User:Soldier198/Temp

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Weapon Spell. For 1...6...7 seconds, the next 1...2...2 times target other ally strikes a hexed foe with an attack, that foe loses one enchantment.

Weapon Spell. For 1...6...7 seconds, the next 1...2...2 times target other ally strikes a hexed foe with an attack, that foe loses one enchantment.

Concise description
Weapon Spell. (1...6...7 seconds.) Removes one enchantment the next time 1...2...2 times target ally strikes a hexed foe Cannot self-target.


Progression
Number of attacks
0
1
1
1
1
1
2
2
1
3
2
1
4
3
1
5
3
1
6
3
1
7
4
1
8
4
2
9
5
2
10
5
2
11
5
2
12
6
2
13
6
2
14
7
2
15
7
2
16
7
2
17
8
2
18
8
2
19
9
2
20
9
2
21
9
2


[edit]

Weapon Spell. For 1...6...7 seconds, target other ally's next attack cannot be blocked and removes one enchantment.

Weapon Spell. For 1...6...7 seconds, target other ally's next attack cannot be blocked and removes one enchantment.

Concise description
Weapon Spell. (1...6...7 seconds.) Target ally's next attack is unblockable and removes one enchantment. Cannot self-target.


Progression
0
1
1
1
2
2
3
2
4
3
5
3
6
3
7
4
8
4
9
5
10
5
11
5
12
6
13
6
14
7
15
7
16
7
17
8
18
8
19
9
20
9
21
9


[edit]

Elite Weapon Spell. For 10 seconds, target ally gains 1...12...15 Health per second and takes 1...12...15 less damage.

Elite Weapon Spell. For 10 seconds, target ally gains 1...12...15 Health per second and takes 1...12...15 less damage.

Concise description
Elite Weapon Spell. (10 seconds.) Target ally gains 1...12...15 Health each second and takes 1...12...15 less damage.


Progression
Health gain per second
Damage reduction
0
1
1
1
2
2
2
3
3
3
4
4
4
5
5
5
6
6
6
7
7
7
8
8
8
8
8
9
9
9
10
10
10
11
11
11
12
12
12
13
13
13
14
14
14
15
15
15
16
16
16
17
17
17
18
18
18
19
19
19
20
20
20
21
21
21


[edit]

Elite Weapon Spell. For 5 seconds, target ally gains 5...41...50 Health per second.

Elite Weapon Spell. For 5 seconds, target ally gains 5...41...50 Health per second.

Concise description
Elite Weapon Spell. (5 seconds.) Target ally gains 5...41...50 Health each second.


Progression
Health gain per second
0
5
1
8
2
11
3
14
4
17
5
20
6
23
7
26
8
29
9
32
10
35
11
38
12
41
13
44
14
47
15
50
16
53
17
56
18
59
19
62
20
65
21
68


[edit]

Elite Signet. Target ally and up to 1...3...4 adjacent allies lose one hex and are healed for 10...50...60 health.

Elite Signet. Target ally and up to 1...3...4 adjacent allies lose one hex and are healed for 10...50...60 health.

Concise description
Elite Signet. Remove a hex from target and 1...3...4 adjacent allies and heal for 10...50...60.


Progression
Hexes removed
Healing
0
1
10
1
1
13
2
1
17
3
2
20
4
2
23
5
2
27
6
2
30
7
2
33
8
3
37
9
3
40
10
3
43
11
3
47
12
3
50
13
4
53
14
4
57
15
4
60
16
4
63
17
4
67
18
5
70
19
5
73
20
5
77
21
5
80


[edit]

Elite Bow Attack. If Poison Arrow hits, target foe suffers from Poison and Weakness for 5...13...15 seconds.

Elite Bow Attack. If Poison Arrow hits, target foe suffers from Poison and Weakness for 5...13...15 seconds.

Concise description
Elite Bow Attack. Inflicts Poison and Weakness (5...13...15 seconds).


