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List of paragon skills
From Guild Wars Wiki
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| All • Nightfall • Eye of the North • Elite skills |
| Leadership • Command • Motivation • Spear Mastery • No attribute |
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| Icon | Name | Description | |
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Attribute | Campaign | |
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Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to all foes near target ally. Cannot self-target. | 5 |
4 |
Command | Nightfall | ||||
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Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to one foe near target ally. Cannot self-target. | 5 |
12 |
Command | Nightfall | ||||
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Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against allies within earshot fail[s]. | 5 |
20 |
Command | Nightfall | ||||
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Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against you fail[s]. | 5 |
20 |
Command | Nightfall | ||||
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Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 |
20 |
Command | Nightfall | ||||
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Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 |
25 |
Command | Nightfall | ||||
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Shout. (5...17...20 seconds.) Target ally deals +5...41...50 damage and inflicts Deep Wound condition (5...17...20 seconds) with the next attack. | 10 |
15 |
Command | Nightfall | ||||
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Shout. (5...17...20 seconds.) Target ally inflicts Deep Wound condition (5...17...20 seconds) with the next critical hit. | 10 |
15 |
Command | Nightfall | ||||
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Shout. (10 seconds.) Allies in earshot have +30...86...100% to land a critical hit with their next attack. | 4 |
Command | Nightfall | |||||
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Shout. (10 seconds.) Allies in earshot have +30...66...75% to land a critical hit with their next attack. | 4 |
4 |
Command | Nightfall | ||||
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Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 15...75...90 Health. | 5 |
10 |
Command | Nightfall | ||||
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Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 5...41...50 Health. | 5 |
15 |
Command | Nightfall | ||||
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Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 5 |
20 |
Command | Nightfall | ||||
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Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 10 |
25 |
Command | Nightfall | ||||
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Elite Shout. Remove all conditions from target ally. That ally moves 25% faster (1...8...10 second[s]) if a condition was removed. Cannot self-target. | 5 |
2 |
Motivation | Nightfall | ||||
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Shout. Target ally moves 25% faster for 1...4...5 seconds (maximum of 20 seconds) for each ally in earshot. | 10 |
8 |
Leadership | Nightfall | ||||
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Shout. (5...17...20 seconds.) Target ally moves 33% faster. Ends if target ally hits with an attack. Cannot self-target. | 5 |
10 |
Command | Nightfall | ||||
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Shout. You gain one adrenaline (maximum 1...4...5) for each party member in earshot. | 10 |
30 |
Leadership | Nightfall | ||||
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Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 |
15 |
Command | Nightfall | ||||
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Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 |
20 |
Command | Nightfall | ||||
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Shout. (15 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 |
15 |
Command | Nightfall | ||||
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Shout. (10 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 |
20 |
Command | Nightfall | ||||
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Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. | 10 |
20 |
Command | Nightfall | ||||
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Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. Ends for an ally if that ally attacks. | 15 |
30 |
Command | Nightfall | ||||
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Elite Shout. (3 seconds.) Allies within earshot gain 0...1...1 Energy regeneration. | 4 |
Motivation | Nightfall | |||||
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Shout. (4 seconds plus 1 second for every 2 ranks in Leadership.) Reduces damage by 20...35% for party members in earshot. End effect: heals for 35...60 Health. | 15 |
20 |
Sunspear rank | Nightfall | ||||
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Shout. (10 seconds.) Party members in earshot take 5...29...35% less damage from Burning foes. | 10 |
10 |
Leadership | Nightfall | ||||
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Shout. All party members in earshot are resurrected (25...45...50% Health and 5...17...20% Energy). | 25 |
30 |
Command | Nightfall | ||||
