List of Prophecies necromancer skills

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Necromancer Necromancer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Soul ReapingBlood MagicCursesDeath MagicNo attribute
Image:Tango-sacrifice.png Sacrifice   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
Icon Name Description Sacrifice Energy Activation time Recharge time Attribute
Image:Animate Bone Horror.jpg Animate Bone Horror Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. 0 10 Energy 3 Activation time 5 Recharge time Quest reward Death MagicZ
Image:Aura of the Lich.jpg Aura of the Lich Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). 0 15 Energy 2 Activation time 45 Recharge time Death MagicZ
Image:Awaken the Blood.jpg Awaken the Blood Enchantment Spell. (20...39...44 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal. 0 10 Energy 1 Activation time 45 Recharge time Blood MagicZ
Image:Blood Renewal.jpg Blood Renewal Enchantment Spell. (10 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190. 25% Sacrifice 1 Energy 1 Activation time 10 Recharge time Quest reward Blood MagicZ
Image:Blood Ritual.jpg Blood Ritual Touch Enchantment Spell. (8...13...14 seconds.) +3 Energy regeneration. Cannot self-target. 17% Sacrifice 5 Energy 2 Activation time 2 Recharge time Quest reward Blood MagicZ
Image:Consume Corpse.jpg Consume Corpse Spell. Teleport to a corpse's location. You gain 25...85...100 Health and 5...17...20 Energy. Exploits a fresh corpse. 0 10 Energy 1 Activation time 0 Death MagicZ
Image:Dark Fury.jpg Dark Fury Enchantment Spell. Enchants party members (5 seconds). These party members gain one strike of adrenaline each time they hit with an attack. 50% failure chance unless Blood Magic 5 or more. 17% Sacrifice 10 Energy 0.75 ¾ Activation time 5 Recharge time Blood MagicZ
Image:Deathly Chill.jpg Deathly Chill Spell. Deals 5...41...50 cold damage. Deals 5...41...50 more damage if target foe was above 50% Health. 0 10 Energy 1 Activation time 5 Recharge time Death MagicZ
Image:Desecrate Enchantments.jpg Desecrate Enchantments Spell. Deals 6...49...60 damage to target and nearby foes. Deals 4...17...20 more damage for each enchantment on them. 0 10 Energy 2 Activation time 15 Recharge time CursesZ
Image:Enfeeble.jpg Enfeeble Spell. Inflicts Weakness condition (10...26...30 seconds). 0 5 Energy 0.25 ¼ Activation time 5 Recharge time Quest reward CursesZ
Image:Enfeeble (PvP).jpg Enfeeble (PvP) Spell. Inflicts Weakness condition (10...26...30 seconds). 0 5 Energy 0.25 ¼ Activation time 10 Recharge time CursesZ
Image:Feast of Corruption.jpg Feast of Corruption Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe. 0 15 Energy 2 Activation time 20 Recharge time CursesZ
Image:Infuse Condition.jpg Infuse Condition Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. 0 5 Energy 1 Activation time 20 Recharge time Death MagicZ
Image:Insidious Parasite.jpg Insidious Parasite Hex Spell. (5...13...15 seconds.) Steal 15...39...45 Health whenever target foe hits with an attack. 0 15 Energy 1 Activation time 12 Recharge time Quest reward CursesZ
Image:Life Transfer.jpg Life Transfer Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. 0 5 Energy 1 Activation time 20 Recharge time Blood MagicZ
Image:Malaise.jpg Malaise Hex Spell. (5...29...35 seconds.) Causes -1 Energy degeneration. Deals 5...41...50 damage if target foe's Energy drops to 0. You have -1 Health degeneration. Ends if this foe's Energy drops to 0. 0 5 Energy 2 Activation time 2 Recharge time Quest reward CursesZ
Image:Malign Intervention.jpg Malign Intervention Hex Spell. (5...17...20 seconds.) Target foe receives 20% less from healing. If this foe dies while suffering from this hex, a level 1...14...17 masterless bone horror is summoned. 0 10 Energy 1 Activation time 5 Recharge time Death MagicZ
Image:Mark of Subversion.jpg Mark of Subversion Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 10...76...92 Health. No effect unless this foe's spell targeted one of its allies. 0 10 Energy 2 Activation time 30 Recharge time Blood MagicZ
