| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| Animate Bone Horror
| Spell. Exploit nearest corpse to animate a level 1...14...17 bone horror.
| 0
| 10
| 3
| 5
|
| Death MagicZ
|
| Aura of the Lich
| Elite Enchantment Spell. For 15...39...45 seconds, your maximum Health is reduced by half, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50...202...240 Health.
| 0
| 10
| 2
| 20
|
| Death MagicZ
|
| Awaken the Blood
| Enchantment Spell. For 20...39...44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.
| 0
| 10
| 1
| 45
|
| Blood MagicZ
|
| Blood Renewal
| Enchantment Spell. For 10 seconds, you gain +3...5...6 Health regeneration. When Blood Renewal ends, you gain 40...160...190 Health.
| 25%
| 1
| 1
| 10
|
| Blood MagicZ
|
| Blood Ritual
| Enchantment Spell. For 8...13...14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.
| 17%
| 5
| 2
| 2
|
| Blood MagicZ
|
| Consume Corpse
| Spell. Exploit a random target. You teleport to that corpse's location and gain 25...85...100 Health and 5...17...20 Energy.
| 0
| 10
| 1
| 0
|
| Death MagicZ
|
| Dark Fury
| Enchantment Spell. For 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)
| 17%
| 10
| 0.75 ¾
| 5
|
| Blood MagicZ
|
| Deathly Chill
| Spell. Target foe is struck for 5...41...50 cold damage. If that foe's Health is above 50%, you deal an additional 5...41...50 shadow damage.
| 0
| 10
| 1
| 5
|
| Death MagicZ
|
| Desecrate Enchantments
| Spell. Target foe and all nearby foes take 6...49...60 shadow damage and 4...17...20 shadow damage for each enchantment on them.
| 0
| 10
| 2
| 15
|
| CursesZ
|
| Enfeeble
| Spell. Target suffers from Weakness for 10...26...30 seconds.
| 0
| 5
| 0.25 ¼
| 5
|
| CursesZ
|
| Enfeeble (PvP)
| Spell. Target suffers from Weakness for 10...26...30 seconds.
| 0
| 5
| 0.25 ¼
| 10
|
| CursesZ
|
| Feast of Corruption
| Elite Spell. Target foe and all adjacent foes are struck for 16...67...80 shadow damage. You steal up to 8...34...40 Health from each struck foe who is suffering from a hex.
| 0
| 15
| 2
| 20
|
| CursesZ
|
| Infuse Condition
| Enchantment Spell. For the next 15...51...60 seconds, whenever you receive a condition, that condition is transferred to your closest minion instead.
| 0
| 5
| 1
| 20
|
| Death MagicZ
|
| Insidious Parasite
| Hex Spell. For 5...13...15 seconds, whenever target foe hits with an attack, you steal up to 15...39...45 Health from that foe.
| 0
| 15
| 1
| 12
|
| CursesZ
|
| Life Transfer
| Elite Hex Spell. For 6...11...12 seconds, target foe suffers -3...7...8 Health degeneration, which you gain as Health regeneration.
| 0
| 5
| 1
| 30
|
| Blood MagicZ
|
| Malaise
| Hex Spell. For 5...29...35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5...41...50 damage and Malaise ends.
| 0
| 5
| 2
| 2
|
| CursesZ
|
| Malign Intervention
| Hex Spell. For 5...17...20 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1...14...17 masterless bone horror is summoned.
| 0
| 10
| 1
| 5
|
| Death MagicZ
|
| Mark of Subversion
| Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally of that foe, the spell fails and you steal up to 10...76...92 Health from that foe.
| 0
| 10
| 2
| 30
|
| Blood MagicZ
|
| Necrotic Traversal
| Spell. Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5...17...20 seconds.
| 0
| 5
| 0.75 ¾
| 0
|
| Death MagicZ
|
| Offering of Blood
| Elite Spell. You gain 8...18...20 Energy.