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Shout. (10 seconds.) Whenever party members in earshot use a resurrection skill, their fallen allies return with 10...62...75% more Health and 5...41...50% more Energy. | 5 |
15 |
Command | Nightfall | ||||
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Echo. (5...21...25 seconds.) You attack 25% faster. Renewal: whenever a chant or shout ends on you. You have -20 armor. | 25 |
2 |
20 |
Leadership | Nightfall | |||
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Elite Skill. (10 seconds.) The next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200. Ends on other allies. | 5 |
1 |
30 |
Leadership | Nightfall | |||
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Skill. (10 seconds.) Each second that target ally takes damage over 250...130...100, that ally is healed for any damage over that amount. Cannot self target. | 5 |
30 |
Leadership | Nightfall | ||||
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Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | 10 |
1 |
15 |
Command | Eye of the North | |||
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Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | 10 |
2 |
15 |
Command | Eye of the North | |||
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Chant. (10 seconds.) Allies in earshot do +10...22...25 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 |
1 |
Command | Nightfall | ||||
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Chant. (10 seconds.) Allies in earshot do +10...18...20 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 |
1 |
6 |
Command | Nightfall | |||
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Chant. (10 seconds.) Party members in earshot inflict Burning condition (1...3...3 second[s]) with their next attack skill. | 5 |
1 |
10 |
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Leadership | Nightfall | ||
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Elite Chant. (10 seconds.) Party members in earshot gain 1...3...4 adrenaline with their next attack skill. | 5 |
1 |
10 |
Leadership | Nightfall | |||
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Elite Chant. (10 seconds.) Party members in earshot are unblockable with their next attack skill. | 4 |
1 |
Command | Nightfall | ||||
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Chant. (8 seconds.) Allies in earshot inflict Weakness (1...13...16 second[s]) with their next attack skill. | 5 |
1 |
10 |
Command | Eye of the North | |||
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Chant. (10 seconds.) Party members in earshot gain 30...78...90 Health with their next spell. | 10 |
1 |
20 |
Motivation | Nightfall | |||
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Chant. (10 seconds.) Allies in earshot gain 1...5...6 Energy with their next spell. | 10 |
2 |
20 |
Motivation | Nightfall | |||
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Half Range Skill. Inflicts Dazed condition (5...13...15 seconds). No effect unless target is knocked-down. | 10 |
¾ |
10 |
Leadership | Nightfall | |||
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Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | 10 |
1 |
20 |
Motivation | Nightfall | |||
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Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | 10 |
1 |
30 |
Motivation | Nightfall | |||
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Spear Attack. Inflicts Bleeding condition (5...17...20 seconds). | 2 |
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Spear Mastery | Nightfall | ||||
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Echo. (20 seconds.) Target ally has 5...17...20% chance to block. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 |
1 |
8 |
Command | Nightfall | |||
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Echo. (20 seconds.) Target ally has +10...34...40 armor against slashing damage. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 |
1 |
8 |
Command | Nightfall | |||
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Echo. (10...30...35 seconds.) Inflicts Burning condition (1...6...7 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | 5 |
1 |
8 |
Leadership | Nightfall | |||
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Echo. (10...30...35 seconds.) Inflicts Burning condition (1...3...3 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | 5 |
1 |
8 |
Leadership | Nightfall | |||
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Spear Attack. Deals +5...21...25 damage. Inflicts Burning condition (1...3...3 second[s]). | 6 |
Spear Mastery | Nightfall | |||||
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Echo. (20 seconds.) Inflicts Burning condition (1...3...3 second[s]) if target ally hits a foe with more Health. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 10 |
1 |
10 |
Leadership | Nightfall | |||
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Skill. (3...8...9 seconds.) Blocks the next attack skill against you. Inflicts Burning condition (1...5...6 second[s]) if it was a melee attack. No effect unless you are wielding a shield. | 5 |
20 |
Leadership | Eye of the North | ||||
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Elite Signet. All party members lose all conditions. You begin Burning (one second for each condition removed). | 2 |
15 |
Nightfall | |||||
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Skill. Archemorous and Saint Viktor are summoned from the spirit realm. | 1 |
morale boost |
Factions | |||||
