Frenzy

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Stance. For 8 seconds, you attack 33% faster but take double damage.

Stance. For 8 seconds, you attack 33% faster but take double damage.

Concise description
Stance. (8 seconds.) You attack 33% faster. You take double damage.


Acquisition[edit]

Skill quests

Skill trainers

Hero skill trainers

Profession changers

Signet of Capture

Related skills[edit]

Notes[edit]

  • Generally used by sword and axe warriors in PvP. Hammer warriors tend to use Flail instead, partly due to their lower armor rating and partly because Flail has less of a drawback when foes are knocked down.
  • Damage reduction, such as Protective Spirit, will be taken into account after Frenzy, therefore mitigating the double damage.
    • If not using skills such as Protective Spirit, the use of a cancel stance, such as Rush, is advisable.
  • Frenzy is generally too risky to use on secondary warriors, as their lower armor rating combined with the Frenzy drawback makes them too vulnerable.
  • It is the only stance available in pre-Searing.

See also[edit]

See also: Order of damage modifiers