Progression
0
5
1
6
2
6
3
7
4
8
5
8
6
9
7
10
8
10
9
11
10
12
11
12
12
13
13
14
14
14
15
15
16
16
17
16
18
17
19
18
20
18


[edit]

Skill. For 3 seconds, if target other ally takes more than 250...130...100 damage, that ally is healed for any damage over that amount.

Skill. For 3 seconds, if target other ally takes more than 250...130...100 damage, that ally is healed for any damage over that amount.

Concise description
Skill. (3 seconds.) If target ally takes damage over 250...130...100, that ally is healed for any damage over that amount. Cannot self target.


Progression
Damage taken
0
250
1
240
2
230
3
220
4
210
5
200
6
190
7
180
8
170
9
160
10
150
11
140
12
130
13
120
14
110
15
100
16
90
17
80
18
70
19
60
20
50


[edit]

Sword Attack. If this attack hits you strike for +1...24...30 damage. If Seeking Blade is blocked, your target begins Bleeding for 15 seconds and takes 5...65...80 damage.

Sword Attack. If this attack hits you strike for +1...24...30 damage. If Seeking Blade is blocked, your target begins Bleeding for 15 seconds and takes 5...65...80 damage.

Concise description
Sword Attack. Deals +1...24...30 damage. Deals 5...65...80 damage and inflicts Bleeding condition (15 seconds) if blocked.


Progression
Damage if blocked
0
1
5
1
3
10
2
5
15
3
7
20
4
9
25
5
11
30
6
13
35
7
15
40
8
16
45
9
18
50
10
20
55
11
22
60
12
24
65
13
26
70
14
28
75
15
30
80
16
32
85
17
34
90
18
36
95
19
38
100
20
40
105
21
42
110


[edit]

Axe Attack. If this attack hits, you strike for +1...16...20 damage. If Swift Chop is blocked, target foe takes 5...33...40 damage and suffers a Deep Wound for 20 seconds.

Axe Attack. If this attack hits, you strike for +1...16...20 damage. If Swift Chop is blocked, target foe takes 5...33...40 damage and suffers a Deep Wound for 20 seconds.

Concise description
Axe Attack. Deals +1...16...20 damage. Deals 5...33...40 damage and inflicts Deep Wound condition (20 seconds) if blocked.


Progression
Damage if blocked
0
1
5
1
2
7
2
4
10
3
5
12
4
6
14
5
7
17
6
9
19
7
10
21
8
11
24
9
12
26
10
14
28
11
15
31
12
16
33
13
17
35
14
19
38
15
20
40
16
21
42
17
23
45
18
24
47
19
25
49
20
26
52
21
28
54


[edit]

Elite Enchantment Spell. Target ally is healed for 5...65...80 Health. After 2 seconds, that ally is healed again for 5...65...80 health.

Elite Enchantment Spell. Target ally is healed for 5...65...80 Health. After 2 seconds, that ally is healed again for 5...65...80 health.

Concise description
Elite Enchantment Spell. (2 seconds.) Initial effect: Heals for 5...65...80. End effect: Heals for 5...65...80.


Progression
0
5
1
10
2
15
3
20
4
25
5
30
6
35
7
40
8
45
9
50
10
55
11
60
12
65
13
70
14
75
15
80
16
85
17
90
18
95
19
100
20
105
21
110


[edit]

Elite Enchantment Spell. For 3 seconds, target ally gains +3...9...10 health regeneration, and whenever that ally takes damage, that ally is healed for 5...33...40 Health.

Elite Enchantment Spell. For 3 seconds, target ally gains +3...9...10 health regeneration, and whenever that ally takes damage, that ally is healed for 5...33...40 Health.

Concise description
Elite Enchantment Spell. (3 seconds.) +3...9...10 Health regeneration. Heals for 5...33...40 whenever target takes damage.


Progression
Health regeneration
0
5
3
1
7
3
2
10
4
3
12
4
4
14
5
5
17
5
6
19
6
7
21
6
8
24
7
9
26
7
10
28
8
11
31
8
12
33
9
13
35
9
14
38
10
15
40
10
16
42
10
17
45
11
18
47
11
19
49
12
20
52
12
21
54
13


[edit]

Spell. Target ally is healed for 15...51...60 Health and an additional 15...47...55 Health if that ally is suffering from a condition.