| 20%
| 1
| 0.25 ¼
| 15
|
| Blood MagicZ
|
| Order of the Vampire
| Elite Enchantment Spell. For 5 seconds, whenever a party member who is not under the effects of another Necromancer enchantment hits a foe with physical damage, that party member steals up to 3...13...16 Health.
| 17%
| 5
| 2
| 5
|
| Blood MagicZ
|
| Plague Sending
| Spell. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target foe and all adjacent foes.
| 10%
| 1
| 1
| 5
|
| CursesZ
|
| Price of Failure
| Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1...37...46 damage whenever that foe fails to hit in combat.
| 0
| 15
| 2
| 20
|
| CursesZ
|
| Shadow Strike
| Spell. Target foe takes 12...41...48 shadow damage. If that foe's Health is above 50%, you steal up to 12...41...48 Health.
| 0
| 10
| 2
| 8
|
| Blood MagicZ
|
| Shadow of Fear
| Hex Spell. Target foe and all adjacent foes attack 50% slower for the next 5...25...30 seconds.
| 0
| 10
| 2
| 5
|
| CursesZ
|
| Soul Barbs
| Hex Spell. For 30 seconds, target foe takes 15...27...30 damage when an enchantment or hex is cast on that target.
| 0
| 10
| 2
| 20
|
| CursesZ
|
| Soul Leech
| Elite Hex Spell. For 10 seconds, whenever target foe casts a spell, you steal up to 16...67...80 Health from that foe.
| 0
| 10
| 2
| 15
|
| Blood MagicZ
|
| Spinal Shivers
| Hex Spell. For 10...34...40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10...6...5 Energy or Spinal Shivers ends.
| 0
| 10
| 2
| 15
|
| CursesZ
|
| Spiteful Spirit
| Elite Hex Spell. For 8...18...20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5...29...35 shadow damage to that foe and all adjacent allies of that foe.
| 0
| 15
| 2
| 10
|
| CursesZ
|
| Touch of Agony
| Skill. Target touched foe takes 20...50...58 shadow damage.
| 10%
| 1
| 0.75 ¾
| 3
|
| Blood MagicZ
|
| Vampiric Touch
| Skill. Touch target foe to steal up to 29...65...74 Health.
| 0
| 15
| 0.75 ¾
| 2
|
| Blood MagicZ
|
| Verata's Aura
| Enchantment Spell. All hostile animated undead in the area become bound to you. Verata's Aura ends after 120...264...300 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.)
| 33%
| 15
| 0.75 ¾
| 30
|
| Death MagicZ
|
| Verata's Gaze
| Spell. If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.)
| 0
| 5
| 1
| 5
|
| Death MagicZ
|
| Verata's Sacrifice
| Spell. For 5...9...10 seconds, your undead allies gain +10 Health regeneration. All conditions are removed from those allies and transferred to you. If this spell is successful and you have control of 3 or fewer minions, Verata's Sacrifice instantly recharges.
| 15%
| 10
| 2
| 60
|
| Death MagicZ
|
| Virulence
| Elite Spell. If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3...13...15 seconds.
| 0
| 5
| 1
| 15
|
| Death MagicZ
|
| Well of Power
| Elite Well Spell. Exploit nearest corpse to create a Well of Power at that location. For 8...18...20 seconds, allies within the area of Well of Power gain +1...5...6 Health regeneration and +2 Energy regeneration.
| 0
| 5
| 1
| 15
|
| Blood MagicZ
|
| Well of Suffering
| Well Spell. Exploit nearest corpse to create a Well of Suffering at its location. For 10...26...30 seconds, foes in that area suffer -1...5...6 Health degeneration.
| 0
| 10
| 1
| 10
|
| Death MagicZ
|
| Wither
| Elite Hex Spell. For 5...29...35 seconds, target foe suffers -2...4...4 Health degeneration and -1 Energy degeneration. If target foe's Energy reaches 0, that foe takes 15...63...75 damage and Wither ends.
| 0
| 10
| 2
| 10
|
| CursesZ
|