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Spear Attack. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has Cracked Armor. | 5 |
5 |
Spear Mastery | Eye of the North | ||||
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Chant. (10 seconds.) Allies in earshot are healed for 30...78...90 with their next shout or chant. | 4 |
1 |
5 |
Motivation | Nightfall | |||
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Elite Chant. (10 seconds.) Allies in earshot inflict Crippled condition (5...13...15 seconds) with their next attack skill. | 4 |
1 |
Command | Nightfall | ||||
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Elite Spear Attack. Deals +1...25...31 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target is not moving. | 7 |
Spear Mastery | Nightfall | |||||
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Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | 10 |
1 |
25 |
Leadership | Nightfall | |||
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Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | 15 |
2 |
25 |
Leadership | Nightfall | |||
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Spear Attack. Interrupts actions. No effect unless target has a condition. | 5 |
½ |
10 |
Spear Mastery | Nightfall | |||
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Echo. (10...30...35 seconds.) Chants and shouts last 50% longer on target ally. Cannot target spirits. | 5 |
1 |
10 |
Leadership | Nightfall | |||
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Chant. (10 seconds.) The next shout or chant costs 3...6...7 less Energy for allies within earshot. | 4 |
1 |
Motivation | Nightfall | ||||
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Echo. (10...30...35 seconds.) Target ally gains 1 Energy whenever a shout or chant ends on that ally. Cannot target spirits. | 10 |
1 |
5 |
Motivation | Nightfall | |||
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Echo. (10...30...35 seconds.) Target ally gains [sic] 15...63...75 Health whenever a shout or chant ends on that ally. Cannot target spirits. | 5 |
1 |
10 |
Motivation | Nightfall | |||
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Echo. (10...30...35 seconds.) Target ally gains [sic] 15...63...75 Health the next 5 times a shout or chant ends on that ally. Cannot target spirits. | 5 |
1 |
20 |
Motivation | Nightfall | |||
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Elite Skill. (45 seconds.) You gain 0...120...150% more adrenaline. | 10 |
60 |
Leadership | Nightfall | ||||
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Signet. You gain 5...13...15 Energy if target foe is Burning. | ¼ |
20 |
Leadership | Nightfall | ||||
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Shout. (5...17...20 seconds.) Allies in earshot move 25% faster while enchanted. | 10 |
30 |
Command | Nightfall | ||||
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Spear Attack. Deals +5...17...20 damage. Deals 5...25...30 more damage if target is moving. | 10 |
½ |
10 |
Spear Mastery | Nightfall | |||
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Spear Attack. Deals +5...17...20 damage. Deals 5...25...30 more damage if target is moving. | 10 |
1 |
10 |
Spear Mastery | Nightfall | |||
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Echo. (3...9...11 seconds.) Target ally moves 25% faster. Renewal: every time a chant or shout ends on this ally. | 5 |
1 |
10 |
Leadership | Eye of the North | |||
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Chant. (10 seconds.) Allies in earshot lose one hex with their next spell. | 8 |
2 |
Nightfall | |||||
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Spear Attack. Deals +5...17...20 damage. Deals 15...75...90 holy damage and inflicts Burning condition (3 seconds) to nearby foes if you hit a summoned creature. | 4 |
Spear Mastery | Eye of the North | |||||
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Skill. Target ally gains 1...3...4 strike[s] of adrenaline. Cannot self-target. You lose all adrenaline. | 5 |
20 |
Motivation | Eye of the North | ||||
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Skill. You gain 30...66...75 Health. You also gain 10...18...20 Health (maximum 140) for each ally in earshot. | 5 |
2 |
8 |
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Leadership | Nightfall | ||
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Skill. You gain 2 Energy (maximum 8...11...12 Energy) for each nearby ally. | 5 |
12 |
Motivation | Nightfall | ||||
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Chant. (5...17...20 seconds.) Allies in earshot lose one condition with their next signet. | 5 |
1 |
20 |
Motivation | Nightfall | |||
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Chant. (10 seconds.) Allies in earshot gain 1...7...8 Energy with their next signet. | 6 |
1 |
5 |
Motivation | Nightfall | |||
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Spear Attack. Inflicts Crippled condition (5...17...20 seconds) if target foe is Bleeding. | 5 |
5 |
Spear Mastery | Eye of the North | ||||
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Echo. (15 seconds.) Target ally has +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on that ally. Cannot target spirits. | 10 |
1 |
8 |
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Motivation | Nightfall | ||
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Echo. (15 seconds.) You have +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on you. | 10 |
1 |
