
| 0
| 0
|
| Axe MasteryZ
|
| Fear Me!
| Shout. All nearby foes lose 1...3...4 Energy.
| 4
| 0
| 0
| 6
|
| TacticsZ
|
| Final Thrust
| Sword Attack. Lose all adrenaline. If Final Thrust hits, you deal 1...32...40 more damage. This damage is doubled if your target was below 50% Health.
| 10
| 0
| 0
| 0
|
| SwordsmanshipZ
|
| Flurry
| Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.
| 0
| 5
| 0
| 5
|
| Z
|
| Frenzy
| Stance. For 8 seconds, you attack 33% faster but take double damage.
| 0
| 5
| 0
| 4
|
| Z
|
| Gash
| Sword Attack. If this attack hits a Bleeding foe, you strike for 5...17...20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17...20 seconds.
| 6
| 0
| 0
| 0
|
| SwordsmanshipZ
|
| Griffon's Sweep
| Melee Attack. If this attack hits, you strike for +5...17...20 damage. If this attack is blocked, your target is knocked down and suffers 10...29...34 damage.
| 0
| 5
| 0
| 8
|
| StrengthZ
|
| Hammer Bash
| Hammer Attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down.
| 6
| 0
| 0
| 0
|
| Hammer MasteryZ
|
| Hamstring
| Sword Attack. If this attack hits, your target is Crippled for 3...13...15 seconds, slowing his movement.
| 0
| 10
| 0
| 15
|
| SwordsmanshipZ
|
| Healing Signet
| Signet. You gain 62...134...152 Health. You have -40 armor while using this skill.
| 0
| 0
| 2
| 4
|
| TacticsZ
|
| I Will Survive!
| Shout. You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5...10...11 seconds.
| 0
| 5
| 0
| 30
|
| StrengthZ
|
| Irresistible Blow
| Hammer Attack. If this attack hits, you strike for +5...17...20 damage. If Irresistible Blow is blocked, your target is knocked down and takes 5...17...20 damage.
| 0
| 5
| 0
| 6
|
| Hammer MasteryZ
|
| Mighty Blow
| Hammer Attack. If this attack hits, you strike for +10...34...40 damage.
| 7
| 0
| 0
| 0
|
| Hammer MasteryZ
|
| Penetrating Blow
| Axe Attack. If this attack hits, you strike for +5...17...20 damage. This axe attack has 20% armor penetration.
| 5
| 0
| 0
| 0
|
| Axe MasteryZ
|
| Power Attack
| Melee Attack. If this attack hits, you strike for +10...34...40 damage.
| 0
| 5
| 0
| 3
|
| StrengthZ
|
| Protector's Strike
| Melee Attack. If this attack strikes a moving foe, you strike for 10...34...40 more damage.
| 0
| 5
| 0.5 ½
| 3
|
| StrengthZ
|
| Pure Strike
| Sword Attack. If Pure Strike hits, you strike for +1...24...30 damage. If you are not using a Stance, Pure Strike cannot be blocked.
| 0
| 5
| 0
| 8
|
| SwordsmanshipZ
|
| Savage Slash
| Sword Attack. If this attack hits, it interrupts the target foe's action. If that action was a Spell, you deal 1...32...40 extra damage.
| 0
| 5
| 0.5 ½
| 15
|
| SwordsmanshipZ
|
| Seeking Blade
| Sword Attack. If this attack hits you strike for +1...16...20 damage. If Seeking Blade is blocked, your target begins Bleeding for 25 seconds and takes 1...16...20 damage.
| 0
| 5
| 0
| 4
|
| SwordsmanshipZ
|
| Sever Artery
| Sword Attack. If this attack hits, the opponent begins Bleeding for 5...21...25 seconds, losing Health over time.
| 4
| 0
| 0
| 0
|
| SwordsmanshipZ
|
| Shield Bash
| Skill. For 5...10...11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
| 0
| 5
| 0
| 20
|
| StrengthZ
|
| Shield Stance
| Stance. For 1...7...8 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower.
| 0
| 5
| 0
| 15
|
| TacticsZ
|
| Sprint
| Stance. For 8...13...14 seconds, you move 25% faster.
| 0
| 5
| 0
| 15
|
| StrengthZ
|
| Staggering Blow
| Hammer Attack. If this hammer blow hits, your target will suffer from Weakness for 5...17...20 seconds.
| 6
| 0
| 0
| 0
|
| Hammer MasteryZ
|
| Swift Chop
| Axe Attack. If this attack hits, you strike for +1...16...20 damage. If Swift Chop is blocked, your target suffers a Deep Wound for 20 seconds and takes an additional 1...16...20 damage.
| 0
| 5
| 0
| 4
|
| Axe MasteryZ
|
| To the Limit!
| Shout. For each foe within earshot (maximum 1...5...6), you gain one strike of adrenaline.
| 0
| 5
| 0
| 20
|
| TacticsZ
|
| Wild Blow
| Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked.
| 0
| 5
| 0
| 8
|
| Z
|