| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| Animate Bone Horror
| Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse.
| 0
| 10
| 3
| 5
|
| Death MagicZ
|
| Aura of the Lich
| Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds).
| 0
| 15
| 2
| 45
|
| Death MagicZ
|
| Awaken the Blood
| Enchantment Spell. (20...39...44 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal.
| 0
| 10
| 1
| 45
|
| Blood MagicZ
|
| Blood Renewal
| Enchantment Spell. (10 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190.
| 25%
| 1
| 1
| 10
|
| Blood MagicZ
|
| Blood Ritual
| Touch Enchantment Spell. (8...13...14 seconds.) +3 Energy regeneration. Cannot self-target.
| 17%
| 5
| 2
| 2
|
| Blood MagicZ
|
| Consume Corpse
| Spell. Teleport to a corpse's location. You gain 25...85...100 Health and 5...17...20 Energy. Exploits a fresh corpse.
| 0
| 10
| 1
| 0
|
| Death MagicZ
|
| Dark Fury
| Enchantment Spell. Enchants party members (5 seconds). These party members gain one strike of adrenaline each time they hit with an attack. 50% failure chance unless Blood Magic 5 or more.
| 17%
| 10
| 0.75 ¾
| 5
|
| Blood MagicZ
|
| Deathly Chill
| Spell. Deals 5...41...50 cold damage. Deals 5...41...50 more damage if target foe was above 50% Health.
| 0
| 10
| 1
| 5
|
| Death MagicZ
|
| Desecrate Enchantments
| Spell. Deals 6...49...60 damage to target and nearby foes. Deals 4...17...20 more damage for each enchantment on them.
| 0
| 10
| 2
| 15
|
| CursesZ
|
| Enfeeble
| Spell. Inflicts Weakness condition (10...26...30 seconds).
| 0
| 5
| 0.25 ¼
| 5
|
| CursesZ
|
| Enfeeble (PvP)
| Spell. Inflicts Weakness condition (10...26...30 seconds).
| 0
| 5
| 0.25 ¼
| 10
|
| CursesZ
|
| Feast of Corruption
| Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe.
| 0
| 15
| 2
| 20
|
| CursesZ
|
| Infuse Condition
| Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant.
| 0
| 5
| 1
| 20
|
| Death MagicZ
|
| Insidious Parasite
| Hex Spell. (5...13...15 seconds.) Steal 15...39...45 Health whenever target foe hits with an attack.
| 0
| 15
| 1
| 12
|
| CursesZ
|
| Life Transfer
| Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration.
| 0
| 5
| 1
| 20
|
| Blood MagicZ
|
| Malaise
| Hex Spell. (5...29...35 seconds.) Causes -1 Energy degeneration. Deals 5...41...50 damage if target foe's Energy drops to 0. You have -1 Health degeneration. Ends if this foe's Energy drops to 0.
| 0
| 5
| 2
| 2
|
| CursesZ
|
| Malign Intervention
| Hex Spell. (5...17...20 seconds.) Target foe receives 20% less from healing. If this foe dies while suffering from this hex, a level 1...14...17 masterless bone horror is summoned.
| 0
| 10
| 1
| 5
|
| Death MagicZ
|
| Mark of Subversion
| Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 10...76...92 Health. No effect unless this foe's spell targeted one of its allies.
| 0
| 10
| 2
| 30
|
| Blood MagicZ
|
| Necrotic Traversal
| Spell. Teleport to a corpse's location. Inflicts Poisoned condition (5...17...20 seconds). Affects all nearby foes. Exploits a fresh corpse.
| 0
| 5
| 0.75 ¾
| 0
|
| Death MagicZ
|
| Offering of Blood
| Elite Spell. You gain 8...18...20 Energy.
| 20%
| 1
| 0.25 ¼
| 15
|
| Blood MagicZ
|
| Order of the Vampire
| Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected.
| 17%
| 5
| 2
| 5
|
| Blood MagicZ
|
| Plague Sending
| Spell. Transfer 1...3...3 conditions and their remaining durations from yourself to target foe and all adjacent foes.
| 10%
| 1
| 1
| 5
|
| CursesZ
|
| Price of Failure
| Hex Spell. (30 seconds.) 25% chance to miss. Target foe takes 1...37...46 damage whenever it fails to hit.
| 0
| 15
| 2
| 20
|
| CursesZ
|
| Shadow Strike
| Spell. Deals 12...41...48 damage. Steal up to 12...41...48 Health if this foe was above 50% Health.
| 0
| 10
| 2
| 8
|
| Blood MagicZ
|
| Shadow of Fear
| Hex Spell. Also hexes foes adjacent to target (5...25...30 seconds). They attack 50% slower.
| 0
| 10
| 2
| 5
|
| CursesZ
|
| Soul Barbs
| Hex Spell. (30 seconds.) Deals 15...27...30 damage when an enchantment or hex is cast on target foe.
| 0
| 10
| 2
| 20
|
| CursesZ
|
| Soul Leech
| Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell.
| 0
| 10
| 2
| 15
|
| Blood MagicZ
|
| Spinal Shivers
| Hex Spell. (10...34...40 seconds.) Cold damage interrupts target foe's skills. Interruption cost: you lose 10...6...5 Energy or Spinal Shivers ends.
| 0
| 10
| 2
| 15
|
| CursesZ
|
| Spiteful Spirit
| Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill.
| 0
| 15
| 2
| 10
|
| CursesZ
|
| Touch of Agony
| Touch Skill. Deals 20...50...58 damage.
| 10%
| 1
| 0.75 ¾
| 3
|
| Blood MagicZ
|
| Vampiric Touch
| Touch Skill. Steals 29...65...74 Health.
| 0
| 15
| 0.75 ¾
| 2
|
| Blood MagicZ
|
| Verata's Aura
| Enchantment Spell. (120...264...300 seconds.) Become master of all hostile undead servants in the area. End effect: your undead servants become masterless. 50% failure chance unless Death Magic 5 or more.
| 33%
| 15
| 0.75 ¾
| 30
|
| Death MagicZ
|
| Verata's Gaze
| Spell. Make target undead servant masterless. If it is already masterless, you become its master. 50% failure chance unless Death Magic 5 or more.
| 0
| 5
| 1
| 5
|
| Death MagicZ
|
| Verata's Sacrifice
| Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you.
| 15%
| 10
| 2
| 60
|
| Death MagicZ
|
| Virulence
| Elite Spell. Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition.
| 0
| 5
| 1
| 15
|
| Death MagicZ
|
| Well of Power
| Elite Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse.
| 0
| 5
| 1
| 15
|
| Blood MagicZ
|
| Well of Suffering
| Well Spell. (10...26...30 seconds.) Foes in this well have -1...5...6 Health degeneration. Exploits a fresh corpse.
| 0
| 10
| 1
| 10
|
| Death MagicZ
|
| Wither
| Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0.
| 0
| 10
| 2
| 10
|
| CursesZ
|