Spell. Target ally is healed for 15...51...60 Health and an additional 15...47...55 Health if that ally is suffering from a condition.

Concise description
Spell. Heals for 15...51...60. Heals for 15...47...55 more if target ally has a condition.


Progression
+ Healing
0
15
15
1
18
18
2
21
20
3
24
23
4
27
26
5
30
28
6
33
31
7
36
34
8
39
36
9
42
39
10
45
42
11
48
44
12
51
47
13
54
50
14
57
52
15
60
55
16
63
58
17
66
60
18
69
63
19
72
66
20
75
68
21
78
71


[edit]

Elite Spell. Heal target ally for 10...82...100 Health and remove one condition and one hex.

Elite Spell. Heal target ally for 10...82...100 Health and remove one condition and one hex.

Concise description
Elite Spell. Heals for 10...82...100. Removes one condition and one hex.


Progression
0
10
1
16
2
22
3
28
4
34
5
40
6
46
7
52
8
58
9
64
10
70
11
76
12
82
13
88
14
94
15
100
16
106
17
112
18
118
19
124
20
130
21
136


[edit]

Enchantment Spell. For 5...25...30 seconds, while holding an item, any weapon and item Spells you cast cost 5...29...35% less Energy.

Enchantment Spell. For 5...25...30 seconds, while holding an item, any weapon and item Spells you cast cost 5...29...35% less Energy.

Concise description
Enchantment Spell. (5...25...30 seconds.) Your weapon and item spells cost 5...29...35% less Energy. No effect unless holding an item.


Progression
Energy reduction %
0
5
5
1
7
7
2
8
9
3
10
11
4
12
13
5
13
15
6
15
17
7
17
19
8
18
21
9
20
23
10
22
25
11
23
27
12
25
29
13
27
31
14
28
33
15
30
35
16
32
37
17
33
39
18
35
41
19
37
43
20
38
45
21
40
47


[edit]

Item Spell. Hold Lee Sa's ashes for 1...4...5 seconds. While you hold her ashes, you gain +6 Energy regeneration. When you drop her ashes, you gain +1...12...15 Energy.

Item Spell. Hold Lee Sa's ashes for 1...4...5 seconds. While you hold her ashes, you gain +6 Energy regeneration. When you drop her ashes, you gain +1...12...15 Energy.

Concise description
Item Spell. (1...4...5 seconds.) You have +6 Energy regeneration. Drop effect: you gain +1...12...15 Energy.


Progression
Energy gain (when dropped)
Total energy gain (if held)
0
1
1
3
1
1
2
4
2
2
3
6
3
2
4
7
4
2
5
9
5
2
6
10
6
3
7
12
7
3
8
13
8
3
8
15
9
3
9
16
10
4
10
18
11
4
11
19
12
4
12
21
13
4
13
22
14
5
14
24
15
5
15
25
16
5
16
26
17
6
17
28
18
6
18
29
19
6
19
31
20
6
20
32
21
7
21
34


[edit]

Elite Hex Spell. All of your spells are disabled for 15 seconds. For 1...3...3 second[s], target foe cannot cast spells.

Elite Hex Spell. All of your spells are disabled for 15 seconds. For 1...3...3 second[s], target foe cannot cast spells.

Concise description
Elite Hex Spell. (1...3...3 second[s].) Target foe cannot cast spells. Your spells are disabled for 15 seconds.


Progression
0
1
1
1
2
1
3
1
4
2
5
2
6
2
7
2
8
2
9
2
10
2
11
2
12
3
13
3
14
3
15
3
16
3
17
3
18
3
19
4
20
4


[edit]

Elite Skill. Target touched foe takes 10...70...85 damage. If you are in a stance, that foe is Dazed for 1...3...3 seconds.

Elite Skill. Target touched foe takes 10...70...85 damage. If you are in a stance, that foe is Dazed for 1...3...3 seconds.

