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Sentient Seed

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Sentient Seed
Sentient Seed.png
Rarity Common
Type Trophy
Value 12 Gold
Stackable Yes
Campaign Nightfall
Collector(s) Paljab
Sehyal
Common salvage 2-3 Piles of Glittering Dust
2-3 Plant Fibers
Seed Item.jpg

Sentient Seeds are a type of trophy item that drops from various plants found on Istan. According to Sehyal, they are the only antidote for a love potion. Jidun says they are also used for a mind control potion, while Paljab claims that they can be used to counteract such a potion.

[edit] Acquisition


Drop and salvage research is ongoing, and can be found here.

[edit] Farming

[edit] Fahranur, The First City

The short path from Jokanur Diggings to Blacktide Den. There are 6-7 groups of Fanged Ibogas and Stormseed Jacarandas.

[edit] Collectors

[edit] Paljab

Location: Fahranur, The First City
Collecting: 3 Sentient Seeds

Item Stats Requirement Weapon bonuses Value
Machete Slashing damage: 9-13 5 Swordsmanship Inscription: None 20 Gold
Suntouched Spear Piercing damage 10-15 5 Spear Mastery Inscription: None 20 Gold
Daedal Shield Armor: 10 5 Motivation Health: +15
Inscription: None
20 Gold
Composite Shortbow Piercing damage: 10-16 5 Marksmanship Inscription: None 20 Gold
Tempest Staff Energy: +8
Lightning damage: 8-12
5 Air Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
20 Gold
Divine Staff Energy +8
Fire damage: 8-12
5 Divine Favor Halves skill recharge of spells (Chance: 10%)
Inscription: None
20 Gold
Boneclaw Staff Energy +8
Cold damage: 8-12
5 Death Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
20 Gold

[edit] Sehyal

Location: Sunspear Great Hall
Collecting: 3 Sentient Seeds

Item Stats Value
Bag Holds 5 items 50 Gold
Identification Kit Uses remaining: 25 50 Gold
Salvage Kit Uses remaining: 25 50 Gold

[edit] Nicholas the Traveler

Week of: 8th August 2011 and 6th February 2012
Location: Fahranur, The First City
Collecting: 3 Sentient Seeds

Item Value
Gift of the Traveler 0 Gold

[edit] Notes

  • The collector Sehyal trades 3 Sentient Seeds for items that are sold by a merchant for 100 Gold. This provides a return that is over two and a half times more than just selling the trophies by themselves. They can alternatively be salvaged for common crafting materials which could be of use.
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