8 |
Motivation | Nightfall | |||
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Spear Attack. Inflicts Deep Wound condition (5...17...20 seconds). No effect unless target has less than 50% Health. | 6 |
Spear Mastery | Nightfall | |||||
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Spear Attack. Deals +10...34...40 damage. This spear moves three times faster. | 2 |
3 |
Spear Mastery | Nightfall | ||||
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Skill. (4...9...10 seconds.) You gain 33% more adrenaline. No effect if you are enchanted. | 3 |
Leadership | Nightfall | |||||
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Echo. (10...30...35 seconds.) Target ally loses one condition whenever a chant or shout ends on that ally. Cannot target spirits. | 5 |
1 |
10 |
Motivation | Nightfall | |||
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Signet. You lose one condition. | 1 |
4 |
Nightfall | |||||
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Signet. You gain 2 adrenaline if you are under the effects of a shout or chant. | 1 |
5 |
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Nightfall | ||||
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Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 |
5 |
Leadership | Nightfall | ||||
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Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 |
20 |
Leadership | Nightfall | ||||
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Signet. Heal target ally for 40...88...100. You are also healed for 40...88...100 if you are not enchanted. Cannot self-target. | 1 |
10 |
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Motivation | Nightfall | |||
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Spear Attack. Deals +5...21...25 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target has more Health than you. | 10 |
4 |
Spear Mastery | Nightfall | ||||
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Elite Echo. (10...30...35 seconds.) You attack 33% faster and gain 33% more adrenaline if under the effects of a shout or chant. You have -20 armor. | 5 |
1 |
5 |
Leadership | Nightfall | |||
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Chant. (10 seconds.) Allies in earshot are uninterruptible with their next skill. | 8 |
2 |
5 |
Nightfall | ||||
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Chant. (5...17...20 seconds.) Allies in earshot gain +4 Energy regeneration. Ends when using a skill. | 25 |
1 |
30 |
Motivation | Nightfall | |||
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Elite Chant. (20 seconds.) Allies in earshot lose one condition with their next 1...3...3 skill[s]. | 5 |
2 |
Motivation | Nightfall | ||||
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Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | 10 |
1 |
20 |
Motivation | Nightfall | |||
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Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | 10 |
1 |
30 |
Motivation | Nightfall | |||
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Spear Melee Attack. Deals +5...17...20 damage and inflicts Dazed condition (4...9...10 seconds). This attack has melee range. | 10 |
20 |
Leadership | Eye of the North | ||||
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Spear Attack. Deals +30...40 damage. Gain 3...6 strikes of adrenaline if you hit a foe with a condition. | 5 |
1 |
8 |
Allegiance rank | Factions | |||
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Spear Attack. Deals +8...18...20 lightning damage. 25% armor penetration. | 5 |
6 |
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Spear Mastery | Nightfall | |||
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Spear Attack. Deals +5...17...20 damage. If it fails to hit, you lose one condition. | 3 |
Spear Mastery | Eye of the North | |||||
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Shout. (10 seconds.) The next time each ally in earshot throws a snowball, that snowball moves 100% faster. | 5 |
Nightfall | ||||||
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Elite Spear Attack. Deals +5...25...30 damage. Inflicts Dazed condition (4...9...10 seconds) if target has a condition. | 10 |
Spear Mastery | Nightfall | |||||
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Spear Attack. Deals +5...17...20 damage. This spear moves twice as fast and is unblockable if you are enchanted. | 5 |
10 |
Spear Mastery | Nightfall | ||||
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Spear Attack. Deals +10...34...40 damage. Unblockable. | 7 |
3 |
Spear Mastery | Nightfall | ||||
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Spear Attack. Deals +5...17...20 damage. Inflicts Deep Wound condition (5...13...15 seconds) with a critical hit. | 5 |
8 |
Spear Mastery | Nightfall | ||||
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Spear Attack. Deals +10...34...40 damage. You are Weakened (5 seconds). | 3 |
Spear Mastery | Nightfall | |||||
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Spear Attack. Deals +5...17...20 damage. Unblockable. Ends target's stance.Disables [sic] your non-spear attack skills for 3 seconds. | 7 |
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Spear Mastery | Nightfall | ||||
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Chant. (10 seconds.) Allies in earshot gain 1...7...8 Energy with their next attack skill. | 10 |
1 |
20 |
Motivation | Nightfall |
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