Concise description
Elite Touch Skill. Deals 10...70...85 damage. Inflicts Dazed condition (1...3...3 seconds) if you are in a stance.


Progression
0
10
1
1
15
1
2
20
1
3
25
1
4
30
2
5
35
2
6
40
2
7
45
2
8
50
2
9
55
2
10
60
2
11
65
2
12
70
3
13
75
3
14
80
3
15
85
3
16
90
3
17
95
3
18
100
3
19
105
4
20
110
4
21
115
4


[edit]

Elite Hex Spell. Shadow Step to target foe. For 1...3...4 seconds, that foe cannot cast spells. All of your non-dagger attack skills are disabled for 10 seconds.

Elite Hex Spell. Shadow Step to target foe. For 1...3...4 seconds, that foe cannot cast spells. All of your non-dagger attack skills are disabled for 10 seconds.



Progression
0
1
1
1
2
1
3
2
4
2
5
2
6
2
7
2
8
3
9
3
10
3
11
3
12
3
13
4
14
4
15
4
16
4
17
4
18
5
19
5
20
5


[edit]

Your next 1...3...3 Healing or Protection Prayer [sic] spells that target an ally heal for an additional 15...51...60 Health.

Your next 1...3...3 Healing or Protection Prayer [sic] spells that target an ally heal for an additional 15...51...60 Health.

Concise description
Elite Signet. Your next 1...3...3 Healing or Protection Prayer [sic] spell that target an ally heal for +15...51...60 Health.


Progression
Number of spells
0
1
15
1
1
18
2
1
21
3
1
24
4
2
27
5
2
30
6
2
33
7
2
36
8
2
39
9
2
42
10
2
45
11
2
48
12
3
51
13
3
54
14
3
57
15
3
60
16
3
63
17
3
66
18
3
69
19
4
72
20
4
75
21
4
78


[edit]

Enchantment Spell. For 5 seconds, the next 1...3...3 times target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor.

Enchantment Spell. For 5 seconds, the next 1...3...3 times target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor.

Concise description
Enchantment Spell. 5 seconds. Heals party members for 2 for each rank in Divine Favor the next 1...3...3 times target takes damage. Cannot self target.


Progression
Activations
0
1
0
1
1
2
2
1
4
3
1
6
4
2
8
5
2
10
6
2
12
7
2
14
8
2
16
9
2
18
10
2
20
11
2
22
12
3
24
13
3
26
14
3
28
15
3
30
16
3
32
17
3
34
18
3
36
19
4
38
20
4
40
21
4
42


[edit]

Elite Spell. Remove up to 1...2...2 hex[es] from target ally. For each hex removed in this way, that ally loses one condition and gains 15...51...60 Health.

Elite Spell. Remove up to 1...2...2 hex[es] from target ally. For each hex removed in this way, that ally loses one condition and gains 15...51...60 Health.

Concise description
Elite Spell. Removes 1...2...2 hex[es]. For each hex removed, target ally loses one condition and gains 15...51...60 Health.


Progression
Hexes removed
0
1
15
1
1
18
2
1
21
3
1
24
4
1
27
5
1
30
6
1
33
7
1
36
8
2
39
9
2
42
10
2
45
11
2
48
12
2
51
13
2
54
14
2
57
15
2
60
16
2
63
17
2
66
18
2
69
19
2
72
20
2
75
21
2
78


[edit]

Elite Enchantment Spell. For 3...7...8 seconds, target ally gains +3...9...10 Health regeneration and 40 armor.

Elite Enchantment Spell. For 3...7...8 seconds, target ally gains +3...9...10 Health regeneration and 40 armor.

Concise description
Elite Enchantment Spell. (3...7...8 seconds.) +3...9...10 Health regeneration and +40 armor.


Progression
0
3
3
1
3
3
2
4
4
3
4
4
4
4
5
5
5
5
6
5
6
7
5
6
8
6
7
9
6
7
10
6
8
11
7
8
12
7
9
13
7
9
14
8
10
15
8
10
16
8
10
17
9
11
18
9
11
19
9
12
20
10
12
21
10
13