Image:Necrotic Traversal.jpg Necrotic Traversal Spell. Teleport to a corpse's location. Inflicts Poisoned condition (5...17...20 seconds). Affects all nearby foes. Exploits a fresh corpse. 0 5 Energy 0.75 ¾ Activation time 0 Quest reward Death MagicZ
Image:Offering of Blood.jpg Offering of Blood Elite Spell. You gain 8...18...20 Energy. 20% Sacrifice 1 Energy 0.25 ¼ Activation time 15 Recharge time Blood MagicZ
Image:Order of the Vampire.jpg Order of the Vampire Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected. 17% Sacrifice 5 Energy 2 Activation time 5 Recharge time Blood MagicZ
Image:Plague Sending.jpg Plague Sending Spell. Transfer 1...3...3 conditions and their remaining durations from yourself to target foe and all adjacent foes. 10% Sacrifice 1 Energy 1 Activation time 5 Recharge time CursesZ
Image:Price of Failure.jpg Price of Failure Hex Spell. (30 seconds.) 25% chance to miss. Target foe takes 1...37...46 damage whenever it fails to hit. 0 15 Energy 2 Activation time 20 Recharge time Quest reward CursesZ
Image:Shadow Strike.jpg Shadow Strike Spell. Deals 12...41...48 damage. Steal up to 12...41...48 Health if this foe was above 50% Health. 0 10 Energy 2 Activation time 8 Recharge time Quest reward Blood MagicZ
Image:Shadow of Fear.jpg Shadow of Fear Hex Spell. Also hexes foes adjacent to target (5...25...30 seconds). They attack 50% slower. 0 10 Energy 2 Activation time 5 Recharge time Quest reward CursesZ
Image:Soul Barbs.jpg Soul Barbs Hex Spell. (30 seconds.) Deals 15...27...30 damage when an enchantment or hex is cast on target foe. 0 10 Energy 2 Activation time 20 Recharge time Quest reward CursesZ
Image:Soul Leech.jpg Soul Leech Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell. 0 10 Energy 2 Activation time 15 Recharge time Blood MagicZ
Image:Spinal Shivers.jpg Spinal Shivers Hex Spell. (10...34...40 seconds.) Cold damage interrupts target foe's skills. Interruption cost: you lose 10...6...5 Energy or Spinal Shivers ends. 0 10 Energy 2 Activation time 15 Recharge time CursesZ
Image:Spiteful Spirit.jpg Spiteful Spirit Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. 0 15 Energy 2 Activation time 10 Recharge time CursesZ
Image:Touch of Agony.jpg Touch of Agony Touch Skill. Deals 20...50...58 damage. 10% Sacrifice 1 Energy 0.75 ¾ Activation time 3 Recharge time Blood MagicZ
Image:Vampiric Touch.jpg Vampiric Touch Touch Skill. Steals 29...65...74 Health. 0 15 Energy 0.75 ¾ Activation time 2 Recharge time Quest reward Blood MagicZ
Image:Verata's Aura.jpg Verata's Aura Enchantment Spell. (120...264...300 seconds.) Become master of all hostile undead servants in the area. End effect: your undead servants become masterless. 50% failure chance unless Death Magic 5 or more. 33% Sacrifice 15 Energy 0.75 ¾ Activation time 30 Recharge time Death MagicZ
Image:Verata's Gaze.jpg Verata's Gaze Spell. Make target undead servant masterless. If it is already masterless, you become its master. 50% failure chance unless Death Magic 5 or more. 0 5 Energy 1 Activation time 5 Recharge time Death MagicZ
Image:Verata's Sacrifice.jpg Verata's Sacrifice Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you. 15% Sacrifice 10 Energy 2 Activation time 60 Recharge time Death MagicZ
Image:Virulence.jpg Virulence Elite Spell. Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition. 0 5 Energy 1 Activation time 15 Recharge time Death MagicZ
Image:Well of Power.jpg Well of Power Elite Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse. 0 5 Energy 1 Activation time 15 Recharge time Blood MagicZ
Image:Well of Suffering.jpg Well of Suffering Well Spell. (10...26...30 seconds.) Foes in this well have -1...5...6 Health degeneration. Exploits a fresh corpse. 0 10 Energy 1 Activation time 10 Recharge time Quest reward Death MagicZ
Image:Wither.jpg Wither Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0. 0 10 Energy 2 Activation time 10 Recharge time CursesZ