The wiki upgrade is complete. If you notice anything that seems to be functioning incorrectly, please file a bug report.
[dismiss]

List of Prophecies necromancer skills

From Guild Wars Wiki
Jump to: navigation, search
Necromancer Necromancer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Soul ReapingBlood MagicCursesDeath MagicNo attribute
Tango-sacrifice.png Sacrifice   Tango-energy.png Energy   Tango-activation-darker.png Activation time   Tango-recharge-darker.png Recharge time   Tango-quest-icon.png Quest reward
Icon Name Description Sacrifice Energy Activation time Recharge time Attribute
Animate Bone Horror.jpg

Animate Bone Horror

Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. 0 10 Energy 3 Activation time 5 Recharge time Quest reward Death MagicZ
Aura of the Lich.jpg

Aura of the Lich

Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). 0 15 Energy 2 Activation time 45 Recharge time Death MagicZ
Awaken the Blood.jpg

Awaken the Blood

Enchantment Spell. (20...39...44 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal. 0 10 Energy 1 Activation time 45 Recharge time Blood MagicZ
Blood Renewal.jpg

Blood Renewal

Enchantment Spell. (7 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190. 15% Sacrifice 1 Energy 1 Activation time 7 Recharge time Quest reward Blood MagicZ
Blood Ritual.jpg

Blood Ritual

Enchantment Spell. (8...13...14 seconds.) +3 Energy regeneration. Cannot self-target. 17% Sacrifice 5 Energy 2 Activation time 2 Recharge time Quest reward Blood MagicZ
Consume Corpse.jpg

Consume Corpse

Spell. Teleport to a corpse's location. You gain 25...85...100 Health and 5...17...20 Energy. Exploits a fresh corpse. 0 10 Energy 1 Activation time 0 Death MagicZ
Dark Fury.jpg

Dark Fury

Enchantment Spell. Enchants party members (5 seconds). These party members gain one strike of adrenaline each time they hit with an attack. 50% failure chance unless Blood Magic 5 or more. 17% Sacrifice 10 Energy 0.75¾ Activation time 5 Recharge time Blood MagicZ
Deathly Chill.jpg

Deathly Chill

Spell. Deals 5...41...50 cold damage. Deals 5...41...50 more damage if target foe was above 50% Health. 0 10 Energy 1 Activation time 5 Recharge time Death MagicZ
Desecrate Enchantments.jpg

Desecrate Enchantments

Spell. Deals 6...49...60 damage to target and nearby foes. Deals 4...17...20 more damage for each enchantment on them. 0 10 Energy 2 Activation time 15 Recharge time CursesZ
Enfeeble.jpg

Enfeeble

Spell. Inflicts Weakness condition (10...26...30 seconds). 0 5 Energy 0.25¼ Activation time 5 Recharge time Quest reward CursesZ
Enfeeble (PvP).jpg

Enfeeble (PvP)

Spell. Inflicts Weakness condition (10...26...30 seconds). 0 5 Energy 0.25¼ Activation time 10 Recharge time CursesZ
Feast of Corruption.jpg

Feast of Corruption

Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe. 0 15 Energy 2 Activation time 20 Recharge time CursesZ
Infuse Condition.jpg

Infuse Condition

Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. 0 5 Energy 1 Activation time 20 Recharge time Death MagicZ
Insidious Parasite.jpg

Insidious Parasite

Hex Spell. (5...13...15 seconds.) Steal 15...39...45 Health whenever target foe hits with an attack. 0 15 Energy 1 Activation time 12 Recharge time Quest reward CursesZ
Life Transfer.jpg

Life Transfer

Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. 0 5 Energy 1 Activation time 20 Recharge time Blood MagicZ
Malaise.jpg

Malaise

Hex Spell. (5...29...35 seconds.) Causes -1 Energy degeneration. Deals 5...41...50 damage if target foe's Energy drops to 0. You have -1 Health degeneration. Ends if this foe's Energy drops to 0. 0 5 Energy 2 Activation time 2 Recharge time Quest reward CursesZ
Malign Intervention.jpg

Malign Intervention

Hex Spell. (5...17...20 seconds.) Target foe receives 20% less from healing. If this foe dies while suffering from this hex, a level 1...14...17 masterless bone horror is summoned. 0 10 Energy 1 Activation time 5 Recharge time Death MagicZ
Mark of Subversion.jpg

