Divine Intervention

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Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26...197...240 Health.

Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26...197...240 Health.

Concise description
Enchantment Spell. (10 seconds.) Negates the next fatal damage target ally takes. Negation effect: heals for 26...197...240.


Progression
0
26
1
40
2
55
3
69
4
83
5
97
6
112
7
126
8
140
9
154
10
169
11
183
12
197
13
211
14
226
15
240
16
254
17
269
18
283
19
297
20
311
21
326

Acquisition[edit]

Skill trainers

Hero skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

Bug Bug.This skill does not prevent damage; rather, it heals the enchanted target to the stated amount when they would die.

Trivia[edit]