Water Attunement

From Guild Wars Wiki
Jump to navigationJump to search

Enchantment Spell. For 36...55...60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Water Magic.

Enchantment Spell. For 36...55...60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Water Magic.

Concise description
Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use a Water Magic skill.


Progression
0
36
1
38
2
39
3
41
4
42
5
44
6
46
7
47
8
49
9
50
10
52
11
54
12
55
13
57
14
58
15
60
16
62
17
63
18
65
19
66
20
68
21
70

Acquisition[edit]

Skill quests

Skill trainers

Hero skill trainers

Signet of Capture

Related skills[edit]

Hero Usage[edit]

  • Heroes will maintain this spell both in and out of combat.

Notes[edit]

  • The amount of energy regained is rounded half to even; for example, a 5Energy spell returns 2Energy instead of 2.5Energy, but a 15Energy spell returns 6Energy instead of 5.5Energy.

Trivia[edit]