Mark of Subversion

Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 10...76...92 Health. No effect unless this foe's spell targeted one of its allies. 0 10 Energy 2 Activation time 30 Recharge time Blood MagicZ
Necrotic Traversal.jpg

Necrotic Traversal

Spell. Teleport to a corpse's location. Inflicts Poisoned condition (5...17...20 seconds). Affects all nearby foes. Exploits a fresh corpse. 0 5 Energy 0.75¾ Activation time 0 Quest reward Death MagicZ
Offering of Blood.jpg

Offering of Blood

Elite Spell. You gain 8...18...20 Energy. 20% Sacrifice 1 Energy 0.25¼ Activation time 15 Recharge time Blood MagicZ
Order of the Vampire.jpg

Order of the Vampire

Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected. 17% Sacrifice 5 Energy 2 Activation time 5 Recharge time Blood MagicZ
Plague Sending.jpg

Plague Sending

Spell. Transfer 1...3...3 condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. 10% Sacrifice 1 Energy 1 Activation time 5 Recharge time CursesZ
Price of Failure.jpg

Price of Failure

Hex Spell. (30 seconds.) 25% chance to miss. Target foe takes 1...37...46 damage whenever it fails to hit. 0 15 Energy 2 Activation time 20 Recharge time Quest reward CursesZ
Shadow Strike.jpg

Shadow Strike

Spell. Deals 12...41...48 damage. Steal up to 12...41...48 Health if this foe was above 50% Health. 0 10 Energy 2 Activation time 15 Recharge time Quest reward Blood MagicZ
Shadow of Fear.jpg

Shadow of Fear

Hex Spell. Also hexes foes adjacent to target (5...25...30 seconds). They attack 50% slower. 0 10 Energy 2 Activation time 5 Recharge time Quest reward CursesZ
Soul Barbs.jpg

Soul Barbs

Hex Spell. (30 seconds.) Deals 15...27...30 damage when an enchantment or hex is cast on target foe. 0 10 Energy 2 Activation time 20 Recharge time Quest reward CursesZ
Soul Leech.jpg

Soul Leech

Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell. 0 10 Energy 2 Activation time 15 Recharge time Blood MagicZ
Spinal Shivers.jpg

Spinal Shivers

Hex Spell. (10...34...40 seconds.) Cold damage interrupts target foe's skills. Interruption cost: you lose 10...6...5 Energy or Spinal Shivers ends. 0 10 Energy 2 Activation time 15 Recharge time CursesZ
Spiteful Spirit.jpg

Spiteful Spirit

Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. 0 15 Energy 2 Activation time 10 Recharge time CursesZ
Touch of Agony.jpg

Touch of Agony

Touch Skill. Deals 20...50...58 damage. 10% Sacrifice 1 Energy 0.75¾ Activation time 3 Recharge time Blood MagicZ
Vampiric Touch.jpg

Vampiric Touch

Touch Skill. Steals 29...65...74 Health. 0 15 Energy 0.75¾ Activation time 2 Recharge time Quest reward Blood MagicZ
Verata's Aura.jpg

Verata's Aura

Enchantment Spell. (120...264...300 seconds.) Become master of all hostile undead servants in the area. End effect: your undead servants become masterless. 50% failure chance unless Death Magic 5 or more. 33% Sacrifice 15 Energy 0.75¾ Activation time 30 Recharge time Death MagicZ
Verata's Gaze.jpg

Verata's Gaze

Spell. Make target undead servant masterless. If it is already masterless, you become its master. 50% failure chance unless Death Magic 5 or more. 0 5 Energy 1 Activation time 5 Recharge time Death MagicZ
Verata's Sacrifice.jpg

Verata's Sacrifice

Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you. 15% Sacrifice 10 Energy 2 Activation time 60 Recharge time Death MagicZ
Virulence.jpg

Virulence

Elite Spell. Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition. 0 5 Energy 1 Activation time 15 Recharge time Death MagicZ
Well of Power.jpg

Well of Power

Elite Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse. 0 5 Energy 1 Activation time 15 Recharge time Blood MagicZ
Well of Suffering.jpg

Well of Suffering

Well Spell. (10...26...30 seconds.) Foes in this well have -1...5...6 Health degeneration. Exploits a fresh corpse. 0 10 Energy 1 Activation time 10 Recharge time Quest reward Death MagicZ
Wither.jpg

Wither

Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0. 0 10 Energy 2 Activation time 10 Recharge time CursesZ
Personal tools